Dennis Kobert
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e56f858ced
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Desktop: Implement GPU accelerated offscreen rendering and improve rendering efficency (#3056)
* WIP accelerade offscreen canvas implementation
* Implement vulkan dmabuf import
* Add fps printing
* Add feature gates
* Forgot to add file
* Experimental windows support
* Cast ptr to isize
* Remove testing chrome://flags url
* Experimental macos support for texture import
* Cleanup code and improve latency / frame pacing
* Add path for importing textures on windows through dx12
* Update doc comment
* Import textures through metal on macos
* Review cleanup
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Co-authored-by: Timon Schelling <me@timon.zip>
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2025-08-21 10:09:38 -07:00 |