* WIP start migrating usages of hash for cache invalidadion to dedicated trait * Finish migrating usages * Code review * Add comments clearifying the reasoning for using random ids in the VectorModification cach hash impl * Fix some remaining hash violations * Finish migration and fix compilation * Fix import ordering * Cleanup * Fix code review stuff --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| .. | ||
| application-io | ||
| canvas-utils | ||
| core-types | ||
| graphene-hash | ||
| graphic-types | ||
| no-std-types | ||
| raster-types | ||
| rendering | ||
| vector-types | ||
| wgpu-executor | ||