* add arrow shape feature in editor
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fix the arrow tool to show arrow in viewport space
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fix the direction of arrow and make the new arrow node
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* updated arrow tool to hae start and end points
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fixed calculate point bug
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fixed some bugs of arrow positioning
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fixed formatting in whole codebase and added fill to arrow
Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
* fix
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Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
Co-authored-by: Timon <me@timon.zip>
* fix: handle PointId remapping when joining paths from different layers
When using Ctrl+J to join two points from different layers, the operation
failed because PointIds change during merge due to collision resolution.
The fix uses index-based point tracking instead of PointIds:
1. Before merge: Record the index of each selected point in its layer
2. Calculate post-merge indices using the point offset from layer1
3. After merge: Retrieve the actual PointIds at those indices
4. Create the connecting segment using the resolved PointIds
This works because Vector::concat() preserves point ordering during merge,
so we can use exact index arithmetic to find points after remapping.
Fixes#3519
* fix: use position-based lookup when joining paths from different layers
* fix cmd + g group case
* fix check for grouped folder
* add in the single layer inside a group case
* use ApplyPointDelta instead of creating a dummy segment
* Update editor/src/messages/tool/common_functionality/shape_editor.rs
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
* Update editor/src/messages/tool/common_functionality/shape_editor.rs
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
* encapsulate point connection logic in defer_connect_points_by_position
* reduce tolerance to 1e-6
* remove wrong comments
---------
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
* Add median filter option to blur node:
- Add median parameter to blur function for noise reduction
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for median filtering
- Preserve edges while removing noise, complementing existing blur options
Feature in Issue: #912
* Optimize median filter algorithm by reusing buffers and improving pixel neighborhood collection
* Add median filter option to blur node:
- Add median parameter to blur function for noise reduction
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for median filtering
- Preserve edges while removing noise, complementing existing blur options
Feature in Issue: #912
* Optimize median filter algorithm by reusing buffers and improving pixel neighborhood collection
* Improve median filter's NaN handling by using total_cmp for safe comparisons
* Add median filter node for noise reduction
- Create dedicated median_filter node separate from blur functionality
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for consistency
- Use safe NaN handling with f32::total_cmp to prevent panics
- Optimize performance with memory reuse and O(n) median selection
* Refactor median filter to remove gamma handling and simplify algorithm
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Exclude node registry functions from desktop frontend builds
This reduces compile times and file sizes
* Use early return
* Fix branch name in build-linux pipeline
* Desktop: Fix helper window zorder on Windows
* Attach to parent console if launched from a terminal
* Workaround for a Windows-specific exception that occurs when `app` is dropped
* Add #[data] and #[serialize] attributes to node macro
- Add #[data] attribute for struct fields that aren't node parameters
- Data fields are initialized with Default::default()
- Passed as references to the underlying function
- Excluded from registry metadata (internal state)
- Generic types in data fields allowed without #[implementations]
- Add #[serialize] attribute for custom Node::serialize() implementation
- Receives references to all data fields
- Generates serialize() method in Node trait impl
- Conditional derives based on data field presence
- With data fields: Debug, Clone only
- Without data fields: Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash
* Refactor Memo and Monitor Node to use node macro
* Move Complex type into type alias
* Fix format
* Update node-graph/nodes/gcore/src/memo.rs
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Update node-graph/nodes/gcore/src/memo.rs
Co-authored-by: Keavon Chambers <keavon@keavon.com>
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* fix: rasterize node document leakage with hashmap and eq check
* Use single Hashmap and ignore source id
* use or_insert_with instead of Entry match
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Implement branching mesh rendering for SVG
* Patch mesh fill for Vello renderer
* Patch tangent_at_start and tangent_at_end
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Remove FontInput.svelte
* Move font picking to the backend
* Fix Text tool font choice style turning to "-" on font that doesn't support previous style