Keavon Chambers
d6c06da878
Move the MenuBarMessage up from within PortfolioMessage to the root Message ( #3459 )
...
Move the MenuBarMessage up from within PortfolioMessage
2025-12-08 20:49:35 -08:00
Keavon Chambers
783ea0b437
Unwrap the Layout enum to replace it with the WidgetLayout struct now called Layout ( #3448 )
2025-12-04 15:24:40 -08:00
Keavon Chambers
3c4ad8b720
Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend
2025-12-04 02:44:54 -08:00
Timon
bb4516e377
Desktop: Add app menu for Mac ( #3428 )
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* add mac app menu
* review fixup
* Remove "About Graphite" ellipsis, add "Show All", make it say "Quit Graphite"
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-28 23:42:14 +00:00
Dennis Kobert
181c30bc0a
Fix assorted Clippy lints ( #3390 )
2025-11-17 07:58:31 +00:00
Dennis Kobert
72a291d808
Improve web frontend performance during zooming and panning ( #3337 )
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* WIP debounce frontend ui updates
* Reduce the number of frontend updates performed
* Improve menu bar diffing
* Cleanup in dispatcher
* Fix comment
2025-11-08 14:01:11 +01:00
Timon
881ec0b193
Split out viewport handling into its own message handler ( #3331 )
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* extract viewport handeling
* fix web overlays
* some cleanup
* remove some physical conversions
* fix resize snapping
* fixup
* apply some review feedback
* make viewport api more ergonomic
* fix
* fix web overlay canvas clear size
* clear workaround for canvas
* rename trigger message
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-11-08 08:59:38 +00:00
Dennis Kobert
5836416632
Optimize editor performance for node selection, click target bounds, and batched messages ( #3162 )
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* Don't clone messages during batch processing
* Improve selected nodes perf and memoize network hash computation
* Reuse click target bounding boxes for document bounds
* Early terminate computing the connected count
* Cleanup
2025-09-11 10:08:26 +00:00
Dennis Kobert
acd7ba38cc
Graphene: Fine-grained context caching ( #2500 )
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* RFC: Fine Grained Context Caching
* Fix typos
* Fix label
* Add description of inject traits
* Explicitly support context modification
* Start implementation of context invalidation
* Add inject trait variants
* Route Extract / Inject traits to the proto nodes
* Implement context dependency analysis
* Implement context modification node insertion
* Fix erronous force graph run message
* Fix Extract* Inject* annotations in the nodes
* Require Hash implementation for VarArgs
* Fix nullification node insertion
* Cross of done items unresolved questions section
* Update Cargo.lock
* Fix context features propagation
* Update demo artwork
* Remove BondlessFootprint and FreezeRealTime nodes
* Fix migration
* Add migrations for adding context features to old networks
* Always update real time regardless of animation state
* Cargo fmt
* Fix tests
* Readd sed command to hopefully fix profile result parsing
* Add debug output to profiling pr
* Use new totals instead of summaries for for iai results
* Even more debugging
* Use correct debug metrics (hopefully)
* Add more MemoNode implementations
* Add context features annotation to shader node macro
* Cleanup
* Time -> RealTime
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 11:44:26 +00:00
Dennis Kobert
7377871106
Fix clippy warnings ( #3085 )
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* Run clippy fix
* Clippy v2
* Make const item static
* Cargo fmt
2025-08-23 11:45:47 +02:00
Timon
e70862b399
Desktop: Add File > Save As… ( #3034 )
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* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Mohd Mohsin
17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website ( #2917 )
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* Fix Message Tree: Enforce Structure and Visibility
* Code review
* fix the erroreous ouputs
* error handling for MessageHandler
* Fix website visualization HTML generation
* error handling for tuple-style message enum variant
* cleanup
* Update messages
* Normalize BroadcastEvent
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Keavon Chambers
2bb4509647
Replace the Spreadsheet panel with an improved Data panel ( #3037 )
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* Improve the table data panel
* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Dennis Kobert
1164359c59
Actively submit graph evaluations while we are still waiting for results ( #3024 )
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* Actively submit graph evaluations while we are still waiting for results
* Cleanup
2025-08-07 17:28:56 +02:00
Dennis Kobert
ef2fab32a2
Track which document the deferred executions belong to ( #3010 )
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* Track which document the deferred executions belong to
* Cleanup
* Fix tests
* Fix freehand tool
* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Dennis Kobert
08ec1d08f6
Desktop: Execute editor and node graph natively ( #2955 )
...
* Desktop: Execute editor and node graph natively
* Remove decouple execution feature
* Disable feature gate for native communication functions
* Avoid ininite message loop on an infinite canvas
* Add any lint exception
* Build evaluation loop
* Fix texture passing message
* Cleanup
* More cleanup
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Dennis Kobert
35ab266bbb
Add handler for deferred execution of messages ( #2951 )
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* Add Handler for defered execution of messages
* Cleanup
* Track graph execution id to associate messages with their corresponding execution id
* Rename ViewportReady -> NavigationReady
* Defer layer deselection
2025-07-29 01:57:11 +02:00
Keavon Chambers
66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing ( #2949 )
2025-07-28 02:13:32 -07:00
Keavon Chambers
765092fbe9
Rename the message system's 'data' argument to 'context' ( #2872 )
2025-07-12 22:50:59 -07:00
James Lindsay
4a83067081
Fix Path tool's Path node transform calculation by skipping local transform based on first instance source ID ( #2843 )
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* First instance source id
* Set source node id and migrations
2025-07-07 22:09:21 +00:00
Adam Gerhant
f57163c795
Port node graph wires to the backend and improve graph UI performance ( #2795 )
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* Improve node graph performance
* Fix wire bugs, add type default for properties.
* Grid aligned wire paths
* remove type source
* node from exposed input
* Refresh wires on preference change
* merge fixes
* Code review
* Fix names
* Code review
* Fix wires on redo/undo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-04 22:53:37 -07:00
Keavon Chambers
354a68911e
Improve hotkeys with canonical flag, more industry-standard mappings, and fix GRS menu bar labels ( #2827 )
2025-07-04 04:58:52 -07:00
Keavon Chambers
cea1a1c6a8
Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' ( #2697 )
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Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'
2025-06-19 18:37:40 -07:00
Keavon Chambers
eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph ( #2590 )
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Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
Keavon Chambers
a11f9b36c3
Add the menu bar command: Help > Debug > Reset Node Definitions on Open
2025-04-12 16:56:55 -07:00
Keavon Chambers
cdf896bf79
New demo artwork: "Parametric Dunescape"
2025-04-01 23:20:34 -07:00
Keavon Chambers
08a4b69948
Add animation control buttons to document bar
2025-03-19 02:15:40 -07:00
Dennis Kobert
44694ff8d6
Experimental animation support ( #2443 )
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* Implement experimental time routing to the node graph
* Allow toggling live preview with SHIFT + SPACE
* Add animation message handler
* Fix hotkeys
* Fix milisecond node
* Adevertize set frame index action
* Fix frame index
* Fix year calculation
* Add comment for why month and day are not exposed
* Combine animation nodes and fix animation time implementation
* Fix animation time interaction with playback
* Add set animation time mode message
* Captalize UTC
* Fix compiling
* Fix crash and add text nodes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
Dennis Kobert
beb1c6ae64
Upgrade to the Rust 2024 edition ( #2367 )
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* Update to rust 2024 edition
* Fixes
* Clean up imports
* Cargo fmt again
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Keavon Chambers
a696aae044
Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms ( #2363 )
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* Just group
* Partly working but without transforms
* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable
* Fix layers and flattening
* Fix transform group handling on the remaining nodes
* Change collect metadata
* Add transform on vector data. TODO: Remove duplicate transform
* Small code tidying-up
* Add concatenate node?
* Remove ignore_modifications which is always false
* Improve transforms
* Mostly fix the nested transform cage angle (except leaf layers and skew)
* WIP attempt to integrate skew
* Fix nesting bounding box
* Avoid setting the transform
* Fix stroke transforms
* Renderer cleanup
* Fix tests for repeated elements not given unique point IDs
* Suppress cargo-deny warning
* Fix upgrade code for graphic group data
* Work around rendering issue in Isometric Fountain
---------
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
James Lindsay
b171eeba84
Add tests to the Ellipse, Artboard, and Fill tools ( #2181 )
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* Add ellipse tests
* Add tests for fill tool and re-enable some other tests
* Code review
* Fix Rust crate advisory
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 02:13:15 +00:00
Keavon Chambers
0037f5158c
Add new icons to all menu bar entries
2025-02-07 19:08:06 -08:00
Pratik Agrawal
96c57605b7
Add an editor preference for touched/enclosed/directional based selection ( #2156 )
...
* implemented left selection logic
* added logic for right ward selection
* removed the logs code
* corrected capitalization error
* corrected capitalization error
* added radio buttons for selection_mode
* fixed multiple selection of checkboxes
* adapted to the RadioEntryData
* State management bug
* integrated message system to selection_mode
* updated
* updated
* added selection mode to transition arms
* removed from portfolio message and added preference in ToolMessageData
* removed dead code of selection_mode from frontend logic
* removed dead code for zoomWithScroll
* Cleanup
* Rename, simplify, use dashed box, and highlight only outlines of layers that'll get selected
* More code review
---------
Co-authored-by: Pratik Agrawal <patrik@Pratiks-MacBook-Air.local>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-26 06:34:37 +00:00
James Lindsay
93880abc4c
Experimental vector meshes ( #2223 )
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* Experimental vector meshes
* Clarify limitations in label and tooltip
* Restore old traversal direction
* Fix Bezier-rs crashes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 17:13:35 -08:00
mTvare
9954e49530
Make the document auto-save system initially restore the last-viewed tab before loading the rest ( #2194 )
...
* Fixes last tab being opened instead of last active tab
Fixes https://discord.com/channels/731730685944922173/881073965047636018/937518022548131891
* Defers node initialisation to SelectDocument message instead of load_document
* Fix warning regarding attempt to load closed document
* Defer loading resources and running nodes to selection time
* Make last active tab load before others
* Load last active saved document instead of last autosaved doc
* Fix failing tests
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 06:41:47 +00:00
Keavon Chambers
9eb544df74
Rename "options/top bar" terminology to "control bar" and update comments
2025-01-07 17:33:45 -08:00
James Lindsay
b21b1cbfc7
Simplify the implementation of the message buffering ( #2123 )
...
* Simplify the implementation of the message buffering
* Add assert to ensure list is empty
2024-12-02 20:48:33 +00:00
Keavon Chambers
de366f9514
Add Brush tool warning; move font list loading to document creation time
2024-11-09 12:27:09 -08:00
Keavon Chambers
f1b0d8fa87
Improve the node graph with revamped top bar and disabling tools when graph is open ( #2093 )
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* Add "Fade Artwork" slider and disable tools when graph is open
* Add navigation and layer/node management buttons to graph top bar
* Reduce code duplication
2024-11-04 20:41:53 +00:00
Dennis Kobert
35f7cfac80
Parse description from node doc comments ( #2089 )
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* Parse description from node doc comments
* Add node description tooltips
* Code review
---------
Co-authored-by: Adam G <adamgerhant@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-03 14:57:20 -08:00
James Lindsay
d6f46f73da
Factor in artboard clipping to the click target x-ray function ( #2028 )
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* Add clipping to the click xray function
* Clip area rays as well
* Code review nits
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-12 23:38:17 +00:00
Keavon Chambers
fa6b5f298a
New demo artwork: "Changing Seasons"
2024-10-04 16:31:22 -07:00
adamgerhant
20470b566b
Fix many regressions introduced mostly in #1946 ( #1986 )
...
* Fix text tool
* Implement buffering to fix freehand tool
* Fix tools
* Fix clippy lints
* Small fixes
* Move vector modify back to Monitor nodes
* Code review
* Fix abort
* Fix svg import
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-26 15:37:03 -07:00
adamgerhant
78337f9b8e
Add shifting of layers in stacks as blocks that collide and bump other layers/nodes ( #1940 )
...
* Shift nodes as blocks
* Implement rubber banding
* Improve upstream locking when shifting layers
* WIP: Reworked shifting
* WIP: Reworked node shifting
* Finish shifting
* Fix demo artwork
* Code review
* Right click to end shift
* Improve rubber banding
* Fix clippy issues
* Skip collision for intersecting nodes
* Rubber banding bug fix
* Fix ctrl+delete node in chain
* Grip drag
* Fix layer width
* Add icon to frontend for the solo drag grip
* Reconnect during ctrl+delete
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-22 01:56:32 -07:00
adamgerhant
0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface ( #1794 )
...
* WIP: NodeNetworkInterface
* Organize ModifyInputsContext to use network interface
* Improve ClickTarget and Position state
* Rework ClickTarget state
* Continue fixing NodeGraphMessageHandler
* Restructure network_metadata
* Final(?) NodeNetworkInterface struct
* Final(??) NodeNetworkInterface
* Final(???) NodeNetworkInterface. Separated persistent and transient data
* Final NodeNetworkInterface data structure. Implemented all basic getters
* Continue migrating functionality to network interface
* Migrate all NodeGraphMessage's to use network interface
* Fix all helper functions in NodeGraphMessageHandler
* Move document metadata to network interface, remove various cached fields
* Move all editor only NodeNetwork implementations to NodeNetworkInterface
* Fix all DocumentNodeDefinitions
* Rework and migrate GraphOperationMessages to network interface
* Continue migration to NodeNetworkInterface
* Save point before merging master
* Fix all errors in network_interface
* 850 -> 160 errors
* Fix all errors :D
* Render default document
* Visualize click targets
* merge conflicts
* Cache transient metadata separately, store entire interface in document history
* Start migration to storing selected nodes for each network
* Remove selected nodes from document message handler
* Move outward wires and all nodes bounding box to transient metadata
* Fix connecting/disconnecting nodes
* Layer stack organization for disconnecting/connecting nodes
* Basic chain locking
* Improve chain positioning
* Add copy/pasting
* Move upstream nodes on shift+drag
* merge conflict fixes
* Improve Graph.svelte code quality
* Final improvements to Graph.svelte
* Fix layer panel
* Performance optimizations
* Bug fixes and derived PTZ
* Chain organization improvement and bug fixes
* Bug fixes, remove all warnings
* Automatic file upgrade
* Final code review
* Fix editor tests
* Fix compile errors
* Remove select tool intersection check when panning
* WIP: Import/Exports
* Fix JS issues
* Finish simplified import/export UI
* Import/Export viewport edge UI
* Remove minimum y bound on import/export ports
* Improve performance while panning graph
* cargo fmt
* Fix CI code build
* Format the demo artwork graph with chains
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
James Lindsay
32f5fba3e3
Blog post: Graphite progress report (Q2 2024) ( #1805 )
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* Q2 blogpost
* WIP
* WIP 2
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-02 06:14:29 -07:00
Keavon Chambers
80cf486790
Add "Painted Dreams" demo artwork (and retire Just a Potted Cactus)
2024-08-02 05:20:01 -07:00
Keavon Chambers
06177597ae
Fix viewport bounds getting out of sync at times, like when toggling rulers
2024-07-28 05:42:27 -07:00
Dennis Kobert
ab8748627d
Fix Layers panel UI not updating on selection change and expand/collapsing ( #1847 )
...
Also fixes a panic on empty layer.
* Fix layer properties updete on layer change + fix panic on empty layer
* Fix Layers panel expand/collapse
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-23 23:44:57 +00:00
Dennis Kobert
ab71d26d84
Integrate Vello for vector rendering ( #1802 )
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* Start integrating vello into render pipeline
Cache vello render creation
Implement viewport navigation
Close vello path
Add transform parameter to vello render pass
* Fix render node types
* Fix a bunch of bugs in the path translation
* Avoid panic on empty document
* Fix rendering of holes
* Implement image rendering
* Implement graph recompilation afer editor api change
* Implement preferences toggle for using vello as the renderer
* Make surface creation optional
* Feature gate vello usages
* Implement skeleton for radial gradient
* Rename vello preference
* Fix some gradients
* Only update monitor nodes on graph recompile
* Fix warnings + remove dead code
* Update everything except for thumbnails after a node graph evaluation
* Fix missing click targets for Image frames
* Improve perfamance by removing unecessary widget updates
* Fix node graph paning
* Fix thumbnail loading
* Implement proper hash for vector modification
* Fix test and warnings
* Code review
* Fix dep
* Remove warning
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 01:56:29 -07:00