use super::DocumentNode; use crate::graphene_compiler::Any; pub use crate::imaginate_input::{ImaginateCache, ImaginateController, ImaginateMaskStartingFill, ImaginateSamplingMethod}; use crate::proto::{Any as DAny, FutureAny}; use graphene_core::raster::brush_cache::BrushCache; use graphene_core::raster::{BlendMode, LuminanceCalculation}; use graphene_core::{Color, Node, Type}; use dyn_any::DynAny; pub use dyn_any::StaticType; pub use glam::{DAffine2, DVec2}; use std::hash::Hash; pub use std::sync::Arc; /// A type that is known, allowing serialization (serde::Deserialize is not object safe) #[derive(Clone, Debug, PartialEq)] #[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] pub enum TaggedValue { None, String(String), U32(u32), F32(f32), F64(f64), Bool(bool), DVec2(DVec2), OptionalDVec2(Option), DAffine2(DAffine2), Image(graphene_core::raster::Image), ImaginateCache(ImaginateCache), ImageFrame(graphene_core::raster::ImageFrame), Color(graphene_core::raster::color::Color), Subpaths(Vec>), RcSubpath(Arc>), BlendMode(BlendMode), LuminanceCalculation(LuminanceCalculation), ImaginateSamplingMethod(ImaginateSamplingMethod), ImaginateMaskStartingFill(ImaginateMaskStartingFill), ImaginateController(ImaginateController), LayerPath(Option>), VectorData(graphene_core::vector::VectorData), Fill(graphene_core::vector::style::Fill), Stroke(graphene_core::vector::style::Stroke), VecF32(Vec), VecDVec2(Vec), RedGreenBlue(graphene_core::raster::RedGreenBlue), NoiseType(graphene_core::raster::NoiseType), RelativeAbsolute(graphene_core::raster::RelativeAbsolute), SelectiveColorChoice(graphene_core::raster::SelectiveColorChoice), LineCap(graphene_core::vector::style::LineCap), LineJoin(graphene_core::vector::style::LineJoin), FillType(graphene_core::vector::style::FillType), GradientType(graphene_core::vector::style::GradientType), GradientPositions(Vec<(f64, Option)>), Quantization(graphene_core::quantization::QuantizationChannels), OptionalColor(Option), ManipulatorGroupIds(Vec), Font(graphene_core::text::Font), BrushStrokes(Vec), BrushCache(BrushCache), Segments(Vec>), DocumentNode(DocumentNode), GraphicGroup(graphene_core::GraphicGroup), Artboard(graphene_core::Artboard), Curve(graphene_core::raster::curve::Curve), IVec2(glam::IVec2), SurfaceFrame(graphene_core::SurfaceFrame), Footprint(graphene_core::transform::Footprint), RenderOutput(RenderOutput), } #[allow(clippy::derived_hash_with_manual_eq)] impl Hash for TaggedValue { fn hash(&self, state: &mut H) { core::mem::discriminant(self).hash(state); match self { Self::None => {} Self::String(s) => s.hash(state), Self::U32(u) => u.hash(state), Self::F32(f) => f.to_bits().hash(state), Self::F64(f) => f.to_bits().hash(state), Self::Bool(b) => b.hash(state), Self::DVec2(v) => v.to_array().iter().for_each(|x| x.to_bits().hash(state)), Self::OptionalDVec2(None) => 0.hash(state), Self::OptionalDVec2(Some(v)) => { 1.hash(state); Self::DVec2(*v).hash(state) } Self::DAffine2(m) => m.to_cols_array().iter().for_each(|x| x.to_bits().hash(state)), Self::Image(i) => i.hash(state), Self::ImaginateCache(i) => i.hash(state), Self::Color(c) => c.hash(state), Self::Subpaths(s) => s.iter().for_each(|subpath| subpath.hash(state)), Self::RcSubpath(s) => s.hash(state), Self::BlendMode(b) => b.hash(state), Self::LuminanceCalculation(l) => l.hash(state), Self::ImaginateSamplingMethod(m) => m.hash(state), Self::ImaginateMaskStartingFill(f) => f.hash(state), Self::ImaginateController(s) => s.hash(state), Self::LayerPath(p) => p.hash(state), Self::ImageFrame(i) => i.hash(state), Self::VectorData(vector_data) => vector_data.hash(state), Self::Fill(fill) => fill.hash(state), Self::Stroke(stroke) => stroke.hash(state), Self::VecF32(vec_f32) => vec_f32.iter().for_each(|val| val.to_bits().hash(state)), Self::VecDVec2(vec_dvec2) => vec_dvec2.iter().for_each(|val| val.to_array().iter().for_each(|x| x.to_bits().hash(state))), Self::RedGreenBlue(red_green_blue) => red_green_blue.hash(state), Self::NoiseType(noise_type) => noise_type.hash(state), Self::RelativeAbsolute(relative_absolute) => relative_absolute.hash(state), Self::SelectiveColorChoice(selective_color_choice) => selective_color_choice.hash(state), Self::LineCap(line_cap) => line_cap.hash(state), Self::LineJoin(line_join) => line_join.hash(state), Self::FillType(fill_type) => fill_type.hash(state), Self::GradientType(gradient_type) => gradient_type.hash(state), Self::GradientPositions(gradient_positions) => { gradient_positions.len().hash(state); for (position, color) in gradient_positions { position.to_bits().hash(state); color.hash(state); } } Self::Quantization(quantized_image) => quantized_image.hash(state), Self::OptionalColor(color) => color.hash(state), Self::ManipulatorGroupIds(mirror) => mirror.hash(state), Self::Font(font) => font.hash(state), Self::BrushStrokes(brush_strokes) => brush_strokes.hash(state), Self::BrushCache(brush_cache) => brush_cache.hash(state), Self::Segments(segments) => { for segment in segments { segment.hash(state) } } Self::DocumentNode(document_node) => document_node.hash(state), Self::GraphicGroup(graphic_group) => graphic_group.hash(state), Self::Artboard(artboard) => artboard.hash(state), Self::Curve(curve) => curve.hash(state), Self::IVec2(v) => v.hash(state), Self::SurfaceFrame(surface_id) => surface_id.hash(state), Self::Footprint(footprint) => footprint.hash(state), Self::RenderOutput(render_output) => render_output.hash(state), } } } impl<'a> TaggedValue { /// Converts to a Box - this isn't very neat but I'm not sure of a better approach pub fn to_any(self) -> Any<'a> { match self { TaggedValue::None => Box::new(()), TaggedValue::String(x) => Box::new(x), TaggedValue::U32(x) => Box::new(x), TaggedValue::F32(x) => Box::new(x), TaggedValue::F64(x) => Box::new(x), TaggedValue::Bool(x) => Box::new(x), TaggedValue::DVec2(x) => Box::new(x), TaggedValue::OptionalDVec2(x) => Box::new(x), TaggedValue::DAffine2(x) => Box::new(x), TaggedValue::Image(x) => Box::new(x), TaggedValue::ImaginateCache(x) => Box::new(x), TaggedValue::ImageFrame(x) => Box::new(x), TaggedValue::Color(x) => Box::new(x), TaggedValue::Subpaths(x) => Box::new(x), TaggedValue::RcSubpath(x) => Box::new(x), TaggedValue::BlendMode(x) => Box::new(x), TaggedValue::LuminanceCalculation(x) => Box::new(x), TaggedValue::ImaginateSamplingMethod(x) => Box::new(x), TaggedValue::ImaginateMaskStartingFill(x) => Box::new(x), TaggedValue::ImaginateController(x) => Box::new(x), TaggedValue::LayerPath(x) => Box::new(x), TaggedValue::VectorData(x) => Box::new(x), TaggedValue::Fill(x) => Box::new(x), TaggedValue::Stroke(x) => Box::new(x), TaggedValue::VecF32(x) => Box::new(x), TaggedValue::VecDVec2(x) => Box::new(x), TaggedValue::RedGreenBlue(x) => Box::new(x), TaggedValue::NoiseType(x) => Box::new(x), TaggedValue::RelativeAbsolute(x) => Box::new(x), TaggedValue::SelectiveColorChoice(x) => Box::new(x), TaggedValue::LineCap(x) => Box::new(x), TaggedValue::LineJoin(x) => Box::new(x), TaggedValue::FillType(x) => Box::new(x), TaggedValue::GradientType(x) => Box::new(x), TaggedValue::GradientPositions(x) => Box::new(x), TaggedValue::Quantization(x) => Box::new(x), TaggedValue::OptionalColor(x) => Box::new(x), TaggedValue::ManipulatorGroupIds(x) => Box::new(x), TaggedValue::Font(x) => Box::new(x), TaggedValue::BrushStrokes(x) => Box::new(x), TaggedValue::BrushCache(x) => Box::new(x), TaggedValue::Segments(x) => Box::new(x), TaggedValue::DocumentNode(x) => Box::new(x), TaggedValue::GraphicGroup(x) => Box::new(x), TaggedValue::Artboard(x) => Box::new(x), TaggedValue::Curve(x) => Box::new(x), TaggedValue::IVec2(x) => Box::new(x), TaggedValue::SurfaceFrame(x) => Box::new(x), TaggedValue::Footprint(x) => Box::new(x), TaggedValue::RenderOutput(x) => Box::new(x), } } pub fn to_primitive_string(&self) -> String { match self { TaggedValue::None => "()".to_string(), TaggedValue::String(x) => format!("\"{x}\""), TaggedValue::U32(x) => x.to_string() + "_u32", TaggedValue::F32(x) => x.to_string() + "_f32", TaggedValue::F64(x) => x.to_string() + "_f64", TaggedValue::Bool(x) => x.to_string(), TaggedValue::BlendMode(blend_mode) => "BlendMode::".to_string() + &blend_mode.to_string(), TaggedValue::Color(color) => format!("Color {color:?}"), _ => panic!("Cannot convert to primitive string"), } } pub fn ty(&self) -> Type { match self { TaggedValue::None => concrete!(()), TaggedValue::String(_) => concrete!(String), TaggedValue::U32(_) => concrete!(u32), TaggedValue::F32(_) => concrete!(f32), TaggedValue::F64(_) => concrete!(f64), TaggedValue::Bool(_) => concrete!(bool), TaggedValue::DVec2(_) => concrete!(DVec2), TaggedValue::OptionalDVec2(_) => concrete!(Option), TaggedValue::Image(_) => concrete!(graphene_core::raster::Image), TaggedValue::ImaginateCache(_) => concrete!(ImaginateCache), TaggedValue::ImageFrame(_) => concrete!(graphene_core::raster::ImageFrame), TaggedValue::Color(_) => concrete!(graphene_core::raster::Color), TaggedValue::Subpaths(_) => concrete!(Vec>), TaggedValue::RcSubpath(_) => concrete!(Arc>), TaggedValue::BlendMode(_) => concrete!(BlendMode), TaggedValue::ImaginateSamplingMethod(_) => concrete!(ImaginateSamplingMethod), TaggedValue::ImaginateMaskStartingFill(_) => concrete!(ImaginateMaskStartingFill), TaggedValue::ImaginateController(_) => concrete!(ImaginateController), TaggedValue::LayerPath(_) => concrete!(Option>), TaggedValue::DAffine2(_) => concrete!(DAffine2), TaggedValue::LuminanceCalculation(_) => concrete!(LuminanceCalculation), TaggedValue::VectorData(_) => concrete!(graphene_core::vector::VectorData), TaggedValue::Fill(_) => concrete!(graphene_core::vector::style::Fill), TaggedValue::Stroke(_) => concrete!(graphene_core::vector::style::Stroke), TaggedValue::VecF32(_) => concrete!(Vec), TaggedValue::VecDVec2(_) => concrete!(Vec), TaggedValue::RedGreenBlue(_) => concrete!(graphene_core::raster::RedGreenBlue), TaggedValue::NoiseType(_) => concrete!(graphene_core::raster::NoiseType), TaggedValue::RelativeAbsolute(_) => concrete!(graphene_core::raster::RelativeAbsolute), TaggedValue::SelectiveColorChoice(_) => concrete!(graphene_core::raster::SelectiveColorChoice), TaggedValue::LineCap(_) => concrete!(graphene_core::vector::style::LineCap), TaggedValue::LineJoin(_) => concrete!(graphene_core::vector::style::LineJoin), TaggedValue::FillType(_) => concrete!(graphene_core::vector::style::FillType), TaggedValue::GradientType(_) => concrete!(graphene_core::vector::style::GradientType), TaggedValue::GradientPositions(_) => concrete!(Vec<(f64, Option)>), TaggedValue::Quantization(_) => concrete!(graphene_core::quantization::QuantizationChannels), TaggedValue::OptionalColor(_) => concrete!(Option), TaggedValue::ManipulatorGroupIds(_) => concrete!(Vec), TaggedValue::Font(_) => concrete!(graphene_core::text::Font), TaggedValue::BrushStrokes(_) => concrete!(Vec), TaggedValue::BrushCache(_) => concrete!(BrushCache), TaggedValue::Segments(_) => concrete!(graphene_core::raster::IndexNode>>), TaggedValue::DocumentNode(_) => concrete!(crate::document::DocumentNode), TaggedValue::GraphicGroup(_) => concrete!(graphene_core::GraphicGroup), TaggedValue::Artboard(_) => concrete!(graphene_core::Artboard), TaggedValue::Curve(_) => concrete!(graphene_core::raster::curve::Curve), TaggedValue::IVec2(_) => concrete!(glam::IVec2), TaggedValue::SurfaceFrame(_) => concrete!(graphene_core::SurfaceFrame), TaggedValue::Footprint(_) => concrete!(graphene_core::transform::Footprint), TaggedValue::RenderOutput(_) => concrete!(RenderOutput), } } pub fn try_from_any(input: Box + 'a>) -> Result { use dyn_any::downcast; use std::any::TypeId; match DynAny::type_id(input.as_ref()) { x if x == TypeId::of::<()>() => Ok(TaggedValue::None), x if x == TypeId::of::() => Ok(TaggedValue::String(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::U32(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::F32(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::F64(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Bool(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::DVec2(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::OptionalDVec2(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::Image(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::ImaginateCache(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::ImageFrame(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Color(*downcast(input).unwrap())), x if x == TypeId::of::>>() => Ok(TaggedValue::Subpaths(*downcast(input).unwrap())), x if x == TypeId::of::>>() => Ok(TaggedValue::RcSubpath(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::BlendMode(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::ImaginateSamplingMethod(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::ImaginateMaskStartingFill(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::ImaginateController(*downcast(input).unwrap())), x if x == TypeId::of::>>() => Ok(TaggedValue::LayerPath(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::DAffine2(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::LuminanceCalculation(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::VectorData(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Fill(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Stroke(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::VecF32(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::VecDVec2(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::RedGreenBlue(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::NoiseType(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::RelativeAbsolute(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::SelectiveColorChoice(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::LineCap(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::LineJoin(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::FillType(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::GradientType(*downcast(input).unwrap())), x if x == TypeId::of::)>>() => Ok(TaggedValue::GradientPositions(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Quantization(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::OptionalColor(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::ManipulatorGroupIds(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Font(*downcast(input).unwrap())), x if x == TypeId::of::>() => Ok(TaggedValue::BrushStrokes(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::BrushCache(*downcast(input).unwrap())), x if x == TypeId::of::>>>() => Ok(TaggedValue::Segments(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::DocumentNode(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::GraphicGroup(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::Artboard(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::IVec2(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::SurfaceFrame(*downcast(input).unwrap())), x if x == TypeId::of::() => Ok(TaggedValue::RenderOutput(*downcast(input).unwrap())), x if x == TypeId::of::() => { let frame = *downcast::(input).unwrap(); Ok(TaggedValue::SurfaceFrame(frame.into())) } x if x == TypeId::of::() => Ok(TaggedValue::Footprint(*downcast(input).unwrap())), _ => Err(format!("Cannot convert {:?} to TaggedValue", DynAny::type_name(input.as_ref()))), } } } pub struct UpcastNode { value: TaggedValue, } impl<'input> Node<'input, DAny<'input>> for UpcastNode { type Output = FutureAny<'input>; fn eval(&'input self, _: DAny<'input>) -> Self::Output { Box::pin(async move { self.value.clone().to_any() }) } } impl UpcastNode { pub fn new(value: TaggedValue) -> Self { Self { value } } } #[derive(Debug, Clone, PartialEq, dyn_any::DynAny, Hash)] #[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] pub enum RenderOutput { CanvasFrame(graphene_core::SurfaceFrame), Svg(String), Image(Vec), }