Graphite/src/layout_system.rs

381 lines
18 KiB
Rust

use crate::layout_abstract_syntax::*;
use crate::layout_abstract_types::*;
use crate::layout_attribute_parser::*;
use crate::resource_cache::ResourceCache;
use crate::window_dom::*;
use std::collections::HashSet;
use std::fs;
use std::io;
pub struct LayoutSystem {
windows: Vec<WindowDom>,
loaded_components: ResourceCache<FlatComponent>,
attribute_parser: AttributeParser,
}
impl LayoutSystem {
/// Construct the `LayoutSystem` with zero windows, an empty cache of component XML layouts, and an `AttributeParser` with its regex parsers
pub fn new() -> LayoutSystem {
Self {
windows: vec![],
loaded_components: ResourceCache::new(),
attribute_parser: AttributeParser::new(),
}
}
/// Load and construct a new window from a layout component
pub fn add_window(&mut self, name: (&str, &str)) {
// Preload the component and its dependencies
self.preload_component(name)
.expect(&format!("Failure loading layout component '{}'", Self::component_name(name))[..]);
// Get the now-loaded component
let window_root_component_name = Self::component_name(name);
let window_root_component = self.loaded_components.get(&window_root_component_name[..]).unwrap();
// Construct the window and save it
let new_window = WindowDom::new(window_root_component);
self.windows.push(new_window);
}
/// Preload and cache a component by its namespace and name, then recursively explore and repeat for its descendants
pub fn preload_component(&mut self, name: (&str, &str)) -> io::Result<()> {
// Load and parse the XML file's AST for the visited tag
let xml_path = Self::layout_xml_path(name);
let mut component = Self::parse_xml_component(&self.attribute_parser, &xml_path[..], true)?;
// Keep track of it being loaded to prevent duplicate work during the recursive traversal
let mut already_loaded_layouts = HashSet::new();
already_loaded_layouts.insert(Self::component_name(name));
// Parse and cache components recursively for all tags referenced within this root component
self.explore_component(&mut component, &mut already_loaded_layouts);
// Save this loaded root-level component to the cache
let component_name = Self::component_name(name);
self.loaded_components.set(&component_name[..], component);
// Success
Ok(())
}
/// Preload and cache every XML component file referenced by tags within a recursive traversal of descendants in the given flat component
fn explore_component(&mut self, component: &mut FlatComponent, already_loaded_layouts: &mut HashSet<String>) {
// Go through each direct child in the list that makes up flat component
for child_tag in &component.child_components {
self.explore_component_tag(child_tag, already_loaded_layouts);
}
// Go through each parameter attribute and preload any default values of layouts
for definition in &component.own_info.user_attributes {
for default in definition.type_sequence_default.iter() {
if let TypeValue::Layout(layouts) = default {
for layout in layouts {
match &*layout.borrow() {
LayoutComponentNode::Tag(tag) => self.explore_component_tag(tag, already_loaded_layouts),
LayoutComponentNode::Text(_) => {},
}
}
}
}
}
}
/// Preload and cache every XML component file referenced by tags within a recursive traversal of descendants in the given component tag
fn explore_component_tag(&mut self, tag: &LayoutComponentTag, already_loaded_layouts: &mut HashSet<String>) {
// Determine the cache key of form "namespace:name"
let (name, namespace) = &tag.name;
let key = Self::component_name((&name[..], &namespace[..]));
// Load the new component if it isn't already preloaded
if !already_loaded_layouts.contains(&key[..]) && self.loaded_components.get(&key[..]).is_none() {
// Load and parse the component XML file for the visited tag
let xml_path = Self::layout_xml_path((&name[..], &namespace[..]));
let mut component = Self::parse_xml_component(&self.attribute_parser, &xml_path[..], true).unwrap();
// Keep track of it being loaded to prevent duplicate work
let key_copy = key.clone();
already_loaded_layouts.insert(key);
// Recursively explore the newly loaded component
self.explore_component(&mut component, already_loaded_layouts);
// Save the loaded component to the cache
self.loaded_components.set(&key_copy[..], component);
}
// Expore the Layout-type user attribute argument values
for argument in &tag.user_arguments {
for value in &argument.value {
if let TypeValueOrArgument::TypeValue(TypeValue::Layout(layouts)) = value {
for layout in layouts {
match &*layout.borrow() {
LayoutComponentNode::Tag(component_tag) => self.explore_component_tag(component_tag, already_loaded_layouts),
LayoutComponentNode::Text(_) => {},
}
}
}
}
}
// Explore the tree of `content` children
if let Some(ref content) = tag.content {
for child_node in content.iter() {
for descendant in child_node.descendants() {
match &*descendant.borrow() {
LayoutComponentNode::Tag(component_tag) => self.explore_component_tag(component_tag, already_loaded_layouts),
LayoutComponentNode::Text(_) => {},
}
}
}
}
}
/// Parse an XML component all the way into a flat component structure
pub fn parse_xml_component(attribute_parser: &AttributeParser, path_or_source: &str, is_path_not_source: bool) -> io::Result<FlatComponent> {
println!("Parsing XML Component: {}", path_or_source);
let parsed_tree = &mut Self::parse_xml_tree(attribute_parser, path_or_source, is_path_not_source, true)?;
let flat_tree = Self::flatten_component_tree(parsed_tree);
Ok(flat_tree)
}
/// Parse a fragment of XML layout syntax with a tree of tags (currently only supports a single root node, should eventually implement returning a vector of them)
pub fn parse_xml_node(attribute_parser: &AttributeParser, path_or_source: &str, is_path_not_source: bool) -> io::Result<NodeTree> {
let parsed_tree = Self::parse_xml_tree(attribute_parser, path_or_source, is_path_not_source, false)?;
Ok(Self::node_tree_from_node_or_def_tree(&parsed_tree))
}
/// Flatten a full XML component AST into a vector of the immediate children and put the descendants of those nodes into `content` attributes
fn flatten_component_tree(tree: &mut NodeOrDefTree) -> FlatComponent {
let own_info = match &*tree.borrow() {
LayoutComponentNodeOrDefinition::LayoutComponentDefinition(definition) => definition.clone(),
LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::Tag(_)) => panic!("Tag node found in place of component definition"),
LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::Text(_)) => panic!("Text node found in place of component definition"),
};
// Turn all the tag nodes (but not text nodes) into a list of flat child components (with their descendant trees in their `content` attributes)
let child_components = tree
// Get the direct children from this tree node
.children()
// Clone each child abstract tag node (ignoring text nodes) with each of their descendants added to their `content` attribute variable
.filter_map(|child_node| {
// Filter out text nodes because they make no sense as child components
let mut cloned_tag = match &*child_node.borrow() {
LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::Tag(child_tag)) => child_tag.clone(),
LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::Text(_)) => return None,
LayoutComponentNodeOrDefinition::LayoutComponentDefinition(_) => panic!("Component definition found in place of tag node"),
};
// Clone the tree for this child as `LayoutComponentNode`s and turn its children into a vector, then set that vector as the content attribute
let node_within_root = Self::node_tree_from_node_or_def_tree(&child_node);
let children = node_within_root.children().map(|mut child| {
// Child must be detached in order to live on its own in the vector, otherwise it will be cleaned up when its (former) parent is dropped
child.detach();
child
}).collect::<Vec<_>>();
cloned_tag.set_content(children);
// Return this LayoutComponentTag within the component's root definition tag
Some(cloned_tag)
})
.collect::<Vec<_>>();
// Build and return the resulting flat component made from the cloned data for its `own_info` and `child_components`
FlatComponent::new(own_info, child_components)
}
/// Get an AST root node representing a parsed XML component file or XML source code
pub fn parse_xml_tree(attribute_parser: &AttributeParser, path_or_source: &str, is_path_not_source: bool, component_declaration: bool) -> io::Result<NodeOrDefTree> {
// XML component file markup source code
let (path, source) = if is_path_not_source {
(path_or_source, fs::read_to_string(path_or_source)?)
}
else {
("[Inline Attribute XML]", String::from(path_or_source))
};
// XML document parser that feeds token-by-token through the file
let parser = xmlparser::Tokenizer::from(&source[..]);
// Node stack used to collect descendant nodes while reading deeper into the tree until each reaches its closing tag
let mut stack: Vec<NodeOrDefTree> = Vec::new();
// Opening XML tag used to collect the tag name and its various attributes
let mut current_opening_tag: Option<LayoutComponentNodeOrDefinition> = None;
// Top-level node that is popped from the stack when the closing tag is reached at the end of the XML document
let mut final_result: Option<NodeOrDefTree> = None;
for token_result in parser {
let token = token_result.expect(&format!("Invalid syntax when parsing XML layout in component: {}", path)[..]);
match token {
// Beginning of an opening tag (<NAMESPACE:NAME ...)
xmlparser::Token::ElementStart { prefix, local, .. } => {
// Get the supplied namespace and tag name as owned strings
let name = (String::from(prefix.as_str()), String::from(local.as_str()));
// If this is the root element and we're parsing a component file, the root tag is the component definition
if stack.is_empty() && component_declaration {
// Construct and store the component definition while attributes are added until its opening tag ends
let definition = LayoutComponentDefinition::new(name);
current_opening_tag = Some(LayoutComponentNodeOrDefinition::LayoutComponentDefinition(definition));
}
// Otherwise, we're parsing a node inside the root or at the root of a fragment of XML layout syntax
else {
// Construct and store the component node while attributes are added until the opening (or self-closing) tag ends
let tag_node = LayoutComponentNode::new_tag(name);
current_opening_tag = Some(LayoutComponentNodeOrDefinition::LayoutComponentNode(tag_node));
}
},
// Any attributes within the current opening tag (... ATTRIBUTE="VALUE" ...)
xmlparser::Token::Attribute { prefix, local, value, .. } => {
// Check if the attribute has an empty prefix (thus, only a colon)
let colon_prefixed = prefix.start() > 0 && (prefix.start() == prefix.end());
// Set the name to the given name, possibly with a prepended colon
let name = if colon_prefixed {
let slice = local.as_str();
let mut string = String::with_capacity(slice.len() + 1);
string.push(':');
string.push_str(slice);
string
}
else {
String::from(local.as_str())
};
// Set the value to an ordinary string slice of the given value
let value = value.as_str();
// Add the new attribute to the current yet-to-be-closed element
match &mut current_opening_tag {
// Add this attribute as a parameter to the current root-level component definition tag
Some(LayoutComponentNodeOrDefinition::LayoutComponentDefinition(definition)) => {
let parsed_parameter = attribute_parser.parse_attribute_parameter_declaration(value);
definition.add_parameter(parsed_parameter);
},
// Add this attribute as an argument to the current tag
Some(LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::Tag(tag))) => {
let parsed_attributes = attribute_parser.parse_attribute_argument_types(value);
let attribute_argument = AttributeArg::new(name, parsed_attributes);
tag.add_attribute(attribute_argument);
},
// It should be impossible to add an attribute when there is no opening tag in progress
_ => unreachable!(),
}
},
// Either the end of the opening tag (...>) or the end of a self-closing tag (.../>) or an entire closing tag (</NAMESPACE:NAME>)
xmlparser::Token::ElementEnd { end, .. } => {
match end {
// After adding any attributes, this element's opening tag ends (...>)
xmlparser::ElementEnd::Open => {
// After adding any attributes, we are now a layer deeper in the stack of yet-to-be-closed descendants
let complete_opening_tag = current_opening_tag.take().unwrap();
let tree_node = rctree::Node::new(complete_opening_tag);
stack.push(tree_node);
},
// After adding any attributes, this element's self-closing tag ends (.../>)
xmlparser::ElementEnd::Empty => {
// Because a self-closing element does not go deeper, attach this now-complete node directly to its parent
let parent_node = stack.last_mut().expect(&format!("Invalid syntax when parsing XML layout in component: {}", path)[..]);
let complete_self_closing_tag = current_opening_tag.take().unwrap();
let tree_node = rctree::Node::new(complete_self_closing_tag);
parent_node.append(tree_node);
},
// After visiting any descendants inside the opening tag, finally the closing tag is reached (</NAMESPACE:NAME>)
xmlparser::ElementEnd::Close(..) => {
// Pop the element now that descendants have been parsed and we make our way back up the tree one level
let closed_node_with_descendants = stack
.pop()
.expect(&format!("Encountered extra closing tag when parsing XML layout in component: {}", path)[..]);
// Append this now-complete node to its parent, unless there is no parent, in which case we save this root node as the final result
match stack.last_mut() {
// If a parent node exists
Some(parent_node) => {
parent_node.append(closed_node_with_descendants);
},
// If this is the root node
None => {
match final_result {
// Save the root element as the final result
None => final_result = Some(closed_node_with_descendants),
// There can only be one root element in the XML document, but this isn't the first one encountered
Some(_) => panic!("Encountered multiple root-level tags when parsing XML layout in component: {}", path),
}
},
}
},
}
},
// A text node in the space between sibling elements (... SOME TEXT ...)
xmlparser::Token::Text { text } => {
// Trim any whitespace from around the string
let text_string = String::from(text.as_str().trim());
// If the string isn't all whitespace, append a new text node to the parent
if !text_string.is_empty() {
// Get the tree node which contains this text
let parent_node = stack
.last_mut()
.expect(&format!("Encountered text outside the root tag when parsing XML layout in component: {}", path)[..]);
// Construct a text node with the provided text
let text_template_sequence = attribute_parser.parse_text_template_sequence(&text_string[..]);
let abstract_text_node = LayoutComponentNodeOrDefinition::LayoutComponentNode(LayoutComponentNode::new_text(text_template_sequence));
// Put the text node in a new tree node
let tree_node = rctree::Node::new(abstract_text_node);
// Attach the new text node on the parent in the tree which contains this text
parent_node.append(tree_node);
}
},
_ => {},
}
}
// Return the final result or throw an error
match final_result {
None => panic!("Invalid syntax when parsing XML layout in component: {}", path),
Some(tree) => Ok(tree),
}
}
/// Get a string in `namespace:name` format (or just `name` for primitives) given a namespace and component name
fn component_name(name: (&str, &str)) -> String {
let (namespace, file) = name;
if namespace.len() > 0 {
format!("{}:{}", namespace, file)
}
else {
String::from(file)
}
}
/// Get the XML file path given a namespace and component name
fn layout_xml_path(name: (&str, &str)) -> String {
let (namespace, file) = name;
if namespace.len() > 0 {
format!("gui/{}/{}.xml", namespace, file)
}
else {
format!("gui/{}.xml", file)
}
}
/// Convert every element in the tree of `LayoutComponentNodeOrDefinition` wrapper enums into unwrapped `LayoutComponentNode` structs
fn node_tree_from_node_or_def_tree(layout_component_node_or_definition: &NodeOrDefTree) -> NodeTree {
// Unwrap the `LayoutComponentNode` from the root element's value
let cloned_node_data = match &*layout_component_node_or_definition.borrow() {
LayoutComponentNodeOrDefinition::LayoutComponentNode(node) => node.clone(),
LayoutComponentNodeOrDefinition::LayoutComponentDefinition(_) => panic!("Found an unexpected component definition while expecting a node"),
};
// Build a new tree of the correct type with the unwrapped data as its root value
let mut tree_result = rctree::Node::new(cloned_node_data);
// Go through all the direct children of the old tree and append the new recursively converted trees to match the shape of the old tree
for tree_node in layout_component_node_or_definition.children() {
tree_result.append(Self::node_tree_from_node_or_def_tree(&tree_node));
}
tree_result
}
}