Commit Graph

35 Commits

Author SHA1 Message Date
Dennis Kobert 5b6a74eb38
Manually check if web gpu support is available (#1372)
* Manually check if web gpu support is available

* Add web-sys features

* Disable use of unstable apis for non wasm targets
2023-08-08 14:04:01 +02:00
Dennis Kobert 3262f637d1
Decrease graph compilation time significantly (#1368)
* Decrease compilation time significantly

* Refactor reorder_ids method to improve performance
2023-08-06 21:36:44 +02:00
Bruce Mitchener 5c7dabf70e Remove unused Kurbo deps from editor and node-graph/gstd (#1335)
deps: Remove kurbo deps from editor, node-graph/gstd.

Co-authored-by: Bruce Mitchener <bruce.mitchener@configura.com>
2023-07-29 07:21:36 +07:00
0HyperCube 80cc5bee73 Fix clippy lints (#1327)
* Fix clippy lints

* Update formatting

* Remove unsafe send impls

* New type for Rc<NodeContainer>
2023-07-19 16:38:23 +01:00
Dennis Kobert 3c2d371173 Graphene CLI + quantization research (#1320)
* Implement skeleton for graphene-cli

* Configure gpu surface on non wasm32 targets

* Create window with full hd size

* Create window using the graphen-cli

* Use window size for surface creation

* Reuse surface configuration

* Reduce window size for native applications to 800x600

* Add compute pipeline test

* Poll wgpu execution externally

* Remove cache node after texture upload

* Add profiling instructions

* Add more debug markers

* Evaluate extract node before flattening the network

* Reenable hue saturation node for compilation

* Make hue saturation node work on the gpu + make f32 default for user inputs

* Add version of test files without caching

* Only dispatch each workgroup not pixel

* ICE

* Add quantization to gpu code

* Fix quantization

* Load images at graph runtime

* Fix quantization calculation

* Feature gate quantization

* Use git version of autoquant

* Add license to `graphene-cli`

* Fix graphene-cli test case

* Ignore tests on non unix platforms

* Fix flattening test
2023-07-04 17:04:09 +02:00
nat-rix f76b850b9c Fix Imaginate by porting its JS roundtrip code to graph-based async execution in Rust (#1250)
* Create asynchronous rust imaginate node

* Make a first imaginate request via rust

* Implement parsing of imaginate API result image

* Stop refresh timer from affecting imaginate progress requests

* Add cargo-about clarification for rustls-webpki

* Delete imaginate.ts and all uses of its functions

* Add imaginate img2img feature

* Fix imaginate random seed button

* Fix imaginate ui inferring non-custom resolutions

* Fix the imaginate progress indicator

* Remove ImaginatePreferences from being compiled into node graph

* Regenerate imaginate only when hitting button

* Add ability to terminate imaginate requests

* Add imaginate server check feature

* Do not compile wasm_bindgen bindings in graphite_editor for tests

* Address some review suggestions

- move wasm futures dependency in editor to the future-executor crate
- guard wasm-bindgen in editor behind a `wasm` feature flag
- dont make seed number input a slider
- remove poll_server_check from process_message function beginning
- guard wasm related code behind `cfg(target_arch = "wasm32")` instead
  of `cfg(test)`
- Call the imaginate idle states "Ready" and "Done" instead of "Nothing
  to do"
- Call the imaginate uploading state "Uploading Image" instead of
  "Uploading Input Image"
- Remove the EvalSyncNode

* Fix imaginate host name being restored between graphite instances

also change the progress status texts a bit.

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-06-09 09:03:15 +02:00
Dennis Kobert 45b04f4eb9 Lay groundwork for directly rendering to the canvas without a cpu roundrip (#1291)
* Add Texture handle type

* Add Texture View to shader inputs

* Implement basic rendering pipeline

* Render first texture using render pipeline

* Fix output color space

* Precompute the rendering pipeline

* Move gpu context creation to editor api

* Port gpu-executor nodes to node registry

* Fix canvas nodes and make code compile for non wasm targets

* Pin wasm-bindgen version

* Disable miri temoporarily for better ci times

* Fix formatting

* Remove unsafe block

* Bump wasm-pack version

* Bump wasm-bindgen version

* Add gpu feature guard for push node

* Make Into node async
2023-06-07 17:13:21 +02:00
Dennis Kobert 4e1bfddcd8 Remove unsafe code and clean up the code base in general (#1263)
* Remove unsafe code

* Make node graph test syncronous

* Add miri step to ci

* Remove unsafe from node graph evaluation

* Replace operation pseudo_hash with hash based on discriminant

* Fix test

* Move memo module to core and make it safe

* Fix formatting

* Remove unused stuff from gstd

* Use safe casting for creating key variants

* Fix memo node types

* Fix ref node

* "fix" ub

* Use correct input types for ExtractImageFrame

* Fix types for async nodes

* Fix missing implementation

* Manually override output type for async nodes

* Fix types for EditorApi

* Fix output type for WasmSurfaceHandle

* Remove unused miri.yml

* Fix incorrect type for cache node
2023-06-02 11:05:32 +02:00
Dennis Kobert 0586d52f3a Implement experimental WebGPU support (#1238)
* Web gpu execution MVP

Ready infrastructure for wgpu experimentation

Start implementing simple gpu test case

Fix Extract Node not working with nested networks

Convert inputs for extracted node to network inputs

Fix missing cors headers

Feature gate gcore to make it once again no-std compatible

Add skeleton structure gpu shader

Work on gpu node graph output saving

Fix Get and Set nodes

Fix storage nodes

Fix shader construction errors -> spirv errors

Add unsafe version

Add once cell node

Web gpu execution MVP
2023-05-27 19:27:46 +02:00
Dennis Kobert 4bd9fbd073 Make the dynamic node graph execution asynchronous (#1218)
* Make node graph execution async

Make node macro generate async node implementations

Start propagating async through the node system

Async checkpoint

Make Any<'i> Send + Sync

Determine node io type using panic node

Fix types for raster_node macro

Finish porting node registry?

Fix lifetime errors

Remove Send + Sync requirements and start making node construction async

Async MVP

Fix tests

Clippy fix

* Fix nodes

* Simplify lifetims for node macro + make node macro more modular

* Reenable more nodes

* Fix pasting images

* Remove http test from brush node

* Fix output type for cache node

* Fix types for let scope

* Fix formatting
2023-05-27 11:48:57 +02:00
Dennis Kobert 271f9d5158 Add monitor node for graph introspection
Adds a `serialize` function on Node which can be implemented by nodes to
allow introspecting their content. This pr also adds a Monitor Node that
always caches the last value it was evaluated with.

Test Plan: -

Reviewers: 0HyperCube

Reviewed By: 0HyperCube

Pull Request: https://github.com/GraphiteEditor/Graphite/pull/1165
2023-04-26 23:21:50 +02:00
Dennis Kobert bdc1ef926a Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00
Dennis Kobert fe233504ca Downscale Images to document resolution (#1077)
* Add DownscaleNode

* Add lambda (call argument) input type + fix caching

* Add comment explaining Lambda input

* Automatically insert cache node after downscale node

* Implement sparse hashing of images
2023-03-15 12:49:56 +01:00
Dennis Kobert 1c50f0030c Replace hashing algorithm and disable debug logging for improved performance 2023-03-09 18:26:38 +01:00
Dennis Kobert 4ea3802df1 Invalidate Caches based on the received input (#1067)
* Invalidate Caches based on the received input

* Add comments

* Fix missing *
2023-03-03 20:35:28 +01:00
Dennis Kobert 74bfd630a9 Quantization node (#887)
Add basic quantization node
2022-12-31 18:30:35 +01:00
Dennis Kobert 79ad3e7908 Restructure GPU compilation execution pipeline (#903)
* Restructure gpu compilation execution pipeline

* Add compilation server/client infrastructure

* Add wgpu executor
2022-12-31 02:52:04 +01:00
0HyperCube 2732492307 Make Imaginate into a node (#878)
* Simplify document node input defenitions

* Remove imaginate layer

* Imaginate node properties

* Fix serde feature gate

* Add Proc Macro for Protonode implementation

* Fix incorrect type

* Add cargo.toml metadata

* Send imaginate params to frontend

* Fix image_creativity range

* Finish imaginate implementation

* Fix the imaginate draw tool

* Remove node-graph/rpco-macro

* Cargo fmt

* Fix missing workspace member

* Changes to the resolution

* Add checkbox for Imaginate auto resolution; improve Properties panel layouts

And fix bugs in panel resizing

* Implement the Rescale button

* Reorder imports

* Update Rust deps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-20 22:51:38 +00:00
TrueDoctor 7d8f94462a Bundle Graphite using Tauri (#873)
* Setup tauri component for graphite editor

Integrate graphite into tauri app

Split interpreted-executor out of graph-craft

* Add gpu execution node

* General Cleanup
2022-12-07 12:49:34 +01:00
TrueDoctor 57a1f653e1 Implement node graph gpu execution via vulkano and rust gpu (#870)
* Add Executor abstraction

* Resolve inputs for proto nodes by adding compose nodes

* Add infrastructure for compiling gpu code

* Integrate nodegraph gpu execution into graph-crafter

* Extract graphene core path from env vars

* Make Color struct usable for gpu code
2022-12-05 12:56:36 +01:00
0HyperCube eb9848365f Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
2022-12-03 22:29:45 +00:00
0HyperCube 2994afa6b8 Node graph improvements (#855)
* Selecting multiple nodes

* Improve logs

* Log bad types in dyn any

* Add (broken) node links

* New topological sort

* Fix reorder ids function

* Input and output node

* Add nodes that operate on images

* Fixups

* Show node parameters together with layer properties

* New nodes don't crash editor

* Fix tests

* Node positions backend

* Generate node graph on value change

* Add expose input message

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-17 23:36:23 +00:00
TrueDoctor 4ec600957c Node graph dynamic execution (#824)
Restructure document node implementation

* Implement topological sort

* Enforce the usage of type annotations

* Add complete test case
2022-10-26 00:45:42 +02:00
0hypercube d142a9092c Add some raster protonodes 2022-10-21 17:22:06 +01:00
TrueDoctor 2ced9a57c4 Implement the initial Document Nodes system (#795)
* Add testcase for flattening graph

* Implement equality for Values

* Implement input resolution
2022-10-15 02:02:50 +02:00
Dennis 71f12db1e6 Impl DynNode 2022-08-22 17:18:26 +02:00
Dennis 12b33da083 Implement image loding test 2022-08-13 19:15:48 +02:00
Dennis 78f07439db Add license information for node_graph crates 2022-08-04 11:47:38 +02:00
Keavon Chambers 0c2dbd411b Fix formatting of previous commit 2022-08-04 00:18:42 -07:00
Dennis c44e9d22e3 Integrate dyn-any into the main graphite repo 2022-08-04 08:52:24 +02:00
Dennis fa461f3157 Temporarily remove pretty printing for token streams 2022-08-02 11:53:35 +02:00
Dennis e84b9bd5bd Compile node graph description to GPU code 2022-06-08 09:52:58 +02:00
Dennis 49c171b419 Implement borrow stack for node graph 2022-04-22 19:58:13 +02:00
Dennis 90e465b35c Restructure node graph proxy architecture 2022-04-03 19:25:07 +02:00
Dennis 800fb4dbc1 Restructure node graph project layout 2022-04-02 14:50:00 +02:00