use clap::Parser; use std::io::Write; use std::process::exit; use tracing_subscriber::EnvFilter; use winit::event_loop::EventLoop; pub(crate) mod consts; mod app; mod cef; mod cli; mod dirs; mod event; mod persist; mod render; mod window; mod gpu_context; pub(crate) use graphite_desktop_wrapper as wrapper; use app::App; use cef::CefHandler; use cli::Cli; use event::CreateAppEventSchedulerEventLoopExt; use crate::consts::APP_LOCK_FILE_NAME; pub fn start() { tracing_subscriber::fmt().with_env_filter(EnvFilter::from_default_env()).init(); let cef_context_builder = cef::CefContextBuilder::::new(); if cef_context_builder.is_sub_process() { // We are in a CEF subprocess // This will block until the CEF subprocess quits let error = cef_context_builder.execute_sub_process(); tracing::warn!("Cef subprocess failed with error: {error}"); return; } let cli = Cli::parse(); let Ok(lock_file) = std::fs::OpenOptions::new() .read(true) .write(true) .create(true) .truncate(true) .open(dirs::app_data_dir().join(APP_LOCK_FILE_NAME)) else { tracing::error!("Failed to open lock file, Exiting."); exit(1); }; let mut lock = fd_lock::RwLock::new(lock_file); let lock = match lock.try_write() { Ok(mut guard) => { tracing::info!("Acquired application lock"); let _ = guard.set_len(0); let _ = write!(guard, "{}", std::process::id()); let _ = guard.sync_all(); guard } Err(_) => { tracing::error!("Another instance is already running, Exiting."); exit(1); } }; // Must be called before event loop initialization or native window integrations will break App::init(); let wgpu_context = futures::executor::block_on(gpu_context::create_wgpu_context()); let event_loop = EventLoop::new().unwrap(); let (app_event_sender, app_event_receiver) = std::sync::mpsc::channel(); let app_event_scheduler = event_loop.create_app_event_scheduler(app_event_sender); let (cef_view_info_sender, cef_view_info_receiver) = std::sync::mpsc::channel(); if cli.disable_ui_acceleration { println!("UI acceleration is disabled"); } let cef_handler = cef::CefHandler::new(wgpu_context.clone(), app_event_scheduler.clone(), cef_view_info_receiver); let cef_context = match cef_context_builder.initialize(cef_handler, cli.disable_ui_acceleration) { Ok(context) => { tracing::info!("CEF initialized successfully"); context } Err(cef::InitError::AlreadyRunning) => { tracing::error!("Another instance is already running, Exiting."); exit(1); } Err(cef::InitError::InitializationFailed(code)) => { tracing::error!("Cef initialization failed with code: {code}"); exit(1); } Err(cef::InitError::BrowserCreationFailed) => { tracing::error!("Failed to create CEF browser"); exit(1); } Err(cef::InitError::RequestContextCreationFailed) => { tracing::error!("Failed to create CEF request context"); exit(1); } }; let app = App::new(Box::new(cef_context), cef_view_info_sender, wgpu_context, app_event_receiver, app_event_scheduler, cli); let exit_reason = app.run(event_loop); // Explicitly drop the instance lock drop(lock); match exit_reason { #[cfg(target_os = "linux")] app::ExitReason::UiAccelerationFailure => { use std::os::unix::process::CommandExt; tracing::error!("Restarting application without UI acceleration"); let _ = std::process::Command::new(std::env::current_exe().unwrap()).arg("--disable-ui-acceleration").exec(); tracing::error!("Failed to restart application"); } _ => {} } // Workaround for a Windows-specific exception that occurs when `app` is dropped. // The issue causes the window to hang for a few seconds before closing. // Appears to be related to CEF object destruction order. // Calling `exit` bypasses rust teardown and lets Windows perform process cleanup. // TODO: Identify and fix the underlying CEF shutdown issue so this workaround can be removed. #[cfg(target_os = "windows")] exit(0); } pub fn start_helper() { let cef_context_builder = cef::CefContextBuilder::::new_helper(); assert!(cef_context_builder.is_sub_process()); cef_context_builder.execute_sub_process(); }