Commit Graph

83 Commits

Author SHA1 Message Date
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Adam Gerhant f57163c795
Port node graph wires to the backend and improve graph UI performance (#2795)
* Improve node graph performance

* Fix wire bugs, add type default for properties.

* Grid aligned wire paths

* remove type source

* node from exposed input

* Refresh wires on preference change

* merge fixes

* Code review

* Fix names

* Code review

* Fix wires on redo/undo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-04 22:53:37 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
Firestar99 6b69a75391 Bulk rename `gcore` -> `gstd` in editor (#2729)
* remove `gcore` dependency from `editor`

* editor: bulk rename `gcore` -> `gstd`, cargo fmt
2025-06-19 20:28:17 -07:00
Keavon Chambers 899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
Keavon Chambers eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph (#2590)
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Dennis Kobert beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Nitish Itankar 26fa8d967e
Add the style of right-angle grid-aligned wires in the graph (#2182)
* Verticle and horizontal lines achieved(#2170)

* vertical lines alligned with grid dots

* fixed vertical lines positioning

* Deals with cases 5 and 6

* Fixed case 5 and other problematic zones

* edge cases solved

* edge cases fixed: HorizontalOut & HorizontalIn

* added comments

* Changed midX and midY

* Clean up if/else statements

* Consolidate code

* Consolidate further

* Add preference for wire style

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-13 07:58:43 +00:00
mTvare 9954e49530
Make the document auto-save system initially restore the last-viewed tab before loading the rest (#2194)
* Fixes last tab being opened instead of last active tab

Fixes https://discord.com/channels/731730685944922173/881073965047636018/937518022548131891

* Defers node initialisation to SelectDocument message instead of load_document

* Fix warning regarding attempt to load closed document

* Defer loading resources and running nodes to selection time

* Make last active tab load before others

* Load last active saved document instead of last autosaved doc

* Fix failing tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 06:41:47 +00:00
Adam Gerhant eec0ef761c
Polish user-created subgraph nodes: imports in the Properties panel; reorder/delete/rename imports/exports (#2105)
* Remove imports/exports

* WIP: Autogenerated properties

* WIP: Input based properties

* WIP: Hashmap based input overrides

* Migrate noise pattern node to input properties

* Reorder exports

* Continue migrating properties

* WIP: Improve reorder exports

* Automatically populate all input properties for sub networks

* Complete reorder import and export

* Add widget override to node macro

* Migrate assign colors to input based properties

* WIP: Full node property override

* Node based properties override for proto nodes

* Migrate all node properties to be input based

* Rename imports/exports

* improve UI

* Protonode input valid implementations

* Valid type list

* Small formatting fixes

* Polishing small issues

* Document upgrade

* fix tests

* Upgrade noise pattern node

* remove console log

* Fix upgrade script for Noise Pattern

* Improve the Properties panel representation for graphical data

* Re-export demo art

* Code review

* code review improvements

* Cleanup for node properties overrides

* Reexport demo art

* Fix clippy lints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-20 21:13:14 -08:00
Keavon Chambers 9ad6c31483
Remove blob URL dead code and clean up more frontend code (#2199) 2025-01-14 13:08:47 -08:00
Keavon Chambers 9eb544df74 Rename "options/top bar" terminology to "control bar" and update comments 2025-01-07 17:33:45 -08:00
Nitish Choudhary 66357540bb
Add max width/height to text layers and draggable text boxes to the Text tool (#2118)
* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Improve text bounding box

* Add toggle for editing line width

* Take absolute value of drag

* Fix optional properties

* Code review

* Attempt to add box height and abort with keys

* Attempt to add key modifiers and snap manager

* Use resize for improved dragging

* Refactor typesetting configuration into a struct

* Fix missing px unit in frontend

* Remove lines on rendered text

* Fix backwards compatibility

* Refactor lenient slection as an associate function in tool data

* Add dashed quad to text nodes

* Use correct names for max height and width

* Additional renames and reorder

* ReResolve conflict

* Code review and improvements

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-12-31 20:50:47 -08:00
Adam Gerhant 4250f291ab
Add merging nodes into a subgraph with Ctrl+M and basic subgraph signature customization (#2097)
* Merge nodes

* Fix bugs/crashes

* WIP: Debugging

* Fix bugs, add button

* Add imports/exports

* Improve button

* Fix breadcrumbs

* Fix lints and change shortcut key

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-12 14:27:42 -08:00
Keavon Chambers de366f9514 Add Brush tool warning; move font list loading to document creation time 2024-11-09 12:27:09 -08:00
Keavon Chambers f1b0d8fa87
Improve the node graph with revamped top bar and disabling tools when graph is open (#2093)
* Add "Fade Artwork" slider and disable tools when graph is open

* Add navigation and layer/node management buttons to graph top bar

* Reduce code duplication
2024-11-04 20:41:53 +00:00
Keavon Chambers 12ca06035c Hide the left border notch in layers when a wire isn't entering from the layer's left 2024-11-03 15:33:29 -08:00
Dennis Kobert 35f7cfac80
Parse description from node doc comments (#2089)
* Parse description from node doc comments

* Add node description tooltips

* Code review

---------

Co-authored-by: Adam G <adamgerhant@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-03 14:57:20 -08:00
James Lindsay 5aa6716910
Add a node insertion button and layer renaming from the Properties panel (#2072)
* Add node button

* Improve css a bit

* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections

* Add tooltip

* Re-add layer itself in listing

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-25 23:58:34 -07:00
adamgerhant 0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
Keavon Chambers 06177597ae Fix viewport bounds getting out of sync at times, like when toggling rulers 2024-07-28 05:42:27 -07:00
Keavon Chambers 8e774efe9d Move graph breadcrumb trail button into the top bar 2024-07-15 20:03:10 -07:00
James Lindsay 1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
adamgerhant 02360c7bc8
Migrate node graph UI interaction from frontend to backend (#1768)
* Click node using click targets based

* Display graph transform based on state stored in Rust, fix zoom and pan.

* Migrate node selection logic

* Move click targets and transform to NodeNetwork

* Keep click targets in sync with changes to node shape

* Click targets for import/export, add dragging

* Basic wire dragging

* complete wire dragging

* Add node selection box when dragging

* Fix zoom operations and dragging nodes

* Remove click targets from serialized data, fix EnterNestedNetwork

* WIP: Auto connect node when dragged on wire

* Finish auto connect node when dragged on wire

* Add context menus

* Improve layer width calculations and state

* Improve context menu state, various other improvements

* Close menu on escape

* Cleanup Graph.svelte

* Fix lock/hide tool tip shortcuts

* Clean up editor_api.rs, fix lock/hide layers

* Start transferring network and node metadata from NodeNetwork to the editor

* Transfer click targets to NodeGraphMessageHandler

* Fix infinite canvas

* Fix undo/redo, scrollbars, and fix warnings

* Unicode-3.0 license and code cleanup

* License fix

* formatting issue

* Enable DomRect

* Fix layer move crash

* Remove tests

* Ignore test

* formatting

* remove white dot

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-15 08:55:33 -07:00
adamgerhant 6d74abb4de
Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00
Keavon Chambers 0a9bd41be1
Code cleanup and refactoring to enhance consistency (#1695)
- Move message handler payload data into structs
- Organize the file structure used by `editor/src/messages/portfolio/document` `/node_graph` and `/graph_operation`
- Make derive attributes use `serde::Serialize, serde::Deserialize` consistently instead of `use serde::{Deserialize, Serialize};` imports
- Various other code cleanup and refactoring
2024-03-20 21:28:51 -07:00
Karthik Prakash 0c60fd95fa
Remove `remain` alphabetical sorting enforcement macros (#1647)
remove `remain`

Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2024-03-06 16:43:51 +00:00
Keavon Chambers 78a1bb17cd Move selected node list from DocumentMetadata to the document (#1565) 2024-01-13 04:52:47 -08:00
Keavon Chambers aab0fcf84c
Update graph UI and improve simplicity and robustness of sending graph and layer panel updates (#1564)
* WIP

* Fix loading the structure of layers

* Fix broken indents

* Remove debugging stuff

* Fix displaying errors and node graph UI fixes/improvements

* Fix compilation failure

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-01-13 04:15:36 -08:00
Keavon Chambers 7998947202 Remove GRAPHITE_DOCUMENT_VERSION 2024-01-06 17:25:05 -08:00
Keavon Chambers 96b5d7b520
Many subtle improvements to the UI design system (#1537) 2023-12-28 04:35:20 -08:00
Keavon Chambers 7bfe0ce55b
Retire layer paths used throughout the code (#1531)
* Part 1

* Part 2

* Part 3

* Part 4

* Part 5

* Part 6

* Part 7

* Part 8
2023-12-21 19:32:46 -08:00
Keavon Chambers 92203f3576
Remove the whole document-legacy crate (#1524)
Remove the whole document-legacy crate

Closes #1520
2023-12-20 05:45:54 -08:00
Keavon Chambers 9a7d7de8fa Remove most of document-legacy (#1519)
* Remove boolean ops and unused doc-legacy Operations

* Remove Shape legacy layers

* Remove legacy layer Properties panel code

* Remove additional unused doc-legacy Operations

* Removed unused rendering-related legacy-layer code

* Upgrade dep so CI builds

* Remove various additional unused functions and messages

* Remove the LayerData trait

* Remove RenderData struct and usages

* Banish the Operations system

* Further removals
2023-12-19 04:36:19 -08:00
0HyperCube c42d030f18 New overlay system (#1516)
* Port gradient tool overlays

* Fix tests

* Text tool

* Artboard tool and some of select tool

* Port select tool drawing box

* Pen and path tool

* Remove overlays document

* Show the overlay refactor as done on the website roadmap

* Select tool bounds in layer space (first layer)

* Code review and fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-18 11:17:43 +00:00
Keavon Chambers 83af879a7c
Fix the Imaginate node from crashing (#1512)
* Allow generic node input for type inference

* Make imaginate resolution picking depend on the image resolution instead of the transform

* Remove dead code

* Fix console spam after crash

* Fix crash when disconnecting Imaginate node input

* Update Imaginate tool tooltip

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-12-12 22:39:33 -08:00
0HyperCube 29222700f4
Fix the blend mode and opacity widgets of the Layers panel (#1506)
* Fix blend mode and opacity

* Cleanup and bug fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-12 09:27:23 +00:00
0HyperCube af4c793f43
Serve the demo artwork in each build (#1494)
* Serve local demo artwork

* Disable restricted import lint

* Revert

* Switch approach to vite-multiple-assets plugin

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-11 01:06:00 -08:00
Keavon Chambers 5a6815dd91 Rename Raster to Bitmap 2023-12-08 16:18:56 -08:00
Bijay Shrestha 4fead6e7ec
Add option to toggle ruler visibility (#1479)
* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Added resize on mount for Ruler Input

* Set default for rulers_visible to pass test

* Ruler Visibility portfolio wide instead of document

* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Ruler Visibility portfolio wide instead of document

* Cleanup

* Reorganize the View menu bar; add toggle rulers hotkey

* Remove non-working redundant bools, and make rulers set per-document

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-28 03:34:23 -08:00
0HyperCube 2feef62f23
Fix the Eyedropper tool (#1440)
* Fix eyedropper

* Remove dead code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 17:18:15 +01:00
0hypercube b52f831b21 Fix artboard tool and remove old artboard code 2023-10-17 11:02:06 -07:00
0hypercube 4cd72edb64 Initial work migrating vector layers to document graph
* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
2023-10-17 11:02:06 -07:00
Keavon Chambers a112ab27cf
Dialog redesign and content revamp (#1409)
* Revamp the content and design of dialogs

* Add the Licenses dialog
2023-09-01 01:58:20 -07:00
Keavon Chambers 0dcfafbf64 Add demo artwork 2023-08-22 03:26:59 -07:00
Keavon Chambers 185106132d Move node graph from panel to overlay on viewport 2023-08-19 01:21:37 -07:00
Keavon Chambers b9e49623a3 Rename PropertyHolder to LayoutHolder 2023-08-01 00:46:30 -07:00