Keavon Chambers
3c4ad8b720
Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend
2025-12-04 02:44:54 -08:00
Keavon Chambers
4581689d9c
Rename WidgetHolder to WidgetInstance
2025-12-04 01:10:22 -08:00
Keavon Chambers
810ce40e9b
Restyle and refactor shortcut labels to send hints bar and welcome screen layouts from Rust ( #3447 )
...
* Restyle UserInputLabel and refactor its usages to have all input its data sent from Rust
* Replace the welcome screen quick buttons with ones sent by backend
* Add the ShortcutLabel widget to the backend
* Replace hints bar with a backend-controlled layout; show mouse icons in place of mouse labels
2025-12-04 01:04:14 -08:00
Keavon Chambers
6ed42d06bb
Fix horizontal scrolling on Mac when holding Shift ( #3446 )
2025-12-03 20:06:00 -08:00
Timon
39b5229df7
Desktop: Limit application to a single instance ( #3441 )
...
* only allow single instance
* more reliable CEF cache cleanup
* some cleanup
* fix lock file location
* add simple signal handling
* fix skew handles on desktop
* mac remove unused helpers
2025-12-03 19:13:15 +01:00
Keavon Chambers
600fb5c28f
Refactor the old menu bar plumbing to use standard TextButtons ( #3444 )
...
* Refactor the old menu bar plumbing to use standard TextButtons
* WIP: Fix Mac native menu bar
* WIP: fix desktop menu bar mac
* Refactor menu bar definitions to use the builder pattern
* WIP: fixup desktop
* cleanup
* fix linux
* Remove dead code that was failing to lint
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-12-03 12:41:54 +00:00
Timon
3fd0460d03
Desktop: Update CEF to 142 ( #3431 )
...
* update CEF to 142
* fix win
* fixup
* post merge fix
* use getter instead
2025-11-30 23:23:31 +00:00
Keavon Chambers
e8ebcc2c21
Replace text-only tooltips with custom richly styled tooltips ( #3436 )
...
* Replace the title attribute with custom FloatingMenu tooltips
* Separate tooltip labels and descriptions into two styled blocks
* Move keyboard shortcut tooltips to a separate section at the bottom
* Update shortcut key styling in tooltips and hints bar
* Fix .to_string()
2025-11-30 13:32:58 -08:00
Timon
bb4516e377
Desktop: Add app menu for Mac ( #3428 )
...
* add mac app menu
* review fixup
* Remove "About Graphite" ellipsis, add "Show All", make it say "Quit Graphite"
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-28 23:42:14 +00:00
Keavon Chambers
221c2e9b47
Update the user manual's most outdated parts and improve its table styling
2025-11-28 03:00:32 -08:00
James Lindsay
8383a3afac
New node: 'Extrude' ( #3414 )
...
* Add extrude node
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-26 18:50:10 -08:00
Keavon Chambers
9eb8835bd5
Add the 'Blend Shapes' and 'Origins to Polyline' nodes; generalize the 'Morph' node to >2 states ( #3405 )
...
* New nodes: 'Morph' and 'Multi-Morph'
* Blend Shapes node
* Add the 'Index Points' node
* Fix failing test
2025-11-25 22:17:55 -08:00
Keavon Chambers
eb0f019b15
New nodes: 'Reset Transform', 'Replace Transform', 'Count Points', 'Index Points' ( #3420 )
...
- Add the 'Reset Transform' and 'Replace Transform' nodes
- Add the 'Count Points' and 'Index Points' nodes
- Make the 'Index Elements' node support negative indexing from the end
- Make the 'Flatten Vector' node's implementation reusable
- Fix crash displaying 0x0 raster image in the Data panel
- Fix the 'Points to Polyline' node not working on two-point objects
2025-11-25 20:41:59 -08:00
James Lindsay
117ce301b0
Fix regressions with G/R/S ( #3355 )
...
* Better local grab
* Formatting
* Multiply by document_to_viewport.matrix2.y_axis.length()
* Fix logic errors
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-25 15:26:19 -08:00
Dennis Kobert
a932eaedcf
Render artwork at correct resolution when using vello on wasm ( #3416 )
...
* Work on fixing rendering for wasm+vello
* Render vello canvas in wasm at the correct resolution
* Cleanup unused surface rendering code
* Remove vector to raster conversion
* Remove desktop changes
* Revert window.rs changes
* Don't round logical coordinates
* Fix desktop compilation + don't round logical coordinates for svg rendering
* Further cleanup
* Compute logical size from acutal physical sizes
2025-11-24 14:23:27 +00:00
Keavon Chambers
6e66c79392
Fix 'Mask' node missing Properties widget; fix crash with 'Brightness/Contrast Classic' node ( #3404 )
...
* Fix 'Mask' node missing Properties widget; fix crash with 'Brightness/Contrast Classic' node
Also clean up dead code and improve tooltip for the "-" Properties panel widget fallback.
* format type
---------
Co-authored-by: Adam <adamgerhant@gmail.com>
2025-11-24 09:21:07 +00:00
Adam Gerhant
7afbeaa1f9
Separate graph error diagnostics from frontend node metadata ( #3385 )
...
* Separate error popup from node
* Improve context menu data
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-24 08:55:30 +00:00
Adam Gerhant
06484ef4e0
Show red connectors on a type-erroring node and accurate connector colors upstream of it ( #3110 )
...
* Refactor TypeSource
* Add complete valid types
* Add invalid type
* Improve valid/complete types and disconnecting
* Code review
* Return types on error
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-19 03:00:32 +00:00
Dennis Kobert
57b0b9c7ed
Restructure node crates ( #3384 )
...
* Restructure node-graph folder
* Fix wasm compilation
* Move node definitions out of *-types crates
* Cleanup
* Fix warnings
* Fix warnings
* Start adding migrations
* Add migrations and move memo nodes to gcore
* Move nodes/gsvg-render -> rendering
* Replace some hard coded identifiers and fix automatic conversion
* Fix Vec2Value node migration
* Fix formatting
* Add more migrations
* Cleanup features
* Fix core_types::raster import
* Update demo artwork (to make profile ci work)
* Move *-types to node-graph/libraries folder
* Add missing node migrations
* Migrate more nodes
* Remove impure memo node
* More fixes and remove warning
* Migrate context and add a few missing migrations
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-18 10:21:54 +00:00
Adam Gerhant
85965c8b6a
Fix export edge distance ( #3386 )
2025-11-17 17:22:05 +00:00
Timon
e751979e5c
Desktop: Mac fix keyboard input ( #3371 )
...
* add browser debug port env
* mac use option as alt
* fix cef texture double sRGB conversion by using cef-rs fork with fix
* fix keyboard input on mac
* add missing frontend messages
* fixup
* fix keyboard input mac
* dbg
* re implement keyboard mapping
Co-authored-by: csmoe <csmoe@msn.com>
* Fix double arrow keys
* try fix for non mac
* test
* Revert "test"
This reverts commit c7cde9c597e24ef7270ccc69c93a382939a2ce0f.
* fix mac
* some cleanup
* fix zoom in shortcut on mac introduced in #3377
* disable menu shortcut display
* fixup
2025-11-17 11:51:59 +00:00
Dennis Kobert
181c30bc0a
Fix assorted Clippy lints ( #3390 )
2025-11-17 07:58:31 +00:00
Wade Cheng
94414adaf8
Add selection subtracting to the node graph view ( #3290 )
...
Add selection subtracting for node graph
2025-11-14 20:09:43 +00:00
Timon
3871b6c4cf
Fix graph UI culling on-screen nodes ( #3380 )
...
* fix
* review fixup
2025-11-13 21:25:27 -08:00
Keavon Chambers
ca5785bc8f
Show a "Ctrl +" label instead of "Ctrl =" for View > Zoom In ( #3377 )
2025-11-13 17:24:04 -08:00
Keavon Chambers
ac74bd9903
Allow the Stroke node to receive "Dash Lengths" values from the node graph
2025-11-12 01:14:17 -08:00
James Lindsay
4e65887b90
Fix the Artboard tool drawing the first artboard on an infinite canvas with layers present ( #3356 )
...
Improve creating the first artboard
2025-11-10 13:36:30 -08:00
James Lindsay
7f10a4258e
Fix copying nodes sometimes failing when no OutputConnector exists ( #3365 )
...
* Fix copy nodes sometimes failing when no OutputConnector exists
* Add test for copying a node
2025-11-10 20:26:25 +00:00
James Lindsay
2f45cf7ff2
Fix invalid popup widget ids ( #3354 )
2025-11-09 12:07:32 +01:00
Dennis Kobert
72a291d808
Improve web frontend performance during zooming and panning ( #3337 )
...
* WIP debounce frontend ui updates
* Reduce the number of frontend updates performed
* Improve menu bar diffing
* Cleanup in dispatcher
* Fix comment
2025-11-08 14:01:11 +01:00
Timon
881ec0b193
Split out viewport handling into its own message handler ( #3331 )
...
* extract viewport handeling
* fix web overlays
* some cleanup
* remove some physical conversions
* fix resize snapping
* fixup
* apply some review feedback
* make viewport api more ergonomic
* fix
* fix web overlay canvas clear size
* clear workaround for canvas
* rename trigger message
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-11-08 08:59:38 +00:00
James Lindsay
3490111b96
Pen tool: do not merge with ancestor layer as it breaks the graph ( #3347 )
2025-11-08 08:29:08 +00:00
Dennis Kobert
68e67055d8
Update Linebender-related dependencies ( #3349 )
...
* Updates crates from linebender ecosystem
* Remove usages of decprecated Clip mix mode
2025-11-08 08:59:00 +01:00
Keavon Chambers
055d543117
Rename the 'Index' node to 'Index Elements'
2025-11-03 13:35:56 -08:00
Keavon Chambers
0998abdaf3
Add support for visualizing Vec<String> in the Data panel
2025-11-03 13:13:54 -08:00
skearya
c4bbb7e880
Reduce editor message size by 67% and fix simple clippy warnings ( #3327 )
...
Reduce message size and fix some clippy issues
2025-11-02 08:50:29 +01:00
James Lindsay
d919dfe757
Fix crash when resizing a deleted artboard ( #3322 )
2025-11-01 09:26:26 +01:00
James Lindsay
1b9a492a74
Fix crash when creating cyclic nodes ( #3313 )
...
* Fix crash when creating cyclic nodes
* Re-add the recursive set_input call
2025-10-30 13:01:45 +01:00
James Lindsay
40c6c6160b
Fix snapping when drawing an artboard ( #3312 )
...
* Fix snapping when drawing an artboard
* Fix typo in test
2025-10-29 22:41:39 +01:00
Timon
5be9b1fabc
Desktop: Mac native menu bar ( #3301 )
...
* macos native menu bar
* fix nix build
* Add shortcut symbols to menu
* fix fmt
* fix vendoring
* cleanup intercept frontend message
* accept into editor message in queue function
2025-10-27 14:11:24 +00:00
Dennis Kobert
e8f18b0ac0
Cache calculation of bounding boxes with transforms ( #3287 )
...
* Cache calculation of bounding boxes with transforms
* Reuse bounding boxes across for the same rotation
* Cleanup code and add documentation
* Add tests
2025-10-17 10:20:55 +00:00
Timon
3509f0b035
Desktop: Persist document path ( #3272 )
...
* persist document path
* persist data cleanup
2025-10-15 10:30:47 +00:00
Sambhram
591096a817
Exit sub-network via Escape key ( #3285 )
...
"Escape key in sub-network"
Co-authored-by: Timon <me@timon.zip>
2025-10-15 00:08:04 +00:00
Mateo
497758c273
Desktop: Add simple cli interface ( #3059 )
...
* Open document from cli and add some files to .gitignore
* Revert .gitignore
* Revert .gitignore
* Implement cli properly
* Add ui-accelerated-painting option
* Format code
* Revert changes in .vscode folder
* Don't use global variables for cli
* Apply suggested changes
* Make ready for merge
* Improve names
* remove comment
---------
Co-authored-by: Timon <me@timon.zip>
2025-10-13 21:09:40 +00:00
Trevor Paley
ca70fd8380
Add quick measurement between objects and artboards ( #3274 )
2025-10-12 18:14:02 +00:00
Timon
e39fbb8903
Desktop: Fix non-Vello render mode ( #3259 )
...
* fix non vello render mode
* move export overide desision from reneder node to node runtime
* fix
* cleanup
* Fix typo and cleanup export logic
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-10-09 11:31:35 +02:00
Timon
48ac24da14
Desktop: Fix frontend message response dispatch ( #3247 )
...
* One annoying debugging session later
Discovered that the editor handles frontend messages differently from other messages.
It requires all frontend messages to be fully processed before dispatching any resulting messages.
In the web frontend, this behavior happened implicitly because message dispatch is queued at the current end of the JavaScript execution queue.
For the desktop frontend, I added a vector to collect all responses until the entire batch of frontend messages is handled, and then dispatch them afterwards.
* Fix double click travel
2025-10-06 20:04:24 +00:00
Timon
7e8c6cc432
Desktop: Native export ( #3188 )
...
* Testing native export with raster convert implementation
* Jpg export
* Fix transparent export
* move texture conversion to runtime
* fixup
* move image encoding into editor export function
* remove unused frontend message
* remove unused type
2025-10-01 21:13:40 +02:00
Dennis Kobert
c697b61a7e
Clean up execution context for skipped node graph submissions ( #3233 )
2025-10-01 10:13:59 +00:00
Dennis Kobert
bc66148d2b
Reset the overlay context for each draw request and use global font cache ( #3231 )
2025-09-28 15:36:08 +00:00
Dennis Kobert
ffc74273cc
Implement Convert trait to convert between CPU and GPU images ( #3194 )
...
* Add upload texture trait
* Make convert trait use explicit converter
* Add gpu texture download implementation
* Add footprint to convert trait
* Cleanup texture upload / download
* Download wgpu textures aligned
* abstract texture download into converter helper
* rename module
not only doing uploads anymore
conversion looks like a ok name
* Remove into_iter call and intermediate vector allocation
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-09-26 14:30:01 +02:00
Dennis Kobert
4e47b5db93
Restructure gcore/text module and fix memory leak ( #3221 )
...
* Restructure gcore/text module and fix memory leak
* Remove unused import
* Fix default font fallback causing wrong caching and rename to TextContext
* Upgrade demo art
2025-09-25 15:29:07 +02:00
Timon
d15f63f4fd
Ensure the LoadPreferences message is dispatched with None when no preferences exist ( #3198 )
...
* preference load message on default load
* review fixup
2025-09-23 20:19:16 +00:00
Timon
46d5928724
Desktop: Fix window maximize and minimize ( #3200 )
...
Fix window maximize and minimize state
2025-09-20 23:48:47 +00:00
Keavon Chambers
9d15e56ce1
Fix and clean up typing-related flaws with the Math category of nodes
2025-09-18 16:37:01 -07:00
Keavon Chambers
7e3ab78ea4
Fix more flaws with 'Transform' node rad-to-deg migration; make 'Tangent on Path' also use degrees by default
2025-09-18 14:09:10 -07:00
Dennis Kobert
390ce023ea
Fix regression when rotating a group, resulting in an incorrect transform cage bounding box ( #3184 )
...
Revert "Reuse click target bounding boxes for document bounds"
This reverts commit d9e8a71cd095971008b2e24fe90bbab9d6467115.
2025-09-16 13:41:44 -07:00
Timon
944a6eeea2
Desktop: Hook up native window controls ( #3161 )
...
* Implement window controls
* Fix drag target size
* Maximize with drag area double click
2025-09-13 20:15:52 +00:00
0SlowPoke0
75ad8d4abd
Fix a regression where G/R/S stayed active after switching from Pen or Shape tool ( #3166 )
...
* Fix: cancel active G/R/S transform when switching from Pen or Shape tool
* Fix typo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 22:59:19 +00:00
Keavon Chambers
50f06c886f
Fix crash from #3160 when migrating some old documents to use degrees not radians
2025-09-11 15:14:41 -07:00
0SlowPoke0
929dbdb14c
Fix a regression with G/R/S in the Path tool applying to the whole object instead of the selected points ( #3164 )
...
unify Shape Tool and Select Tool pivot handling
2025-09-11 12:53:30 -07:00
Timon
2483832227
Mark new documents as saved ( #3165 )
...
* clean up new document message handling
* Mark new documents as saved
2025-09-11 12:09:15 -07:00
Dennis Kobert
5836416632
Optimize editor performance for node selection, click target bounds, and batched messages ( #3162 )
...
* Don't clone messages during batch processing
* Improve selected nodes perf and memoize network hash computation
* Reuse click target bounding boxes for document bounds
* Early terminate computing the connected count
* Cleanup
2025-09-11 10:08:26 +00:00
Dennis Kobert
ad5d8fcd37
Optimize rendering by caching intermediate render results when panning/zooming ( #3147 )
...
* Add svg render node
WIP
Fix error in context nullificaton node insertion
Correctly translate metadata
Fix warning
* Cleanup
* Remove color / gradient check and fix svg defs
* Implement viewport filling transform modification for vello
* Cleanup and comments
* Code review
2025-09-11 11:35:33 +02:00
Adesh Gupta
09ece9424d
Fix undo/redo history related issues with the Path tool ( #3111 )
...
* Fix transactions
* A little cleanup
* Fix bug in delete
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 05:02:45 +00:00
Keavon Chambers
9a32e79853
Rename `NodeInput::Network` to `NodeInput::Import` ( #3163 )
2025-09-10 20:50:15 -07:00
Adam Gerhant
332088bce1
Make the Transform node use angles in degrees instead of radians for Rotation and Skew ( #3160 )
...
* Make the Transform node use degrees not radians
* Migration script
* Migrate skew value input to store degrees
* Add comments
* Fix migrations to account for the old deprecated "Pivot" parameter
* Fix tooling interactions with degrees-based transforms
* Upgrade demo art
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 00:19:10 +00:00
Timon
50be13522b
Desktop: Move preferences persistence to native ( #3138 )
...
* Move preference persistence to native
* Pass preferences as struct instead of serialized to string
2025-09-09 16:22:25 +00:00
Dennis Kobert
1808bea2cf
Fix editor build script always being rerun ( #3156 )
2025-09-09 10:21:58 +00:00
Keavon Chambers
22aa8c1264
Update UI widget designs to improve color consistency and add a narrow height mode
2025-09-08 21:48:22 -07:00
0SlowPoke0
485152bf8d
Add "Spiral" to the Shape tool and as a new node ( #2803 )
...
* made spiral node
* number of turns in decimal and arc-angle implementation
* logarithmic spiral
* unified log and arc spiral into spiral node
* add spiral shape in shape tool
* fix min value and degree unit
* make it compile
* updated the api
* changed the function_name
* [/] to update the turns widget in shape tool
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-08 14:37:43 -07:00
Dennis Kobert
ee586be381
Fix exporting an image failing because it is ignored while playing an animation ( #3151 )
...
Fix export not working while playing an animation
2025-09-08 09:32:07 +00:00
Dennis Kobert
a1e05754e5
Revert real time playback being enabled by default ( #3150 )
2025-09-08 02:15:59 -07:00
Priyanshu
84470b6b6d
Fix a regression with duplicating or pasting vector geometry in the Path tool ( #3142 )
...
* fix path tool duplication
* fix copy and paste
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-08 05:11:15 +00:00
0SlowPoke0
3e50d177b7
Add "Grid" to the Shape tool along with row/column gizmos ( #2921 )
...
* integrated grid shape in shape-tool
* add overlays,detection,transform for gizmo
* fix compile issues
* handle negative correctly,fix undo redo and abort
* fix missed merge conflicts
* fixed mouse cursor,correctly translatiing
* cleanup
* fix click-target area inside rect and spacing
* add 10px closer to gizmo line
* resolved conflicts
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 17:53:37 -07:00
Priyanshu
65171a5b8e
Fix Path tool box selection not selecting enclosed segments, only intersected ( #3141 )
...
fix path tool box selection not selecting the enclosed segment
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 22:08:56 +00:00
Adam Gerhant
7686edd47b
Add a cancel transaction message to the history system ( #3121 )
...
Add cancel transaction
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 14:00:42 -07:00
Adesh Gupta
57111cff92
Fix undo history getting stuck when the Select tool clicks the background to deselect ( #3143 )
...
Remove unnecessary start transaction messages
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 19:55:12 +00:00
Keavon Chambers
a2c0693038
Fix most known issues with migrations failing to open documents from the past year ( #3148 )
2025-09-07 11:10:03 -07:00
Keavon Chambers
89c9cf1352
Fix infinite recursion introduced in #2795 that occurs in old document migrations
2025-09-05 14:04:10 -07:00
Dennis Kobert
acd7ba38cc
Graphene: Fine-grained context caching ( #2500 )
...
* RFC: Fine Grained Context Caching
* Fix typos
* Fix label
* Add description of inject traits
* Explicitly support context modification
* Start implementation of context invalidation
* Add inject trait variants
* Route Extract / Inject traits to the proto nodes
* Implement context dependency analysis
* Implement context modification node insertion
* Fix erronous force graph run message
* Fix Extract* Inject* annotations in the nodes
* Require Hash implementation for VarArgs
* Fix nullification node insertion
* Cross of done items unresolved questions section
* Update Cargo.lock
* Fix context features propagation
* Update demo artwork
* Remove BondlessFootprint and FreezeRealTime nodes
* Fix migration
* Add migrations for adding context features to old networks
* Always update real time regardless of animation state
* Cargo fmt
* Fix tests
* Readd sed command to hopefully fix profile result parsing
* Add debug output to profiling pr
* Use new totals instead of summaries for for iai results
* Even more debugging
* Use correct debug metrics (hopefully)
* Add more MemoNode implementations
* Add context features annotation to shader node macro
* Cleanup
* Time -> RealTime
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 11:44:26 +00:00
Timon
c081d0a9de
Allow the release info build script to work without requiring Git to be installed ( #3105 )
...
* Prevent panic if env GRAPHITE_GIT_COMMIT_HASH is less than 8 chars long
* Improve release info build script
* Nits
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 09:09:29 +00:00
Timon
083dfa5f49
Clean up autosave persistence ( #3115 )
...
* Set auto save state to false on document rename
* Update open document list on transaction commit and aboard
* Use current network to compute hash
Was using the last element in undo
Before artworks where not auto saved when the had no undo history
* Refactor persistence
2025-09-02 13:27:38 +00:00
Keavon Chambers
29684dde45
Update Rust dependencies ( #3112 )
...
* Update Rust dependencies
* Bump versions
* Try older ctor
2025-08-30 20:06:56 -07:00
Meet Zalavadiya
0a153150f5
Add quick measurement support to the Artboard tool for distances between artboard edges ( #3102 )
...
* logic added for artboard
* fixed measurement logic
* fix linting issues
* removed unused code
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 21:27:29 +00:00
Adam Gerhant
f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary ( #3089 )
...
* Primary Import/Export
* Primary Import/Export
* Complete import exports
* Final changes
* Improve line width
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Firestar99
ce1cd1706b
Disable `proc-macros` crate from being tested due to cargo bug ( #3103 )
...
* cargo: remove unused `editor/ron` feature
* cargo: add wgpu-executor as a member, sort list
* cargo: test every crate by default
* cargo: disable testing of `graphite-proc-macros`
2025-08-29 12:25:35 +02:00
Firestar99
95ef8a5343
Change `Table<Color>` node inputs to `Color` where only one value is used so GPU nodes work ( #3096 )
...
* graster-nodes: change `Table<Color>` params to `Color` where only one value is used
* Re-add support for Color and Option<Color>
* Add warning when a default value isn't parsed
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-08-28 15:16:56 +02:00
Priyanshu
9987112cc9
New node: 'Separate Subpaths' to break subpaths into individual vector table rows ( #3069 )
...
* impl separate paths node
* rename
* refactor
* Rename nodes 'Split Segments' -> 'Cut Segments' and 'Split Path' -> 'Cut Path'
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-28 06:07:09 +00:00
Firestar99
82784b46a0
Add node input type support for `f32` to enable usage on GPU ( #3095 )
...
* update Cargo.lock
* f32: switch to f32 params
* f32: more f32 params, remove f32 casts
* f32: property support for f32
* f32: fix test `stable_node_id_generation`
* Fix f32 properties
* Fix f32 frontend data types
* Rename TaggedValue::Vec2 to ::FVec2 and ::Affine2 to ::FAffine2
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 20:08:45 -07:00
Adesh Gupta
34b52bcc54
Clean up Path tool related code and fix bugs in several cases ( #3070 )
...
* Fix regressions related to path tool
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 23:42:04 +00:00
Timon
c5991c6f61
Desktop: show platform specific window buttons ( #3078 )
...
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Dennis Kobert
d9cbf975ff
Deprecate automatic composition ( #3088 )
...
* Make manual_compositon non optional and rename to call_argument
* Fix clippy warnings
* Remove automatic composition compiler infrastructure
* Implement document migration
* Fix tests
* Fix compilation on web
* Fix doble number test
* Remove extra parens
* Cleanup
* Update demo artwork
* Remove last compose node mention
* Remove last mention of manual composition
2025-08-24 08:34:59 +00:00
Dennis Kobert
354bf93364
Store document node inputs in Arc to reduce memory consumption ( #3086 )
...
Store values in memo hash contanier in arc
2025-08-23 17:24:41 +02:00
Dennis Kobert
469f0a6c30
Remove lambda node inputs since they are no longer used ( #3084 )
...
* Remove lambda node inputs as they are now unused
* Fix warnings
* Fix tests
* Fix clippy warning
2025-08-23 12:16:49 +02:00
Dennis Kobert
7377871106
Fix clippy warnings ( #3085 )
...
* Run clippy fix
* Clippy v2
* Make const item static
* Cargo fmt
2025-08-23 11:45:47 +02:00
Keavon Chambers
0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog ( #3079 )
...
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog
* Code review
2025-08-21 11:57:04 -07:00
Timon
e70862b399
Desktop: Add File > Save As… ( #3034 )
...
* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Dennis Kobert
7c30f6168b
Improve snapping performance ( #3067 )
...
* Use lyon_geom for intersection calculation of bezier segments
* Implement approximate nearest point calculation and loosen bounding boxes
* Add algorithm explanation
* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs
Co-authored-by: Keavon Chambers <keavon@keavon.com>
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Priyanshu
615c035683
Fix a Path tool regression where selection depends on box winding direction ( #3062 )
...
fix path tool selection
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-19 04:36:18 +00:00
Mohd Mohsin
17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website ( #2917 )
...
* Fix Message Tree: Enforce Structure and Visibility
* Code review
* fix the erroreous ouputs
* error handling for MessageHandler
* Fix website visualization HTML generation
* error handling for tuple-style message enum variant
* cleanup
* Update messages
* Normalize BroadcastEvent
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Firestar99
0a53eae4e0
Remove unused cargo dependencies ( #3063 )
...
* cargo shear
* fix warnings on master
* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Vineet Puranik
0a4a822837
Fix Alt-based quick measurement to show document space coordinates instead of viewport space ( #2995 )
...
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 06:33:09 +00:00
Meet Zalavadiya
4da732dcc3
Fix artboard labels not reappearing once the node graph is closed to return to the viewport ( #3061 )
...
Closes #3045
2025-08-18 05:49:21 +00:00
Adesh Gupta
52174fa4c2
Remap Path tool point sliding to G G ( #2913 )
...
* Feat: Point sliding on G G
* Code cleanup
* Fix gg sliding behaviour
* Fix build after merge conflict resolution
* Fix slide point and add hints
* Fix history in segment insertion
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-17 03:39:38 +00:00
Priyanshu
d22b2ca927
Refactor the Centroid node and `Subpath` struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs ( #3036 )
...
* define Subpath struct in gcore and refactor node-graph
* Refactor few methods
* refactoring worked!
* refactor centoid area and length
* remove unused
* cleanup
* fix pathseg_points function
* fix tranforming segments
* fix segment intersection
* refactor to_path_segments fn in gpath-bool crate
* refactor gcraft
* add bezier-rs dep
* Code review the editor directory
* use path-bool for solving roots
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Adesh Gupta
99984fc2d6
Fix regression in shallow select ( #3050 )
...
* Add defer message for shallow select
* Fixed infinite loop
2025-08-15 12:55:05 +02:00
Keavon Chambers
bdc029c692
Add Table<Gradient> as a graphical type ( #3051 )
2025-08-13 01:42:51 -07:00
Keavon Chambers
1b351aca76
Replace the Color type with Table<Color> everywhere ( #3048 )
2025-08-12 00:38:23 -07:00
Dennis Kobert
437fc70500
Desktop: Fix Node Graph Overlay ( #3042 )
...
Replace usize::MAX with u32::MAX as a marker value which can be used on both native and wasm
2025-08-11 13:23:12 +00:00
Timon
fa2167dd7f
Desktop: Drag and drop file to open/import functionality ( #3035 )
...
* Desktop app add drop file functionality
* Add x11 libs to flake
* Restructure extension matching to remove nesting
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-11 11:48:10 +00:00
Keavon Chambers
2bb4509647
Replace the Spreadsheet panel with an improved Data panel ( #3037 )
...
* Improve the table data panel
* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Keavon Chambers
2f4aef34e5
Add Table<Color> as a graphical type ( #3033 )
...
* Reduce code duplication in bounding box impls on Table
* Working Table<Color> rendering in the graph
* Implement color and fix other rendering with Vello and polish
2025-08-10 01:34:33 -07:00
Dennis Kobert
1164359c59
Actively submit graph evaluations while we are still waiting for results ( #3024 )
...
* Actively submit graph evaluations while we are still waiting for results
* Cleanup
2025-08-07 17:28:56 +02:00
Dennis Kobert
e003389526
Desktop: Implement missing vello overlays ( #3004 )
...
* Implement fill overlay
* Implement text rendering for overlays
* Adjust y positioning
2025-08-06 19:39:35 +00:00
Dennis Kobert
ef2fab32a2
Track which document the deferred executions belong to ( #3010 )
...
* Track which document the deferred executions belong to
* Cleanup
* Fix tests
* Fix freehand tool
* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Timon
96a1b12a05
Desktop: Unify save file handling and add file dialog for export ( #3008 )
...
* Prepare save file unification
* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Priyanshu
b1f2cf706e
Refactor the node graph UI wires to render using Kurbo ( #2994 )
...
* impl function to check bezpath insideness
* refactor network interface wires to use kurbo
* refactor
* refactor
* fix adding MoveTo instead of LineTo to the grid aligned wire bezpath
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-06 02:17:00 -07:00
Keavon Chambers
0f638314dc
Rename the Group type to Graphic everywhere ( #3009 )
2025-08-05 20:55:15 -07:00
James Lindsay
23eb5998db
Fix pen tool ( #3002 )
2025-08-05 11:41:59 +00:00
Keavon Chambers
2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables ( #2996 )
...
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables
* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers
4b11dced48
Make Table<T> implement the IntoIterator trait
2025-08-04 15:20:48 -07:00
Timon
7cb42b9523
Desktop: Add native file dialogs ( #2939 )
...
* Add native open file dialog
* Add native save file dialog
* Fix integer underflow in defer message handler
* Update nix flake
* Cleanup
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers
c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes ( #2990 )
...
* Rename VectorData to Vector
* Rename other VectorData* types to Vector*
* Move assorted data types out of vector_data.rs into misc.rs
* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder
* Rename other references to "vector data"
* Remove label widgets for raster/vector/group to use "-" instead
* Rename RasterData to Raster
* Rename GraphicGroup to Group
* Fix migrations and rename graphic_element.rs -> graphic.rs
* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
0SlowPoke0
fd66f29853
Fix Shape tools bugs with stars/polygons with negative radii and circle radius click detection when viewport is zoomed ( #2986 )
...
* fixed spacing,click detection in radius gizmo fix drag in start point radiius gizmo
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-04 01:14:28 +00:00
Keavon Chambers
5637f01845
Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render ( #2987 )
2025-08-03 16:15:02 -07:00
Keavon Chambers
9a4a7dee80
Make auto-saving happen once per second
2025-08-03 15:20:30 -07:00
Timon
8fad295e36
Make checkboxes not use interior mutability ( #2976 )
...
* Make checkboxes not use interior mutability
* Use copy instead of cloning
* Fix
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Dennis Kobert
7fcdad1f88
Remove message deferral for text creation ( #2978 )
...
* Remove message deferral for text creation
* Restructure Trigger Navigation ready to not hijack the PTZ Update
2025-08-03 16:06:30 +02:00
Keavon Chambers
a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" ( #2981 )
...
* Instances -> Table
* instances.rs -> table.rs
* Rename occurrances of the word "instances"
* .instance -> .element
* Instance* -> TableRow*
* Rename Table and TableRow methods to not say "instance"
* Remove presumed unused serde defaults now that tables default to length 0 not 1
* Rename occurences of the word "instance"
* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs
* Move artboard type and node code out of graphic_element.rs to a new artboard.rs
* Organize the TaggedValues
* Fix tests
* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Timon
67123f55dc
Use target family insted of target arch ( #2975 )
...
* Replace cfg target_arch wasm32 with target_family wasm
* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
James Lindsay
1e3c3da3fe
Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes ( #2932 )
...
* Ignore hidden path nodes
* Use correct path node vector modification
* Break test
* Better fix for test
* Fix rustfmt
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 22:53:05 +00:00
Adesh Gupta
c42011f8e2
Partly fix when the "Make Path Editable" button is shown as enabled ( #2968 )
...
* Fix add path node button enable
* Fix add path node button enable
* Refactor code
* Fix formatting
* Clean up logic
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:55:04 +00:00
Adesh Gupta
b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry ( #2812 )
...
* Copy and Paste for paths
* Fix merge
* Implement Copy, Cut and Duplicate
* Fix selection of segments
* Fix formatting
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Timon
34a8b9b6f1
Desktop: Render overlays with vello ( #2965 )
...
* Render overlays with vello
* Fix nix flake comments
* Rendering refactor with better names and code location
* Remove unnecessary overlay renders
* Post rebase fix
2025-08-02 14:27:24 +00:00
Adesh Gupta
668acd3c30
Improve the Path tool's segment editing mode and make hovering manipulators react contextually ( #2860 )
...
* Improve path editing mode
* Code review
* Tidy up UI
* Update path selection behaviour
* Fix linting
* Remove frozen flag
* Code review
* Fix segment split
* Fix deleting segments
* Add requred methods in vello overlay context
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 23:58:35 -07:00
0SlowPoke0
523132da17
Add 'Circle' to the Shape tool and its associated gizmos ( #2914 )
...
* merged with circle and impl inner radius gizmo for arc
* impl radius-gizmo for arc
* fix only one gizmo shown at a time
* Code review
* make hints update when changing shape,add default behaviour when dragging to make circle earlier fixed to from center
* fixed arc-radius hover threshold and show arc-endpoint when hover over arc-radius gizmo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 22:23:21 -07:00
Dennis Kobert
97bd0ebac4
Fix Vello rendering on wasm
2025-08-01 13:13:25 +02:00
Dennis Kobert
f15023ef58
Fix regression with double-click in the Path tool not working ( #2963 )
...
* Fix double click in path tool not working
* Remove debug line
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 21:53:28 +00:00
Dennis Kobert
08ec1d08f6
Desktop: Execute editor and node graph natively ( #2955 )
...
* Desktop: Execute editor and node graph natively
* Remove decouple execution feature
* Disable feature gate for native communication functions
* Avoid ininite message loop on an infinite canvas
* Add any lint exception
* Build evaluation loop
* Fix texture passing message
* Cleanup
* More cleanup
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers
abab145d65
Fix the Rasterize node to not ignore raster graphical data
2025-07-31 01:21:32 -07:00
0SlowPoke0
7e0a274bd1
Fix Shape tool arc gizmo snap visualization and pointer cursor icon when hovering or dragging ( #2957 )
...
* fixed cursor,arc bugs
* Update cursor icon
* send pointer-move only when required
* make it compile
* Code review
* remove repeated modifier key
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 00:04:08 -07:00
Keavon Chambers
3cc9dd79fb
Rename the Coordinate data type to Vec2 ( #2959 )
2025-07-30 22:53:36 -07:00
Keavon Chambers
4391f88d03
Update references to the latest tech stack plans
2025-07-29 15:17:41 -07:00
Dennis Kobert
00cfa073b8
Stub vello based overlay implementation ( #2956 )
...
* Stub vello based overlay implementation
* Fix warnings
* Don't panic on non implemented functions to allow the tests to pass
* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers
b348fabfd2
Remove the unsupported Brush tool warning dialog now that raster performance is improved
2025-07-28 17:03:48 -07:00
Dennis Kobert
35ab266bbb
Add handler for deferred execution of messages ( #2951 )
...
* Add Handler for defered execution of messages
* Cleanup
* Track graph execution id to associate messages with their corresponding execution id
* Rename ViewportReady -> NavigationReady
* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert
2247dd9818
Desktop: Ready runtime and render node for desktop ( #2952 )
...
* Desktop: Ready runtime and render node for desktop
* Address review comments
2025-07-28 23:23:35 +00:00
mTvare
516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects ( #2948 )
...
Fix boolean contradiction in
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers
66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing ( #2949 )
2025-07-28 02:13:32 -07:00