use core_types::ATTR_TRANSFORM; use core_types::table::{Table, TableRow}; use glam::{DAffine2, DVec2}; use parley::GlyphRun; use skrifa::GlyphId; use skrifa::instance::{LocationRef, NormalizedCoord, Size}; use skrifa::outline::{DrawSettings, OutlinePen}; use skrifa::raw::FontRef as ReadFontsRef; use skrifa::{MetadataProvider, OutlineGlyph}; use vector_types::subpath::{ManipulatorGroup, Subpath}; use vector_types::vector::{PointId, Vector}; pub struct PathBuilder { current_subpath: Subpath, origin: DVec2, glyph_subpaths: Vec>, pub vector_table: Table, scale: f64, id: PointId, } impl PathBuilder { pub fn new(per_glyph_items: bool, scale: f64) -> Self { Self { current_subpath: Subpath::new(Vec::new(), false), glyph_subpaths: Vec::new(), vector_table: if per_glyph_items { Table::new() } else { Table::new_from_element(Vector::default()) }, scale, id: PointId::ZERO, origin: DVec2::default(), } } fn point(&self, x: f32, y: f32) -> DVec2 { DVec2::new(self.origin.x + x as f64, self.origin.y - y as f64) * self.scale } #[allow(clippy::too_many_arguments)] fn draw_glyph(&mut self, glyph: &OutlineGlyph<'_>, size: f32, normalized_coords: &[NormalizedCoord], glyph_offset: DVec2, style_skew: Option, skew: DAffine2, per_glyph_items: bool) { let location_ref = LocationRef::new(normalized_coords); let settings = DrawSettings::unhinted(Size::new(size), location_ref); glyph.draw(settings, self).unwrap(); // Apply transforms in correct order: style-based skew first, then user-requested skew // This ensures font synthesis (italic) is applied before user transformations for glyph_subpath in &mut self.glyph_subpaths { if let Some(style_skew) = style_skew { glyph_subpath.apply_transform(style_skew); } glyph_subpath.apply_transform(skew); } if per_glyph_items { self.vector_table .push(TableRow::new_from_element(Vector::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false)).with_attribute(ATTR_TRANSFORM, DAffine2::from_translation(glyph_offset))); } else { for subpath in self.glyph_subpaths.drain(..) { // Unwrapping here is ok because `self.vector_table` is initialized with a single `Table` item self.vector_table.element_mut(0).unwrap().append_subpath(subpath, false); } } } pub fn render_glyph_run(&mut self, glyph_run: &GlyphRun<'_, ()>, tilt: f64, per_glyph_items: bool) { let mut run_x = glyph_run.offset(); let run_y = glyph_run.baseline(); let run = glyph_run.run(); // User-requested tilt applied around baseline to avoid vertical displacement // Translation ensures rotation point is at the baseline, not origin let skew = if per_glyph_items { DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.]) } else { DAffine2::from_translation(DVec2::new(0., run_y as f64)) * DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.]) * DAffine2::from_translation(DVec2::new(0., -run_y as f64)) }; let synthesis = run.synthesis(); // Font synthesis (e.g., synthetic italic) applied separately from user transforms // This preserves the distinction between font styling and user transformations let style_skew = synthesis.skew().map(|angle| { if per_glyph_items { DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.]) } else { DAffine2::from_translation(DVec2::new(0., run_y as f64)) * DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.]) * DAffine2::from_translation(DVec2::new(0., -run_y as f64)) } }); let font = run.font(); let font_size = run.font_size(); let normalized_coords = run.normalized_coords().iter().map(|coord| NormalizedCoord::from_bits(*coord)).collect::>(); // TODO: This can be cached for better performance let font_collection_ref = font.data.as_ref(); let font_ref = ReadFontsRef::from_index(font_collection_ref, font.index).unwrap(); let outlines = font_ref.outline_glyphs(); for glyph in glyph_run.glyphs() { let glyph_offset = DVec2::new((run_x + glyph.x) as f64, (run_y - glyph.y) as f64); run_x += glyph.advance; let glyph_id = GlyphId::from(glyph.id); if let Some(glyph_outline) = outlines.get(glyph_id) { if !per_glyph_items { self.origin = glyph_offset; } self.draw_glyph(&glyph_outline, font_size, &normalized_coords, glyph_offset, style_skew, skew, per_glyph_items); } } } pub fn finalize(mut self) -> Table { if self.vector_table.is_empty() { self.vector_table = Table::new_from_element(Vector::default()); } self.vector_table } } impl OutlinePen for PathBuilder { fn move_to(&mut self, x: f32, y: f32) { if !self.current_subpath.is_empty() { self.glyph_subpaths.push(std::mem::replace(&mut self.current_subpath, Subpath::new(Vec::new(), false))); } self.current_subpath.push_manipulator_group(ManipulatorGroup::new_anchor_with_id(self.point(x, y), self.id.next_id())); } fn line_to(&mut self, x: f32, y: f32) { self.current_subpath.push_manipulator_group(ManipulatorGroup::new_anchor_with_id(self.point(x, y), self.id.next_id())); } fn quad_to(&mut self, x1: f32, y1: f32, x2: f32, y2: f32) { let [handle, anchor] = [self.point(x1, y1), self.point(x2, y2)]; self.current_subpath.last_manipulator_group_mut().unwrap().out_handle = Some(handle); self.current_subpath.push_manipulator_group(ManipulatorGroup::new_with_id(anchor, None, None, self.id.next_id())); } fn curve_to(&mut self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32) { let [handle1, handle2, anchor] = [self.point(x1, y1), self.point(x2, y2), self.point(x3, y3)]; self.current_subpath.last_manipulator_group_mut().unwrap().out_handle = Some(handle1); self.current_subpath .push_manipulator_group(ManipulatorGroup::new_with_id(anchor, Some(handle2), None, self.id.next_id())); } fn close(&mut self) { self.current_subpath.set_closed(true); self.glyph_subpaths.push(std::mem::replace(&mut self.current_subpath, Subpath::new(Vec::new(), false))); } }