* Dissolve Points from path
* Add handling for removing the first anchor
* Add function to turn handles into bez_paths
* Created overlay manager, wip
* WIP Refactor of VectorShape / Overlays / ShapeEditor
* WIP stripping vector shape, anchor, point.
* WIP Removed kurbo deps from vector shape, anchor, point
* WIP Further work to make vector shapes / anchors / points more standalone.
* WIP more pruning
* WIP Progress on overlay_renderer
* WIP more overlay_renderer work
* WIP more pruning, cleared warnings
* WIP decided ShapeRenderer wasn't an accurate name, ShapeAdapter now. Error squashing continues.
* WIP squashed more errors, now need to decide if anchors should have unique IDs
* WIP Errors squashed, now to actually make it work.
* WIP Moved vector structs to graphene, beginning to remove bezpath from shape_layer
* Refactoring: disentangle kurbo from apply_affine
* Refactor internal shape and remove reliance on Kurbo (PR #617) - Disentangle Kurbo (#619)
* Refactoring: disentangle kurbo from apply_affine
* Broke boolean operations, refactor in state which compiles
* "fixed" boolean operation refactor related errors
* fixed apply_affine, which would not have applied any type of affine
* Small Cleanup, readability
* Fix issue with overlay styles no longer showing selection state.
* Resolved error with point option
* WIP, figuring out how to have one source of truth for VectorShape. Trying to avoid cloning.
* WIP work on single source of truth vectorshapes
* More steps toward single source of truth VectorShape
* Continued wip on making VectorShapes mutably accessible without cloning
* Wip using paths to reference vectorshapes instead, need to restructure ShapeEditor
* Decided to allow temporary copies of vectorshapes.
* Removed HashSet for selected shape indices
* Added @TrueDoctor's id_storage.rs with some heavy modification. Added it to VectorShape. Isn't yet used for folders.
* Integrated UniqueElements<T> with VectorShape to store VectorAnchors
* Improved storage_id.rs perf and cleaned up it's interface
* Iterator Implementations and fixes (#637)
* Refactoring: disentangle kurbo from apply_affine
* Broke boolean operations, refactor in state which compiles
* "fixed" boolean operation refactor related errors
* fixed apply_affine, which would not have applied any type of affine
* implemented transforms for VectorAnchors
implemented Not for VectorControlPointType
* started adding Vector Shape implementations of shape prototypes
* added several useful implemtations to UniqueElements
* added another implemnation for UniqueElements to make working with iterators easier, fixed vector-shape errors
* package-lock.json
* clean up rebase, added back Layer paths
* added deref implementation for VectorShape
* unnecesary variable
* simplify code by removing levels of indirection
* fixed errors
* merge cleanup
* removed package-lock.json
* Removed .selected from VectorShape, it isn't needed as layers are selected not shapes specifically.
* Removed transform and layer_path from VectorShape
* Auto-saving tentitively working. Work toward Overlay transform issues.
* Overlays properly hiding and caching. Not clearing cache yet and some tool switching issues remain, but progress.
* Putting layers in folders changes their unique ID. This is problematic. Assumed this was not the case.
* Removed need for closed bool, changed VectorShape to a tuple struct.
* WIP Switched to layer paths as opposed to VectorShapes. Next up add messages for changing VectorShapes.
* Added initial messages to edit VectorShape points.
* DeleteSelectedPoints messages implemented, selection isn't working currently though.
* Selection messages arriving in document, but transform is wrong.
* Selection, Deselection working, delete working for first point.
* Working towards moving points again
* Removed extra vec from UniqueElements, attempting to squash ordering bug. Still appears to occur though.
* Delete more stable, clean up, renamed to HandleIn, HandleOut
* Further vec_unique cleanup
* Further cleanup
* Removed Deref / DerefMut from VectorShape
* Document version++, will likely revert before merge into master
* Seleting / deleting handles tentitively working again.
* Version number bump, fixed tests.
* Fixed comment in VecUnique
* Improved VecUnique descriptor comment
* Renamed VecUnique to IdBackedVec to further clarify usage.
* Resolved formatting.
* WIP Fixing dragging points
* Fixed an instance where an OverlayMessage could be sent to the main document incorrectly.
* Deleting all of a shapes points now gracefully deletes the layer instead of crashing.
* Fixed handle configurations that would panic on deletion
* Single anchor dragging restored with multi-dragging next plus handles
* sides.into()
* Handle and Multi-point dragging working
* WIP Handle symmetry working again
* Handle mirroring functional again.
* Cleaned up warnings
* Fixed overlay outline not matching shape
* Git branch fix of compatibility with new master
* Fixed closed shape bug, replaced kurbo ellipse
* Removed unused func, updated comments
* Deleting points can undo, multiple shape selection deletes now working
* Removed AddOverlay* operations
* Partial fix for select drift, added helpers
* Don't snap against dragging points
* Properly cleanup path outline with multiple shapes
* Clear all points in other selected shapes
* Actually don't snap against dragging points
* Fix path tool & add snap angle and break handle
* Fix handle being set to NaN causing render issues
* Fix cached overlays not showing line -> curve
* Add operations for modifying paths
* Remove kurbo from pen tool
* Do not snap against handles when anchor selected
* Fix overlays not being cleaned up on path tool
* Fix handle position after dragging
* Use `Anchor` for text & no kurbo in operations
* Replace kurbo to_svg function
* Ngon no longer center scales by default, still some weird behaviour when holding alt
* Cleanup overlays
* Fix render and bounding box doctests
* Fix fun to_svg error
* Fix compile error
* Some code review
* Remove legacy `SelectPoint` on doubleclick
* Remove font from test document
* Fix the pen tool selection changed
* Reorder imports
Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: Caleb Dennis <caleb.dennis429@gmail.com>
Co-authored-by: caleb <56044292+caleb-ad@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
* Image and text bugfixes
* Mark only the required layer types as dirty
* Fix doctest
* Disable selection if empty
* Cleanup naming
* Simplify cache deleting on export
* Minor css style change
* Nit
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Added test case of layer delete bug
* Fixed crash in `PenTool`
Updated the document `MessageHandler` to cancel all active tools if the
layer is deleted. This prevents the tools from crashing due to the
layer being pulled from under them.
* Moved Abort into pre-graphene DeleteLayer message
* Renamed test case for clarity
* Moved tool crash tests to the `tools` module
* Added `test-case` to the dev dependencies
* Added crash test case for all tools
* Ran cargo fmt
Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Keyboard menu navigation
* Fix dropdown keyboard navigation
* Fix merge error
* Some code review
* Interactive dropdowns
* Query by data attr not class name
* Add locking behaviour
* Add font prieviews
* Remove blank line in css
* Use default for interactive in struct
* Use menulist for fontinput
* Polish
* Rename state -> manager
* Code review
* Cleanup fontinput
* More cleanup
* Make fonts.ts an empty state
* Fix regression
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Fix Issue#610
Fix Issue#610 by reversing the direction of the copy buffer entry vector. This will preserve the layer ordering and match the behaviour of PasteIntoFolder.
* Keyboard menu navigation
* Fix dropdown keyboard navigation
* Fix merge error
* Some code review
* Interactive dropdowns
* Query by data attr not class name
* Add locking behaviour
* Change query selector style
* Change query selector style (again)
* Code review feedback
* Fix highlighted entry regression
* Styling and disabling checkbox tabindex in MenuLists
* Don't redirect space off canvas to backend
* Do not emit update if value same
* Escape closes all floating menus
* Close dropdowns on blur
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add SVG string generator for radial gradients
* Add the UI for the linear vs radial radio inputs
* Initial radial gradient support for gradient tool
* Enabled click and drag support for radial gradients
* Refactor code for gradient in properties panel
* Added gradient type to gradient struct
* Finish refactor to use gradient_type instead of fill
* Fix lint issue
* Combine LinearGradient and RadialGradient in Fill enum
* Add label to properties panel and fix bug
Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Oliver Davies <oliver@psyfer.io>
* Fix two-axis scrollbars in scrollable regions on Firefox
* Move Document Mode dropdown to the backend; and related code cleanup
* Port the Layer Tree options bar layout to the backend
* Port the tool shelf to the backend
* Clean up initialization and wasm wrapper
* Fix crash
* Fix missing document bar
* Remove unused functions in api.rs
* Code review
* Tool initalisation
* Remove some frontend functions
* Initalise -> Init so en-US/GB doesn't have to matter :)
* Remove blend_mode and opacity from LayerPanelEntry
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Build the node graph frontend
* Graph pan and zoom
* Graph's dot grid now pans/zooms also
* Interactive horisontal to vertical curves
* Data types and zooming on wires
* Icon definitions code beautification
* Add a visibility toggle
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* changed path_intersection structure
* comment
* Removed do_if!
* Create project website with near-complete home page
* Added support for undoing
- i gotta say the undo system is quite nice
* Website responsive resizing improvements
* Add newsletter signup to website
* Pen tool fixes (#563)
Resolves 3 known bugs with the pen tool.
* Fixed crash pointed out by @caleb-ad
* Fixed issue with final path segment losing handle data
* Replace curves with lines when under a drag threshold, improves usability.
* Readability improvements, improved comments
* Color Input (#565)
* initial working prototype
* clean up component
* Fix alignment
* Code review tweaks
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Made the non-inclusive end of a pathseg less inclusive
Fixed Bug: When doing a closepath it is possible that the current and beginning edge are both None
Fixed Numerous other things
* changed how closepath works
modified how overlapping_curve_intersections is working
* Add "New Folder"/"Delete Selected" buttons to layer panel
Closes#532
* Update npm dependencies
* Set text color based on its fill when it's being edited
* Reorder tool icons, update favicon and logo, and other icon cleanup
* Bug Fix: Line-Line intersect origin wasn't being preserved
* Bug Fix: proper assignment of t_values in overlapping_curve_intersections
* Honestly, i don't even know what I was thinking when i wrote the logic for splitting a subcurve at endpoints, but it was wrong.
* Feature: overlapping rectangles behave properly, (except when intersections aren't found correctly)
* Remake node type icons (closes#483); color picker cleanup
* Change tool shelf icon colors to use classes not style
* Add Image node icon and rename node from Path to Shape
* Bug Fix: proper intersection construction in partial overlap case
* cleaned up log statements
* Add website revisions and many new pages
* Add features page and fixes to website
* Fix clippy lints and update packages (#568)
* Fix type error in Brave browser (#569)
* Small website text improvements
* Various website fixes
* Adjusted constants
Rearranged intersection algorithm
* Changed BooleanOperation::SubtractBack to use SubtractFront
Added composite_boolean_operation for operations with more than one shape
* Add node graph mockup to website
* Differentiate between scale and dimensions (#570)
* Differentiate between scale and dimensions
* Fix layout and naming of properties
* Add embedable images (#564)
* Add embedable bitmaps
* Initial work on blob urls
* Finish implementing data url
* Fix some bugs
* Rename bitmap to image
* Fix loading image on document load
* Add transform properties for image
* Remove some logging
* Add image dimensions
* Implement system copy and paste
* Fix pasting images
* Fix test
* Address code review
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Bump minimist from 1.2.5 to 1.2.6 in /frontend (#571)
Bumps [minimist](https://github.com/substack/minimist) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases)
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6)
---
updated-dependencies:
- dependency-name: minimist
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Fix panic dialogue when handling a message (#573)
* Fix panic dialogue when handling a message
* Fix indents for github reporting
* More whitespace improvements
* Save: line_intersection
* Add documentation to many parts of the Rust codebase (#552)
* add lots of doccomments
* add conversion traits from layerdatatypes to layers
* add suggested doc improvements
* Code review changes
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add additional stroke properties (#582)
* Add aditional stroke properties
* Add comment explaining clones for closure
* Improve labels
* Fix doc test
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Bug Fix: .y not .x
* Expand upon the "Announcing Graphite alpha" blog post
* All shapes now have a Fill in the properties panel; color inputs are now optional (#583)
* Add aditional stroke properties
* Make the colour input optional
* Fix fmt
* Apply code review changes
* Code review nitpicks
* Fix recursion
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* New blog post: "Distributed computing with the Graphene runtime"
* Fix gradient transformation (#588)
* Fix with perfect circle
* Actually fix rotated gradient
* Gradient transform & fix on rotated canvas
* Cleanup & remove logging
* Add properties panel entries for artboards (#572)
* Artboards can have properties
* fix crash when renaming artboards
* moved target document to utility types
* moved import and added test for file version information
* fixed missing import
* fix error from merging
* - typed properties message handler data
- removed name from WidgetRow
* clippy warnings
* artboards have seperate properties section
* - color input can be forced to have selection
- crop tool shows on switch
- select tool shows on switch
* variable renamed
* change to use PropType<boolean> instead of PropType<Boolean>
* Add an artboard icon
* Add the "Delete Artboard" hint
* fix unselect glitch
* even better
* Remove the Transform properties group
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Bug Fix: boolean union on multiple shapes
* Font selection for text layers (#585)
* Add font dropdown
* Add fonts
* Font tool options
* Fix tests
* Replace http with https
* Add variant selection
* Do not embed default font
* Use proxied font list API
* Change default font to Merriweather
* Remove outdated comment
* Specify font once & load font into foreignobject
* Fix tests
* Rename variant to font_style
* Change TextAreaInput to use FieldInput (WIP, breaks functionality)
* Fix textarea functionality
* Fix types
* Add weight name mapping
* Change labeling of "Italic"
* Remove commented HTML node
* Rename font "name" to "font_family" and "file" "font_file"
* Fix errors
* Fix fmt
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Improvements to the layer transform cage UX (#589)
* Allow input system to handle mousedown while dragging
* Fix abort
* Add apsect ratio
* Make comment more explicit
* Fix abort when dragging
* Constrain when dragging edge
* Rename Crop tool to Artboard tool
* Stop pointerdown event from properties panel (#600)
* Change stroke weight from ints to floats (#601)
Also rename stroke "width" to "weight" in some places. Closes#587
* Change stroke weight from ints to floats
* "miter_limit" -> "line_join_miter_limit"
* Bump file format version
* cargo update
Prevent iterating beyond list bounds
* Bug fix: proper composite intersection behavior
* fix warnings
* Improved ray casting and common intersection cases
Finding intersections near path segment endpoints was previously unreliable
because of imprecision, and the necessity of avoiding double counting any
intersections. And, because of snapping, intersections on the endpoints
of path segments are a common case.
This also improved the ray casting use case, which previously used a "fudge factor"
to mitigate the common problem of casting a ray into line endpoints.
* fixed warnings
* Fix properties deselect (#606)
* Fix properties panel deselect
* Fix arrow cursors on select tool
* Fix drag from UI to document causing mouse down
* Fix tests
* Cleanup
* cleanup messages
* Draw the outlines of shapes on hover and selection (#609)
* Add hover outline overlay
* Increase selection tolerance
* Increase weight
* Only check if top intersection is selected
* Outline selected paths
* Reduce outline weight
* Increase path tool outline thickness to match hover
* Update to use unreachable! instead of panic!
* Upgrade vue-cli to version 5 (#594)
* Upgrade to Vue CLI 5 (fails to compile)
* Upgrade versions with last few weeks of changes
* Updated to fork-ts-checker-webpack-plugin 7.2.3
* Remove package.json overrides in lieu of the fixed fork-ts-checker-webpack-plugin@6.5.1
* Fix svg importing
* Comments
* For debugging only: added infrastructureLogging to vue.config.js
* Now works on Windows, waiting on fork-ts-checker-webpack-plugin backport if possible
* Switch to the fixed fork-ts-checker-webpack-plugin@6.5.2
* Fix license checker build compilation
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Tidy up the full frontend codebase and use optional chaining where possible (#620)
* Tidy up the full frontend codebase and use optional chaining where possible
* Code review changes
* Add a hotkey to select a random primary color (#622)
* Add shortcut to select a random primary color (#549)
* Rename random primary color message and reduce the number of calls to
generate_uuid
* Add documentation for SelectRandomPrimaryColor message
* Set the alpha value to 255 instead of a random value #622
Co-authored-by: Florent Collin <florentcollin23@gmail.com>
* Move the Layer Tree panel's New Folder and Delete icons into the options bar
* Migrate dialogs to Rust and add a New File dialog (#623)
* Migrate coming soon and about dialog to Rust
* Migrate confirm close and close all
* Migrate dialog error
* Improve keyboard navigation throughout UI
* Cleanup and fix panic dialog
* Reduce css spacing to better match old dialogs
* Add new document modal
* Fix crash when generating default name
* Populate rust about graphite data on startup
* Code review changes
* Move one more :focus CSS rule into App.vue
* Add a dialog message and move dialogs
* Split out keyboard input navigation from this branch
* Improvements including simplifying panic dialog code
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Snapping system improvements and refactor (#621)
* Snap to points and refactor
* Improve dot position on bounds
* Add snap matrix
* Cleanup
* Code review
* Half axis fade rather than increase it
* Fix fmt
* Hide snap to point overlay when active
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add the File > Export dialog and PNG/JPG downloading (#629)
* Add export dialog
* Code review changes
* More code review feedback
* Fix compilation on stable Rust
* Fixes to problems
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Code review
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Oliver Davies <oliver@psyfer.io>
Co-authored-by: mfish33 <32677537+mfish33@users.noreply.github.com>
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Co-authored-by: TrueDoctor <dennis@kobert.dev>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Alaska <simon.wuelker@arcor.de>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: FlorentCollin <florentcollinpro@gmail.com>
Co-authored-by: Florent Collin <florentcollin23@gmail.com>
* Snap to points and refactor
* Improve dot position on bounds
* Add snap matrix
* Cleanup
* Code review
* Half axis fade rather than increase it
* Fix fmt
* Hide snap to point overlay when active
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Migrate coming soon and about dialog to Rust
* Migrate confirm close and close all
* Migrate dialog error
* Improve keyboard navigation throughout UI
* Cleanup and fix panic dialog
* Reduce css spacing to better match old dialogs
* Add new document modal
* Fix crash when generating default name
* Populate rust about graphite data on startup
* Code review changes
* Move one more :focus CSS rule into App.vue
* Add a dialog message and move dialogs
* Split out keyboard input navigation from this branch
* Improvements including simplifying panic dialog code
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add shortcut to select a random primary color (#549)
* Rename random primary color message and reduce the number of calls to
generate_uuid
* Add documentation for SelectRandomPrimaryColor message
* Set the alpha value to 255 instead of a random value #622
Co-authored-by: Florent Collin <florentcollin23@gmail.com>
Also rename stroke "width" to "weight" in some places. Closes#587
* Change stroke weight from ints to floats
* "miter_limit" -> "line_join_miter_limit"
* Bump file format version
* Allow input system to handle mousedown while dragging
* Fix abort
* Add apsect ratio
* Make comment more explicit
* Fix abort when dragging
* Constrain when dragging edge
* Add font dropdown
* Add fonts
* Font tool options
* Fix tests
* Replace http with https
* Add variant selection
* Do not embed default font
* Use proxied font list API
* Change default font to Merriweather
* Remove outdated comment
* Specify font once & load font into foreignobject
* Fix tests
* Rename variant to font_style
* Change TextAreaInput to use FieldInput (WIP, breaks functionality)
* Fix textarea functionality
* Fix types
* Add weight name mapping
* Change labeling of "Italic"
* Remove commented HTML node
* Rename font "name" to "font_family" and "file" "font_file"
* Fix errors
* Fix fmt
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Artboards can have properties
* fix crash when renaming artboards
* moved target document to utility types
* moved import and added test for file version information
* fixed missing import
* fix error from merging
* - typed properties message handler data
- removed name from WidgetRow
* clippy warnings
* artboards have seperate properties section
* - color input can be forced to have selection
- crop tool shows on switch
- select tool shows on switch
* variable renamed
* change to use PropType<boolean> instead of PropType<Boolean>
* Add an artboard icon
* Add the "Delete Artboard" hint
* fix unselect glitch
* even better
* Remove the Transform properties group
Co-authored-by: Keavon Chambers <keavon@keavon.com>