Commit Graph

20 Commits

Author SHA1 Message Date
Keavon Chambers 6b6accfb91
Add Poisson-disk sampling node and Bezier-rs 0.4 release (#1586)
* Add Poisson-disk sampling node and Bezier-rs 0.4 release

* Additional optimizations

* More performance optimizations with help from 0Hypercube

* Add comments
2024-01-28 02:25:46 -08:00
0HyperCube 484acbcde3
New node: Morph (#1576)
* Add morph node

* Range slider time parameter, better lerping

* Lerp more fill and stroke parameters

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 23:35:40 -08:00
0HyperCube 768bbe820d
Preserve group IDs in the Spline from Points node (#1574) 2024-01-14 00:49:52 +00:00
0HyperCube 8a816cd701
Fix crash on deleting all subpaths (#1460)
* Fix crash on deleting all subpaths

* Delete layer if no manipulators exist
2023-11-16 15:42:21 -08:00
Chase 5acb2cff06
New nodes: Resample Points, Spline from Points (#1226)
* Create node (no implementation)

* Resampling - WIP

* use bezier::from_linear_dvec2

* Use from anchors instead of Bezier

* Tidy up anchor collection & subpath creation

* Add Spline from Points node (not implemented)

* Add spline from points node implementation

* Update resampling

* Update minimum density 0.01 -> 1.0

* Add a way to create a custom vector network

* Add spline from points node to spline tool

* Fix crash when no points

* Add anchor method to subpath

* Exact start and end point

* Fix compile errors from rebase

* Fix spline tool

* Rename 'Density' to 'Spacing'

* Fix transforms

* Only close subpaths with >1 anchor

* Fix compile

* Fix compile error

* Fix from points with many subpaths

* Fix new_cubic_spline crash with one point

* Rename to resample as polyline

* Fix div zero

* Fix missing file

* Fix resample

* Rename to resample points

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Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-30 05:21:39 -07:00
Ezbaze 226b96260c
New nodes: shape/curve primitives (#1389)
* Add new Primitive Shape/Curve Nodes

* Elipse Node and Debug

* N-input Spline node

* Debuging

* Debug

* fmt

* remov debug

* Changes from code review

* Debug: Empty Spline Input

* Changes from code review

* Fix spelling of ellipse

* Rename polygon to regular polygon

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 14:22:09 -07:00
Leonard Pauli 84343f2abe Add Polygon/Star toggle to Shape tool (#1215)
* #1212: added checkbox to toggle star for ngon shape

* Switch from checkbox to radio input

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-07-04 16:29:38 +02:00
Hannah Li 97be83c404 Bezier-rs: Implement miter-limit (#1096)
* Implement miter-limit approximation

* Refactor to use Join enum and address other comments

* Rustdocs improvements

* Tweaks

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-27 22:58:35 -04:00
Hannah Li c0576ab4e0 Bezier-rs: Add joins and caps to offsets and outlines (#1083)
* Intial work

* Improve miter and add round join

* Get arcs to go opposite direction

* Add cap and other refactors

* Rename joint to join, fix some bugs

* Fix single point issue

* Clean up

* Fix iframe sizes and update UI

* Address comments and handle single point outline

* Rename variables, fix branches in outline

* Address comments
2023-03-27 16:25:08 -04:00
0HyperCube 959e790cdf Migrate vector data and tools to use nodes (#1065)
* Add rendering to vector nodes

* Add line, shape, rectange and freehand tool

* Fix transforms, strokes and fills

* Migrate spline tool

* Remove blank lines

* Fix test

* Fix fill in properties

* Select layers when filling

* Properties panel transform around pivot

* Fix select tool outlines

* Select tool modifies node graph pivot

* Add the pivot assist to the properties

* Improve setting non existant fill UX

* Cleanup hash function

* Path and pen tools

* Bug fixes

* Disable boolean ops

* Fix default handle smoothing on ellipses

* Fix test and warnings

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 08:03:51 +01:00
Rob Nadal ccb698ffa8 Bezier-rs: Subpath offset and bezier offset improvements (#1039)
* Added subpath offset

* Enhanced offset to produce smooth curves

* Lots of outline bugfixes

* Fixed failing unit tests

* Added subpath outline

* Refactor bezier offset and outline to return Subpaths

* Fix outline bug due to smooth joining and removed reduce optimization that causes jumping approximations

* Bugfix when subpath angle is acute but doesn't intersect

* Stylistic changes per review

* Stylistic changes per review and updated doc comments

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Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-03 14:21:21 -05:00
0HyperCube 66ec85a3c9 Bézier-rs: Add utils to subpath (#1058)
* Add utils to bezier-rs subpath

* Apply code review changes

* Remove tan from constant

* Fix compile

* Fix tests
2023-03-02 16:48:09 +00:00
Hannah Li 8d3daeae78 Bezier-rs: Add trim for Subpath (#1006)
* Move compare.rs

* Update traits for Subpath and ManipulatorGroup

* Implement trim

* UI adjustments and more tests

* Add reverse, refactor code, rename variables

* Improve comments

* Comment nits

* Address comments

* Update trim behavior

* Update doc comment for trim

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-26 18:41:11 -05:00
0HyperCube 08b2782917 Bézier-rs: Add ids to manipulator groups (#1054)
* Add ids to manipulator groups

* Fix tests

* Rename trait from ManipulatorGroupId to Identifier

* Rename EmptyManipulatorGroupId to EmptyId
2023-02-25 16:23:58 +00:00
Rob Nadal 9a52cae9b9 Bezier-rs: Add SubpathTValue and euclidean parameterization for subpaths (#1027)
* Added SubpathTValue and euclidean parameterization for subpaths

* Small fix

* Added bounds checking to get_segment

* Code review

* code review nit for clarity

---------

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-17 15:33:52 -05:00
Jackie Chen 511a8aa164 Bezier-rs: Add normal and tangent to subpath (#1003)
tangent and normal for subpath

Co-authored-by: Rob Nadal <Robnadal44@gmail.com>
2023-01-31 00:15:37 -05:00
Thomas Cheng 52cc770a1e Bezier-rs: Add parametric evaluate and line intersect to subpath (#852)
* add slider to subpath component + change evaluate to take an enum

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

wip - add intersect to subpath, TODO fix bug

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

add unit tests to subpath intersections

stress, testing

Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* add parametric eval impl to subpath

* add line intersection to subpath

* Uncomment and #[ignore] disabled tests

* Reorder a few imports

* change subpath:eval slider to radio button

* fixed bug with solve_cubic, fixed unit tests, improved intersection accuracy

* fix failing test

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-11 00:41:02 -05:00
Rob Nadal 00c8fa83c2 Bezier-rs: Convert to_svg used in subpaths to match style used in beziers (#854)
Converted subpath::to_svg to Bezier style
2022-11-14 22:37:06 -08:00
Hannah Li f74b6ed111 Refactor bezier-rs' `to_svg` functionality (#758)
* Change Bezier to_svg to include handles and endpoints

* Move params into brackets of format macro, remove unused comment

* Use write macro instead of format

* Fix path for watched directory

* Refactor functions to remove ToSVGOptions
2022-09-01 23:13:39 -04:00
Keavon Chambers 4412b983cd Move bezier-rs into libraries folder and deploy its interactive docs 2022-08-14 16:17:27 -07:00