Commit Graph

122 Commits

Author SHA1 Message Date
Timon 21f34ab19a
Desktop: Enable window resize controls on Wayland compositors (#3183)
wayland client side decorations
2025-09-21 12:17:05 +00:00
Timon 3fe7c477e9
Desktop: Switch to the latest unreleased version of Winit (#3177)
* Use unstable winit

* Improve

* Remove unnecessary heap indirection
2025-09-17 16:40:43 +02:00
Dennis Kobert ad5d8fcd37
Optimize rendering by caching intermediate render results when panning/zooming (#3147)
* Add svg render node

WIP

Fix error in context nullificaton node insertion

Correctly translate metadata

Fix warning

* Cleanup

* Remove color / gradient check and fix svg defs

* Implement viewport filling transform modification for vello

* Cleanup and comments

* Code review
2025-09-11 11:35:33 +02:00
Timon 9411612d7f
Move shader entrypoints to separate crate (#3157) 2025-09-10 10:20:45 +00:00
Firestar99 f12b4da549
Shaders: add `BufferStruct` to support bool and enums (#3109)
* node-macro: modernize `node` macro

* node-macro: add `CrateIdent` struct containing resolved crate paths

* shaders: add trait `BufferStruct` and derive macro

* shaders: `gamma_correction` and `channel_mixer` gpu nodes

* shaders: `selective_color` gpu node

* shaders: `brightness_contrast_classic` gpu node

* shaders: append GPU to display name

* node-macro: fixup doc links

* shaders: consistently append " GPU" to all shader node names
2025-09-05 16:32:41 +00:00
Firestar99 a10103311e
Shaders: rust-gpu integration to compile shader nodes to WGSL (#3097)
* shaders: shader compilation setup

* nix: use rustc_codegen_spirv.so from nix

* shaders: codegen for per_pixel_adjust shader nodes

* shaders: disable nodes needing bool

* shaders: `#[repr(u32)]` some enums

* shaders: add lint ignores from rust-gpu

* shaders: fix node-macro tests

* gcore-shaders: toml cleanup

* shader-nodes feature: put rust-gpu to wgsl compile behind feature gate

* shaders: fix use TokenStream2

* shaders: allow providing shader externally

* Update iai runner in workflow

---------

Co-authored-by: Timon Schelling <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-09-02 14:10:32 +00:00
Firestar99 be3de511f2
Desktop: Pin CEF version (#3113)
Fixed CEF cargo dependency so `cargo update` does not update it
2025-08-31 10:22:34 +00:00
Keavon Chambers 29684dde45
Update Rust dependencies (#3112)
* Update Rust dependencies

* Bump versions

* Try older ctor
2025-08-30 20:06:56 -07:00
Firestar99 ce1cd1706b
Disable `proc-macros` crate from being tested due to cargo bug (#3103)
* cargo: remove unused `editor/ron` feature

* cargo: add wgpu-executor as a member, sort list

* cargo: test every crate by default

* cargo: disable testing of `graphite-proc-macros`
2025-08-29 12:25:35 +02:00
Timon 1d4d1026d4
Desktop: Make embedded resources optional (#3094)
* Make embedding resources optional

* Move remaining cef rc to internal module

* Move embedded resources to separate crate

* Review fixup

* Fix

* Fix read

* Add read error
2025-08-28 17:18:18 +00:00
Firestar99 a744499f4f
Shaders: more `graster-nodes` no-std fixups (#3090)
* gcore-shaders: fix missing `num-traits/libm` features

* graster-nodes: fix missing cfg on use statements

* shaders: use unchecked Color constructors

* graster-nodes: remove async from shader nodes not needing it

* gcore-shaders: remove explicit fn pointer

* graster-nodes: make kurbo std-only

* graster-nodes: replace glam reexport with normal dep

* gcore: impl Display for ProtoNodeIdentifier

* unify glam workspace dep
2025-08-26 18:25:05 +00:00
Timon 2c8913416d
Desktop: Move wrapper to separate crate (#3073)
Move desktop wrapper to separate crate
2025-08-20 15:41:34 +00:00
Dennis Kobert 7c30f6168b
Improve snapping performance (#3067)
* Use lyon_geom for intersection calculation of bezier segments

* Implement approximate nearest point calculation and loosen bounding boxes

* Add algorithm explanation

* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Firestar99 0a53eae4e0
Remove unused cargo dependencies (#3063)
* cargo shear

* fix warnings on master

* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Keavon Chambers 3bcec37493
Remove the deprecated/archived Bezier-rs library from the repo (#3058)
Remove the Bezier-rs library from the repo
2025-08-16 17:29:00 -07:00
Priyanshu d22b2ca927
Refactor the Centroid node and `Subpath` struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs (#3036)
* define Subpath struct in gcore and refactor node-graph

* Refactor few methods

* refactoring worked!

* refactor centoid area and length

* remove unused

* cleanup

* fix pathseg_points function

* fix tranforming segments

* fix segment intersection

* refactor to_path_segments fn in gpath-bool crate

* refactor gcraft

* add bezier-rs dep

* Code review the editor directory

* use path-bool for solving roots

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Timon 2995113b39
Desktop: Update CEF to 139.0.1 (#3046)
Update cef to 139.0.1

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-13 12:55:42 -07:00
jneem 6c3b7b23c5
Simplify Bezier-rs using poly-cool as the root finder (#3031)
* Convert tangents_to_point

* Convert normals_to_point

* Port over roots and project

* Remove symmetrical_basis

* Code style nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-13 19:10:10 +00:00
Timon 5f2432cacf
Desktop: Open links in default browser and prevent popups (#3006)
* Deny all browser popups

* Open links with default browser

* Fix review comments
2025-08-06 15:28:10 +00:00
Firestar99 caa228a1ec
Shaders: `graster-nodes` no-std fixups (#2984)
* wgpu-executor: remove useless features

* wgpu-executor: cleanup copy-pasted code

* gcore-shaders: no_std fixups
2025-08-06 14:10:08 +00:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Firestar99 4fec24893e
Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925)
* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
Adam Gerhant 735d58a647
Desktop: Remove unnecessary dependencies in the desktop crate (#2934)
* remove unnecessary dependencies

* Add start-desktop
2025-07-25 01:20:27 -07:00
Timon 9f4f3681c3
Desktop set cef data and cache directory (#2927) 2025-07-24 16:56:57 +00:00
Firestar99 59f3835c5d
Shaders: node macro (#2923)
* node_macro: cleanup attr parsing

* node_macro: add `cfg()` attr to feature gate node impl

* node_macro: add `shader_nodes` option

* node_macro: fixup tests
2025-07-24 12:58:30 +00:00
Timon 30abc92900
Implement basic desktop app with chromium embeded framework (#2874)
* Remove tauri based desktop app

* Allow bzip-1.0.6 license

* Implement basic cef based desktop app

* Cleanup build setup

* Use wait until and execute cef loop more frequently

* Remove custom do browser work event

* Move WinitApp into its own module

* Cleanup event handling

* Cleanup + Scheudule cef message loop work

* Fix cpu overheating on idle: https://xkcd.com/1172/

* Use tracing crate for logging instead of println

* Rebase to main

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-23 20:27:55 +02:00
mTvare 032f9bdf72
Upgrade vello to version 0.5.0 and wgpu to version 25 (#2890)
* update: vello

* fix compile errors

* create target texture lazily

* fix TextureBlitter texture format mismatch

* use `futures:🔒:Mutex` instead of std Mutex

---------

Co-authored-by: Firestar99 <firestar99@sydow.cloud>
2025-07-22 19:51:02 +02:00
Firestar99 8a0241f0fa
Fix running tests locally; fix migrations for relocated nodes (#2805)
* fix `BoundingBox for Raster<GPU>` when `wgpu` feature is disabled

* fix `tinyvec` crate not being `std` by default

* fixup migration for `CoordinateValueNode`

* fixup migration for raster nodes
2025-07-04 02:56:22 -07:00
Firestar99 a182a7347e
Extract `gbrush` (#2784) 2025-07-01 18:38:47 +00:00
Firestar99 602d7e8bd1
Extract `graster-nodes` (#2783) 2025-07-01 18:12:12 +00:00
Salman Abuhaimed 83773baa00
Replace Rustybuzz with Parley for text layout, and add text tilt parameter (#2739)
* replace rustybuzz with parley for text layout handling

change text input direction based on text direction

* Code review

* change default character spacing to 0

* add shear to text node

this also adds migration code for documents that don't have shear

* shear migration for text node

- add shear property
- set character spacing to 0

* use old max_width and max_height in text migration if available

* Final code review pass

* Add units to the parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-01 02:23:17 -07:00
Firestar99 ecd7999ca7
Extract `gmath_nodes` from `gcore::ops`, create mods `debug` and `extract_xy` (#2764) 2025-06-28 00:04:24 +02:00
Firestar99 9c4ab34a58
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature (#2760)
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature
2025-06-27 13:47:46 +00:00
Firestar99 ffc6c5532b
Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes (#2762)
* cargo shear

* Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes
2025-06-27 13:12:08 +00:00
Dennis Kobert a40a760f27
Add automatic type conversion and the node graph preprocessor (#2478)
* Prototype document network level into node insertion

* Implement Convert trait / node for places we can't use Into

* Add isize/usize and i128/u128 implementations for Convert trait

* Factor out substitutions into preprocessor crate

* Simplify layer node further

* Code review

* Mark preprocessed networks as generated

* Revert changes to layer node definition

* Skip generated flag for serialization

* Don't expand for tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 16:10:14 -07:00
Firestar99 0e8eb481bf
Extract `gapplication_io` from `gcore` (#2742)
move `gcore::application_io` into the new crate `gapplication-io`, remove features `wasm` and `wgpu` from `gcore`
2025-06-23 11:35:14 +02:00
Firestar99 e520c21b66
Remove the `serde` feature and instead just always require it (#2737)
workspace: remove feature `serde`, always require it instead
2025-06-21 16:52:47 -07:00
Firestar99 ca5ca863cc
Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00
Firestar99 14d90195ad Remove unused dependencies from the Cargo.toml files via `cargo shear` (#2723)
* cargo shear ignore rules

* cargo shear

* cargo shear manual dependency removal

* cargo shear: ignore editor in proc-macros
2025-06-19 20:28:17 -07:00
Firestar99 3489f9ddb1 Bulk remove old code for legacy GPU node implementations (#2722)
* fix warning in node-macro

* remove crates `gpu-executor`, `gpu-compiler`, `compilation-client` and `compilation-server`

* remove `wgpu-executor::executor`

* .gitignore .idea/
2025-06-19 20:28:17 -07:00
Dennis Kobert 9b23c7e2db
Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
Richard Dodd 0570edc463
New node: Merge by Distance (#2307)
* add `merge_by_distance` node

* remove unneeded features of petgraph

Also re-arrange module slightly since because functions are no longer
async, there was name shadowning with the old arrangement.

* remove region if start or end segment is removed

* remove stuff I ended up not using

* "algos" -> "algorithms"

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 20:40:44 -07:00
Keavon Chambers 381dcbf17f
Update dependencies throughout the project (#2401)
* Update dependencies

* Update stable node ID hashes again, for some reason?
2025-03-07 21:32:52 -08:00
Dennis Kobert 4ff2bdb04f Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits

* Add Ctx super trait

* Checkpoint

* Return Any instead of DynAny

* Fix send implementation for inputs with lifetimes

* Port more nodes

* Uncomment nodes

* Port more nodes

* Port vector nodes

* Partial progress (the stuff I'm more sure about)

* Partial progress (the stuff that's not compiling and I'm not sure about)

* Fix more errors

* First pass of fixing errors introduced by rebase

* Port wasm application io

* Fix brush node types

* Add type annotation

* Fix warnings and wasm compilation

* Change types for Document Node definitions

* Improve debugging for footprint not found errors

* Forward context in append artboard node

* Fix thumbnails

* Fix loading most demo artwork

* Wrap output type of all nodes in future

* Encode futures as part of the type

* Fix document node definitions for future types

* Remove Clippy warnings

* Fix more things

* Fix opening demo art with manual composition upgrading

* Set correct type for manual composition

* Fix brush

* Fix tests

* Update docs for deps

* Fix up some node signature issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:35:56 -08:00
Keavon Chambers 0d8b25d37f
Update most Rust dependencies (#2259) 2025-02-04 02:41:13 -08:00
Keavon Chambers 93a60daa24 Comprehensively update user manual and contributor guide, add Adam to core team 2025-01-08 03:52:11 -08:00
James Lindsay fc0cf604df
Update some dependencies (#2134)
* Update some dependencies

* Update to action v2

* Fix for v2
2024-12-12 18:28:49 +00:00
urisinger 9fb494764c
Add math-parser library (#2033)
* start of parser

* ops forgot

* reorder files and work on executer

* start of parser

* ops forgot

* reorder files and work on executer

* Cleanup and fix tests

* Integrate into the editor

* added unit checking at parse time

* fix tests

* fix issues

* fix editor intergration

* update pest grammer to support units

* units should be working, need to set up tests to know

* make unit type store exponants as i32

* remove scale, insted just multiply the literal by the scale

* unit now contains empty unit,remove options

* add more tests and implement almost all unary operators

* add evaluation context and variables

* function calling, api might be refined later

* add constants, change function call to not be as built into the parser
and add tests

* add function definitions

* remove meval

* remove raw-rs from workspace

* add support for numberless units

* fix unit handleing logic, add some "unit" tests(haha)

* make it so units cant do implcit mul with idents

* add bench and better tests

* fix editor api

* remove old test

* change hashmap context to use deref

* change constants to use hashmap instad of function

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-21 10:24:01 -08:00
Elbert Ronnie 9d13a8f73b
Raw-rs: Remove from workspace (#2066)
* Remove raw-rs from workspace

* Add feature blocking to reqwest

* Use release build to run the tests

* Split Raw-rs CI into a seperate workflow

* Fix cargo-deny check for Raw-rs

* Only run the CI if Raw-rs changes

* Enable clippy check for Raw-rs

* Add newline in clippy check

* Fixups

* Use ubuntu-latest

* Remove mold

* Install sccache

* Attempt 2

* Attempt 3

* Add emoji for consistency

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-25 14:44:45 -07:00
James Lindsay 3b0e9587eb
Update Wasm dependencies to fix WebGPU spec change crash in Firefox with Vello (#2027)
* Update wasm deps

* Bump wasm-bindgen and fix the depricated methods
2024-10-12 14:28:39 -07:00