201 lines
5.7 KiB
Rust
201 lines
5.7 KiB
Rust
use crate::application_io::TextureFrameTable;
|
|
use crate::instances::Instances;
|
|
use crate::raster::bbox::AxisAlignedBbox;
|
|
use crate::raster::image::ImageFrameTable;
|
|
use crate::vector::VectorDataTable;
|
|
use crate::{Artboard, ArtboardGroupTable, CloneVarArgs, Color, Context, Ctx, ExtractAll, GraphicGroupTable, OwnedContextImpl};
|
|
use glam::{DAffine2, DVec2};
|
|
|
|
pub trait Transform {
|
|
fn transform(&self) -> DAffine2;
|
|
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
|
|
pivot
|
|
}
|
|
fn decompose_scale(&self) -> DVec2 {
|
|
DVec2::new(
|
|
self.transform().transform_vector2((1., 0.).into()).length(),
|
|
self.transform().transform_vector2((0., 1.).into()).length(),
|
|
)
|
|
}
|
|
}
|
|
|
|
pub trait TransformMut: Transform {
|
|
fn transform_mut(&mut self) -> &mut DAffine2;
|
|
fn translate(&mut self, offset: DVec2) {
|
|
*self.transform_mut() = DAffine2::from_translation(offset) * self.transform();
|
|
}
|
|
}
|
|
|
|
// Implementation for references to anything that implements Transform
|
|
impl<T: Transform> Transform for &T {
|
|
fn transform(&self) -> DAffine2 {
|
|
(*self).transform()
|
|
}
|
|
}
|
|
|
|
// Implementations for Artboard
|
|
impl Transform for Artboard {
|
|
fn transform(&self) -> DAffine2 {
|
|
DAffine2::from_translation(self.location.as_dvec2())
|
|
}
|
|
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
|
|
self.location.as_dvec2() + self.dimensions.as_dvec2() * pivot
|
|
}
|
|
}
|
|
|
|
// Implementations for DAffine2
|
|
impl Transform for DAffine2 {
|
|
fn transform(&self) -> DAffine2 {
|
|
*self
|
|
}
|
|
}
|
|
impl TransformMut for DAffine2 {
|
|
fn transform_mut(&mut self) -> &mut DAffine2 {
|
|
self
|
|
}
|
|
}
|
|
|
|
// Implementations for Footprint
|
|
impl Transform for Footprint {
|
|
fn transform(&self) -> DAffine2 {
|
|
self.transform
|
|
}
|
|
}
|
|
impl TransformMut for Footprint {
|
|
fn transform_mut(&mut self) -> &mut DAffine2 {
|
|
&mut self.transform
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone, Copy, dyn_any::DynAny, PartialEq)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
|
pub enum RenderQuality {
|
|
/// Low quality, fast rendering
|
|
Preview,
|
|
/// Ensure that the render is available with at least the specified quality
|
|
/// A value of 0.5 means that the render is available with at least 50% of the final image resolution
|
|
Scale(f32),
|
|
/// Flip a coin to decide if the render should be available with the current quality or done at full quality
|
|
/// This should be used to gradually update the render quality of a cached node
|
|
Probability(f32),
|
|
/// Render at full quality
|
|
Full,
|
|
}
|
|
#[derive(Debug, Clone, Copy, dyn_any::DynAny, PartialEq)]
|
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
|
pub struct Footprint {
|
|
/// Inverse of the transform which will be applied to the node output during the rendering process
|
|
pub transform: DAffine2,
|
|
/// Resolution of the target output area in pixels
|
|
pub resolution: glam::UVec2,
|
|
/// Quality of the render, this may be used by caching nodes to decide if the cached render is sufficient
|
|
pub quality: RenderQuality,
|
|
}
|
|
|
|
impl Default for Footprint {
|
|
fn default() -> Self {
|
|
Self::empty()
|
|
}
|
|
}
|
|
|
|
impl Footprint {
|
|
pub const fn empty() -> Self {
|
|
Self {
|
|
transform: DAffine2::IDENTITY,
|
|
resolution: glam::UVec2::new(1920, 1080),
|
|
quality: RenderQuality::Full,
|
|
}
|
|
}
|
|
pub fn viewport_bounds_in_local_space(&self) -> AxisAlignedBbox {
|
|
let inverse = self.transform.inverse();
|
|
let start = inverse.transform_point2((0., 0.).into());
|
|
let end = inverse.transform_point2(self.resolution.as_dvec2());
|
|
AxisAlignedBbox { start, end }
|
|
}
|
|
|
|
pub fn scale(&self) -> DVec2 {
|
|
self.transform.decompose_scale()
|
|
}
|
|
|
|
pub fn offset(&self) -> DVec2 {
|
|
self.transform.transform_point2(DVec2::ZERO)
|
|
}
|
|
}
|
|
|
|
impl From<()> for Footprint {
|
|
fn from(_: ()) -> Self {
|
|
Footprint::default()
|
|
}
|
|
}
|
|
|
|
#[node_macro::node(category("Debug"))]
|
|
fn cull<T>(_: impl Ctx, #[implementations(VectorDataTable, GraphicGroupTable, Artboard, ImageFrameTable<Color>, ArtboardGroupTable)] data: T) -> T {
|
|
data
|
|
}
|
|
|
|
impl core::hash::Hash for Footprint {
|
|
fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
|
|
self.transform.to_cols_array().iter().for_each(|x| x.to_le_bytes().hash(state));
|
|
self.resolution.hash(state)
|
|
}
|
|
}
|
|
|
|
pub trait ApplyTransform {
|
|
fn apply_transform(&mut self, modification: &DAffine2);
|
|
}
|
|
impl<T: TransformMut> ApplyTransform for T {
|
|
fn apply_transform(&mut self, &modification: &DAffine2) {
|
|
*self.transform_mut() = self.transform() * modification
|
|
}
|
|
}
|
|
impl ApplyTransform for () {
|
|
fn apply_transform(&mut self, &_modification: &DAffine2) {}
|
|
}
|
|
|
|
#[node_macro::node(category(""))]
|
|
async fn transform<T: 'n + 'static>(
|
|
ctx: impl Ctx + CloneVarArgs + ExtractAll,
|
|
#[implementations(
|
|
Context -> VectorDataTable,
|
|
Context -> GraphicGroupTable,
|
|
Context -> ImageFrameTable<Color>,
|
|
Context -> TextureFrameTable,
|
|
)]
|
|
transform_target: impl Node<Context<'static>, Output = Instances<T>>,
|
|
translate: DVec2,
|
|
rotate: f64,
|
|
scale: DVec2,
|
|
shear: DVec2,
|
|
_pivot: DVec2,
|
|
) -> Instances<T> {
|
|
let matrix = DAffine2::from_scale_angle_translation(scale, rotate, translate) * DAffine2::from_cols_array(&[1., shear.y, shear.x, 1., 0., 0.]);
|
|
|
|
let footprint = ctx.try_footprint().copied();
|
|
|
|
let mut ctx = OwnedContextImpl::from(ctx);
|
|
if let Some(mut footprint) = footprint {
|
|
footprint.apply_transform(&matrix);
|
|
ctx = ctx.with_footprint(footprint);
|
|
}
|
|
|
|
let mut transform_target = transform_target.eval(ctx.into_context()).await;
|
|
|
|
for data_transform in transform_target.instances_mut() {
|
|
*data_transform.transform = matrix * *data_transform.transform;
|
|
}
|
|
|
|
transform_target
|
|
}
|
|
|
|
#[node_macro::node(category(""))]
|
|
fn replace_transform<Data, TransformInput: Transform>(
|
|
_: impl Ctx,
|
|
#[implementations(VectorDataTable, ImageFrameTable<Color>, GraphicGroupTable)] mut data: Instances<Data>,
|
|
#[implementations(DAffine2)] transform: TransformInput,
|
|
) -> Instances<Data> {
|
|
for data_transform in data.instances_mut() {
|
|
*data_transform.transform = transform.transform();
|
|
}
|
|
data
|
|
}
|