Graphite/node-graph/libraries
Dennis Kobert f06983d072
Fix texture cache region size and broken rendering when tilting the viewport (#3867)
* Fix rotation for render cache

* Simplify code and fix zoom not invalidating cache

* Add constant for quantization amount

* fix region size

* print error when splitting oversized region fails

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Co-authored-by: Timon <me@timon.zip>
2026-03-09 23:42:38 +00:00
..
application-io Add the SVG Preview render mode in place of the Vello option in the preferences (#3797) 2026-02-22 20:27:26 +00:00
core-types Fix texture cache region size and broken rendering when tilting the viewport (#3867) 2026-03-09 23:42:38 +00:00
graphic-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
no-std-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
raster-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
rendering Make the Outline render mode draw with consistent stroke thickness at any viewport zoom (#3848) 2026-03-02 20:13:05 -08:00
vector-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
wgpu-executor Reimplement notice file generation for third-party licenses through Rust, now with CEF credits (#3808) 2026-02-26 11:12:28 +00:00