Commit Graph

11 Commits

Author SHA1 Message Date
Ahmed Moharram 504af4e68d
Rename 'Sample Points' node to 'Sample Polyline' and add a parameter spacing based on separation or quantity (#2727)
* Added Count point Radio button to property pannel

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* Fixing more linting problem

* Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)

Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'

* Refactor the 'Bounding Box' node to use Kurbo instead of Bezier-rs (#2662)

* use kurbo's default accuracy constant

* fix append_bezpath() method

* refactor bounding box node

* fix append bezpath implementation.

* comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add overlays for free-floating anchors on hovered/selected vector layers (#2630)

* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add anchor sliding along adjacent segments in the Path tool (#2682)

* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Fix Sample Points node to avoid duplicating endpoints instead of closing its sampled paths (#2714)

* Skip duplicate endpoint and close sampled paths in Sample Points node
Closes #2713

* Comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* The sample count can now work with adaptive spacing

* Readying for production

* Rename to 'Sample Polyline' and add migration

* Upgrade demo artwork

* Add monomorphization

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Priyanshu <indierusty@gmail.com>
Co-authored-by: seam0s <153828136+seam0s-dev@users.noreply.github.com>
Co-authored-by: Adesh Gupta <148623820+4adex@users.noreply.github.com>
Co-authored-by: Ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-06-25 20:14:08 -07:00
Keavon Chambers b5975e92b2 Combine 'Merge by Distance' nodes with a choice of algorithm; clean up 'Boolean Operation' node result with merge-by-distance 2025-06-22 04:22:39 -07:00
kythyria 9ef9b205d9
Auto-generate enum type widget boilerplate for radio buttons and dropdown menus (#2589)
* First draft of factoring out the dropdown boilerplate

* Add proc macro for enum boilerplate

* Detect whether to say `crate` or the name

* Clean up the input and naming of the enum macro

* Rename a file

* Do the rename of code too

* Use the attribute-driven selection of radio vs dropdown

* Add a metadata struct and tooltips

* Move the new traits to a better place.

* Use ChoiceType, part 1

* Use ChoiceType, part 2

* Introduce a builder API for choice widgets

* Start using the new new API

* DomainWarpType should be a dropdown still

* Handle the case where a node property can never have a socket

* Rustfmt

* Code review

* Update stable node IDs in test

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-01 04:14:26 -07:00
Priyanshu a29802de36
Refactor the Solidify Stroke node implementation to use the Kurbo API (#2608)
* impl append_bezpath method to push a kurbo bezier path to vector data.

* refactor stroke_bezier_paths method and StrokePathIter iterator implementation

* refactor

* impl VectorData method to get strokes iterator of kurbo bezpath

* impl solidify stroke node

* refactor

* use StrokeOptLevel::Optimized for generation stroke fill

* add miter limit and dashes

* fix naming

---------

Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-22 08:32:58 +00:00
ilya sheprut adfcff7599
New node: Arc (#2470)
* init

* add closed and slice options

* Make it work beyond -360 to 360 degrees

* Switch "closed" and "slice" to ArcType enum

* Update default ranges

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-18 09:42:07 +00:00
James Lindsay 435a6daf25
Add the first field-based nodes: 'Instance on Points', 'Instance Position', 'Instance Index', as well as 'Grid' (#2574)
* Basic fields

* Add 'Extract XY' and 'Split Vector2' nodes

* Add 'Instance Index' node

* Fix test again

* Improve grid generator to support rectangular as well

* Avoid crashing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 11:58:59 +00:00
Dennis Kobert 44694ff8d6
Experimental animation support (#2443)
* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
Dennis Kobert e352c7fa71
Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 03:50:30 -07:00
adamgerhant 9d749c49fb
Add a stack-based Boolean Operation layer node (#1813)
* Multiple boolean operation node

* Change boolean operation ordering

* Complete layer boolean operation node

* Automatically insert new boolean operation node

* Remove divide operation

* Fix subtract operations

* Remove stack data from boolean operation properties

* Fix images and custom vectors

* Code cleanup

* Use slice instead of iter to avoid infinite type recursion

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-10 02:12:55 -07:00
Keavon Chambers d40fb6caad
Add boolean operations (#1759) 2024-05-25 22:02:00 -07:00
Elbert Ronnie 5a1c171fc3
Add Area and Centroid nodes (#1749)
* initial attempt for area node

* allow node preview for more types

* make AreaNode sync and add CentroidNode

* cargo fmt

* preview of DVec2

* make the nodes async again

* use segment domain instead of region domain

* modify the check for linearity

* create a limit for area in centroid calculation

* cargo fmt

* reverse unnecessary changes

* add threshold to area calculation too.

* handle zero area edge case

* add todo comment

* implement 1D centroid and use it as fallback

* formatting floats to skip last zero

* add Centroid Type radio button to Centroid Node

* rename docs to use area and perimeter centroid

* add web demos for perimeter centroid

* add tests for perimeter centroid

* add fallback to use average of points

* Fix for broken area

* missing fixes

* Code review and rename Perimeter Centroid to Length Centroid

* Use dummy footprint in Area and Centroid nodes

* add doc and todo to clarify when `is_linear` fails

* use epsilon instead of zero

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-05-22 13:11:11 -07:00