Graphite/libraries/bezier-rs
James Lindsay 1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
..
src Add nondestructive vector editing (#1676) 2024-07-05 13:42:40 -07:00
Cargo.toml Upgrade several Rust dependencies (#1613) 2024-02-17 15:02:41 -08:00
LICENSE-APACHE Move bezier-rs into libraries folder and deploy its interactive docs 2022-08-14 16:17:27 -07:00
LICENSE-MIT Move bezier-rs into libraries folder and deploy its interactive docs 2022-08-14 16:17:27 -07:00
README.md Bezier-rs: Release version 0.2 2023-03-28 12:37:52 -07:00

README.md

crates.iodocs.rsrepo

Bezier-rs

Computational geometry algorithms for Bézier segments and shapes useful in the context of 2D graphics.

Play with the interactive documentation which visualizes each API function in a fun manner:

View the interactive API


Bezier-rs is built for the needs of Graphite, an open source 2D vector graphics editor. We hope it may be useful to others, but presently Graphite is its primary user. Pull requests are welcomed for new features, code cleanup, ergonomic enhancements, performance improvements, and documentation clarifications.

The library currently provides functions dealing with single Bézier curve segments and open-or-closed multi-segment paths (which we call subpaths).

In the future, the library will be expanded to include compound paths (multiple subpaths forming a single shape, where the winding order determines inside-or-outside-ness) and operations between paths (e.g. boolean operations, convex hull). Pull requests for these additional features would be highly desirable.

Bezier-rs is inspired by Bezier.js and A Primer on Bézier Curves by Pomax. Bezier-rs is not a port of Bezier.js so the API for single-segment Bézier curves has some differences, and the intention is to offer a broader scope that provides algorithms beyond single curve segments (as noted above) to eventually service full vector shapes.

Terminology

Graphite and Bezier-rs use the following terminology for vector data. These depictions are given for cubic Bézier curves.

Manipulators Curve/Bezier Segment Subpath/Path Open/Closed