Firestar99
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890da6a3c3
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Clean up code by using Iterator::collect() when constructing instance tables (#2918)
* instances: `Iterator::collect()` instances
* instances: adjust nodes to use iterators
* fix warnings on master
* Bump MSRV
* Port the remaining usages
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
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2025-07-23 05:51:40 +00:00 |
mTvare
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032f9bdf72
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Upgrade vello to version 0.5.0 and wgpu to version 25 (#2890)
* update: vello
* fix compile errors
* create target texture lazily
* fix TextureBlitter texture format mismatch
* use `futures:🔒:Mutex` instead of std Mutex
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Co-authored-by: Firestar99 <firestar99@sydow.cloud>
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2025-07-22 19:51:02 +02:00 |
Keavon Chambers
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99966d848d
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Fix text per-glyph instance overlays and click target issues
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2025-07-14 14:47:01 -07:00 |
James Lindsay
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13ad814639
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Add a complexity limit on displaying layer thumbnails to improve performance (#2828)
* Skip complex layer thumbnails
* Set Raster<GPU> to have usize::MAX render complexity
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
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2025-07-10 07:57:45 +00:00 |
James Lindsay
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4a83067081
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Fix Path tool's Path node transform calculation by skipping local transform based on first instance source ID (#2843)
* First instance source id
* Set source node id and migrations
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2025-07-07 22:09:21 +00:00 |
Dennis Kobert
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357e77077d
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Only compute bounding box for layers being rendered by Vello when actually used (#2771)
Only compute bounding box for vello when it is actually used
Co-authored-by: Keavon Chambers <keavon@keavon.com>
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2025-06-27 19:06:52 -07:00 |
Firestar99
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9c4ab34a58
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Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature (#2760)
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature
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2025-06-27 13:47:46 +00:00 |