62 lines
1.6 KiB
Rust
62 lines
1.6 KiB
Rust
use crate::instances::Instances;
|
|
use crate::raster_types::{CPU, GPU, Raster};
|
|
use crate::vector::VectorData;
|
|
use crate::{Artboard, Color, GraphicElement};
|
|
use glam::DVec2;
|
|
|
|
pub trait RenderComplexity {
|
|
fn render_complexity(&self) -> usize {
|
|
0
|
|
}
|
|
}
|
|
|
|
impl<T: RenderComplexity> RenderComplexity for Instances<T> {
|
|
fn render_complexity(&self) -> usize {
|
|
self.instance_ref_iter().map(|instance| instance.instance.render_complexity()).fold(0, usize::saturating_add)
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for Artboard {
|
|
fn render_complexity(&self) -> usize {
|
|
self.graphic_group.render_complexity()
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for GraphicElement {
|
|
fn render_complexity(&self) -> usize {
|
|
match self {
|
|
Self::GraphicGroup(instances) => instances.render_complexity(),
|
|
Self::VectorData(instances) => instances.render_complexity(),
|
|
Self::RasterDataCPU(instances) => instances.render_complexity(),
|
|
Self::RasterDataGPU(instances) => instances.render_complexity(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for VectorData {
|
|
fn render_complexity(&self) -> usize {
|
|
self.segment_domain.ids().len()
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for Raster<CPU> {
|
|
fn render_complexity(&self) -> usize {
|
|
(self.width * self.height / 500) as usize
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for Raster<GPU> {
|
|
fn render_complexity(&self) -> usize {
|
|
// GPU textures currently can't have a thumbnail
|
|
usize::MAX
|
|
}
|
|
}
|
|
|
|
impl RenderComplexity for String {}
|
|
impl RenderComplexity for bool {}
|
|
impl RenderComplexity for f32 {}
|
|
impl RenderComplexity for f64 {}
|
|
impl RenderComplexity for DVec2 {}
|
|
impl RenderComplexity for Option<Color> {}
|
|
impl RenderComplexity for Vec<Color> {}
|