use std::sync::Arc; use wgpu::{Adapter, Backends, Device, Features, Instance, Queue}; #[derive(Debug, Clone)] pub struct Context { pub device: Arc, pub queue: Arc, pub instance: Arc, pub adapter: Arc, } impl Context { pub async fn new() -> Option { ContextBuilder::new().build().await } } #[derive(Default)] pub struct ContextBuilder { backends: Backends, features: Features, } impl ContextBuilder { pub fn new() -> Self { Self { backends: Backends::all(), features: Features::empty(), } } pub fn with_backends(mut self, backends: Backends) -> Self { self.backends = backends; self } pub fn with_features(mut self, features: Features) -> Self { self.features = features; self } } #[cfg(not(target_family = "wasm"))] impl ContextBuilder { pub async fn build(self) -> Option { self.build_with_adapter_selection_inner(None:: Option>).await } pub async fn build_with_adapter_selection(self, select: S) -> Option where S: Fn(&[Adapter]) -> Option, { self.build_with_adapter_selection_inner(Some(select)).await } pub async fn available_adapters_fmt(&self) -> impl std::fmt::Display { let instance = self.build_instance(); fmt::AvailableAdaptersFormatter(instance.enumerate_adapters(self.backends)) } } #[cfg(target_family = "wasm")] impl ContextBuilder { pub async fn build(self) -> Option { let instance = self.build_instance(); let adapter = self.request_adapter(&instance).await?; let (device, queue) = self.request_device(&adapter).await?; Some(Context { device: Arc::new(device), queue: Arc::new(queue), adapter: Arc::new(adapter), instance: Arc::new(instance), }) } } impl ContextBuilder { fn build_instance(&self) -> Instance { Instance::new(&wgpu::InstanceDescriptor { backends: self.backends, ..Default::default() }) } async fn request_adapter(&self, instance: &Instance) -> Option { let request_adapter_options = wgpu::RequestAdapterOptions { power_preference: wgpu::PowerPreference::HighPerformance, compatible_surface: None, force_fallback_adapter: false, }; instance.request_adapter(&request_adapter_options).await.ok() } async fn request_device(&self, adapter: &Adapter) -> Option<(Device, Queue)> { let device_descriptor = wgpu::DeviceDescriptor { label: None, required_features: self.features, required_limits: adapter.limits(), memory_hints: Default::default(), trace: wgpu::Trace::Off, experimental_features: Default::default(), }; adapter.request_device(&device_descriptor).await.ok() } } #[cfg(not(target_family = "wasm"))] impl ContextBuilder { async fn build_with_adapter_selection_inner(self, select: Option) -> Option where S: Fn(&[Adapter]) -> Option, { let instance = self.build_instance(); let selected_adapter = if let Some(select) = select { self.select_adapter(&instance, select) } else if cfg!(target_os = "windows") { self.select_adapter(&instance, |adapters: &[Adapter]| adapters.iter().position(|a| a.get_info().backend == wgpu::Backend::Dx12)) } else { None }; let adapter = if let Some(adapter) = selected_adapter { adapter } else { self.request_adapter(&instance).await? }; let (device, queue) = self.request_device(&adapter).await?; Some(Context { device: Arc::new(device), queue: Arc::new(queue), adapter: Arc::new(adapter), instance: Arc::new(instance), }) } fn select_adapter(&self, instance: &Instance, select: S) -> Option where S: Fn(&[Adapter]) -> Option, { let mut adapters = instance.enumerate_adapters(self.backends); let selected_index = select(&adapters)?; if selected_index >= adapters.len() { return None; } Some(adapters.remove(selected_index)) } } #[cfg(not(target_family = "wasm"))] mod fmt { use super::*; pub(super) struct AvailableAdaptersFormatter(pub(super) Vec); impl std::fmt::Display for AvailableAdaptersFormatter { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { for (i, adapter) in self.0.iter().enumerate() { let info = adapter.get_info(); writeln!( f, "[{}] {:?} {:?} (Name: {}, Driver: {}, Device: {})", i, info.backend, info.device_type, info.name, info.driver, info.device, )?; } Ok(()) } } }