Timon
29f6e686ee
Reimplement checkered background rendering ( #4034 )
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* Reimplement background checkerboard rendering
2026-05-01 17:02:10 +00:00
Timon
661e8bc569
Remove surface and window from ApplicationIo ( #3941 )
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* Remove surface and window from ApplicationIo
* Seperate Wasm and Native ApplicationIo
* Fix warnings
* Fix tests
* Remove redundant PlatformApplicationIo::new_offscreen
* Fixup
* Remove unused From implementaitions for ApplicationIo
2026-04-09 20:12:53 +00:00
Keavon Chambers
a3ea6ab0af
Refactor transform decomposition API with skew support, add 'Decompose Skew' node, and fix stroke transform interpolation ( #3973 )
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* Refactor transform decomposition API with skew support, add Decompose Skew node, and fix stroke transform interpolation
* Fix bug in master with skew changing Area node calculated value
* Code review simplification
* More code review fixes
* Rename cases where "shear" terminology was used in place of "skew"
2026-03-28 20:47:32 -07:00
Timon
a18b7ff79d
Desktop: Add an 'Enable V-Sync' preference on Mac ( #3887 )
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* add vsync pref
* account for physical scale in pixel preview passthru check
* change allow to expect attr
* Update user-facing v-sync text
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-03-11 21:32:37 +00:00
Dennis Kobert
116a4106c4
Add texture pool to render cache node ( #3804 )
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* Add texture pool to render cache node
* Use direct texture copy instead of bitter and fix graphene_cli
* Remove warnings
* Fix wgpu import path
* Code review fixes
2026-03-11 09:44:21 +00:00
Timon
095c2a6d47
Add the Pixel Preview render mode ( #3881 )
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* Add pixel preview render mode
* Fix fmt
* Remove unused sampler
* Remove unnecessary mutex
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-03-11 02:44:00 +00:00