Commit Graph

59 Commits

Author SHA1 Message Date
Keavon Chambers fc8b41914b
Fix anti-aliasing in overlays by aligning everything with the pixel grid (#1603) 2024-02-13 20:47:16 -08:00
Nikita-str f25038067e
Path tool: sliding point insertion (#1581)
* #1578 sliding point works(1st approx)

TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?

* #1578 disallow move slide point too close to side points

* fix double click + ctrl insertion

* #1578 select insertion point (except `ctrl` case)

* #1578 far depends on line width & more accurate seg finding

* #1578 insert point on most top suitable selected layer

* #1581 draw insertion point by overlay  + `Esc` abort

* #1581 sharp stay unchanged on double click

* #1581 fix incorrect handle of scaling

* #1581 `square` selection point & too close in px(instead of magic)

* #1581 bug fix: insertion point on unselection

* #1581 use `color: Option` instead of `SelectionType`

* Some code review, still need to review shape_editor.rs

* #1581 insert sharp point on a straight segment

Also correct insertion on quadratic segments

`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`

* Final code review pass

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-05 08:45:25 +00:00
0HyperCube 456ca170a4
Layer and grid snapping systems (#1521)
* Grid overlays

* Rectangle tool basic snapping

* Fix bezier demos

* Fix bézier crate tests

* Constrained snapping for circle & shape tool

* Line tool snapping

* Pen tool snapping

* Path tool snapping

* Snapping whilst dragging layers (not constrained)

* Constrained drag

* Resize snapping

* Normal and tangent

* Cleanup

* Grid snapping

* Grid snapping

* Fix imports

* Fix bug in artboard tool

* Fix hang on 0 size grid spacing

* Fix NaN when scaling

* Polishing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 14:32:10 +00:00
Keavon Chambers 7998947202 Remove GRAPHITE_DOCUMENT_VERSION 2024-01-06 17:25:05 -08:00
Keavon Chambers 1af6252f2d Redesign the pivot overlay to a yellow crosshair 2023-12-30 18:34:51 -08:00
Keavon Chambers 134c10b543 Change default Text tool font to Cabin 2023-12-30 14:51:20 -08:00
Keavon Chambers 5c7e04a725 Additional clean up and bug fixes after migrating document-legacy 2023-12-20 18:43:32 -08:00
Keavon Chambers 92203f3576
Remove the whole document-legacy crate (#1524)
Remove the whole document-legacy crate

Closes #1520
2023-12-20 05:45:54 -08:00
Keavon Chambers 4d9e76063d Update website for the unified document graph release
Closes #1394
2023-12-14 05:01:54 -08:00
Keavon Chambers f58aa73edc Bump the document version 2023-12-12 01:29:31 -08:00
mobile-bungalow b29acbd784
Rework navigation tool hints and navigation shortcuts (#1419)
* Added Pan,Tilt,Zoom to View menu + Tilt shortcut changes

* formating

* fixed menus, added action for when dispatch happens from menu

* set key mappings to spec

* fix labels for navigation tool

* fix some spacing

* add action that locks spacebar for navigation when using it as a modifier so the node overlay does not toggle

* escape from the node-graph-overlay, set toggle to ctrl+space, fix demo art

* move all transform state into an enum

* rename confusing flag

* fix demo art and tests

---------

Co-authored-by: Ezbaze <rybitwamateusz3@gmail.com>
2023-09-10 23:42:27 +01:00
Keavon Chambers 0dcfafbf64 Add demo artwork 2023-08-22 03:26:59 -07:00
Dennis Kobert a49d96ed37 Embed git commit hash in the document file (#1325)
* Embed git commit hash in the document file

* Bump version in test document file

* Fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-07-28 22:52:26 +02:00
0HyperCube 4d1c5fc8bf Minimum viewport scale cover when zooming (#1282)
* Minimum viewport scale cover

* Update const name
2023-06-03 21:35:19 +01:00
0HyperCube ed6140b4a7 Brush tool live preview (#1116)
* Disable vector preview for brush tool

* Fix brush preview

* Fix warping

* Left and right square brackets to change size

* Add linear interpolation

* Modfiy existing selected brush layer

* Resolve warnings

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-12 18:50:42 +01:00
Keavon Chambers 202b0ee6ed Remove Color struct from document-legacy (#1012) 2023-02-07 17:31:50 -08:00
Dennis Kobert 620540d7cd Incremental compilation and stable node IDs (#977)
* Generate stable node ids

* checkpoint

* Implement borrow tree

* Add eval function on borrow tree

* Refactor Node trait to fix lifetime issues

* Compiler infinite loop

* Impl compose pair

* Transition to double lifetime on trait

* Change node trait to use a generic arg for the input

* Start adapting node_macro

* Migrate more nodes to new macro

* Fix raster tests

* Port vector nodes

* Make Node trait object safe

* Fix FlatMapResultNode

* Translate most of gstd

* Fix DowncastBothNode

* Refactor node trait once again to allow for HRTB for type erased nodes

* Start working on type erased nodes

* Try getting DowncastBothNode to work

* Introduce Upcasting node + work on BorrowTree

* Make enough 'static to get the code to compile

* Transition DynamicExecutor to use borrow tree

* Make Compose Node use HRTB's

* Fix MapResultNode

* Disable blur test

* Add workaround for Composing type erased nodes

* Convert more nodes in the node_registry

* Convert more of the node_registry

* Add update tree fn and hook up to frontend

* Fix blur node

* Implement CacheNode

* Make frontend use graph compiler

* Fix document_node_types type declaration for most nodes

* Remove unused imports

* Move comment down

* Reuse nodes via borrow tree

* Deprecate trait based value in favor of TaggedValue

* Remove unsafe code in buffer creation

* Fix blur node

* Fix stable node id generation

* Fix types for Image adjustment document nodes

* Fix Imaginate Node

* Remove unused imports

* Remove log

* Fix off by one error

* Remove macro generated imaginate node entry

* Create parameterized add node

* Fix test case

* Remove link from layer_panel.rs

* Fix formatting
2023-02-07 20:06:24 +01:00
0HyperCube 741e61a59d Hide handle overlays too close to the parent anchor (#951)
Hide handle overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-09 03:32:26 +00:00
Keavon Chambers 49b9b8cfec Rename the legacy Graphene crate to document-legacy (#899)
* Rename /graphene to /document-legacy

* Update names in code
2022-12-22 02:12:05 -08:00
0HyperCube 504136b61b Add a basic API and rudimentary frontend for node graph layers (#846)
* Node graph API stub

* Rename and fix SetInputValue

* Get list of links from network

* Test populating node graph UI

* Node properties

* Fix viewport bounds

* Slightly change promise usage

* A tiny bit of cleanup I did while reading code

* Cleanup and work towards hooking up node links in Vue template

* Add the brighten colour node

* Run cargo fmt

* Add to and from hsla

* GrayscaleImage node with small perf improvement

* Fix gutter panel resizing

* Display node links from backend

* Add support for connecting node links

* Use existing message

* Fix formatting error

* Add a (currently crashing) brighten node

* Replace brighten node with proto node implementation

* Add support for connecting node links

* Update watch dirs

* Add hue shift node

* Add create_node function to editor api

* Basic insert node UI

* Fix broken names

* Add log

* Fix positioning

* Set connector index to 0

* Add properties for Heu shift / brighten

* Allow deselecting nodes

* Redesign Properties panel collapsible sections

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2022-11-12 21:23:28 +00:00
0HyperCube 9d27781c37 Reduce history system's excessive memory usage from storing copies of images each step (#845)
* Limit saved undo history

* Do not commit path every mouse move event

* Reference count images in history system instead of cloning the image data

* Increase history storage step limit to 100

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-11 19:44:43 +00:00
Keavon Chambers 9d56e86203 Refactor persistent data storage code and add button to wipe data on crash (#827)
* Organize persistence.ts

* Switch to simpler promise handling

* Switch document list storage from localStorage to IndexedDB

* Track document auto-save status to avoid re-auto-saving unnecessarily

* Add button to clear storage on crash

* Bump document version and test file

* Switch to IDB-Keyval instead of raw IDB transactions
2022-11-02 15:19:04 -07:00
0HyperCube cee1add3a4 Break handle of path being drawn by placing anchor on previous anchor with Pen tool (#814)
* Break path by placing anchor on previous one

* Fix offset on click without dragging

* Fix bug where ids reassigned from saved document

* Fix stuck overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-10-24 23:11:04 +01:00
0HyperCube 1e109dc552 Add a pivot widget to selected layer(s) to control the origin(s) (#772)
* Add pivot

* Add dragging pivot

* Cleanup

* Remove tabs

* Fix multiplication order

* Restyle pivot

* Add move cursor icon

* Update pivot size

* Code review tweaks

* Fix alt with non-centred pivot

* Comment for add one

* Pivot sets layer panel origin

* Tweek alt centre thing

* Fix division by zero case

* Add pivot dots to properties

* FIx some typos

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-08-30 22:36:33 +01:00
0HyperCube 41c137ed1b Fix transformation cage centered-scaling to use the center as its pivot (#769)
* Add centre of transformation

* Add alt support

* New breaking file format version

* Spelling

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-08-29 01:30:45 +01:00
Keavon Chambers 1a90a4db86 Clean up camelCase and snake_case in frontend code 2022-08-23 13:36:27 -07:00
Keavon Chambers 41bead9028 Rename MovementMessage to NavigationMessage 2022-08-11 17:20:10 -07:00
Keavon Chambers e4306c30e2 Restructure the entire editor codebase to consistently match the message hierarchy
Closes #744
2022-08-05 05:38:11 -07:00
Keavon Chambers f39d6bf00c Add full support for Mac-specific keyboard layouts (#736)
* IPP for Mac, flawed initial experiments

* Cleanup and progress, but not compiling yet

* Fix error and rename nonmac -> standard

* Extentd ipp macros to accomodate mac input

* Add Mac versions of shortcuts; refactor and document the input mapper macros

* Change frontend styling for user input labels in floating menus

* Additional macro documentation

* A little more documentation

* Improve entry macro syntax

* Move input mapper macros to a separate file

* Adapt the keyboard shortcuts to the user's OS

* Display keyboard shortcuts in the menu bar based on OS

* Change Input Mapper macro syntax from {} to ()

* Fix esc key bug in Vue

* Tweaks

* Interim solution for Mac-specific hints

* Feed tooltip input hotkeys from their actions

* Fix hotkeys for tools because of missing actions

* Make Vue respect Ctrl/Cmd differences per platform

* Remove commented lines

* Code review pass by me

* Code review suggestions with TrueDoctor

* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner

* Add serde derive attributes for message discriminants

* Re-add serde deserialize

* Fix not mutating ActionKeys conversion; remove custom serializer

* Add serde to dev dependencies

Co-authored-by: Dennis <dennis@kobert.dev>
2022-08-03 14:12:28 -07:00
Oliver Davies 03633bf313 Rename vector components to match new terminology (#719)
* Renamed VectorAnchor, VectorShape and VectorControlPoint. Also fixed other naming inconsistencies.

* Renamed messages relating to vector and updated naming in several tools

* Renamed comments + caught a few areas I had missed.

* Caught a few more incorrect names

* Code review pass

* Review changes

* Fixed warning

* Additional review feedback

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-12 17:59:06 -07:00
Oliver Davies 58675eb64d Refactor internal shape and reduce reliance on Kurbo (#617)
* Dissolve Points from path

* Add handling for removing the first anchor

* Add function to turn handles into bez_paths

* Created overlay manager, wip

* WIP Refactor of VectorShape / Overlays / ShapeEditor

* WIP stripping vector shape, anchor, point.

* WIP Removed kurbo deps from vector shape, anchor, point

* WIP Further work to make vector shapes / anchors / points more standalone.

* WIP more pruning

* WIP Progress on overlay_renderer

* WIP more overlay_renderer work

* WIP more pruning, cleared warnings

* WIP decided ShapeRenderer wasn't an accurate name, ShapeAdapter now. Error squashing continues.

* WIP squashed more errors, now need to decide if anchors should have unique IDs

* WIP Errors squashed, now to actually make it work.

* WIP Moved vector structs to graphene, beginning to remove bezpath from shape_layer

* Refactoring: disentangle kurbo from apply_affine

* Refactor internal shape and remove reliance on Kurbo (PR #617) - Disentangle Kurbo (#619)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* Small Cleanup, readability

* Fix issue with overlay styles no longer showing selection state.

* Resolved error with point option

* WIP, figuring out how to have one source of truth for VectorShape. Trying to avoid cloning.

* WIP work on single source of truth vectorshapes

* More steps toward single source of truth VectorShape

* Continued wip on making VectorShapes mutably accessible without cloning

* Wip using paths to reference vectorshapes instead, need to restructure ShapeEditor

* Decided to allow temporary copies of vectorshapes.

* Removed HashSet for selected shape indices

* Added @TrueDoctor's id_storage.rs with some heavy modification. Added it to VectorShape. Isn't yet used for folders.

* Integrated UniqueElements<T> with VectorShape to store VectorAnchors

* Improved storage_id.rs perf and cleaned up it's interface

* Iterator Implementations and fixes (#637)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* implemented transforms for VectorAnchors
implemented Not for VectorControlPointType

* started adding Vector Shape implementations of shape prototypes

* added several useful implemtations to UniqueElements

* added another implemnation for UniqueElements to make working with iterators easier, fixed vector-shape errors

* package-lock.json

* clean up rebase, added back Layer paths

* added deref implementation for VectorShape

* unnecesary variable

* simplify code by removing levels of indirection

* fixed errors

* merge cleanup

* removed package-lock.json

* Removed .selected from VectorShape, it isn't needed as layers are selected not shapes specifically.

* Removed transform and layer_path from VectorShape

* Auto-saving tentitively working. Work toward Overlay transform issues.

* Overlays properly hiding and caching. Not clearing cache yet and some tool switching issues remain, but progress.

* Putting layers in folders changes their unique ID. This is problematic. Assumed this was not the case.

* Removed need for closed bool, changed VectorShape to a tuple struct.

* WIP Switched to layer paths as opposed to VectorShapes. Next up add messages for changing VectorShapes.

* Added initial messages to edit VectorShape points.

* DeleteSelectedPoints messages implemented, selection isn't working currently though.

* Selection messages arriving in document, but transform is wrong.

* Selection, Deselection working, delete working for first point.

* Working towards moving points again

* Removed extra vec from UniqueElements, attempting to squash ordering bug. Still appears to occur though.

* Delete more stable, clean up, renamed to HandleIn, HandleOut

* Further vec_unique cleanup

* Further cleanup

* Removed Deref / DerefMut from VectorShape

* Document version++, will likely revert before merge into master

* Seleting / deleting handles tentitively working again.

* Version number bump, fixed tests.

* Fixed comment in VecUnique

* Improved VecUnique descriptor comment

* Renamed VecUnique to IdBackedVec to further clarify usage.

* Resolved formatting.

* WIP Fixing dragging points

* Fixed an instance where an OverlayMessage could be sent to the main document incorrectly.

* Deleting all of a shapes points now gracefully deletes the layer instead of crashing.

* Fixed handle configurations that would panic on deletion

* Single anchor dragging restored with multi-dragging next plus handles

* sides.into()

* Handle and Multi-point dragging working

* WIP Handle symmetry working again

* Handle mirroring functional again.

* Cleaned up warnings

* Fixed overlay outline not matching shape

* Git branch fix of compatibility with new master

* Fixed closed shape bug, replaced kurbo ellipse

* Removed unused func, updated comments

* Deleting points can undo, multiple shape selection deletes now working

* Removed AddOverlay* operations

* Partial fix for select drift, added helpers

* Don't snap against dragging points

* Properly cleanup path outline with multiple shapes

* Clear all points in other selected shapes

* Actually don't snap against dragging points

* Fix path tool & add snap angle and break handle

* Fix handle being set to NaN causing render issues

* Fix cached overlays not showing line -> curve

* Add operations for modifying paths

* Remove kurbo from pen tool

* Do not snap against handles when anchor selected

* Fix overlays not being cleaned up on path tool

* Fix handle position after dragging

* Use `Anchor` for text & no kurbo in operations

* Replace kurbo to_svg function

* Ngon no longer center scales by default, still some weird behaviour when holding alt

* Cleanup overlays

* Fix render and bounding box doctests

* Fix fun to_svg error

* Fix compile error

* Some code review

* Remove legacy `SelectPoint` on doubleclick

* Remove font from test document

* Fix the pen tool selection changed

* Reorder imports

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: Caleb Dennis <caleb.dennis429@gmail.com>
Co-authored-by: caleb <56044292+caleb-ad@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2022-07-05 15:02:18 -07:00
mfish33 a26a0ddfcf Implement viewport culling (#667)
* culling is working

* fixed tests

* Ready for review

* cleanup

* code review

* Fix import

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-10 14:38:42 -07:00
0HyperCube 8923b68e30 Refactor font loading from per-document to the portfolio (#659)
* Cleanup default font loading

* Refactor fonts

* Fix menulist mouse navigation

* Format

* Formatting

* Move default font into consts.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-27 00:27:33 +01:00
Keavon Chambers 29e00e488b Move layouts definitions to backend and fix Firefox overlay scrollbars (#647)
* Fix two-axis scrollbars in scrollable regions on Firefox

* Move Document Mode dropdown to the backend; and related code cleanup

* Port the Layer Tree options bar layout to the backend

* Port the tool shelf to the backend

* Clean up initialization and wasm wrapper

* Fix crash

* Fix missing document bar

* Remove unused functions in api.rs

* Code review

* Tool initalisation

* Remove some frontend functions

* Initalise -> Init so en-US/GB doesn't have to matter :)

* Remove blend_mode and opacity from LayerPanelEntry

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-05-17 13:12:52 -07:00
0HyperCube 060182fd31 Add the File > Export dialog and PNG/JPG downloading (#629)
* Add export dialog

* Code review changes

* More code review feedback

* Fix compilation on stable Rust

* Fixes to problems

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-09 07:35:22 +01:00
0HyperCube e3e506ecfb Snapping system improvements and refactor (#621)
* Snap to points and refactor

* Improve dot position on bounds

* Add snap matrix

* Cleanup

* Code review

* Half axis fade rather than increase it

* Fix fmt

* Hide snap to point overlay when active

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-09 04:13:57 +01:00
0HyperCube 265cc0fe32 Draw the outlines of shapes on hover and selection (#609)
* Add hover outline overlay

* Increase selection tolerance

* Increase weight

* Only check if top intersection is selected

* Outline selected paths

* Reduce outline weight

* Increase path tool outline thickness to match hover
2022-04-24 01:21:48 +01:00
Keavon Chambers f38289f036 Change stroke weight from ints to floats (#601)
Also rename stroke "width" to "weight" in some places. Closes #587

* Change stroke weight from ints to floats

* "miter_limit" -> "line_join_miter_limit"

* Bump file format version
2022-04-21 13:35:35 -07:00
0HyperCube a26679b96c Font selection for text layers (#585)
* Add font dropdown

* Add fonts

* Font tool options

* Fix tests

* Replace http with https

* Add variant selection

* Do not embed default font

* Use proxied font list API

* Change default font to Merriweather

* Remove outdated comment

* Specify font once & load font into foreignobject

* Fix tests

* Rename variant to font_style

* Change TextAreaInput to use FieldInput (WIP, breaks functionality)

* Fix textarea functionality

* Fix types

* Add weight name mapping

* Change labeling of "Italic"

* Remove commented HTML node

* Rename font "name" to "font_family" and "file" "font_file"

* Fix errors

* Fix fmt

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-04-21 09:50:44 +01:00
mfish33 e01f0081a9 Add properties panel entries for artboards (#572)
* Artboards can have properties

* fix crash when renaming artboards

* moved target document to utility types

* moved import and added test for file version information

* fixed missing import

* fix error from merging

* - typed properties message handler data
- removed name from WidgetRow

* clippy warnings

* artboards have seperate properties section

* - color input can be forced to have selection
- crop tool shows on switch
- select tool shows on switch

* variable renamed

* change to use PropType<boolean> instead of PropType<Boolean>

* Add an artboard icon

* Add the "Delete Artboard" hint

* fix unselect glitch

* even better

* Remove the Transform properties group

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-04-20 18:42:32 -07:00
Oliver Davies 38a4dfd8bc Pen tool fixes (#563)
Resolves 3 known bugs with the pen tool.

* Fixed crash pointed out by @caleb-ad

* Fixed issue with final path segment losing handle data

* Replace curves with lines when under a drag threshold, improves usability.

* Readability improvements, improved comments
2022-02-20 19:47:04 -08:00
mfish33 a73d9b5811 Can set stroke and fill on text and shapes (#551)
* Can set stroke and fill on text and shapes

* resend layout on failed update

* text input properly resets on bad input

* support modifying gradients

* can modify gradients in the properties panel

* updated labels

* remove heap allocation in favor of RC

* removed redundent line

* oops
2022-02-15 09:04:11 -08:00
0HyperCube 8bf1289429 Reduce transformation cage rotate tolerance (#548) 2022-02-13 21:49:06 +00:00
mfish33 91e4201cb1 Implement the Properties panel with a transform section for layers (#527)
* initial layout system with tool options

* cargo fmt

* cargo fmt again

* document bar defined on the backend

* cargo fmt

* removed RC<RefCell>

* cargo fmt

* - fix increment behavior
- removed hashmap from layout message handler
- removed no op message from layoutMessage

* cargo fmt

* only send documentBar when zoom or rotation is updated

* ctrl-0 changes zoom properly

* unfinished layer hook in

* fix layerData name

* layer panel options bar

* basic x/y movment

* working transform section

* changed messages from tuples to structs

* hook up text input

* - fixed number input to be more clear
- fixed actions for properties message handler

* Add styling

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-02-12 08:22:57 -08:00
Paul Kupper f8e72be492 Implement the Spline Tool (#512)
* Add Spline Tool

* Adapt to changes from master

* Apply review feedback

* Fixes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-02-10 01:22:57 +01:00
Oliver Davies 108b8be595 Overhaul Path Tool (#498)
* First pass cleanup omw to handles

* Handles dragging with anchors, handles still not draggable and some bugs

* Dragging single side of handle works, need to create mirror case

* In progress addition of improved anchor / handle representation

* partially working

* Handle dragging working for non-end points, normal anchor drag bugged

* Fixed corner cases, fixed anchors without handles bug

* Add snapping

* Change path tool selection by clicking on shape

* Fixed path close point being draggable

* Variable length handle, firstpass of alt to stop mirroring

* Alt improved, not done. Only update structures when needed. Added snapping for selected shapes

* Can now undo path edits

* Do not maintain angle between non-mirrored handles

* Replaced segment based overlay setup with anchor based setup

* Cleanup, handle angle comparison bug remains. Investigating.

* Added OverlayPooler. May closely associate overlays to VectorManipulatorAnchors instead.

* Moved anchor / segment creation logic out of document_message_handler

* Overlays are now managed by VectorManipulatorShapes

* Fixed inconsistent handle mirroring.

* Clearly shows which point you have selected

* Removed OverlayPooler system

* Added more comments

* Removed all clones of the vector structures. A little uglier but better.

* Resolved Text path initialization bug with a workaround.

* Cleaned up comments

* More comment cleanup

* Fixed issue with quad handle dragging unwanted behavior, renamed VectorShapeManipulator

* In progress refactor to allow multi-selection

* In progress dragging multiple points, selection works, transform still has issues

* Added Multiselect, major refactor

* Commented out progress for selection change, bug with hop back on multiple shapes

* Removed debug og

* Resolved issue with merge

* Minor cleanup, added a few comments

* Review changes

* Resolved unclear comment

* Fixed snap back for now

* Add todo comment for future snap back fix

* Working situations where curve paths do not close. Thanks for points it out  @pkupper

* Tweaked selection size

* Fix curve start point dragability, renames, cleanup

* Separated into multiple files, applied @TrueDoctor review feedback

* Resolved tests failing due to doc generation

* Re-added closed, added concept of distance mirroring

* Added shift distance mirroring, removed debounce from anchor

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Thank you for the reviews @TrueDoctor and @pkupper
2022-02-09 12:49:14 -08:00
0HyperCube 599a9d076b Transformation cage (#502)
* Render corners and edges of selection box

* Refactor

* Add drag detection

* Implement the transform handles

* Implement rotation by dragging <40px from bounds

* Refine clustered handle behaviour

* Add cursors

* Add snap angle

* Fix MMB drag whilst in select tool

* Convert calculate_pivot into a seperate function

* rename start_vec to start_offset

* Fix typo

* Remove Undo transaction on <10px mouse move

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-02-04 16:46:44 +00:00
0HyperCube 3bf5023ef8 Add alignment overlays (#462)
* Add alignment overlays

* Made snapping / overlays not render extra times, made snapping distance larger

* Revert snap tolerance change until user testing can be done

* WIP conversion to messages

* Revert "WIP conversion to messages"

This reverts commit ddcc23865a4a93639a0e4c60db66c664da8ccc09.

* Overlay document always has (0,0) in top left

* Fix AA on overlay lines

* Merge branch 'master' into alignment-overlays

* Squashed commit of the following:

commit dbc19912ca62b85c512985c10c1799cec1014c44
Author: asyncth <97792158+asyncth@users.noreply.github.com>
Date:   Sun Jan 16 12:57:03 2022 +0500

    Set the mouse cursor in the canvas based on the current tool and its state (#480)

    * Add FrontendMouseCursor and DisplayMouseCursor

    * Add update_cursor method to the Fsm trait and implement it for all tools

    * Rename DisplayMouseCursor to UpdateMouseCursor

    * Add 'To CSS Cursor Property' transform decorator and change the mouse cursor in the canvas based on the current tool and its state

    * Implement update_cursor for Navigate tool properly

    * Keep the cursor when dragging outside of the canvas

    * Change the mouse cursor to 'zoom-in' when LMB dragging on canvas with Navigate tool

    * Rename FrontendMouseCursor to MouseCursorIcon

    * Rename 'event' to 'e' and replace v-on with @

    * Change the definition of the MouseCursorIcon type in TS

    * Replace switch with dictionary look-up

    * Move the definition of MouseCursorIcon closer to where it's used

commit 9b36e6a909ce54bc8bb0db8d11b0caed3eebec85
Author: Keavon Chambers <keavon@keavon.com>
Date:   Sat Jan 15 17:24:58 2022 -0800

    Fix all remaining Vue/TS errors flagged in Volar

commit 2cc39cdb3782dc3ab42a0cb33f54af577a10b5bd
Author: Keavon Chambers <keavon@keavon.com>
Date:   Sat Jan 15 12:55:51 2022 -0800

    Tweak whitespace around `use` statements and other lint fixes

commit fa390c3875c9c355dc9c63a1f738575fb780f3b0
Author: Keavon Chambers <keavon@keavon.com>
Date:   Sat Jan 15 06:35:06 2022 -0800

    Change canvas artboard background color to be 1 shade lighter

commit ea2d00348474976a6021d06978cbead497bc6e2c
Author: Keavon Chambers <keavon@keavon.com>
Date:   Fri Jan 14 20:54:38 2022 -0800

    Modify all message enum data to use named struct values, not tuples (#479)

    * Massively reorganize and clean up the whole Rust codebase

    * Modify all message enum data to use named struct values, not tuples

commit 9b6cbb5f50f1c2493a6fbbbd6b2e34e83ce72b38
Author: Keavon Chambers <keavon@keavon.com>
Date:   Fri Jan 14 14:58:08 2022 -0800

    Massively reorganize and clean up the whole Rust codebase (#478)

    * Massively reorganize and clean up the whole Rust codebase

    * Additional changes during code review

commit a535f5c1c19c56f53e1d4d8bed7acafb2fac956b
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 16:17:40 2022 -0800

    Sort messages and message handlers

commit e70858884dc57cf678cb47bf7f38098e08279c1b
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 14:16:13 2022 -0800

    Standardize FrontendMessage message names

commit 0b4934b4f3754ed8732c0a7d50d87b4624874c3e
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 12:45:07 2022 -0800

    Rename document_file.rs to document_message_handler.rs

commit ec7bf4a771a3028b07879d1131041bcd9742f666
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 12:19:14 2022 -0800

    Rename DocumentsMessage to PortfolioMessage

commit 0991312ba009f6a1452a9892e7d5a248a22939ed
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 11:44:49 2022 -0800

    Rename document_message_handler.rs to portfolio_message_handler.rs

commit c76c92e50028feed99fccf509385baea9442bbdf
Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Date:   Wed Jan 12 19:05:55 2022 +0000

    Migrate to using MoveSelectedLayersTo (#469)

    * migrate to using MoveSelectedLayersTo

    * Fix dragging a selected layer with multiple selected layers

    * Fix CreatedLayer overriding selection

    * Fix MoveSelectedLayersTo behaviour

    * Squashed commit of the following:

    commit 095d577a49f6b904ba3038327109860e5519f981
    Author: Keavon Chambers <keavon@keavon.com>
    Date:   Mon Jan 10 18:06:12 2022 -0800

        Fix NumberInput clamping regression with undefined bounds

    commit 9f54a376c4ad20a60731bb4a4eca5a25001fcfd1
    Author: mfish33 <32677537+mfish33@users.noreply.github.com>
    Date:   Sun Jan 9 15:52:55 2022 -0800

        Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473)

        * - document load keeps postition
        - zoom to fit
        - scrollbars use artboard dimensions

        * - review comments
        - svg export uses all artboard bounds

        Co-authored-by: Keavon Chambers <keavon@keavon.com>

    commit 61432de4801d63d62faa18aaa624b11a122a97b1
    Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
    Date:   Sat Jan 8 21:06:15 2022 +0000

        Fix rotation input (#472)

    * Fix insert with no nesting at end of panel

    * Deselect other layers on paste

    * Resolve logging

commit 574028375b4b0aea6ccd76414dd93272a72add5f
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 06:14:32 2022 -0800

    Add `npm start` script alias for `npm run serve`

commit 75e8fc6614d4b498b0beb93ac9313144160e7689
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 05:17:56 2022 -0800

    Switch VS Code's Vue extension from Vetur to Volar

commit 389b445ef16065412759c4e4fc1e10835ebb8bdb
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 12 03:56:28 2022 -0800

    Remove Charcoal references from the code for now

commit 095d577a49f6b904ba3038327109860e5519f981
Author: Keavon Chambers <keavon@keavon.com>
Date:   Mon Jan 10 18:06:12 2022 -0800

    Fix NumberInput clamping regression with undefined bounds

commit 9f54a376c4ad20a60731bb4a4eca5a25001fcfd1
Author: mfish33 <32677537+mfish33@users.noreply.github.com>
Date:   Sun Jan 9 15:52:55 2022 -0800

    Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473)

    * - document load keeps postition
    - zoom to fit
    - scrollbars use artboard dimensions

    * - review comments
    - svg export uses all artboard bounds

    Co-authored-by: Keavon Chambers <keavon@keavon.com>

commit 61432de4801d63d62faa18aaa624b11a122a97b1
Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Date:   Sat Jan 8 21:06:15 2022 +0000

    Fix rotation input (#472)

commit 3eeac79f5a811c10ab898471f41bd796c5cf16b0
Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Date:   Sat Jan 8 16:30:03 2022 +0000

    Enhance the Navigate Tool zoom behavior (#461)

    * Snap zoom

    * Navigate zoom from centre

    * Ctrl to snap zoom in navigate

    * Use ctrl for global snap rotate

    * Fix the rotation input on snap rotate

    * Update hint to use ctrl

    * Fix mouse centre on drag

    * Click to zoom in

    * Clean up centre zoom

    * Update user input hints; tweak some variable names for clarity and standardization

    Co-authored-by: Keavon Chambers <keavon@keavon.com>

commit a2c2f7fc9da5beb73f677e95d5b4095cd8851318
Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Date:   Sat Jan 8 16:02:02 2022 +0000

    Add support for resizing workspace panels (#443)

    * Resize panels

    * Removing move_selection test pending #444 resolved

    * Bind event listners and cursor to the document

    * Fix flex grow on document being reset when drawing

    * Call onresize when the boundry is dragged

    * Add min panel size

    * Add explicit function return types

    * Dispatch resize event

    * Lock pointer instead of setting cursor on document

    Co-authored-by: otdavies <oliver@psyfer.io>
    Co-authored-by: Keavon Chambers <keavon@keavon.com>

commit 54e91211158c3b6e3f6597fde85f0340a75f1667
Author: mfish33 <32677537+mfish33@users.noreply.github.com>
Date:   Sat Jan 8 07:50:08 2022 -0800

    Implement artboards and document version enforcement (#466)

    * - graphite document artboard implementation
    - autosave document load hitch fix
    - Autosave will delete saved files when graphite document version changes

    * formating

    * - top left 0,0
    - fixed hitch on first document
    - vue calls first render

    * Revert

    * Merge branch 'master' into artboards

    * Small bug fixes and code review tweaks

    Co-authored-by: Oliver Davies <oliver@psyfer.io>
    Co-authored-by: Keavon Chambers <keavon@keavon.com>

commit 11f15bd6afa7f355b79e2b296f9397c5cb5ad783
Author: Leonard Pauli <leonardpauli@me.com>
Date:   Sat Jan 8 14:25:24 2022 +0100

    Path Tool: Implement anchor point dragging (#451)

    * #82 path-tool: WIP selecting control point working

    * Fix bug where duplication with Ctrl+D doesn't properly duplicate (#423)

    * bug fix: duplication didn't properly duplicate

    * cargo fmt

    * changed the formatting slightly for readability

    * Small cleanups, changed color of handles upon selection

    * Fix changes from merge

    * Remove duplicate anchor points on top of one another

    * Fix possible issues with thumbnails not being updated from Graphene operations

    * path-tool: attempt to move control points on click

    * Add dragging for control points

    * Editing shape anchors functional. Handles next.

    * Comment cleanup & slight cleanup of closest_anchor(..)

    * Removing conflict with master

    * Tiny code tweaks

    Co-authored-by: Keavon Chambers <keavon@keavon.com>
    Co-authored-by: caleb <56044292+caleb-ad@users.noreply.github.com>
    Co-authored-by: otdavies <oliver@psyfer.io>
    Co-authored-by: Dennis <dennis@kobert.dev>

commit 05e8a98f468cb3a8814cf02e482805ed1616e357
Author: Keavon Chambers <keavon@keavon.com>
Date:   Fri Jan 7 23:13:33 2022 -0800

    Redesign the Layer Tree UI (#468)

commit 8e3d2372289872716ab2567da744a213f0c4d1f3
Author: Oliver Davies <oliver@psyfer.io>
Date:   Fri Jan 7 15:53:12 2022 -0800

    Ungroup layers (#465)

    * WIP handling corner cases, like ungrouping subfolders

    * Resolved hanging

    * Fix recursive ungrouping

    * Functional, corner case free Ungroup. Small Undo issue & warnings

    * Update layertree upon undo

    * Also update  layerdata upon redo

    * Add some polish

    * Resolved TODOs

    * Oops didn't save all after rename, ha.

    Co-authored-by: Dennis <dennis@kobert.dev>

commit c1c719294862e049c55c0ede72f2014ba7851dc4
Author: TrueDoctor <dennis@kobert.dev>
Date:   Fri Jan 7 04:15:08 2022 +0100

    Tidy up path handling in document_file (#464)

    * Tidy up path handling in document_file

    + Improve #455

    * Cargo Clippy lints

    * Rename to_vec to map_to_vec

    Co-authored-by: Oliver Davies <oliver@psyfer.io>

commit f4707f9b741973adddf769dee1b64effcc702805
Author: mfish33 <32677537+mfish33@users.noreply.github.com>
Date:   Thu Jan 6 18:45:37 2022 -0800

    Better decimal rounding in the NumberInput widget (#457)

    * better decimal rounding in NumberInput

    * - created function to reuse
    - used math instead of string manipulation

    * updated comment to be correct

    * updated comment

    * updated comment

commit 0219f060b8e13b7dc9e47335f130d1737b9a8529
Author: Keavon Chambers <keavon@keavon.com>
Date:   Wed Jan 5 05:40:32 2022 -0800

    Fix build script to use correct branch name

* Fix indentation

* Overlays fade in

* Fix formatting

* Add consts for snap visible and opacity

* Tweak constants for improved UX, rejigger imports

* Fix AA bounding box

* Snap only visible layers

* Add some comments

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-20 20:35:40 +00:00
Keavon Chambers f48d4e1884 Massively reorganize and clean up the whole Rust codebase (#478)
* Massively reorganize and clean up the whole Rust codebase

* Additional changes during code review
2022-01-14 14:58:08 -08:00
mfish33 9d2718006f Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473)
* - document load keeps postition
- zoom to fit
- scrollbars use artboard dimensions

* - review comments
- svg export uses all artboard bounds

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-09 15:52:55 -08:00