Graphite/node-graph/libraries
Dennis Kobert 116a4106c4
Add texture pool to render cache node (#3804)
* Add texture pool to render cache node

* Use direct texture copy instead of bitter and fix graphene_cli

* Remove warnings

* Fix wgpu import path

* Code review fixes
2026-03-11 09:44:21 +00:00
..
application-io Add texture pool to render cache node (#3804) 2026-03-11 09:44:21 +00:00
core-types Fix texture cache region size and broken rendering when tilting the viewport (#3867) 2026-03-09 23:42:38 +00:00
graphic-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
no-std-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
raster-types Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865) 2026-03-09 16:35:04 -07:00
rendering Add a workaround for flickering vector mesh rendering produced by the Boolean Operation node (#3884) 2026-03-11 08:55:15 +01:00
vector-types Add a workaround for flickering vector mesh rendering produced by the Boolean Operation node (#3884) 2026-03-11 08:55:15 +01:00
wgpu-executor Add the Pixel Preview render mode (#3881) 2026-03-11 02:44:00 +00:00