Commit Graph

41 Commits

Author SHA1 Message Date
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Keavon Chambers 9ad6c31483
Remove blob URL dead code and clean up more frontend code (#2199) 2025-01-14 13:08:47 -08:00
Keavon Chambers 9eb544df74 Rename "options/top bar" terminology to "control bar" and update comments 2025-01-07 17:33:45 -08:00
Keavon Chambers 904cf09c79
Add drag-and-drop and copy-paste file importing/opening throughout the UI (#2012)
* Add file importing by dragging and dropping throughout the UI

* Disable comment-profiling-changes.yaml

* Fix CI
2024-09-28 00:19:43 -07:00
James Lindsay 1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
Keavon Chambers 19eb6ce0ab Remove editor instances concept and clean up JS interop code 2024-04-29 04:17:09 -07:00
0HyperCube 002151d9c0
SVG import (#1579)
* SVG import

* Fix error

* Transforms

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-16 17:42:48 -08:00
Keavon Chambers aab0fcf84c
Update graph UI and improve simplicity and robustness of sending graph and layer panel updates (#1564)
* WIP

* Fix loading the structure of layers

* Fix broken indents

* Remove debugging stuff

* Fix displaying errors and node graph UI fixes/improvements

* Fix compilation failure

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-01-13 04:15:36 -08:00
Keavon Chambers 9a7d7de8fa Remove most of document-legacy (#1519)
* Remove boolean ops and unused doc-legacy Operations

* Remove Shape legacy layers

* Remove legacy layer Properties panel code

* Remove additional unused doc-legacy Operations

* Removed unused rendering-related legacy-layer code

* Upgrade dep so CI builds

* Remove various additional unused functions and messages

* Remove the LayerData trait

* Remove RenderData struct and usages

* Banish the Operations system

* Further removals
2023-12-19 04:36:19 -08:00
Keavon Chambers 83af879a7c
Fix the Imaginate node from crashing (#1512)
* Allow generic node input for type inference

* Make imaginate resolution picking depend on the image resolution instead of the transform

* Remove dead code

* Fix console spam after crash

* Fix crash when disconnecting Imaginate node input

* Update Imaginate tool tooltip

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-12-12 22:39:33 -08:00
0HyperCube af4c793f43
Serve the demo artwork in each build (#1494)
* Serve local demo artwork

* Disable restricted import lint

* Revert

* Switch approach to vite-multiple-assets plugin

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-11 01:06:00 -08:00
Keavon Chambers 5a6815dd91 Rename Raster to Bitmap 2023-12-08 16:18:56 -08:00
Keavon Chambers a6ca43bb2d
Restore ESLint and Prettier auto-formatting and CI linting (#1457)
* Restore ESLint and Prettier autoformatting

* Fix formatting and lints in web files

* Hacky fix to eslint crash

* Fix remaining lints

* Add lint-fix script

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-11-16 13:12:47 -08:00
Matthew Donoughe f6d104265a
Switch build system to Vite (#1444)
Switch Parcel to Vite
2023-11-05 03:12:03 -08:00
Keavon Chambers a112ab27cf
Dialog redesign and content revamp (#1409)
* Revamp the content and design of dialogs

* Add the Licenses dialog
2023-09-01 01:58:20 -07:00
Keavon Chambers 0dcfafbf64 Add demo artwork 2023-08-22 03:26:59 -07:00
Dennis Kobert 40ec52b395 Node macro lambda parameters (#1309)
* Implement parsing of impl Node<I, …> syntax for the macro

* Extend node macro to allow specifying lambda nodes
2023-06-09 16:43:46 +02:00
nat-rix f76b850b9c Fix Imaginate by porting its JS roundtrip code to graph-based async execution in Rust (#1250)
* Create asynchronous rust imaginate node

* Make a first imaginate request via rust

* Implement parsing of imaginate API result image

* Stop refresh timer from affecting imaginate progress requests

* Add cargo-about clarification for rustls-webpki

* Delete imaginate.ts and all uses of its functions

* Add imaginate img2img feature

* Fix imaginate random seed button

* Fix imaginate ui inferring non-custom resolutions

* Fix the imaginate progress indicator

* Remove ImaginatePreferences from being compiled into node graph

* Regenerate imaginate only when hitting button

* Add ability to terminate imaginate requests

* Add imaginate server check feature

* Do not compile wasm_bindgen bindings in graphite_editor for tests

* Address some review suggestions

- move wasm futures dependency in editor to the future-executor crate
- guard wasm-bindgen in editor behind a `wasm` feature flag
- dont make seed number input a slider
- remove poll_server_check from process_message function beginning
- guard wasm related code behind `cfg(target_arch = "wasm32")` instead
  of `cfg(test)`
- Call the imaginate idle states "Ready" and "Done" instead of "Nothing
  to do"
- Call the imaginate uploading state "Uploading Image" instead of
  "Uploading Input Image"
- Remove the EvalSyncNode

* Fix imaginate host name being restored between graphite instances

also change the progress status texts a bit.

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-06-09 09:03:15 +02:00
0HyperCube 6400953af5 Thumbnails for the layer node (#1210)
* Thumbnails for the layer node

* Raster node graph frames

* Downscale to a random resolution

* Cleanup and bug fixes

* Generate paths before duplicating outputs

* Fix stable id test

* Code review changes

* Code review pass with minor changes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-05-18 05:12:50 +01:00
Keavon Chambers ebf67eaa82 Implement download/copy ImageFrame layer output (#1194)
* Implement download/copy ImageFrame layer output

* Add note about black transparency when copying

* Introspect node graph output type to conditionally disable the download button

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-05-03 02:09:07 -07:00
Keavon Chambers dcabd6c0b4 Refactor naming to deprecate "node graph frame" terminology (#1187) 2023-04-28 01:30:47 -07:00
0HyperCube ed6140b4a7 Brush tool live preview (#1116)
* Disable vector preview for brush tool

* Fix brush preview

* Fix warping

* Left and right square brackets to change size

* Add linear interpolation

* Modfiy existing selected brush layer

* Resolve warnings

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-12 18:50:42 +01:00
Keavon Chambers c16ee88b5d Fix some fatal failures related to rendered frame memory size limits 2023-04-02 18:31:41 -07:00
Andre Roelofs 639a24d8ad Replace TS relative @ import path (#1087)
Migrated the import shortcut used in Svelte from @ to @graphite for better future package compatibility

Co-authored-by: Andre Roelofs <andreroelofsai@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 01:39:38 +01:00
Keavon Chambers 6e20ea538b Replace the Vue frontend with Svelte 2023-03-10 03:54:39 -08:00
0HyperCube 64e62699fc Replace the image layer type with an Image node (#948)
* Use builder pattern for widgets

* Arguments to new function

* Add node graph when dragging in image

* Fix duplicate import

* Skip processing under node graph frame if unused

* Reduce node graph rerenders

* DUPLICATE ALL frontend changes into other frontend

* DUPLICATE more changes to another frontend

* Code review

* Allow importing SVG files as bitmaps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-27 10:01:09 +00:00
0HyperCube 2732492307 Make Imaginate into a node (#878)
* Simplify document node input defenitions

* Remove imaginate layer

* Imaginate node properties

* Fix serde feature gate

* Add Proc Macro for Protonode implementation

* Fix incorrect type

* Add cargo.toml metadata

* Send imaginate params to frontend

* Fix image_creativity range

* Finish imaginate implementation

* Fix the imaginate draw tool

* Remove node-graph/rpco-macro

* Cargo fmt

* Fix missing workspace member

* Changes to the resolution

* Add checkbox for Imaginate auto resolution; improve Properties panel layouts

And fix bugs in panel resizing

* Implement the Rescale button

* Reorder imports

* Update Rust deps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-20 22:51:38 +00:00
0HyperCube 9d80defa14 Add inpainting and outpainting to Imaginate (#864)
* Do not select layer immediatly on drag

* Add LayerReferenceInput MVP widget

* Properties Panel

* Fix dragging marker flicker

* Change mask shape to outline

* Add mask rendering

* Simplify select code

* Remove colours

* Fix inpaint/outpaint and rearrage widget UX

* Add mask blur and mask starting fill parameters

* Guard for the case when the layer is missing

* Add icon to LayerReferenceInput to finalize its UI

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-21 07:00:38 +00:00
0HyperCube 18507b78ac Integrate the node graph as a Node Graph Frame layer type (#812)
* Add node graph frame tool

* Add a brighten

* Use the node graph

* Fix topological_sort

* Update UI

* Add icons for the tool and layer type

* Avoid serde & use bitmaps to improve performance

* Allow serialising a node graph

* Fix missing ..Default::default()

* Fix incorrect comments

* Cache node graph output image

* Suppress no-cycle import warning

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-05 21:38:14 +00:00
Keavon Chambers c3fbc4eac9 Fix image flickering while Imaginate layers generate 2022-10-24 20:40:06 -07:00
Keavon Chambers fe1a03fac7 Integrate Stable Diffusion with the Imaginate layer (#784)
* Add AI Artist layer

* WIP add a button to download the rendered folder under an AI Artist layer

* Successfully download the correct image

* Break out image downloading JS into helper function

* Change file download from using data URLs to blob URLs

* WIP rasterize to blob

* Remove dimensions from AI Artist layer

* Successfully draw rasterized image on layer after calculation

* Working txt2img generation based on user prompt

* Add img2img and the main parameters

* Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64

* Fix test

* Rasterize with artboard background color

* Allow aspect ratio stretch of AI Artist images

* Add automatic resolution choosing

* Add a terminate button, and make the lifecycle more robust

* Add negative prompt

* Add range bounds for parameter inputs

* Add seed

* Add tiling and restore faces

* Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution

* Fix background color of infinite canvas rasterization

* Escape prompt text sent in the JSON

* Revoke blob URLs when cleared/replaced to reduce memory leak

* Fix welcome screen logo color

* Add PreferencesMessageHandler

* Add persistent storage of preferences

* Fix crash introduced in previous commit when moving mouse on page load

* Add tooltips to the AI Artist layer properties

* Integrate AI Artist tool into the raster section of the tool shelf

* Add a refresh button to the connection status

* Fix crash when generating and switching to a different document tab

* Add persistent image storage to AI Artist layers and fix duplication bugs

* Add a generate with random seed button

* Simplify and standardize message names

* Majorly improve robustness of networking code

* Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed)

* Clean up messages and function calls by changing arguments into structs

* Update API to more recent server commit

* Add support for picking the sampling method

* Add machinery for filtering selected layers with type

* Replace placeholder button icons

* Improve the random icon by tilting the dice

* Use selected_layers() instead of repeating that code

* Fix borrow error

* Change message flow in progress towards fixing #797

* Allow loading image on non-active document (fixes #797)

* Reduce code duplication with rasterization

* Add AI Artist tool and layer icons, and remove ugly node layer icon style

* Rename "AI Artist" codename to "Imaginate" feature name

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-10-18 22:33:27 -07:00
Keavon Chambers 35877a3fd9 Break apart and improve the JS for rasterizing SVGs and downloading files (#786)
It now uses a blob URL instead of a data URL in the download process, which is cleaner and better performance.
2022-10-08 11:34:31 -07:00
Keavon Chambers 881ad667d7 Prefix all type imports with the 'type' keyword where appropriate 2022-08-25 15:38:21 -07:00
Keavon Chambers 1a90a4db86 Clean up camelCase and snake_case in frontend code 2022-08-23 13:36:27 -07:00
Keavon Chambers a07c1a37a8 Implement File > Import and fix Ctrl+O to Open hotkey
Closes #671
2022-07-23 15:17:12 -07:00
0HyperCube 020f700c92 Image and text bug fixes (#685)
* Image and text bugfixes

* Mark only the required layer types as dirty

* Fix doctest

* Disable selection if empty

* Cleanup naming

* Simplify cache deleting on export

* Minor css style change

* Nit

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-30 02:18:01 +01:00
Keavon Chambers d5b43ef2da Add frontend file structure docs and some related cleanup 2022-05-23 19:13:51 -07:00
Keavon Chambers fc2d983bd7 Vue initialization and FloatingMenu codebase refactoring and cleanup (#649)
* Clean up Vue initialization-related code

* Rename folder: dispatcher -> interop

* Rename folder: state -> providers

* Comments and clarification

* Rename JS dispatcher to subscription router

* Assorted cleanup and renaming

* Rename: js-messages.ts -> messages.ts

* Comments

* Remove unused Vue component injects

* Clean up coming soon and add warning about freezing the app

* Further cleanup

* Dangerous changes

* Simplify App.vue code

* Move more disparate init code from components into managers

* Rename folder: providers -> state-providers

* Other

* Move Document panel options bar separator to backend

* Add destructors to managers to fix HMR

* Comments and code style

* Rename variable: font -> font_file_url

* Fix async font loading; refactor janky floating menu openness and min-width measurement; fix Vetur errors

* Fix misaligned canvas in viewport until panning on page (re)load

* Add Vue bidirectional props documentation

* More folder renaming for better terminology; add some documentation
2022-05-21 19:46:15 -07:00