* Refactor Graphite dependency management
* Remove deprecated future executor
* Code review nits
* Remove unused dependencies
* Update dependencies and make compile with all features
* Replace use of future_executor with wasm-bindgen-futures
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Added resize on mount for Ruler Input
* Set default for rulers_visible to pass test
* Ruler Visibility portfolio wide instead of document
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Ruler Visibility portfolio wide instead of document
* Cleanup
* Reorganize the View menu bar; add toggle rulers hotkey
* Remove non-working redundant bools, and make rulers set per-document
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Hide and collapse layers
* Reorder imports
* Fix Ctrl+H shortcut advertized action and hotkey tooltip; improve graph top right of options bar
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
Only recompile the graph and update thumbnails if the graph has actually changed. (Future work: only send just the thumbnails that actually changed instead of resending all of them.)
* Cache graph compilations
* Only update thumbnails if the graph has changed
* Remove debug statement and fix warnings
* Initial work on fixing tests
* Fix formatting
* Remove dead code to satisfy rustc warnings
* Insert into an artboard
* Load updated artwork in editor
* Remove popup when importing image
* Fix up demo art
* Change transform app[lication method
* Reduce number of enums called BlendMode
* Finalize the demo artwork upgrade
* Code review pass
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix select tool smooth button
* Nit
* Fix behavior when zero points are selected but the shape is active
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
* A few minor lints and docs
* Added required packages to compile on Debian-style linux
* Inlined some format args, and removed some `&` in args (they cause about 6% slowdown that compiler cannot inline)
* a few spelling mistakes
* fix fmt
Changes:
Graph is evaluated on every viewport change
move all navigation logic into the viewport
reduce the number of js roundtrips
add canvas rendering
enable image pasting
various cleanups
Fix cache nodes being reset every evaluation
* Make transform node accept footprint as input and pass it along to its input
use f32 instead of f64 and add default to document node definition
* Add cull node
* Fix types for Transform and Cull Nodes
* Add render config struct
* Add Render Node skeleton
* Add Render Node to node_registry
* Make types macro use macro hygiene
* Place Render Node as output
* Start making DownresNode footprint aware
* Correctly calculate footprint in Transform Node
* Add cropping and resizing to downres node
* Fix Output node declaration
* Fix image transform
* Fix Vector Data rendering
* Add concept of ImageRenderMode
* Take base image size into account when calculating the final image size
* Supply viewport transform to the node graph
* Start adapting document graph to resolution agnosticism
* Make document node short circuting not shift the input index
* Apply clippy lints