Commit Graph

691 Commits

Author SHA1 Message Date
0HyperCube 8df59be1d5
Display graph errors in the viewport (#1577)
* Display graph errors in the viewport

* Polish up the styling

* Clear click targets while graph can't be rendered

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-15 06:18:08 +00:00
0HyperCube 484acbcde3
New node: Morph (#1576)
* Add morph node

* Range slider time parameter, better lerping

* Lerp more fill and stroke parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 23:35:40 -08:00
0HyperCube c777d4d430
Work around the weird treatment of the primary input (#1575)
* Work around the weird treatment of the primary input

* take2
2024-01-14 00:35:45 +00:00
0HyperCube e868bf9532
Fix path tool neighbours for normal snapping (#1570) 2024-01-13 16:08:34 -08:00
0HyperCube 47b3355950
Remove FillType::None for the fill node (#1572)
* Remove FillType::None for the fill node

* Fix demo art
2024-01-13 15:52:10 -08:00
0HyperCube e0adf1040f
Fix graph UI not rerendering (#1568) 2024-01-13 16:25:08 +00:00
0HyperCube bf0ec2c9c8
Snapping improvements (#1567) 2024-01-13 08:10:24 -08:00
0HyperCube 456ca170a4
Layer and grid snapping systems (#1521)
* Grid overlays

* Rectangle tool basic snapping

* Fix bezier demos

* Fix bézier crate tests

* Constrained snapping for circle & shape tool

* Line tool snapping

* Pen tool snapping

* Path tool snapping

* Snapping whilst dragging layers (not constrained)

* Constrained drag

* Resize snapping

* Normal and tangent

* Cleanup

* Grid snapping

* Grid snapping

* Fix imports

* Fix bug in artboard tool

* Fix hang on 0 size grid spacing

* Fix NaN when scaling

* Polishing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 14:32:10 +00:00
Keavon Chambers 78a1bb17cd Move selected node list from DocumentMetadata to the document (#1565) 2024-01-13 04:52:47 -08:00
Keavon Chambers aab0fcf84c
Update graph UI and improve simplicity and robustness of sending graph and layer panel updates (#1564)
* WIP

* Fix loading the structure of layers

* Fix broken indents

* Remove debugging stuff

* Fix displaying errors and node graph UI fixes/improvements

* Fix compilation failure

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-01-13 04:15:36 -08:00
0HyperCube c14c6fbe93
Fix text tool broken by #1543 (#1555)
Text tool setting font as f32
2024-01-07 13:45:32 +00:00
0hypercube cd61daf869 Fix issue with pasting an image in the centre 2024-01-07 05:16:01 -08:00
Keavon Chambers 7998947202 Remove GRAPHITE_DOCUMENT_VERSION 2024-01-06 17:25:05 -08:00
Keavon Chambers 121c1d2b9d
Sample Points node: employ caching and deduplication (#1546)
Sample Points node: split out expensive computation so it can be deduped
2024-01-06 16:07:45 -08:00
Keavon Chambers c7fd9cfc21 New demo artwork: Procedural String Lights 2024-01-05 15:16:48 -08:00
Keavon Chambers b3e4caec1a Rename 'Resample Points' to 'Sample Points' 2024-01-05 05:24:16 -08:00
Dennis Kobert 6bfb2bf344
Change number inputs to be f32 instead of f64 for most nodes (#1543) 2024-01-05 13:13:26 +00:00
Keavon Chambers ed82c5f20f Copy to Points node: add Start/Stop Offset and Adaptive Spacing parameters 2024-01-03 06:11:42 -08:00
Keavon Chambers 1af6252f2d Redesign the pivot overlay to a yellow crosshair 2023-12-30 18:34:51 -08:00
Keavon Chambers 134c10b543 Change default Text tool font to Cabin 2023-12-30 14:51:20 -08:00
Keavon Chambers 1cc23320a5
Hide the Cull node by integrating it into all generator nodes (#1538)
* Hide the Cull node by integrating it into all generator nodes

* Remove internal Cull node from Mandelbrot
2023-12-30 12:28:06 -08:00
Dennis Kobert 0e49388312
Make CopyToPoints node resolution aware (#1536)
* Make CopyToPoints node resolution aware

* Add unfinished code review as todo comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-30 11:56:50 +00:00
0HyperCube 947a131a4b
Add graph type error diagnostics to the UI (#1535)
* Fontend input types

* Fix index of errors / types

* Bug fixes, styling improvements, and code review

* Improvements to the error box

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-29 08:38:45 +00:00
Keavon Chambers 96b5d7b520
Many subtle improvements to the UI design system (#1537) 2023-12-28 04:35:20 -08:00
Keavon Chambers 34f952bad1
Convert u64 IDs to newtypes (#1532) 2023-12-22 03:24:13 -08:00
Keavon Chambers 7bfe0ce55b
Retire layer paths used throughout the code (#1531)
* Part 1

* Part 2

* Part 3

* Part 4

* Part 5

* Part 6

* Part 7

* Part 8
2023-12-21 19:32:46 -08:00
Keavon Chambers 5c7e04a725 Additional clean up and bug fixes after migrating document-legacy 2023-12-20 18:43:32 -08:00
0HyperCube 4733134b22
Fix serialising document (#1526)
* Fix serialising document

* Remove unused import

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-20 22:58:04 +00:00
Keavon Chambers 92203f3576
Remove the whole document-legacy crate (#1524)
Remove the whole document-legacy crate

Closes #1520
2023-12-20 05:45:54 -08:00
Keavon Chambers dcd38f2e4c Remove all references to legacy layers (#1523)
* Remove visible field from LegacyLayer

* Remove LegacyLayer wrapper around LegacyLayerType

* Remove FolderLegacyLayer and LayerLegacyLayer wrappers around their data

* Remove legacy layers
2023-12-19 20:50:45 -08:00
Keavon Chambers 9a7d7de8fa Remove most of document-legacy (#1519)
* Remove boolean ops and unused doc-legacy Operations

* Remove Shape legacy layers

* Remove legacy layer Properties panel code

* Remove additional unused doc-legacy Operations

* Removed unused rendering-related legacy-layer code

* Upgrade dep so CI builds

* Remove various additional unused functions and messages

* Remove the LayerData trait

* Remove RenderData struct and usages

* Banish the Operations system

* Further removals
2023-12-19 04:36:19 -08:00
0HyperCube c42d030f18 New overlay system (#1516)
* Port gradient tool overlays

* Fix tests

* Text tool

* Artboard tool and some of select tool

* Port select tool drawing box

* Pen and path tool

* Remove overlays document

* Show the overlay refactor as done on the website roadmap

* Select tool bounds in layer space (first layer)

* Code review and fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-18 11:17:43 +00:00
Keavon Chambers 9e06e70aa2 New node: Copy to Points (#1513)
* New node: Copy to Points

* Remove dead code
2023-12-17 04:17:17 -08:00
Keavon Chambers 9f0ea35d9b New node: Noise Pattern (#1518)
Add the Noise Pattern node

Closes #1517
2023-12-17 02:06:25 -08:00
Keavon Chambers 9d3344808f Add the user manual to the website (#1390) 2023-12-14 05:29:19 -08:00
Keavon Chambers 4d9e76063d Update website for the unified document graph release
Closes #1394
2023-12-14 05:01:54 -08:00
Keavon Chambers d5b161e7d1 Clean up some document-legacy code 2023-12-12 22:40:04 -08:00
Keavon Chambers 83af879a7c
Fix the Imaginate node from crashing (#1512)
* Allow generic node input for type inference

* Make imaginate resolution picking depend on the image resolution instead of the transform

* Remove dead code

* Fix console spam after crash

* Fix crash when disconnecting Imaginate node input

* Update Imaginate tool tooltip

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-12-12 22:39:33 -08:00
Keavon Chambers f58aa73edc Bump the document version 2023-12-12 01:29:31 -08:00
0HyperCube 29222700f4
Fix the blend mode and opacity widgets of the Layers panel (#1506)
* Fix blend mode and opacity

* Cleanup and bug fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-12 09:27:23 +00:00
0HyperCube 6bce72dccd
Fix document becoming unsaved (*) when clicking with Select tool (#1509)
Fix star on select tool
2023-12-11 22:14:20 +00:00
0HyperCube 421e7c025f
Fix deleting all artboards without crashing (#1502)
* Fix delete all artboards

* Remove unused import causing warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-11 13:46:08 -08:00
0HyperCube bfee09fe75
Fix nudge resizing to also work in document space (#1504)
Fix nudge resizing 2
2023-12-11 13:04:04 -08:00
0HyperCube 27960f3f9f
Fix nudging and nudge resizing (#1501) 2023-12-11 01:25:40 -08:00
0HyperCube af4c793f43
Serve the demo artwork in each build (#1494)
* Serve local demo artwork

* Disable restricted import lint

* Revert

* Switch approach to vite-multiple-assets plugin

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-11 01:06:00 -08:00
0HyperCube b60736c2c6
Fixes for removing artboards; white infinite canvas background (#1497)
* Fix crash when drawing on a deleted artboard

* Fix clear artboards button

* White background on no artboards

* Re-disable Clear Artboards since it still crashes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-10 00:17:18 +00:00
0HyperCube 33845707db
Support for previewing the layer node (#1496) 2023-12-09 15:54:37 -08:00
Henry Barreto cbda811480
Add the Image Color Palette node (#1311)
* Add image color palette node

* Add max size of palette

* Code review cleanup

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-09 15:21:41 -08:00
0HyperCube fe4b9ef8bb
Exporting (#1495) 2023-12-09 17:11:06 +00:00
Keavon Chambers bd9647eb54 Temporarily disable the Imaginate tool 2023-12-09 05:09:12 -08:00
0HyperCube 10863acd83
Fix crash when reordering layers (#1492) 2023-12-09 13:08:46 +00:00
Keavon Chambers c33ba1b315 Fix Properties panel to show selected layers/nodes 2023-12-09 04:08:07 -08:00
Keavon Chambers e459e599b4 Wrap opacity/blend_mode in alpha_blending struct for graphic elements 2023-12-08 22:42:45 -08:00
Keavon Chambers 10f2fa92e5 Eliminate GraphicElementData wrapper around GraphicElement 2023-12-08 20:22:37 -08:00
Keavon Chambers 5a6815dd91 Rename Raster to Bitmap 2023-12-08 16:18:56 -08:00
Keavon Chambers c5ed54cbd2 Rename several node graph structs/fields 2023-12-08 15:30:00 -08:00
Keavon Chambers d082b15abb Improve naming of several proto nodes 2023-12-08 15:29:46 -08:00
Keavon Chambers 60a9c27bf1
Add viewing/editing layer names, add Blend Mode node, and clean up Layer node (#1489) 2023-12-07 15:10:47 -08:00
Keavon Chambers 165c747d62 Stop Ctrl+A from selecting artboards 2023-12-06 14:39:43 -08:00
Keavon Chambers 01499de8e7 Make the tool shelf adapt to multiple columns and improve panel scrollbars
Closes #176
2023-12-06 02:10:40 -08:00
Keavon Chambers 3e35abd377 Clean up .graphite file serde encoding 2023-12-06 01:51:48 -08:00
Keavon Chambers 8f9371dad0 Improve navigation footer bar hints 2023-12-06 01:51:30 -08:00
0HyperCube f8b9c5db6d
Improve text transforms (#1487) 2023-12-04 14:57:44 -08:00
Dennis Kobert d2450b4d61
Refactor Graphite dependency management (#1455)
* Refactor Graphite dependency management

* Remove deprecated future executor

* Code review nits

* Remove unused dependencies

* Update dependencies and make compile with all features

* Replace use of future_executor with wasm-bindgen-futures

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-04 12:39:55 +01:00
Dennis Kobert b7fe38cf31
Fix how transforms work with footprints and remove a redundant transforms field (#1484)
* Prune unused thumbnails in node graph executor

* Fix transform downcasting failure for GraphicElementData

* Remove more warnings

* Revert upstream transform calculation change

* Use footprint to calculate layer transforms

* Fix artboards

* Move artwork with artboard

* Remove Keavon's warnings

* Prevent misordered FrontendMessages failing to reach JS handlers

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-03 14:17:28 -08:00
Keavon Chambers 9224ed9ec6 Fix missing menu bar from prev commit; fix menu bar items not graying out after closing all docs 2023-11-28 04:50:38 -08:00
Bijay Shrestha 4fead6e7ec
Add option to toggle ruler visibility (#1479)
* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Added resize on mount for Ruler Input

* Set default for rulers_visible to pass test

* Ruler Visibility portfolio wide instead of document

* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Ruler Visibility portfolio wide instead of document

* Cleanup

* Reorganize the View menu bar; add toggle rulers hotkey

* Remove non-working redundant bools, and make rulers set per-document

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-28 03:34:23 -08:00
Keavon Chambers 32fb142b62 Redesign the ColorButton widget style 2023-11-27 04:48:16 -08:00
0HyperCube b2ca643e6e
Fix transforms, Brush tool, and G/R/S (#1473)
* Transform fixes

* Fix the desert artwork

* Change artboard icon

* Better handling when transforming brush strokes

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-26 20:54:06 -08:00
0HyperCube 5ee79031ab
Fix hiding and collapsing layers (#1481)
* Hide and collapse layers

* Reorder imports

* Fix Ctrl+H shortcut advertized action and hotkey tooltip; improve graph top right of options bar

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-27 02:27:11 +00:00
Dennis Kobert 661f61348e
Fix viewport navigation performance by caching graph compilations (#1477)
Only recompile the graph and update thumbnails if the graph has actually changed. (Future work: only send just the thumbnails that actually changed instead of resending all of them.)

* Cache graph compilations

* Only update thumbnails if the graph has changed

* Remove debug statement and fix warnings
2023-11-26 14:21:17 +00:00
0HyperCube 94fcd295c5
Avoid unnecessary graph sends to the frontend (#1476) 2023-11-25 23:45:30 +00:00
Keavon Chambers ab3410cffe
Consolidate MenuListButton into TextButton (#1470) 2023-11-25 01:56:05 -08:00
Keavon Chambers 34c6c0431b
Improve NumberInput with dragging to change value and escape/right-click to abort (#1469)
* Improve NumberInput with dragging to change value and escape to abort

Closes #1468

* Fix slowing with Shift and integer mode
2023-11-21 17:26:28 -08:00
0hypercube da4d95fa7b Fix spline tool deleting layer 2023-11-19 23:09:42 -08:00
0HyperCube 8a1cf3ad5d Migrate demo artwork and fix all failing CI tests (#1459)
* Initial work on fixing tests

* Fix formatting

* Remove dead code to satisfy rustc warnings

* Insert into an artboard

* Load updated artwork in editor

* Remove popup when importing image

* Fix up demo art

* Change transform app[lication method

* Reduce number of enums called BlendMode

* Finalize the demo artwork upgrade

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-19 23:06:21 -08:00
Keavon Chambers 719c96ecd8
Rename and reorganize several widgets (#1462)
* Rename SwatchPairInput -> WorkingColorsButton

* Remove unnecessary Svelte each-loop keys

* Rename (and migrate) MenuBarInput -> MenuListButton

* Rename PivotAssist -> PivotInput

* Rename PersistentScrollbar -> ScrollbarInput and CanvasRuler -> RulerInput

* Rename DIalogModal -> Dialog

* Rename WidgetRow -> WidgetSpan
2023-11-18 04:34:30 -08:00
Keavon Chambers e3f5e7001f Redesign ColorInput widget and rename it to ColorButton 2023-11-16 18:38:39 -08:00
0HyperCube 8a816cd701
Fix crash on deleting all subpaths (#1460)
* Fix crash on deleting all subpaths

* Delete layer if no manipulators exist
2023-11-16 15:42:21 -08:00
Dennis Kobert 9784d31edb
Fix test compilation and allow the ci to run (#1456)
* Fix test compilation

* Don't fail if .wasm-pack dir does not exist
2023-11-14 23:01:40 +01:00
Dennis Kobert 81519601ae
Store Input for Monitor Nodes (#1454)
* Add input storage to monitor_node

* Return input via serialize function
2023-11-14 21:17:50 +01:00
0HyperCube 58660f5548
Allow groups to work with the node graph (#1452)
* Initial groups

* Improve graph arangement

* Fix selecting nested layers

* Code review pass

* Change log

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-14 17:17:14 +00:00
Keavon Chambers 605c0de392
Fix Rust code lints (#1448)
* Fix Rust lints to satisfy Clippy

* Remove some unused commented out code
2023-11-05 13:52:00 -08:00
Keavon Chambers 09743dcdc4 Rename DocumentNodeType to DocumentNodeBlueprint for clarity 2023-11-05 01:24:53 -08:00
Keavon Chambers e54a2e2fc6 Remove the Frame tool 2023-11-04 03:04:26 -07:00
0HyperCube e0ac073805
Improve previewing node data (#1446)
* Improve preview

* Improve contrast

* Restructure in order to duplicate code

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-04 02:52:26 -07:00
0HyperCube 380bc19b09
Remove explicit empty stack nodes (#1445)
* Remove explicit empty stack nodes

* Code review stylistic simplifications

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-28 20:41:31 -07:00
0HyperCube 9b034a5194
Fix deleting layers (#1441)
* Fix deleting layers

* Code review comments
2023-10-25 15:20:55 -07:00
0HyperCube 2feef62f23
Fix the Eyedropper tool (#1440)
* Fix eyedropper

* Remove dead code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 17:18:15 +01:00
0HyperCube 54745e210a
Fix the Path tool's smooth/sharp buttons (#1439)
* Fix select tool smooth button

* Nit

* Fix behavior when zero points are selected but the shape is active

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 09:26:24 +01:00
Keavon Chambers c4bea2b400 Clean up code for optional node inputs/outputs
This removes the unused Split Channels node's primary output
2023-10-24 22:26:34 -07:00
Keavon Chambers bafde43145 Add comments to help explain Graphene concepts 2023-10-24 22:26:08 -07:00
Keavon Chambers ee08938bb0 Rename 'Grayscale' node to 'Black & White' 2023-10-24 21:22:22 -07:00
Keavon Chambers 1bab2affdb Remove dead code from overlay graph view state tracking 2023-10-24 21:09:02 -07:00
0HyperCube b8906f344e
Migrate the Text tool to the document graph (#1435)
* Update text tool to document graph

* Fix selection issue

* Log graph reruns and text node evals

* Hash to set node

* Fix let node crash

* Fix loading document with fonts

* Allow pressing enter to edit

* Cleanup

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-24 12:55:13 -07:00
Yuri Astrakhan 3d4e3a74e5
A few minor lints and docs (#1436)
* A few minor lints and docs

* Added required packages to compile on Debian-style linux
* Inlined some format args, and removed some `&` in args (they cause about 6% slowdown that compiler cannot inline)
* a few spelling mistakes

* fix fmt
2023-10-18 23:33:10 -07:00
Rob Bertram 67edac4aca
Move DeleteLayer to come before SelectionChanged on DeletedSelectedLayers (#1417)
* ignore render subpaths overlays if layer no longer exists

* make selection change event added after delete layers

---------

Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2023-10-18 18:32:10 +01:00
0HyperCube 5827e989dc Migrate the Select tool to the document graph (#1433)
* function for accessing document metadata

* Better select tool

* Fix render

* Fix transforms

* Fix loading saved documents

* Populate graph UI when loading autosave

* Multiple transform nodes

* Fix deep select

* Graph tooltips

* Fix flip axis icon

* Show disabled widgets

* Stop select tool from selecting artboards

* Disable (not hide) the pivot widget; remove Deep/Shallow select for now

* Code review changes

* Fix pivot position with select tool

* Fix incorrectly selected layers when shift clicking

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-17 11:09:32 -07:00
Dennis Kobert e1cdb2242d Lay Groundwork for Rust-based SVG rasterization (#1422)
* Add functions for constructing a usvg tree

* Actually encode the image in the usvg tree

* Implement path translation

* Render document using resvg
2023-10-17 11:02:07 -07:00
Dennis Kobert 34f2d61257 New node: Mandelbrot (#1421)
* Implement Mandelbrot node

* Make mandelbrot monochrome

* Remove log statements
2023-10-17 11:02:07 -07:00
Dennis Kobert 833f41bccb Insert pasted images as layers in document graph (#1418)
Changes:

Graph is evaluated on every viewport change
move all navigation logic into the viewport
reduce the number of js roundtrips
add canvas rendering
enable image pasting
various cleanups
Fix cache nodes being reset every evaluation
2023-10-17 11:02:07 -07:00
Dennis Kobert d82f133514 Lay groundwork for adaptive resolution system (#1395)
* Make transform node accept footprint as input and pass it along to its input

use f32 instead of f64 and add default to document node definition

* Add cull node

* Fix types for Transform and Cull Nodes

* Add render config struct

* Add Render Node skeleton

* Add Render Node to node_registry

* Make types macro use macro hygiene

* Place Render Node as output

* Start making DownresNode footprint aware

* Correctly calculate footprint in Transform Node

* Add cropping and resizing to downres node

* Fix Output node declaration

* Fix image transform

* Fix Vector Data rendering

* Add concept of ImageRenderMode

* Take base image size into account when calculating the final image size

* Supply viewport transform to the node graph

* Start adapting document graph to resolution agnosticism

* Make document node short circuting not shift the input index

* Apply clippy lints
2023-10-17 11:02:07 -07:00
0hypercube 239ca698e5 Fix navigate and rulers 2023-10-17 11:02:06 -07:00
0hypercube b52f831b21 Fix artboard tool and remove old artboard code 2023-10-17 11:02:06 -07:00
0hypercube 9a39c4a0cc Fix gradient tool 2023-10-17 11:02:06 -07:00
0hypercube 6173662a40 Fix freehand and spline tool 2023-10-17 11:02:06 -07:00
hypercube 76d7b6256d Fix positioning of new layer nodes after rebase 2023-10-17 11:02:06 -07:00
hypercube 0d6bec837b Fix path tool 2023-10-17 11:02:06 -07:00
0hypercube 4cd72edb64 Initial work migrating vector layers to document graph
* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
2023-10-17 11:02:06 -07:00
0hypercube fc6cee372a Fix warnings introduced by artboard nodes 2023-10-17 11:01:10 -07:00
0hypercube f50909b887 Use GraphIdentifier instead of option 2023-10-17 11:01:10 -07:00
0hypercube 5b61a30c2a Fix artboard thumbnails 2023-10-17 11:01:10 -07:00
Vlad Rakhmanin b9027883a8
Make 'Close All Documents' not confirm if all open documents are already saved (#1423)
* Adding blank PortfolioMessage to close docs

* Connected new PortfolioMessage to Menu Bar

* Adding functionality to new PortfolioMessage

* Amending outdated tests in color.rs
2023-09-21 14:02:18 -07:00
mobile-bungalow 9667e5173b
Allow toggling smooth/sharp angle from the path tool options bar (#1415)
* menu in option

* smoothing controls work

* fixed type error

* fix flipping behavior

* silence warning

* consolidate selection state

* update positions options

* blinking logic fixed, smoothing logic implemented

* fixed arbitrary looping when flipping from sharp to smooth

* remove warning

* Tidying up

* refactor manipulator smoothing code, remove bitflags, rename

* Make the point smooth/sharp support mixed better

* Code review tweaks

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-09-11 17:36:08 -07:00
Keavon Chambers 88bdf9580f Make RadioInput accept optional selected_index 2023-09-11 15:40:05 -07:00
mobile-bungalow b29acbd784
Rework navigation tool hints and navigation shortcuts (#1419)
* Added Pan,Tilt,Zoom to View menu + Tilt shortcut changes

* formating

* fixed menus, added action for when dispatch happens from menu

* set key mappings to spec

* fix labels for navigation tool

* fix some spacing

* add action that locks spacebar for navigation when using it as a modifier so the node overlay does not toggle

* escape from the node-graph-overlay, set toggle to ctrl+space, fix demo art

* move all transform state into an enum

* rename confusing flag

* fix demo art and tests

---------

Co-authored-by: Ezbaze <rybitwamateusz3@gmail.com>
2023-09-10 23:42:27 +01:00
Prikshit Gautam ad9ccaa800
Add 'select all points' method to ShapeState struct (#1386)
* Added select all points method to ShapeState struct

* Map select_all_points functions to shortcut

* Make SelectAllPoints action relevant in the current context only

* Refactor select_all_points to only select anchors

* Fix(editor): enable selected point update after selection change via clicking
2023-09-04 19:35:43 -07:00
Keavon Chambers 56f20f2e6d Remove history step creation from Select tool box selection 2023-09-02 15:26:04 -07:00
Keavon Chambers 839040c6a3
Rename the Value node to Number (#1412)
* Rename the Value node to Number

* Fix test

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-09-02 22:11:03 +00:00
0HyperCube fe8e1da8ed
Fix deleting the shape node (#1411) 2023-09-02 12:16:38 +01:00
Dhruv a2db95d18b New node: Color Overlay (#1391)
* [wip]feat: implement Color Overlay node's base logic

* [wip]feat: attempt implementing node

* feat: implement naive node logic
- this needs to accommodate coloring the image

* [wip]feat: attempt implementing ColorFillNode

* fix: color fill node implementation path

* Simplify document node definition

* [wip]feat: implement ColorFillNode

- correct the node implementation logic
-[wip]use node in Color Overlay node network

* Remove secondary image input

* chore: perform cleanup and minor optimization

- rename ColorFillNode node to Color Fill
- remove unneeded clone method call

* refactor: optimize node logic and hide optional params

* fix: color fill implementation
- fix broken color fill implementation logic
- add alpha multiplication data to the image

* Fix colour overlay node

* Blend mode

* chore: remove unused import

* Debug logging for overlay

* Use premultiplied alpha

* Comment out logging

* Code review nits

* Remove color debug logging

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-09-02 02:28:05 -07:00
Dhruv 81a7c2dfcf
Reconnect links when deleting a node (#1405)
* fix: avoid deleting inner network's input nodes

* [wip]feat: set primary input on node deletion

- set input's input value to deleted node's primary input

* fix: check deleting node's output is used by other node(s)

* feat: enable conditionally reconnecting input

- user can press a key to avoid reconnecting nodes during deletion

* refactor: improve and restructure code

- make code quality improvements
- add NodeGraphHandlerData struct to replace big tuple

* fix: avoid deleting inner network's input nodes

* [wip]feat: set primary input on node deletion

- set input's input value to deleted node's primary input

* fix: check deleting node's output is used by other node(s)

* feat: enable conditionally reconnecting input

- user can press a key to avoid reconnecting nodes during deletion

* refactor: improve and restructure code

- make code quality improvements
- add NodeGraphHandlerData struct to replace big tuple

* Remove unnecessary recursion

* Code review cleanup

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-09-02 08:32:37 +00:00
Keavon Chambers b30488bbb7
Add support for handling MMB/RMB double click inputs (#1407)
* Add support for handling MMB/RMB double click inputs

* Add todo comment

* Enforce types

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-09-01 14:57:03 -07:00
Keavon Chambers a112ab27cf
Dialog redesign and content revamp (#1409)
* Revamp the content and design of dialogs

* Add the Licenses dialog
2023-09-01 01:58:20 -07:00
Chase 5acb2cff06
New nodes: Resample Points, Spline from Points (#1226)
* Create node (no implementation)

* Resampling - WIP

* use bezier::from_linear_dvec2

* Use from anchors instead of Bezier

* Tidy up anchor collection & subpath creation

* Add Spline from Points node (not implemented)

* Add spline from points node implementation

* Update resampling

* Update minimum density 0.01 -> 1.0

* Add a way to create a custom vector network

* Add spline from points node to spline tool

* Fix crash when no points

* Add anchor method to subpath

* Exact start and end point

* Fix compile errors from rebase

* Fix spline tool

* Rename 'Density' to 'Spacing'

* Fix transforms

* Only close subpaths with >1 anchor

* Fix compile

* Fix compile error

* Fix from points with many subpaths

* Fix new_cubic_spline crash with one point

* Rename to resample as polyline

* Fix div zero

* Fix missing file

* Fix resample

* Rename to resample points

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-30 05:21:39 -07:00
isiko 3419e739af
New nodes: Logical boolean operations (OR, AND, XOR, NOT) (#1399)
* Add Boolean Operations Nodes

Adds OR AND XOR and NOT operators

* Fix operand naming

Inputs to the 'Min' 'Max' 'Equality' and boolean operations nodes were
previously named 'First' and 'Second' and are now called 'Operand A' and
'Operand B'

* Rename Equality to Equals

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-29 23:55:14 -07:00
mobile-bungalow 48fdaddc37
Add Path tool options for editing X/Y point coordinates (#1404)
* implement path point selector in toolbar

* Transform point to art board space

* fix handle adjustment space

* remove unused branches

* tidy comments

* make function names more descriptive, add guards, fix comments

* add auxillary message for layout update

* change trace to warn, remove unneccessary messages, fix rustfmt

* rustfmt

* support handles

* style and dimensions corrections

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-29 21:41:01 -07:00
Prikshit Gautam fb1922b49d
Clean up and suppress Clippy warnings (#1402)
* fix: clear and suppress clippy warnings

* Simplification

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 16:56:53 -07:00
0HyperCube e77782aadb
Remove console spam (#1400)
* Remove console spam

* CSS Style

* Slight cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 16:12:32 -07:00
Ezbaze 226b96260c
New nodes: shape/curve primitives (#1389)
* Add new Primitive Shape/Curve Nodes

* Elipse Node and Debug

* N-input Spline node

* Debuging

* Debug

* fmt

* remov debug

* Changes from code review

* Debug: Empty Spline Input

* Changes from code review

* Fix spelling of ellipse

* Rename polygon to regular polygon

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 14:22:09 -07:00
0hypercube 2d99d4bee1 Fix commit branch when not in pull request 2023-08-23 21:54:33 +01:00
0HyperCube 237e97f033
Fix github CI branch name (#1396)
* Fix github CI branch name

* Check git branch

* New git command

* Use GITHUB_HEAD_REF if it exists
2023-08-23 15:17:32 +00:00
0HyperCube b881385e3b
Update wasm-bindgen, syn and wgpu (#1398) 2023-08-23 14:53:56 +00:00
Keavon Chambers 0dcfafbf64 Add demo artwork 2023-08-22 03:26:59 -07:00
Keavon Chambers 8fbf0cbb69 Improve the Circular Repeat node 2023-08-19 22:46:44 -07:00
Keavon Chambers 980b692d46 Fix graph view button hotkey tooltip; fix layer CSS bug 2023-08-19 17:04:09 -07:00
isiko a566331f1c
New node: Pixel Noise (#1267)
Add Pixel Noise Node

Currently only White Noise is implemented, but the Code is written so that other's can be added easily
2023-08-19 11:30:03 -07:00
Keavon Chambers 185106132d Move node graph from panel to overlay on viewport 2023-08-19 01:21:37 -07:00
Keavon Chambers 5a7d230156 Improve the layers UI in the node graph 2023-08-18 14:26:59 -07:00
isiko 7558088727
Add more advanced math nodes (#1383)
Added nodes for the following operations:

* Floor
* Ceil
* Round
* Absolute Value
* Logarithm
* Natural Logarithm
* sin
* cos
* tan
2023-08-14 13:43:17 +00:00
xkef c9d3453e46
Fix undo not immediately removing copy/pasted layer (#1381)
Bugfix: Undo does not work when copy/pasting layers (or groups), it should remove the layer that was pasted
2023-08-13 12:47:43 -07:00
Dennis Kobert 752df128e3
Don't include the document node path in the stable node id by default (#1388)
* Don't include the document node path in the stable node id by default

Make the inclusion of the document path for the stable node id optional
and only enable it for the MonitorNode for now

* Fix tests
2023-08-13 10:25:42 +00:00
nat-rix dc4b16aead
Curves image adjustment node (#1214)
* Create ValueMapperNode and use it for brightness/contrast

* move spline code into seperate module

* Add GenerateCurvesNode

* add a `LuminanceMut`-trait
* add `lerp` to `Channel`

* Add frontend code to handle the curves widget's inputs

* Rename spline module to curve

* Make messages in CurveInput pass

* Improve curves widget design and fix sizing issue

* Implement proper bezier handling

* Use bezier_rs's intersections function instead of own cubic root solver

* Debounce CurveInput events and change how debouncer works

the first event issued to the debouncer was unneccessarily delayed.
Instead now the debouncer fires it instantaneously but blocks events
that come in until a timeout was reached.

* Make curve editing more user friendly

* Change code to use project terminology

* sample -> manipulator group or manipulator
* marker -> handle

* Fix small documentation mistake in bezier-rs

* Add find_tvalues_for_x function to bezier-rs

also integrate the function into curves node

* Add tests for find_tvalues_for_x in bezier-rs

* Fix formatting

* Revert BrightnessContrastNode changes

* Frontend cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-13 01:07:11 -07:00
Omar Magdy fd338c945f Fix crash from overflowing values given to NumberInput widgets (#1377)
* Added hints for brush tool size

* Added hints for brush tool size

* Solved the user being able to crash the editor by overflowing NumberInputs
2023-08-11 12:26:37 -07:00
Dhruv 1c11ebcc4e Correct snapping offsets after canvas transformation when using snap-reliant tools (#1370)
* fix: pen, spline tool incorrect snap offsets
- re-render snapping offsets if canvas transformed during line draw

* [wip]feat: add CanvasTransformed global message

* [wip]fix: synchronize line tool snap offsets

* fix: update offsets for shape tools on canvas transform

* chore: remove unneeded function parameter

* [wip]fix: use line tool at canvas level

* refactor: revert line tool changes
2023-08-11 12:26:19 -07:00
isiko 2377240d07 Add more math nodes (#1378)
* Adds Max, Min and Equal Nodes

* Add LogToConsoleNode

Logs the data given as the input to the browser console and returns it
as the output
2023-08-11 12:26:13 -07:00
isiko 77e5ec9d4f
Add bounding box node (#1376)
* Add bounding box node

Generates a rectangle based on the bounding box of the input vector data

* Remove redundant <>

* Fix formatting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-08 18:44:14 +02:00
isiko f57fa2e7c9
Add Circular Repeat Node (#1373)
* Add Circular Repeat Node

Repeats a given set of Vector Data in a circular pattern a specified
amount of times.

* Remove debug statement from RepeatNode
2023-08-08 16:13:44 +00:00
Ezbaze 5c08248681
Additional Input and Math Nodes (#1369)
* Add Input Nodes and additional Math Nodes

* Add add node to node registry

* Update node-graph/gcore/src/ops.rs

Co-authored-by: Dennis Kobert <dennis@kobert.dev>

* Fix Color Input Node

Wrong input type

* Remove non Parameter variants

* Remove non Parameter variants

* Remove non Parameter variants

* Apply suggestions from code review

* mod to modulo

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-08 17:31:50 +02:00
Dennis Kobert e32d4c29c4
Fix shapes only showing up as outlines on document load (#1375)
No longer treat a graphic group as an error
2023-08-08 14:07:39 +02:00