Commit Graph

692 Commits

Author SHA1 Message Date
Timon c6ec3a27ca
Desktop: Buffer web messages until connection is initialized (#3082)
Buffer web messages until connection is initialized
2025-08-22 15:15:17 +00:00
Keavon Chambers 0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog (#3079)
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog

* Code review
2025-08-21 11:57:04 -07:00
Timon e70862b399
Desktop: Add File > Save As… (#3034)
* Make file name and document name identical

* Add save as action

* Fix test errors

* Add missing save as action

* Desktop fix drop file open document file message

* Address review comments

* Replace file save suffix with file extension

* Add comment specifying that the upload function takes a html input accept string

* Fix remove file extension in web

* Use let

* Don't show save as menu entry in web

* Don't add SaveDocumentAs in web

* Remove file extension on all open document file calls

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Ciftci 36a1453d03
Add workaround for a Safari bug where our number input fields can't be released from click-and-drag (#3053)
Added fallback for Safari to trigger a pointerLockChange in case it doesnt fire automatically

Co-authored-by: seabeeberry <seri@Mac.fritz.box>
2025-08-18 22:30:18 -07:00
Mohd Mohsin 17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website (#2917)
* Fix Message Tree: Enforce Structure and Visibility

* Code review

* fix the erroreous ouputs

* error handling for MessageHandler

* Fix website visualization HTML generation

* error handling for tuple-style message enum variant

* cleanup

* Update messages

* Normalize BroadcastEvent

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Keavon Chambers bdc029c692
Add Table<Gradient> as a graphical type (#3051) 2025-08-13 01:42:51 -07:00
Keavon Chambers 1b351aca76
Replace the Color type with Table<Color> everywhere (#3048) 2025-08-12 00:38:23 -07:00
Timon 8d0c9d7b81
Remove cargo-about timeout to make builds work on slow machines (#3032)
nixpkgs review in github actions will fail otherwise
2025-08-11 11:14:45 +00:00
Keavon Chambers 2bb4509647
Replace the Spreadsheet panel with an improved Data panel (#3037)
* Improve the table data panel

* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Keavon Chambers 2f4aef34e5
Add Table<Color> as a graphical type (#3033)
* Reduce code duplication in bounding box impls on Table

* Working Table<Color> rendering in the graph

* Implement color and fix other rendering with Vello and polish
2025-08-10 01:34:33 -07:00
Timon 81abfe147a
Desktop: Remove editor from wasm wrapper (#3023)
* Add a few useful npm scripts for native

* Allow compiler to prune editor from wasm wrapper in native builds

* Fix warnings

* Review cleanup

* Fix npm desktop build script names
2025-08-07 16:26:20 +00:00
Timon b491cfcd2b
Desktop: Fix the Text tool not working with the hole punch (#3012)
* Make viewport element transparent when hole punch is enabled

Instead of removing the viewport element completely we make it transparent
Allows the text tool to work

* Fix formatting
2025-08-07 13:49:03 +02:00
Timon 5d17f5dcce
Fix broken SVG file export regression (#3021)
Js is a joke
2025-08-07 11:23:31 +00:00
Timon 96a1b12a05
Desktop: Unify save file handling and add file dialog for export (#3008)
* Prepare save file unification

* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Keavon Chambers 0f638314dc
Rename the Group type to Graphic everywhere (#3009) 2025-08-05 20:55:15 -07:00
Dennis Kobert 309a64340b
Queue messages in the frontend when they can't be processed (#3005) 2025-08-05 22:52:54 +02:00
Keavon Chambers 6dd17f76c1 Fix pointer offset from viewport position 2025-08-05 03:26:09 -07:00
Keavon Chambers 2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996)
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables

* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Dennis Kobert 836a110c72
Fix broken animations by removing deadlock (#2993)
* Fix animations not working by removing deadlock

* Remove log
2025-08-04 22:51:39 +00:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)
* Rename VectorData to Vector

* Rename other VectorData* types to Vector*

* Move assorted data types out of vector_data.rs into misc.rs

* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder

* Rename other references to "vector data"

* Remove label widgets for raster/vector/group to use "-" instead

* Rename RasterData to Raster

* Rename GraphicGroup to Group

* Fix migrations and rename graphic_element.rs -> graphic.rs

* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
Timon 853c26cbc1
Desktop: Viewport bounds from viewport container (#2989)
* Remove build script because it created more issues that it solved

* Get viewport bounds from viewport container
2025-08-04 11:14:34 +00:00
Timon 8fad295e36
Make checkboxes not use interior mutability (#2976)
* Make checkboxes not use interior mutability

* Use copy instead of cloning

* Fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Adesh Gupta b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry (#2812)
* Copy and Paste for paths

* Fix merge

* Implement Copy, Cut and Duplicate

* Fix selection of segments

* Fix formatting

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Dennis Kobert 08ec1d08f6
Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively

* Remove decouple execution feature

* Disable feature gate for native communication functions

* Avoid ininite message loop on an infinite canvas

* Add any lint exception

* Build evaluation loop

* Fix texture passing message

* Cleanup

* More cleanup

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers 07802204f2
Fix ~1 second delay opening new document in Chrome by correctly setting willReadFrequently (#2962)
* Fix ~1 second delay opening new document in Chrome by correctly setting willReadFrequently

* Use willReadFrequently in a couple more places
2025-07-31 02:49:16 -07:00
Keavon Chambers 4391f88d03 Update references to the latest tech stack plans 2025-07-29 15:17:41 -07:00
Dennis Kobert 35ab266bbb
Add handler for deferred execution of messages (#2951)
* Add Handler for defered execution of messages

* Cleanup

* Track graph execution id to associate messages with their corresponding execution id

* Rename ViewportReady -> NavigationReady

* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert 2247dd9818
Desktop: Ready runtime and render node for desktop (#2952)
* Desktop: Ready runtime and render node for desktop

* Address review comments
2025-07-28 23:23:35 +00:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Timon 30abc92900
Implement basic desktop app with chromium embeded framework (#2874)
* Remove tauri based desktop app

* Allow bzip-1.0.6 license

* Implement basic cef based desktop app

* Cleanup build setup

* Use wait until and execute cef loop more frequently

* Remove custom do browser work event

* Move WinitApp into its own module

* Cleanup event handling

* Cleanup + Scheudule cef message loop work

* Fix cpu overheating on idle: https://xkcd.com/1172/

* Use tracing crate for logging instead of println

* Rebase to main

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-23 20:27:55 +02:00
Firestar99 890da6a3c3
Clean up code by using Iterator::collect() when constructing instance tables (#2918)
* instances: `Iterator::collect()` instances

* instances: adjust nodes to use iterators

* fix warnings on master

* Bump MSRV

* Port the remaining usages

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-23 05:51:40 +00:00
Keavon Chambers f299497090
Add shaking input gesture to disconnect a node being dragged (#2889)
* Add shaking input gesture to disconnect a node being dragged

* Improve shake detection algorithm

* Fix reconnection

* Improve shake reconnect logic

* Fix history

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
2025-07-19 02:11:52 -07:00
Keavon Chambers 765092fbe9
Rename the message system's 'data' argument to 'context' (#2872) 2025-07-12 22:50:59 -07:00
mTvare 8a68683a93
Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool (#2730)
* add origin

* cleanup pivot

* a lot of stuff

* reset pivot

* fix transform with pivot issues

* fixes

* some more cleanup

* fixes

* finally works

* origin fixes

* fix spaces

* fix using dragged_layers

* simplify pivot logic

* fix bugs

* fix the final bug

* fix in select_tool

* fix updates

* some more refactors to fix misunderstanding and refactor

* add checkboxes

* fix labels

* fix stuff which broke at merge

* update

* cargo fmt

* fix serde crash

* fix pivot not updating on move

* fix pivot not becoming last active refernce

* fix redraw issues

* add: active pivot

* cargo fmt

* fix pivot showing up in default mode

* add: pivot pin

* fix: use pin icons

* cargo: cargo lock update?

* fix: use checkbox instead of Overlays

* refactor: add dot to path_tool

* add: active origins

* UI tweaks

* add: add all of the stuff for path tool

* remove: unused layer

* fix: pivot pinning and origin angle

* fix: pin only if moved in first place

* cargo: fmt

* fix: pivot use disabled method

* fix: remove redudant NoOp

* fix: 3 stuff

* fix: select from elsewhere

* fix: compass rose wobbling around

* add: move pivot on grab

* add: move pivot on nudge

* add: move pivot on Grab

* Code review and tooltips

* fixes

* fixes

* fixes

* fix: skipping artboard on bounds calculation

* fix: by default have origin

* Fix prior fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00
Firestar99 69ed80b79b
Add `::IDENTITY` to node macro to return a `ProtoNodeIdentifier` that is always a `&'static str` (#2842)
* fix warnings on master

* make the `ProtoNodeIdentifier` of a Node be accessible and always a borrowed `&'static str`

* always generate `node_name::identifier()`, even with `skip_impl`

* make `FrontendNodeType` use Cow

* remove broken `DocumentNodeDefinition`s for old GPU nodes

* don't reexport `graphic_element` in it's entirety, only data structures

* adjust everything to use the new `node_name::identifier()`

* fixup imports for wasm

* turn identifier fn into a constant
2025-07-07 16:29:59 -07:00
Keavon Chambers c2f9a42a8e Update allowed license signatures 2025-07-06 01:01:44 -07:00
Ezbaze 5b5b369dcd
Make selected Text category nodes show a multi-line text area instead of one-line text field (#2816)
* Make String Value node input a TextArea

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

* Replace link to Tauri

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

* Make String Concatenate node & Replace String node inputs into a TextArea

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

---------

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-07-05 11:34:35 +00:00
Adam Gerhant f57163c795
Port node graph wires to the backend and improve graph UI performance (#2795)
* Improve node graph performance

* Fix wire bugs, add type default for properties.

* Grid aligned wire paths

* remove type source

* node from exposed input

* Refresh wires on preference change

* merge fixes

* Code review

* Fix names

* Code review

* Fix wires on redo/undo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-04 22:53:37 -07:00
Keavon Chambers 354a68911e
Improve hotkeys with canonical flag, more industry-standard mappings, and fix GRS menu bar labels (#2827) 2025-07-04 04:58:52 -07:00
Keavon Chambers 0febfaf142 Make the node graph unrenderable message less scary 2025-07-01 05:29:09 -07:00
Salman Abuhaimed 83773baa00
Replace Rustybuzz with Parley for text layout, and add text tilt parameter (#2739)
* replace rustybuzz with parley for text layout handling

change text input direction based on text direction

* Code review

* change default character spacing to 0

* add shear to text node

this also adds migration code for documents that don't have shear

* shear migration for text node

- add shear property
- set character spacing to 0

* use old max_width and max_height in text migration if available

* Final code review pass

* Add units to the parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-01 02:23:17 -07:00
Adesh Gupta 391ed34a30
Add segment editing mode to the Path tool (#2712)
* Segment select mode upto dragging

* Lasso select for segment editing

* Formatting

* Compatibility with point selection mode

* Add delete segment support and drawing from inside of shape

* Add GRS support for selected segments

* Cleanup and add dynamic hints

* Fix double click behaviour and overlays

* Format code

* Fix merge

* Fix Lint

* Fix formatting

* Fix lasso bug

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-29 23:19:54 -07:00
James Lindsay 532e913017
Fix DropdownInput widget not reactively updating when its content changes (#2770)
* Improve reactivity of DropdownInput.svelte

* Fix formatting lint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-28 02:59:03 +00:00
Firestar99 ffc6c5532b
Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes (#2762)
* cargo shear

* Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes
2025-06-27 13:12:08 +00:00
Keavon Chambers 1875779b0a Remove dead code for Imaginate 2025-06-26 18:46:46 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
Ezbaze 2ec0ff38f3
Improve node creation menu and categorization (#2719)
* Change node categories

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>

* Restore Ezbaze's other work that was lost in the rebase

---------

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-23 18:51:16 -07:00
Firestar99 2d62d01fd4
Make `wasm` only depend on `gstd`, not `gcore` (#2745)
make `wasm` only depend on `gstd`, not `gcore`
2025-06-23 10:30:41 +00:00
Firestar99 0e8eb481bf
Extract `gapplication_io` from `gcore` (#2742)
move `gcore::application_io` into the new crate `gapplication-io`, remove features `wasm` and `wgpu` from `gcore`
2025-06-23 11:35:14 +02:00
Keavon Chambers c1b15fcfdf Fix Ctrl+Space not closing the graph after opening the node creation menu 2025-06-22 03:29:41 -07:00
Keavon Chambers dc0ae74cab Fix double-click event firing when dragging number input fields in Chromium 2025-06-22 03:11:57 -07:00
James Lindsay 4344f28909
Reduce development environment warnings and remove DWARF debug symbols (#2741)
* Ignore tauri gen

* Deny warnings on CI

* Fix all warnings in current nightly rustc

* Disable DWARF debug info for development builds

* Fix typo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 03:10:25 -07:00
Firestar99 ca5ca863cc
Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00
Firestar99 34dced38ba Make `gcore` a std library and remove `std`, `alloc`, and more unused features (#2724)
* gcore: remove features `std`, `alloc`, `gpu` and `reflections`, now always available

* gcore: remove non-working features `kurbo` and `log`
2025-06-19 20:28:17 -07:00
Firestar99 14d90195ad Remove unused dependencies from the Cargo.toml files via `cargo shear` (#2723)
* cargo shear ignore rules

* cargo shear

* cargo shear manual dependency removal

* cargo shear: ignore editor in proc-macros
2025-06-19 20:28:17 -07:00
mTvare e238753a35 Implement clipping masks, stroke align, and stroke paint order (#2644)
* refactor: opacity + blend_mode -> blend_style

* Add code for clipping

* Add alt-click masking

* Clip to all colors. Fill option

* Fix undo not working. Fix strokes not being white

* Allow clipped to be grouped or raster

* Switch to alpha mode in mask-type

* add plumbing to know if clipped in frontend and add fill slider

* Attempt at document upgrade code

* Fix fill slider

* Add clipped styling and Alt-click layer border

* Use mask attr judiciously by using clip when possible

* Fix breaking documents and upgrade code

* Fix fixes

* No-op toggle if last child of parent and don't show clip UI if last element

* Fix mouse styles by plumbing clippable to frontend

* Fix Clip detection by disallowed groups as clipPath according to SVG spec doesn't allow <g>

* Add opacity to clippers can_use_clip check

* Fix issue with clipping not working nicely with strokes by using masks

* Add vello code

* cleanup

* Add stroke alignment hacks to SVG renderer

* svg: Fix mask bounds in vector data

* vello: Implement mask hacks to support stroke alignment

* Move around alignment and doc upgrade code

* rename Line X -> X

* An attempt at fixing names not updating

* svg: add stroke order with svg

* vello: add stroke order with by calling one before the other explicitly

* fix merge

* fix svg renderer messing up transform det

* Code review; reorder and rename parameters (TODO: fix tools)

* Fixes to previous

* Formatting

* fix bug 3

* some moving around (not fixed)

* fix issue 1

* fix vello

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:11:01 -07:00
Keavon Chambers 63cce26755 Tweak the design of the RadioInput widget 2025-05-24 16:07:01 -07:00
Keavon Chambers c4678336e5
Add support for clicking checkboxes via their labels (#2667) 2025-05-24 04:46:15 -07:00
Priyanshu 487b17a8d7
Fix 'Scatter Points' node artifacts (#2657)
* fix

* improve variable names

* fix point offsetting.

* Code review

* Update red dress artwork to preserve its look with new seeds

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-21 21:22:54 -07:00
Keavon Chambers 899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
0SlowPoke0 ddb2d744d4
Make the Path tool support multi-point conversion between smooth/sharp on double-click (#2498)
* kinda works

* solved merge conflicts

* implement the multi flip

* nit-picks

* removed extra functions

* Fix inputs not being passed to backend for repeated double-clicks

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-19 22:11:38 -07:00
Keavon Chambers e57637aab1
Make builds of the editor and the website serve their own local fonts (#2186)
* WIP

* Done?

* Install fonts in CI

* Use absolute path so minified inlined CSS works

* Fix Bezier-rs demo fonts?

* Use opsz

* Revert removal of text balancer

* Pull in the text balancer from our static host
2025-05-19 02:38:29 -07:00
Keavon Chambers 77f8bfd9ed Improve clarify of type errors and tooltip diagnostics 2025-05-17 16:13:05 -07:00
Keavon Chambers d445bffe31 Add donation callouts in-app and on the site 2025-04-25 00:13:24 -07:00
Keavon Chambers 471ef87801 Add reference point input to the Mirror node 2025-04-24 05:33:20 -07:00
Keavon Chambers 5e0e11b4c1 Update the UI colors of the node graph data types 2025-04-20 17:37:21 -07:00
Keavon Chambers a376832480
Fix and improve robustness of node/parameter tooltip plumbing; simplify properties row widget boilerplate (#2600)
* WIP

* WIP2

* Further cleanup
2025-04-19 20:25:36 -07:00
Keavon Chambers 41fe46591a Update the parameter expose button in the Properties panel and fix undo history when it's clicked 2025-04-17 06:29:38 -07:00
Keavon Chambers eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph (#2590)
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
Dennis Kobert 9b23c7e2db
Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
Mateo c2a36ce981
Restore auto-panning that #2443 had broken (#2562)
* Fix auto panning

* Clean up comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 22:19:08 +00:00
Utsav Singh 93f7004ece
Make the node catalog, originating from a wire dropped in the graph, filter for valid types (#2423)
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Open NodeCatalog on DoubleClick in empty node graph area

* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search

* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 01:07:35 -07:00
Keavon Chambers cdf896bf79 New demo artwork: "Parametric Dunescape" 2025-04-01 23:20:34 -07:00
Keavon Chambers 4e418bbfe1 Fix device pixel ratio being tied to the document by moving it from overlays to portfolio 2025-03-21 10:13:08 -07:00
Keavon Chambers 08a4b69948 Add animation control buttons to document bar 2025-03-19 02:15:40 -07:00
Dennis Kobert 44694ff8d6
Experimental animation support (#2443)
* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Keavon Chambers 6292dea103
Refactor many usages of Color to natively store linear not gamma (#2457) 2025-03-18 05:37:20 -07:00
James Lindsay 056020a56c
Avoid crashing when a document can't be loaded (#2453)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 08:26:07 +00:00
mTvare 2d18378823
Fix autosaved document ID being incorrectly added to browser storage at the wrong time without its document data (#2426)
* Remove deleted document instead of fetching documents in portfolio

* npm run lint-fix

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-13 00:54:52 +00:00
Dennis Kobert beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Nitish Choudhary c0d3eb8072
Add sizing gizmos to the Text tool's text area (#2176)
* Fix abortion while dragging

* Create function for text bounding box

* Reorder arms of text tool FSM

* add transform cage to textbox pt.1

* add transform cage pt.2

* Fix minor issue after merge

* Get bounding box working in place without action keys

* Add max_height and disable pivot drag

* Cleanup code and write doco for new utility function

* Minor change due to merge

* Add bottom overlay

* Get modifier keys to work pt.1

* Code cleanup

* cleanup

* Fix transform

* Minor improvements

* Undo debug statement!

* Add comments and keep original layer transformation

* Alt from centre

* Fix merge conflict

* Minor code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-03-12 10:07:10 +00:00
Keavon Chambers a696aae044
Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group

* Partly working but without transforms

* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable

* Fix layers and flattening

* Fix transform group handling on the remaining nodes

* Change collect metadata

* Add transform on vector data. TODO: Remove duplicate transform

* Small code tidying-up

* Add concatenate node?

* Remove ignore_modifications which is always false

* Improve transforms

* Mostly fix the nested transform cage angle (except leaf layers and skew)

* WIP attempt to integrate skew

* Fix nesting bounding box

* Avoid setting the transform

* Fix stroke transforms

* Renderer cleanup

* Fix tests for repeated elements not given unique point IDs

* Suppress cargo-deny warning

* Fix upgrade code for graphic group data

* Work around rendering issue in Isometric Fountain

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Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
0SlowPoke0 d2fc919ba6
Add recursive folder expand/collapse to the Layers panel (#2419)
* added_recursion_fix

* Add tooltip and tidy up color visibility

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-10 21:01:00 +00:00
Keavon Chambers 381dcbf17f
Update dependencies throughout the project (#2401)
* Update dependencies

* Update stable node ID hashes again, for some reason?
2025-03-07 21:32:52 -08:00
Keavon Chambers c4cf47703a
Tidy up NodeNetworkInterface, replacing &[] root network arguments with methods for the document network (#2393)
* Replace `.selected_nodes(&[])` with `.selected_nodes_in_nested_network()` and `.selected_nodes()`

* Replace `.network(&[])` with `.document_network()` and `.nested_network()`

* Replace `.network_metadata(&[])` with `.document_network_metadata()`
2025-03-07 01:33:24 -08:00
Keavon Chambers ddb0c8c249 Reorganize the menu bar and add additional commands to it 2025-03-01 13:44:28 -08:00
Keavon Chambers bc6e76208d Fix bug introduced in #2276 causing number inputs to abort on any keyboard input, not just Esc 2025-03-01 01:28:27 -08:00
Keavon Chambers 2c88bee0ee Update some UI components to polish the frontend 2025-02-21 12:58:05 -08:00
Nitish Itankar 26fa8d967e
Add the style of right-angle grid-aligned wires in the graph (#2182)
* Verticle and horizontal lines achieved(#2170)

* vertical lines alligned with grid dots

* fixed vertical lines positioning

* Deals with cases 5 and 6

* Fixed case 5 and other problematic zones

* edge cases solved

* edge cases fixed: HorizontalOut & HorizontalIn

* added comments

* Changed midX and midY

* Clean up if/else statements

* Consolidate code

* Consolidate further

* Add preference for wire style

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-13 07:58:43 +00:00
Keavon Chambers 7bbbf7fa7c Add icons and tooltips for the previous commit's feature 2025-02-12 01:54:30 -08:00
Keavon Chambers 1700c3a650 Update website with improved student project details 2025-02-11 17:18:57 -08:00
Keavon Chambers ec8c8d6485
Polish and add aborting to several input widgets: no Esc closing parent menus; color picker axis align; repeat on arrow buttons (#2276)
* Remove color input outline; reduce antialiasing compositing artifacts in color widgets

* Rename ColorButton to ColorInput

* Add features and aborting to several other widgets

- Prevent Esc from closing parent floating menus when aborting
- Fix missing icon regression
- Gutter resizing abort
- Color picker aborts, Shift axis alignment, improve click/drag behavior for gradient spectrum
- Scrollbar abort, repeat when held, fix directional arrows when viewport is zoomed
- Number input abort, repeat when held

* Move ColorInput into the inputs folder

* Fix tiny logo
2025-02-10 05:46:41 -08:00
Keavon Chambers 0037f5158c Add new icons to all menu bar entries 2025-02-07 19:08:06 -08:00
Keavon Chambers 0ec91bfe01 Add pin and cut icons; improve menu bar shortcut labels to choose shortest 2025-02-05 18:30:10 -08:00
prathmesh703 0865605f74
Fix some number input widgets becoming selected after dragging left/right in Firefox (#2250)
* fixes drag

* Cleanup

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-05 07:44:58 +00:00
Keavon Chambers 303c1d45f8 Avoid adding an unnecessary Transform node with the TransformChange message 2025-01-30 03:17:31 -08:00