use super::tool_prelude::*; use crate::consts::{LINE_ROTATE_SNAP_ANGLE, MANIPULATOR_GROUP_MARKER_SIZE, SELECTION_THRESHOLD}; use crate::messages::portfolio::document::overlays::utility_types::OverlayContext; use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier; use crate::messages::tool::common_functionality::graph_modification_utils::get_gradient; use crate::messages::tool::common_functionality::snapping::SnapManager; use graphene_core::vector::style::{Fill, Gradient, GradientType}; #[derive(Default)] pub struct GradientTool { fsm_state: GradientToolFsmState, data: GradientToolData, options: GradientOptions, } #[derive(Default)] pub struct GradientOptions { gradient_type: GradientType, } #[remain::sorted] #[impl_message(Message, ToolMessage, Gradient)] #[derive(PartialEq, Clone, Debug, Hash, Serialize, Deserialize, specta::Type)] pub enum GradientToolMessage { // Standard messages #[remain::unsorted] Abort, #[remain::unsorted] Overlays(OverlayContext), // Tool-specific messages DeleteStop, InsertStop, PointerDown, PointerMove { constrain_axis: Key, }, PointerUp, UpdateOptions(GradientOptionsUpdate), } #[remain::sorted] #[derive(PartialEq, Eq, Clone, Debug, Hash, Serialize, Deserialize, specta::Type)] pub enum GradientOptionsUpdate { Type(GradientType), } impl ToolMetadata for GradientTool { fn icon_name(&self) -> String { "GeneralGradientTool".into() } fn tooltip(&self) -> String { "Gradient Tool".into() } fn tool_type(&self) -> crate::messages::tool::utility_types::ToolType { ToolType::Gradient } } impl<'a> MessageHandler> for GradientTool { fn process_message(&mut self, message: ToolMessage, responses: &mut VecDeque, tool_data: &mut ToolActionHandlerData<'a>) { let ToolMessage::Gradient(GradientToolMessage::UpdateOptions(action)) = message else { self.fsm_state.process_event(message, &mut self.data, tool_data, &self.options, responses, false); return; }; match action { GradientOptionsUpdate::Type(gradient_type) => { self.options.gradient_type = gradient_type; if let Some(selected_gradient) = &mut self.data.selected_gradient { selected_gradient.gradient.gradient_type = gradient_type; selected_gradient.render_gradient(responses); } } } } advertise_actions!(GradientToolMessageDiscriminant; PointerDown, PointerUp, PointerMove, Abort, InsertStop, DeleteStop, ); } impl LayoutHolder for GradientTool { fn layout(&self) -> Layout { let gradient_type = RadioInput::new(vec![ RadioEntryData::new("Linear") .value("linear") .tooltip("Linear Gradient") .on_update(move |_| GradientToolMessage::UpdateOptions(GradientOptionsUpdate::Type(GradientType::Linear)).into()), RadioEntryData::new("Radial") .value("radial") .tooltip("Radial Gradient") .on_update(move |_| GradientToolMessage::UpdateOptions(GradientOptionsUpdate::Type(GradientType::Radial)).into()), ]) .selected_index(Some((self.selected_gradient().unwrap_or(self.options.gradient_type) == GradientType::Radial) as u32)) .widget_holder(); Layout::WidgetLayout(WidgetLayout::new(vec![LayoutGroup::Row { widgets: vec![gradient_type] }])) } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq)] enum GradientToolFsmState { #[default] Ready, Drawing, } /// Computes the transform from gradient space to viewport space (where gradient space is 0..1) fn gradient_space_transform(layer: LayerNodeIdentifier, document: &DocumentMessageHandler) -> DAffine2 { let bounds = document.metadata().nonzero_bounding_box(layer); let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]); let multiplied = document.metadata().transform_to_viewport(layer); multiplied * bound_transform } #[derive(PartialEq, Eq, Clone, Copy, Debug, Default)] pub enum GradientDragTarget { Start, #[default] End, Step(usize), } /// Contains information about the selected gradient handle #[derive(Clone, Debug, Default)] struct SelectedGradient { layer: LayerNodeIdentifier, transform: DAffine2, gradient: Gradient, dragging: GradientDragTarget, } impl SelectedGradient { pub fn new(gradient: Gradient, layer: LayerNodeIdentifier, document: &DocumentMessageHandler) -> Self { let transform = gradient_space_transform(layer, document); Self { layer, transform, gradient, dragging: GradientDragTarget::End, } } pub fn with_gradient_start(mut self, start: DVec2) -> Self { self.gradient.start = self.transform.inverse().transform_point2(start); self } pub fn update_gradient(&mut self, mut mouse: DVec2, responses: &mut VecDeque, snap_rotate: bool, gradient_type: GradientType) { self.gradient.gradient_type = gradient_type; if snap_rotate && matches!(self.dragging, GradientDragTarget::End | GradientDragTarget::Start) { let point = if self.dragging == GradientDragTarget::Start { self.transform.transform_point2(self.gradient.end) } else { self.transform.transform_point2(self.gradient.start) }; let delta = point - mouse; let length = delta.length(); let mut angle = -delta.angle_between(DVec2::X); let snap_resolution = LINE_ROTATE_SNAP_ANGLE.to_radians(); angle = (angle / snap_resolution).round() * snap_resolution; let rotated = DVec2::new(length * angle.cos(), length * angle.sin()); mouse = point - rotated; } let transformed_mouse = self.transform.inverse().transform_point2(mouse); match self.dragging { GradientDragTarget::Start => self.gradient.start = transformed_mouse, GradientDragTarget::End => self.gradient.end = transformed_mouse, GradientDragTarget::Step(s) => { let (start, end) = (self.transform.transform_point2(self.gradient.start), self.transform.transform_point2(self.gradient.end)); // Calculate the new position by finding the closest point on the line let new_pos = ((end - start).angle_between(mouse - start)).cos() * start.distance(mouse) / start.distance(end); // Should not go off end but can swap let clamped = new_pos.clamp(0., 1.); self.gradient.positions[s].0 = clamped; let new_pos = self.gradient.positions[s]; self.gradient.positions.sort_unstable_by(|a, b| a.0.partial_cmp(&b.0).unwrap()); self.dragging = GradientDragTarget::Step(self.gradient.positions.iter().position(|x| *x == new_pos).unwrap()); } } self.render_gradient(responses); } /// Update the layer fill to the current gradient pub fn render_gradient(&mut self, responses: &mut VecDeque) { self.gradient.transform = self.transform; responses.add(GraphOperationMessage::FillSet { layer: self.layer, fill: Fill::Gradient(self.gradient.clone()), }); } } impl GradientTool { /// Get the gradient type of the selected gradient (if it exists) pub fn selected_gradient(&self) -> Option { self.data.selected_gradient.as_ref().map(|selected| selected.gradient.gradient_type) } } impl ToolTransition for GradientTool { fn event_to_message_map(&self) -> EventToMessageMap { EventToMessageMap { tool_abort: Some(GradientToolMessage::Abort.into()), overlay_provider: Some(|overlay_context| GradientToolMessage::Overlays(overlay_context).into()), ..Default::default() } } } #[derive(Clone, Debug, Default)] struct GradientToolData { selected_gradient: Option, snap_manager: SnapManager, drag_start: DVec2, } impl Fsm for GradientToolFsmState { type ToolData = GradientToolData; type ToolOptions = GradientOptions; fn transition(self, event: ToolMessage, tool_data: &mut Self::ToolData, tool_action_data: &mut ToolActionHandlerData, tool_options: &Self::ToolOptions, responses: &mut VecDeque) -> Self { let ToolActionHandlerData { document, global_tool_data, input, .. } = tool_action_data; let ToolMessage::Gradient(event) = event else { return self; }; match (self, event) { (_, GradientToolMessage::Overlays(mut overlay_context)) => { let selected = tool_data.selected_gradient.as_ref(); for layer in document.selected_nodes.selected_visible_layers(document.network(), document.metadata()) { let Some(gradient) = get_gradient(layer, &document.network) else { continue }; let transform = gradient_space_transform(layer, document); let dragging = selected.filter(|selected| selected.layer == layer).map(|selected| selected.dragging); let Gradient { start, end, positions, .. } = gradient; let (start, end) = (transform.transform_point2(start), transform.transform_point2(end)); overlay_context.line(start, end, None); overlay_context.handle(start, dragging == Some(GradientDragTarget::Start)); overlay_context.handle(end, dragging == Some(GradientDragTarget::End)); for (index, (position, _)) in positions.into_iter().enumerate() { if position.abs() < f64::EPSILON * 1000. || (1. - position).abs() < f64::EPSILON * 1000. { continue; } overlay_context.handle(start.lerp(end, position), dragging == Some(GradientDragTarget::Step(index))); } } self } (GradientToolFsmState::Ready, GradientToolMessage::DeleteStop) => { let Some(selected_gradient) = &mut tool_data.selected_gradient else { return self; }; // Skip if invalid gradient if selected_gradient.gradient.positions.len() < 2 { return self; } // Remove the selected point match selected_gradient.dragging { GradientDragTarget::Start => selected_gradient.gradient.positions.remove(0), GradientDragTarget::End => selected_gradient.gradient.positions.pop().unwrap(), GradientDragTarget::Step(index) => selected_gradient.gradient.positions.remove(index), }; // The gradient has only one point and so should become a fill if selected_gradient.gradient.positions.len() == 1 { responses.add(GraphOperationMessage::FillSet { layer: selected_gradient.layer, fill: Fill::Solid(selected_gradient.gradient.positions[0].1), }); return self; } // Find the minimum and maximum positions let min_position = selected_gradient.gradient.positions.iter().map(|(pos, _)| *pos).reduce(f64::min).expect("No min"); let max_position = selected_gradient.gradient.positions.iter().map(|(pos, _)| *pos).reduce(f64::max).expect("No max"); // Recompute the start and end position of the gradient (in viewport transform) let transform = selected_gradient.transform; let (start, end) = (transform.transform_point2(selected_gradient.gradient.start), transform.transform_point2(selected_gradient.gradient.end)); let (new_start, new_end) = (start.lerp(end, min_position), start.lerp(end, max_position)); selected_gradient.gradient.start = transform.inverse().transform_point2(new_start); selected_gradient.gradient.end = transform.inverse().transform_point2(new_end); // Remap the positions for (position, _) in selected_gradient.gradient.positions.iter_mut() { *position = (*position - min_position) / (max_position - min_position); } // Render the new gradient selected_gradient.render_gradient(responses); self } (_, GradientToolMessage::InsertStop) => { for layer in document.selected_nodes.selected_visible_layers(document.network(), document.metadata()) { let Some(mut gradient) = get_gradient(layer, &document.network) else { continue }; let transform = gradient_space_transform(layer, document); let mouse = input.mouse.position; let (start, end) = (transform.transform_point2(gradient.start), transform.transform_point2(gradient.end)); // Compute the distance from the mouse to the gradient line in viewport space let distance = (end - start).angle_between(mouse - start).sin() * (mouse - start).length(); // If click is on the line then insert point if distance < (SELECTION_THRESHOLD * 2.) { // Try and insert the new stop if let Some(index) = gradient.insert_stop(mouse, transform) { document.backup_nonmut(responses); let mut selected_gradient = SelectedGradient::new(gradient, layer, document); // Select the new point selected_gradient.dragging = GradientDragTarget::Step(index); // Update the layer fill selected_gradient.render_gradient(responses); tool_data.selected_gradient = Some(selected_gradient); break; } } } self } (GradientToolFsmState::Ready, GradientToolMessage::PointerDown) => { let mouse = input.mouse.position; tool_data.drag_start = mouse; let tolerance = (MANIPULATOR_GROUP_MARKER_SIZE * 2.).powi(2); let mut dragging = false; for layer in document.selected_nodes.selected_visible_layers(document.network(), document.metadata()) { let Some(gradient) = get_gradient(layer, &document.network) else { continue }; let transform = gradient_space_transform(layer, document); // Check for dragging step for (index, (pos, _)) in gradient.positions.iter().enumerate() { let pos = transform.transform_point2(gradient.start.lerp(gradient.end, *pos)); if pos.distance_squared(mouse) < tolerance { dragging = true; tool_data.selected_gradient = Some(SelectedGradient { layer, transform, gradient: gradient.clone(), dragging: GradientDragTarget::Step(index), }) } } // Check dragging start or end handle for (pos, dragging_target) in [(gradient.start, GradientDragTarget::Start), (gradient.end, GradientDragTarget::End)] { let pos = transform.transform_point2(pos); if pos.distance_squared(mouse) < tolerance { dragging = true; tool_data.selected_gradient = Some(SelectedGradient { layer, transform, gradient: gradient.clone(), dragging: dragging_target, }) } } } if dragging { document.backup_nonmut(responses); GradientToolFsmState::Drawing } else { let selected_layer = document.click(input.mouse.position, &document.network); // Apply the gradient to the selected layer if let Some(layer) = selected_layer { if !document.selected_nodes.selected_layers_contains(layer, document.metadata()) { let nodes = vec![layer.to_node()]; responses.add(NodeGraphMessage::SelectedNodesSet { nodes }); } responses.add(DocumentMessage::StartTransaction); // Use the already existing gradient if it exists let gradient = if let Some(gradient) = get_gradient(layer, &document.network) { gradient.clone() } else { // Generate a new gradient Gradient::new( DVec2::ZERO, global_tool_data.secondary_color, DVec2::ONE, global_tool_data.primary_color, DAffine2::IDENTITY, tool_options.gradient_type, ) }; let selected_gradient = SelectedGradient::new(gradient, layer, document).with_gradient_start(input.mouse.position); tool_data.selected_gradient = Some(selected_gradient); GradientToolFsmState::Drawing } else { GradientToolFsmState::Ready } } } (GradientToolFsmState::Drawing, GradientToolMessage::PointerMove { constrain_axis }) => { if let Some(selected_gradient) = &mut tool_data.selected_gradient { let mouse = input.mouse.position; // tool_data.snap_manager.snap_position(responses, document, input.mouse.position); selected_gradient.update_gradient(mouse, responses, input.keyboard.get(constrain_axis as usize), selected_gradient.gradient.gradient_type); } GradientToolFsmState::Drawing } (GradientToolFsmState::Drawing, GradientToolMessage::PointerUp) => { input.mouse.finish_transaction(tool_data.drag_start, responses); tool_data.snap_manager.cleanup(responses); GradientToolFsmState::Ready } (_, GradientToolMessage::Abort) => { tool_data.snap_manager.cleanup(responses); responses.add(OverlaysMessage::Draw); GradientToolFsmState::Ready } _ => self, } } fn update_hints(&self, responses: &mut VecDeque) { let hint_data = match self { GradientToolFsmState::Ready => HintData(vec![HintGroup(vec![ HintInfo::mouse(MouseMotion::LmbDrag, "Draw Gradient"), HintInfo::keys([Key::Shift], "Snap 15°").prepend_plus(), ])]), GradientToolFsmState::Drawing => HintData(vec![HintGroup(vec![HintInfo::keys([Key::Shift], "Snap 15°")])]), }; responses.add(FrontendMessage::UpdateInputHints { hint_data }); } fn update_cursor(&self, responses: &mut VecDeque) { responses.add(FrontendMessage::UpdateMouseCursor { cursor: MouseCursorIcon::Default }); } }