Commit Graph

1356 Commits

Author SHA1 Message Date
Dennis Kobert 81519601ae
Store Input for Monitor Nodes (#1454)
* Add input storage to monitor_node

* Return input via serialize function
2023-11-14 21:17:50 +01:00
0HyperCube 58660f5548
Allow groups to work with the node graph (#1452)
* Initial groups

* Improve graph arangement

* Fix selecting nested layers

* Code review pass

* Change log

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-14 17:17:14 +00:00
Keavon Chambers f4ec76f35e Replace license generator web infra to use Vite 2023-11-13 03:38:36 -08:00
Thomas Steiner 1f2dfcf372
Fix frontend webmanifest so installing a PWA isn't broken (#1450)
* Add `"start_url"` and `"id"` to manifest

* Change background color and add screenshot

* Remove screenshot again
2023-11-06 01:35:01 -08:00
Keavon Chambers 605c0de392
Fix Rust code lints (#1448)
* Fix Rust lints to satisfy Clippy

* Remove some unused commented out code
2023-11-05 13:52:00 -08:00
Matthew Donoughe f6d104265a
Switch build system to Vite (#1444)
Switch Parcel to Vite
2023-11-05 03:12:03 -08:00
Keavon Chambers 09743dcdc4 Rename DocumentNodeType to DocumentNodeBlueprint for clarity 2023-11-05 01:24:53 -08:00
Keavon Chambers 377d85e46f Update funding info on website 2023-11-04 05:52:28 -07:00
Keavon Chambers e54a2e2fc6 Remove the Frame tool 2023-11-04 03:04:26 -07:00
0HyperCube e0ac073805
Improve previewing node data (#1446)
* Improve preview

* Improve contrast

* Restructure in order to duplicate code

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-04 02:52:26 -07:00
Joel Afriyie c823016316
Reimplement Brightness/Contrast node using the Curves node to reduce code (#1434)
* using cubic spline from curves

* updating to fix tests
2023-11-02 08:21:11 +00:00
0HyperCube 380bc19b09
Remove explicit empty stack nodes (#1445)
* Remove explicit empty stack nodes

* Code review stylistic simplifications

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-28 20:41:31 -07:00
0HyperCube ceb2f4c13f
Add more details to Graphene concept documentation (#1437)
* Start improving node system docs

* Add note on debugging

* Explain testing protonodes

* Code review comments

* Review pass

* Further improve explanation of manual_compostion

* Fix explanation of ComposeNode graph rewriting

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-27 19:21:15 -07:00
Keavon Chambers bfb6df3b74 Update the website's roadmap 2023-10-27 15:46:50 -07:00
0HyperCube 9b034a5194
Fix deleting layers (#1441)
* Fix deleting layers

* Code review comments
2023-10-25 15:20:55 -07:00
0HyperCube 2feef62f23
Fix the Eyedropper tool (#1440)
* Fix eyedropper

* Remove dead code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 17:18:15 +01:00
0HyperCube 54745e210a
Fix the Path tool's smooth/sharp buttons (#1439)
* Fix select tool smooth button

* Nit

* Fix behavior when zero points are selected but the shape is active

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 09:26:24 +01:00
Keavon Chambers c4bea2b400 Clean up code for optional node inputs/outputs
This removes the unused Split Channels node's primary output
2023-10-24 22:26:34 -07:00
Keavon Chambers bafde43145 Add comments to help explain Graphene concepts 2023-10-24 22:26:08 -07:00
Keavon Chambers ee08938bb0 Rename 'Grayscale' node to 'Black & White' 2023-10-24 21:22:22 -07:00
Keavon Chambers 1bab2affdb Remove dead code from overlay graph view state tracking 2023-10-24 21:09:02 -07:00
0HyperCube 6ff958d6ae
Create node by dragging link into empty space (#1438)
* Create node by dragging into empty space

* Prevent add menu when disconnecting a link

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-24 13:22:41 -07:00
0HyperCube b8906f344e
Migrate the Text tool to the document graph (#1435)
* Update text tool to document graph

* Fix selection issue

* Log graph reruns and text node evals

* Hash to set node

* Fix let node crash

* Fix loading document with fonts

* Allow pressing enter to edit

* Cleanup

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-24 12:55:13 -07:00
Yuri Astrakhan 3d4e3a74e5
A few minor lints and docs (#1436)
* A few minor lints and docs

* Added required packages to compile on Debian-style linux
* Inlined some format args, and removed some `&` in args (they cause about 6% slowdown that compiler cannot inline)
* a few spelling mistakes

* fix fmt
2023-10-18 23:33:10 -07:00
Rob Bertram 67edac4aca
Move DeleteLayer to come before SelectionChanged on DeletedSelectedLayers (#1417)
* ignore render subpaths overlays if layer no longer exists

* make selection change event added after delete layers

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Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2023-10-18 18:32:10 +01:00
0HyperCube 5827e989dc Migrate the Select tool to the document graph (#1433)
* function for accessing document metadata

* Better select tool

* Fix render

* Fix transforms

* Fix loading saved documents

* Populate graph UI when loading autosave

* Multiple transform nodes

* Fix deep select

* Graph tooltips

* Fix flip axis icon

* Show disabled widgets

* Stop select tool from selecting artboards

* Disable (not hide) the pivot widget; remove Deep/Shallow select for now

* Code review changes

* Fix pivot position with select tool

* Fix incorrectly selected layers when shift clicking

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-17 11:09:32 -07:00
Dennis Kobert e1cdb2242d Lay Groundwork for Rust-based SVG rasterization (#1422)
* Add functions for constructing a usvg tree

* Actually encode the image in the usvg tree

* Implement path translation

* Render document using resvg
2023-10-17 11:02:07 -07:00
Dennis Kobert 34f2d61257 New node: Mandelbrot (#1421)
* Implement Mandelbrot node

* Make mandelbrot monochrome

* Remove log statements
2023-10-17 11:02:07 -07:00
Dennis Kobert 833f41bccb Insert pasted images as layers in document graph (#1418)
Changes:

Graph is evaluated on every viewport change
move all navigation logic into the viewport
reduce the number of js roundtrips
add canvas rendering
enable image pasting
various cleanups
Fix cache nodes being reset every evaluation
2023-10-17 11:02:07 -07:00
Dennis Kobert d82f133514 Lay groundwork for adaptive resolution system (#1395)
* Make transform node accept footprint as input and pass it along to its input

use f32 instead of f64 and add default to document node definition

* Add cull node

* Fix types for Transform and Cull Nodes

* Add render config struct

* Add Render Node skeleton

* Add Render Node to node_registry

* Make types macro use macro hygiene

* Place Render Node as output

* Start making DownresNode footprint aware

* Correctly calculate footprint in Transform Node

* Add cropping and resizing to downres node

* Fix Output node declaration

* Fix image transform

* Fix Vector Data rendering

* Add concept of ImageRenderMode

* Take base image size into account when calculating the final image size

* Supply viewport transform to the node graph

* Start adapting document graph to resolution agnosticism

* Make document node short circuting not shift the input index

* Apply clippy lints
2023-10-17 11:02:07 -07:00
0hypercube 239ca698e5 Fix navigate and rulers 2023-10-17 11:02:06 -07:00
0hypercube b52f831b21 Fix artboard tool and remove old artboard code 2023-10-17 11:02:06 -07:00
0hypercube 9a39c4a0cc Fix gradient tool 2023-10-17 11:02:06 -07:00
0hypercube 6173662a40 Fix freehand and spline tool 2023-10-17 11:02:06 -07:00
hypercube 76d7b6256d Fix positioning of new layer nodes after rebase 2023-10-17 11:02:06 -07:00
hypercube 40aab0332a Fix eyedropper tool 2023-10-17 11:02:06 -07:00
hypercube 0d6bec837b Fix path tool 2023-10-17 11:02:06 -07:00
0hypercube 4cd72edb64 Initial work migrating vector layers to document graph
* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
2023-10-17 11:02:06 -07:00
0hypercube fc6cee372a Fix warnings introduced by artboard nodes 2023-10-17 11:01:10 -07:00
0hypercube f50909b887 Use GraphIdentifier instead of option 2023-10-17 11:01:10 -07:00
0hypercube 5b61a30c2a Fix artboard thumbnails 2023-10-17 11:01:10 -07:00
Vlad Rakhmanin b2397b06c6
Fix crash when a cycle is introduced into the graph (#1427)
* Changing return of topological_sort to Result and propagating error

* Simplifying "compile()" method, adding "expect()" to tests.

* Removing Result type from "map_gpu()"

* Reverting to assertion and removing unnecessary returns
2023-09-30 10:07:29 +00:00
Dennis Kobert 7e3469fa3f
Update `graphene-cli` and fix no-std compilation for `graphene-core` (#1428)
* Initialize wgpu executor from graphene cli

* Make `graphene-core` `no-std` complient again

* Implemnt image similarity calculation

* Add nan checks

* Make image comparison optional

* Feature gate quantization to reduce the number of warnings
2023-09-30 11:20:17 +02:00
Vlad Rakhmanin b9027883a8
Make 'Close All Documents' not confirm if all open documents are already saved (#1423)
* Adding blank PortfolioMessage to close docs

* Connected new PortfolioMessage to Menu Bar

* Adding functionality to new PortfolioMessage

* Amending outdated tests in color.rs
2023-09-21 14:02:18 -07:00
mobile-bungalow 9667e5173b
Allow toggling smooth/sharp angle from the path tool options bar (#1415)
* menu in option

* smoothing controls work

* fixed type error

* fix flipping behavior

* silence warning

* consolidate selection state

* update positions options

* blinking logic fixed, smoothing logic implemented

* fixed arbitrary looping when flipping from sharp to smooth

* remove warning

* Tidying up

* refactor manipulator smoothing code, remove bitflags, rename

* Make the point smooth/sharp support mixed better

* Code review tweaks

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-09-11 17:36:08 -07:00
Keavon Chambers 88bdf9580f Make RadioInput accept optional selected_index 2023-09-11 15:40:05 -07:00
mobile-bungalow b29acbd784
Rework navigation tool hints and navigation shortcuts (#1419)
* Added Pan,Tilt,Zoom to View menu + Tilt shortcut changes

* formating

* fixed menus, added action for when dispatch happens from menu

* set key mappings to spec

* fix labels for navigation tool

* fix some spacing

* add action that locks spacebar for navigation when using it as a modifier so the node overlay does not toggle

* escape from the node-graph-overlay, set toggle to ctrl+space, fix demo art

* move all transform state into an enum

* rename confusing flag

* fix demo art and tests

---------

Co-authored-by: Ezbaze <rybitwamateusz3@gmail.com>
2023-09-10 23:42:27 +01:00
Prikshit Gautam ad9ccaa800
Add 'select all points' method to ShapeState struct (#1386)
* Added select all points method to ShapeState struct

* Map select_all_points functions to shortcut

* Make SelectAllPoints action relevant in the current context only

* Refactor select_all_points to only select anchors

* Fix(editor): enable selected point update after selection change via clicking
2023-09-04 19:35:43 -07:00
Keavon Chambers 56f20f2e6d Remove history step creation from Select tool box selection 2023-09-02 15:26:04 -07:00
Keavon Chambers 839040c6a3
Rename the Value node to Number (#1412)
* Rename the Value node to Number

* Fix test

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-09-02 22:11:03 +00:00