Commit Graph

8 Commits

Author SHA1 Message Date
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Dennis Kobert beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Keavon Chambers a696aae044
Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group

* Partly working but without transforms

* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable

* Fix layers and flattening

* Fix transform group handling on the remaining nodes

* Change collect metadata

* Add transform on vector data. TODO: Remove duplicate transform

* Small code tidying-up

* Add concatenate node?

* Remove ignore_modifications which is always false

* Improve transforms

* Mostly fix the nested transform cage angle (except leaf layers and skew)

* WIP attempt to integrate skew

* Fix nesting bounding box

* Avoid setting the transform

* Fix stroke transforms

* Renderer cleanup

* Fix tests for repeated elements not given unique point IDs

* Suppress cargo-deny warning

* Fix upgrade code for graphic group data

* Work around rendering issue in Isometric Fountain

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Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
Keavon Chambers 22a900b35e Fix regresion from #2265 causing an extra default artboard to show up 2025-03-06 22:56:09 -08:00
Keavon Chambers 19a140682e Instance tables refactor part 4: replace ArtboardGroups with multi-row Instances<Artboard> (#2265)
* Clean up dyn_any usages

* Migrate ArtboardGroup to ArtboardGroupTable (not yet flattened)

* Reorder graphical data imports

* Flatten and remove ArtboardGroup in favor of ArtboardGroupTable

* Fix test
2025-03-06 05:36:26 -08:00
Keavon Chambers 2f6c6e28f0 Instance tables refactor part 3: flatten ImageFrame<P> in lieu of Image<P> (#2256)
* Remove ImageFrame<T> by flattening it into Image<T>

* Rename TextureFrame to ImageTexture

* Fix tests
2025-03-06 05:36:17 -08:00
Keavon Chambers f1160e1ca6 Instance tables refactor part 2: move the transform and alpha_blending fields up a level (#2249)
* Fix domain data structure field plural naming

* Rename method one_item to one_instance

Rename method one_item to one_instance

* Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

* Add transform and alpha_blending fields to Instances<T>

* Finish the refactor (Brush tool is broken though)

* Add test for brush node

* Fix brush node

* Fix default empty images being 1x1 instead of 0x0 as they should be

* Fix tests

* Fix path transform

* Add correct upgrading to move the transform/blending up a level

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Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:36:09 -08:00
Keavon Chambers eb0ff20d3c
Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230)
* Port VectorData to Instances<VectorData>

* Port ImageFrame<P> and TextureFrame to Instances<ImageFrame<P>> and Instances<TextureFrame>

* Avoid mutation with the TransformMut trait

* Port GraphicGroup to Instances<GraphicGroup>

* It compiles!

* Organize debugging

* Document upgrading

* Fix Brush node

* Restore TransformMut in lieu of TransformSet trait

* Fix tests

* Final code review
2025-01-28 23:51:12 -08:00