Graphite/frontend/src/components/widgets/inputs/NumberInput.vue

221 lines
6.9 KiB
Vue

<template>
<FieldInput
class="number-input"
v-model:value="text"
:label="label"
:spellcheck="false"
:disabled="disabled"
@textFocused="() => onTextFocused()"
@textChanged="() => onTextChanged()"
@cancelTextChange="() => onCancelTextChange()"
ref="fieldInput"
>
<button v-if="value !== undefined" class="arrow left" @click="() => onIncrement('Decrease')"></button>
<button v-if="value !== undefined" class="arrow right" @click="() => onIncrement('Increase')"></button>
</FieldInput>
</template>
<style lang="scss">
.number-input {
input:focus ~ .arrow {
display: none;
}
&:not(:hover) .arrow {
display: none;
}
.arrow {
position: absolute;
top: 0;
padding: 9px 0;
outline: none;
border: none;
background: rgba(var(--color-1-nearblack-rgb), 0.75);
&:hover {
background: var(--color-6-lowergray);
&.right::before {
border-color: transparent transparent transparent var(--color-f-white);
}
&.left::after {
border-color: transparent var(--color-f-white) transparent transparent;
}
}
&.right {
right: 0;
padding-left: 7px;
padding-right: 6px;
&::before {
content: "";
width: 0;
height: 0;
border-style: solid;
border-width: 3px 0 3px 3px;
border-color: transparent transparent transparent var(--color-e-nearwhite);
display: block;
}
}
&.left {
left: 0;
padding-left: 6px;
padding-right: 7px;
&::after {
content: "";
width: 0;
height: 0;
border-style: solid;
border-width: 3px 3px 3px 0;
border-color: transparent var(--color-e-nearwhite) transparent transparent;
display: block;
}
}
}
&.disabled .arrow {
display: none;
}
}
</style>
<script lang="ts">
import { defineComponent, PropType } from "vue";
import { IncrementBehavior, IncrementDirection } from "@/utilities/widgets";
import FieldInput from "@/components/widgets/inputs/FieldInput.vue";
export default defineComponent({
emits: ["update:value"],
props: {
value: { type: Number as PropType<number>, required: false }, // When not provided, a dash is displayed
min: { type: Number as PropType<number>, required: false },
max: { type: Number as PropType<number>, required: false },
incrementBehavior: { type: String as PropType<IncrementBehavior>, default: "Add" },
incrementFactor: { type: Number as PropType<number>, default: 1 },
incrementCallbackIncrease: { type: Function as PropType<() => void>, required: false },
incrementCallbackDecrease: { type: Function as PropType<() => void>, required: false },
isInteger: { type: Boolean as PropType<boolean>, default: false },
unit: { type: String as PropType<string>, default: "" },
unitIsHiddenWhenEditing: { type: Boolean as PropType<boolean>, default: true },
displayDecimalPlaces: { type: Number as PropType<number>, default: 3 },
label: { type: String as PropType<string>, required: false },
disabled: { type: Boolean as PropType<boolean>, default: false },
},
data() {
return {
text: this.displayText(this.value),
editing: false,
};
},
methods: {
onTextFocused() {
if (this.value === undefined) this.text = "";
else if (this.unitIsHiddenWhenEditing) this.text = `${this.value}`;
else this.text = `${this.value}${this.unit}`;
this.editing = true;
const inputElement = (this.$refs.fieldInput as typeof FieldInput).$refs.input as HTMLInputElement;
// Setting the value directly is required to make `inputElement.select()` work
inputElement.value = this.text;
inputElement.select();
},
// Called only when `value` is changed from the <input> element via user input and committed, either with the
// enter key (via the `change` event) or when the <input> element is defocused (with the `blur` event binding)
onTextChanged() {
// The `inputElement.blur()` call at the bottom of this function causes itself to be run again, so this check skips a second run
if (!this.editing) return;
const parsed = parseFloat(this.text);
const newValue = Number.isNaN(parsed) ? undefined : parsed;
this.updateValue(newValue);
this.editing = false;
const inputElement = (this.$refs.fieldInput as typeof FieldInput).$refs.input as HTMLInputElement;
inputElement.blur();
},
onCancelTextChange() {
this.updateValue(undefined);
this.editing = false;
const inputElement = (this.$refs.fieldInput as typeof FieldInput).$refs.input as HTMLInputElement;
inputElement.blur();
},
onIncrement(direction: IncrementDirection) {
if (this.value === undefined) return;
const actions = {
Add: (): void => {
const directionAddend = direction === "Increase" ? this.incrementFactor : -this.incrementFactor;
this.updateValue(this.value !== undefined ? this.value + directionAddend : undefined);
},
Multiply: (): void => {
const directionMultiplier = direction === "Increase" ? this.incrementFactor : 1 / this.incrementFactor;
this.updateValue(this.value !== undefined ? this.value * directionMultiplier : undefined);
},
Callback: (): void => {
if (direction === "Increase") this.incrementCallbackIncrease?.();
if (direction === "Decrease") this.incrementCallbackDecrease?.();
},
None: (): void => undefined,
};
const action = actions[this.incrementBehavior];
action();
},
updateValue(newValue: number | undefined) {
const nowValid = this.value !== undefined && this.isInteger ? Math.round(this.value) : this.value;
let cleaned = newValue !== undefined ? newValue : nowValid;
if (typeof this.min === "number" && !Number.isNaN(this.min) && cleaned !== undefined) cleaned = Math.max(cleaned, this.min);
if (typeof this.max === "number" && !Number.isNaN(this.max) && cleaned !== undefined) cleaned = Math.min(cleaned, this.max);
if (newValue !== undefined) this.$emit("update:value", cleaned);
this.text = this.displayText(cleaned);
},
displayText(value: number | undefined): string {
if (value === undefined) return "-";
// Find the amount of digits on the left side of the decimal
// 10.25 == 2
// 1.23 == 1
// 0.23 == 0 (Reason for the slightly more complicated code)
const absValueInt = Math.floor(Math.abs(value));
const leftSideDigits = absValueInt === 0 ? 0 : absValueInt.toString().length;
const roundingPower = 10 ** Math.max(this.displayDecimalPlaces - leftSideDigits, 0);
const displayValue = Math.round(value * roundingPower) / roundingPower;
return `${displayValue}${this.unit}`;
},
},
watch: {
// Called only when `value` is changed from outside this component (with v-model)
value(newValue: number | undefined) {
if (newValue === undefined) {
this.text = "-";
return;
}
// The simple `clamp()` function can't be used here since `undefined` values need to be boundless
let sanitized = newValue;
if (typeof this.min === "number") sanitized = Math.max(sanitized, this.min);
if (typeof this.max === "number") sanitized = Math.min(sanitized, this.max);
this.text = this.displayText(sanitized);
},
},
components: { FieldInput },
});
</script>