* init
* add closed and slice options
* Make it work beyond -360 to 360 degrees
* Switch "closed" and "slice" to ArcType enum
* Update default ranges
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* #1578 sliding point works(1st approx)
TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?
* #1578 disallow move slide point too close to side points
* fix double click + ctrl insertion
* #1578 select insertion point (except `ctrl` case)
* #1578 far depends on line width & more accurate seg finding
* #1578 insert point on most top suitable selected layer
* #1581 draw insertion point by overlay + `Esc` abort
* #1581 sharp stay unchanged on double click
* #1581 fix incorrect handle of scaling
* #1581 `square` selection point & too close in px(instead of magic)
* #1581 bug fix: insertion point on unselection
* #1581 use `color: Option` instead of `SelectionType`
* Some code review, still need to review shape_editor.rs
* #1581 insert sharp point on a straight segment
Also correct insertion on quadratic segments
`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`
* Final code review pass
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add morph node
* Range slider time parameter, better lerping
* Lerp more fill and stroke parameters
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Initial work towards text to node
* Add the text generate node
* Implement live edit
* Fix merge error
* Cleanup text tool
* Implement text
* Fix transforms
* Fix broken image frame
* Double click to edit text
* Fix rendering text on load
* Moving whilst editing
* Better text properties
* Prevent changing vector when there is a Text node
* Push node api
* Use node fn macro
* Stable ids
* Image module as a seperate file
* Explain check for "Input Frame" node
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Added subpath offset
* Enhanced offset to produce smooth curves
* Lots of outline bugfixes
* Fixed failing unit tests
* Added subpath outline
* Refactor bezier offset and outline to return Subpaths
* Fix outline bug due to smooth joining and removed reduce optimization that causes jumping approximations
* Bugfix when subpath angle is acute but doesn't intersect
* Stylistic changes per review
* Stylistic changes per review and updated doc comments
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Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add manipulator
* Add manipulator group
* Add UI
* Address comments and rebase
* Renamed add_manipulator_group to insert
Co-authored-by: Rob Nadal <robnadal44@gmail.com>
* Change Bezier to_svg to include handles and endpoints
* Move params into brackets of format macro, remove unused comment
* Use write macro instead of format
* Fix path for watched directory
* Refactor functions to remove ToSVGOptions