* Use builder pattern for widgets
* Arguments to new function
* Add node graph when dragging in image
* Fix duplicate import
* Skip processing under node graph frame if unused
* Reduce node graph rerenders
* DUPLICATE ALL frontend changes into other frontend
* DUPLICATE more changes to another frontend
* Code review
* Allow importing SVG files as bitmaps
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add drag to connect nodes
* Clean up node graph code
* Close node list with escape or click
* Check if line is contained within box
* Shift the nodes
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Setup tauri component for graphite editor
Integrate graphite into tauri app
Split interpreted-executor out of graph-craft
* Add gpu execution node
* General Cleanup
* Node graph API stub
* Rename and fix SetInputValue
* Get list of links from network
* Test populating node graph UI
* Node properties
* Fix viewport bounds
* Slightly change promise usage
* A tiny bit of cleanup I did while reading code
* Cleanup and work towards hooking up node links in Vue template
* Add the brighten colour node
* Run cargo fmt
* Add to and from hsla
* GrayscaleImage node with small perf improvement
* Fix gutter panel resizing
* Display node links from backend
* Add support for connecting node links
* Use existing message
* Fix formatting error
* Add a (currently crashing) brighten node
* Replace brighten node with proto node implementation
* Add support for connecting node links
* Update watch dirs
* Add hue shift node
* Add create_node function to editor api
* Basic insert node UI
* Fix broken names
* Add log
* Fix positioning
* Set connector index to 0
* Add properties for Heu shift / brighten
* Allow deselecting nodes
* Redesign Properties panel collapsible sections
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* IPP for Mac, flawed initial experiments
* Cleanup and progress, but not compiling yet
* Fix error and rename nonmac -> standard
* Extentd ipp macros to accomodate mac input
* Add Mac versions of shortcuts; refactor and document the input mapper macros
* Change frontend styling for user input labels in floating menus
* Additional macro documentation
* A little more documentation
* Improve entry macro syntax
* Move input mapper macros to a separate file
* Adapt the keyboard shortcuts to the user's OS
* Display keyboard shortcuts in the menu bar based on OS
* Change Input Mapper macro syntax from {} to ()
* Fix esc key bug in Vue
* Tweaks
* Interim solution for Mac-specific hints
* Feed tooltip input hotkeys from their actions
* Fix hotkeys for tools because of missing actions
* Make Vue respect Ctrl/Cmd differences per platform
* Remove commented lines
* Code review pass by me
* Code review suggestions with TrueDoctor
* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner
* Add serde derive attributes for message discriminants
* Re-add serde deserialize
* Fix not mutating ActionKeys conversion; remove custom serializer
* Add serde to dev dependencies
Co-authored-by: Dennis <dennis@kobert.dev>
* removed all use of document indicies
* -add u64 support for wasm bridge
* fixed rust formating
* Cleaned up FrontendDocumentState in js-messages
* Tiny tweaks from code review
* - moved more of closeDocumentWithConfirmation to rust
- updated serde_wasm_bindgen to add feature flag
* changed to upsteam version of serde_wasm_bindgen
* cargo fmt
* -fix event propigation on delete
- Js message change class extention to typedef
* changed another typedef
* cargo fmt
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* wasm: do the async initialization only once
This allows the rest of the app to access wasm synchronously.
This allows removing of a global.
* provide the wasm via vue provide/inject.
There's still code directly accessing the wasm. That will be changed later.
* MenuBarInput: use injected wasm instead of the global instance
* Let the App handle event listeners
* move stateful modules into state/
* state/fullscreen: create per instance
* App: load the initial document list on mount.
This got lost a few commits ago. Now it's back.
* state/dialog: create per instance
* util/input: remove dependency on global dialog instance
* state/documents: create per instance
* reponse-handler: move into EditorWasm
* comingSoon: move into dialog
* wasm: allow instantiating multiple editors
* input handlers: do not look at canvases outside the mounted App
* input: listen on the container instead of the window when possible
* - removed proxy from wasm-loader
- integrated with js-dispatcher
- state functions to classes
- integrated some upstream changes
* fix errors caused by merge
* Getting closer:
- added global state to track all instances
- fix fullscreen close trigger
- wasm-loader is statefull
- panic across instanes
* - fix outline while using editor
- removed circular import rule
- added editorInstance to js message constructor
* - changed input handler to a class
- still need a better way of handeling it in App.vue
* - fixed single instance of inputManager to weakmap
* - fix no-explicit-any in a few places
- removed global state from input.ts
* simplified two long lines
* removed global state
* removed $data from App
* add mut self to functions in api.rs
* Update Workspace.vue
remove outdated import
* fixed missing import
* Changes throughout code review; note this causes some bugs to be fixed in a later commit
* PR review round 1
* - fix coming soon bugs
- changed folder structure
* moved declaration to .d.ts
* - changed from classes to functions
- moved decs back to app.vue
* removed need to export js function to rust
* changed folder structure
* fixed indentation breaking multiline strings
* Fix eslint rule to whitelist @/../
* Simplify strip-indents implementation
* replace type assertions with better annotations or proper runtime checks
* Small tweaks and code rearranging improvements after second code review pass
* maybe fix mouse events
* Add back preventDefault for mouse scroll
* code review round 2
* Comment improvements
* -removed runtime checks
- fixed layers not showing
* - extened proxy to cover classes
- stopped multiple panics from logging
- Stop wasm-bindgen from mut ref counting our struct
* cleaned up messageConstructors exports
* Fix input and fullscreen regressions
Co-authored-by: Max Fisher <maxmfishernj@gmail.com>
Co-authored-by: mfish33 <32677537+mfish33@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Upgrade Graphite to Rust 2021 edition; upgrade dependencies
* Fix CI
* Move changes to the project Cargo.tomls
* Remove unnecessary 2021 edition upgrade tweak
* Show version number before and after updating rustc
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
# Conflicts:
# Cargo.lock
* Implement Path Tool
* Draw a red rectangle where the first point on the shape is
* Correctly render anchors, handles, and connecting lines
* Fix drain() which can panic
* Refactor frontend messages to work as return values not callbacks
* Reduce the number of unnecessary frontend updates
* Fix stack overflow by using a loop
* Group Document Render calls and put them at the end
* Speed hacks for dirtification
* Add performance
* Bunch folder changed updates
* Add triggers to redraw overlays to movement_handler
* Polish the pixel-perfect rendering of vector manipulators
* Restore scrollbars that were disabled
* Cleanup
* WIP Add shape outline rendering
* Fix compiling
* Add outlines to selected shapes
* Fix outlines rendering over handles and anchors
* Fix dirtification
* Add a comment
* Address code review feedback
* Formatting
* Small tweaks
Co-authored-by: Oliver Davies <oliver@psyfer.io>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>