
## Keavon Chambers 🇺🇸
*@Keavon*
### Founder
*UI & product design, frontend engineering*
Keavon is a creative generalist with a love for the fusion of arts and technology. Photographer, UX and graphic designer, technical artist, game developer, and everything in-between— he is equal parts designer and engineer. His multidisciplinary background in the digital arts is aptly suited for concocting the unique vision needed to bring Graphite to fruition.

## Dennis Kobert 🇩🇪
*@TrueDoctor*
### Lead Engineer
*Graphene node engine, research, architecture*
Dennis is a mix between a mathematician and a mad scientist. While still enjoying the art of photography and image editing (which drew him to the project early on), he thrives when challenged with designing complex systems and pushing boundaries. His method of building generalized solutions wrapped in elegant layers of abstraction led to his creation of the Graphene engine.

## "Hypercube" 🇬🇧
*@0Hypercube*
### Software Engineer
*Editor systems, nodes, architecture*
"Hypercube" is a light speed code monkey who excels at developing, refactoring, and maintaining the editor code base. With an unmatched ability to comprehend intricate code, he delivers lasting and efficient solutions at an impressive pace. He takes ownership of many central editor systems including tools, typography, transforms, layers, and node graph integration.