* Click node using click targets based * Display graph transform based on state stored in Rust, fix zoom and pan. * Migrate node selection logic * Move click targets and transform to NodeNetwork * Keep click targets in sync with changes to node shape * Click targets for import/export, add dragging * Basic wire dragging * complete wire dragging * Add node selection box when dragging * Fix zoom operations and dragging nodes * Remove click targets from serialized data, fix EnterNestedNetwork * WIP: Auto connect node when dragged on wire * Finish auto connect node when dragged on wire * Add context menus * Improve layer width calculations and state * Improve context menu state, various other improvements * Close menu on escape * Cleanup Graph.svelte * Fix lock/hide tool tip shortcuts * Clean up editor_api.rs, fix lock/hide layers * Start transferring network and node metadata from NodeNetwork to the editor * Transfer click targets to NodeGraphMessageHandler * Fix infinite canvas * Fix undo/redo, scrollbars, and fix warnings * Unicode-3.0 license and code cleanup * License fix * formatting issue * Enable DomRect * Fix layer move crash * Remove tests * Ignore test * formatting * remove white dot --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| .devcontainer | ||
| .github | ||
| .vscode | ||
| demo-artwork | ||
| editor | ||
| frontend | ||
| libraries | ||
| node-graph | ||
| proc-macros | ||
| website | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .nvmrc | ||
| .prettierrc | ||
| Cargo.lock | ||
| Cargo.toml | ||
| LICENSE.txt | ||
| README.md | ||
| about.hbs | ||
| about.toml | ||
| deny.toml | ||
| package-lock.json | ||
| package.json | ||
| rustfmt.toml | ||
| shell.nix | ||
README.md
Redefining state-of-the-art graphics editing
Graphite is an in-development raster and vector graphics package that's free and open source. It is powered by a node graph compositing engine that fuses layers with nodes, providing a fully nondestructive editing experience.
Presently, Graphite is a lightweight vector graphics editor that runs in your browser. Its node-based compositor lets you apply image effects and co-create art with generative AI.
Photo editing, digital painting, desktop publishing, VFX compositing, and motion graphics are additional competencies planned on the roadmap to make Graphite a highly versatile content creation tool.
Launch the latest alpha release of the Graphite editor and learn more at the project website.
⭐ Please remember to star this project here on GitHub! ⭐
Red Dress (click to open this artwork and explore it yourself)
Valley of Spires (click to open this artwork and explore it yourself)
Discord community
Join our Discord community to chat with the community and development team. Feel free to lurk, ask questions, give suggestions, or get involved in the project. We are always seeking new collaborators to help test, design, and develop the software and this is where we communicate.
Building/contributing
We need Rust and web developers! See instructions here for setting up the project and getting started.
We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please get in touch if you are able to help out.
By submitting code for inclusion in the project, you are agreeing to license your changes under the Apache 2.0 license, and that you have the authority to do so. Some directories may have other licenses, like dual-licensed MIT/Apache 2.0, and code submissions to those directories mean you agree to the applicable license(s).
Features and roadmap
See the web page for this information.
Support the project
Please consider pledging a monthly donation. Your contribution helps sustain this volunteer-run open source project and brings powerful, free creative tools to the masses.

