Commit Graph

79 Commits

Author SHA1 Message Date
mTvare 4de65c292a
Further polishing of G/R/S visualization and features (#2243)
* Further polishing of G/R/S visualisation and features

Followup to #2229.

* Begin typing only if constrained or not in G

* Prevent adding empty group in R mode. Order fn alphabetically as was before

* Always show typing hints unless can't begin typing

* Fix one frame bug

* Add cancel and confirm groups for GRS hints

* Fix inconsistency in call increments, snaps

* Use top/bottom left/right methods with quads where more readable

* Fix inconsistent use of narrow/flat

* Add hints to transform cage

Fixes https://discord.com/channels/731730685944922173/881073965047636018/939265895509925898.

* Rename some hints

* Fix scale radial behaviour, grab constraints and local edge orientation

* Fix not being able to remove the whole selection with delete modifier

Fixes https://discord.com/channels/731730685944922173/881073965047636018/1336221441716391937.

* Fix compiling

* Fix crash when single point bbox

Fixes #2267

* Fix the same crash in scale and use better name for bbox

* cargo fmt

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-05 02:57:47 -08:00
Priyanshu 6802365e14
Add lasso selection mode (#2235)
* add document method to check intersection and insideness with polygon

* impl lasso selection

* impl lasso select to always add to selection

* add hint for lasso selection

* fix calculating selection mode based on direction on each pointer move

* fix lasso polygon lagging behing mouse position

* add overlay to draw lasso polygon with fill color same as quad

* fix comment

* change removing from selection key binding from Sift + Ctrl to just Alt

* impl Alt to shrink selection for quad in path tool

* refactor rename SelectionType to SelectionShape

* impl lasso overlay for path tool

* impl selecting anchors and handles intersection lasso in path tool

* add keys hint info

* fix converting lasso polygon to closed subpath which is has less than two points

* Code review

* impl preferences-based selection mode to the Path tool for only for overlays,

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-31 00:37:49 -08:00
James Lindsay 5a8eb9dd1b
Make the transform cage resize about the pivot when Alt is pressed (#2226)
* Change the pivot behaviour when resizing bounds with alt in the select tool

* Add scale factor maximum

* Fix bug when encountering snapping; tidy up and comment the code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-30 18:07:40 -08:00
mTvare a0f8f89e71
Make the transform cage show/hide resize grips as space allows (#2209)
* Changes rotation handles to be around overlay squares

Fixes https://discord.com/channels/731730685944922173/931942323644928040/1330785941786329209

* Fix zero width objects not being selected by slightly nudging the transform

* Follow the categorical limits to render overlay quads

As discussed here: https://discord.com/channels/731730685944922173/931942323644928040/1331166336923074600

* Replace area based calculations with edge based calculations

* Fix 3rd category vis

* Code review

* Add missing powi(2)

* Fixes to handle logic

* Remove single axis prioritisation

* Explicitly check for distance to find nearest handle

* Replace threshold check based on corner vis bounds

* Fix discrepancy at h=12px

* Allow grab when box is too small by disabling resizing within bounds

* Replace inside resize pixel limit

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-30 01:10:40 +00:00
Priyanshu f7b7f6b9f4
Implement extending, joining, and creating new subpaths with the Spline tool (#2203)
* visualize spline end points using overlays

* implement for spline tool to extend path by draging end points

* allow holding Shift to begin drawing a new spline subpath in the same layer

* implement spline tool to join two endpoints

* fix naming

* refactor spline tool

* impl spline tool snapping and overlays

* fix joining path and refactor

* improve join_path comment

* fix snapping overlays flickering by ignoring snapping in current layer

* fix inserting single point on aborting spline tool

* add snapping for endpoint even when regular snapping is disabled

* fix extending

* fix inserting new point instead of extending and Add hint for Shift to append

* fix grammatical errors and code style

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 11:24:08 +00:00
mTvare de36d4967d
Add visualization overlays to G/R/S (#2195)
* Make HintInfo label use Cow<'static, str> instead of String

Fixes https://discord.com/channels/731730685944922173/881073965047636018/931942323644928040

tmp, will amend later

* Replaces dynamic hint used by transform layer with overlays

* Adds a scaling factor accounting for document and viewport scales

Also moves whole code to single unit

* Make overlays relative to viewport rather than document

* Add visualization overlays to G/R/S in the Select tool

* Prevents quick measurements from showing up when resizing bounds

Fixes https://discord.com/channels/731730685944922173/881073965047636018/1328282633456713762

* Add local axes which activates on double constraints.

* Handle the bounding box of a collection of layers as select tool does

* Replaced hard coded transparent color and removed debug! which slipped in

* Make rotation axes start along local axis

* Fix typed distance being in doc space and negatives

* Fix missing undo transactions for some actions

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-24 23:31:55 +00:00
Ayush Chauhan 39a7b76ade
Add snap and lock angle modifiers for handle dragging to the Path tool (#2160)
* added snap and lock angle to path tool

* fixed breakage of `tab` and `space` functionality
- Previous implementation broke functionality of using Tab to swap the being-dragged handle to its opposing handle, Now fixed.
- Previous implementation broke functionality of using space to drag the manipulator group (anchor + handles) while dragging a handle, Now fixed.

* fixed the angle snapping and locking when used together
Now, if `shift` is used to snap to a 15° increment, then `ctrl` is used to preserve the angle, releasing the `shift` key will still preserve the angle.

* Fix snapping angle logic

* Improve transforms

* added functionality for `alt` key
Now, temporarily converts selected handles to colinear if they are not already colinear.

* Revert "added functionality for `alt` key"

This reverts commit f12ba6fdbf261291ced0e042a2dfe12cddd2f9e8.

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-12-31 19:48:14 +00:00
James Lindsay 51ce51ea8c
Refactor collection of snap targets (#2114)
* Collect snap targets cleanup

* Make Clippy happy

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-20 22:27:49 -08:00
James Lindsay a761e7803e
Improve text overlay styling and fix artboard label positioning bug (#2032)
* Improve text overlays

* I can't test code
2024-10-13 21:35:50 +00:00
Keavon Chambers 904cf09c79
Add drag-and-drop and copy-paste file importing/opening throughout the UI (#2012)
* Add file importing by dragging and dropping throughout the UI

* Disable comment-profiling-changes.yaml

* Fix CI
2024-09-28 00:19:43 -07:00
James Lindsay 0d33a1ae3f
Use overlays to draw artboard names (#1981)
* Artboard label overlay

* Finish artboard overlays

* cargo fmt

* Update font styling

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 22:04:31 +00:00
adamgerhant 78337f9b8e
Add shifting of layers in stacks as blocks that collide and bump other layers/nodes (#1940)
* Shift nodes as blocks

* Implement rubber banding

* Improve upstream locking when shifting layers

* WIP: Reworked shifting

* WIP: Reworked node shifting

* Finish shifting

* Fix demo artwork

* Code review

* Right click to end shift

* Improve rubber banding

* Fix clippy issues

* Skip collision for intersecting nodes

* Rubber banding bug fix

* Fix ctrl+delete node in chain

* Grip drag

* Fix layer width

* Add icon to frontend for the solo drag grip

* Reconnect during ctrl+delete

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-22 01:56:32 -07:00
adamgerhant 2bd213f1aa
Improve layer panel positioning for upstream nodes (#1928)
* Improve layer panel positioning for upstream nodes

* highlight parents

* Final improvements

* Fill for selection box, bug fixes

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-14 03:27:42 -07:00
adamgerhant 193f757c45
Add grid snapping to graph imports/exports; improve layer panel drag into/between insertion; better preserve graph space on reordering (#1911)
* Fix disconnecting root node when previewing

* Final previewing fixes

* Improve positioning when moving layer to stack

* Improve layer panel

* Import/Export edge grid snapping

* Fix layer ordering and positioning

* Small bug fixes and improvements

* Fix copy and paste position

* Nit

* Align imports/edges when using scrolling

* Fix misaligned exports in demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-11 00:30:14 +00:00
adamgerhant 0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
James Lindsay 1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
adamgerhant 6d74abb4de
Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00
Elbert Ronnie 42c822020e
Make auto-panning speed uniform (#1690)
* Make auto-panning speed uniform

* Abstract time-delta calculation to `TimeInfo`

* Update docs and add additional check

* Apply code review changes
2024-03-16 06:36:22 +00:00
Elbert Ronnie 8e769e37f6 Add auto-panning when pointer goes beyond viewport edge with Select tool (#1625)
* Add code to shift viewport if mouse is beyond edge

* Allow shifting viewport if mouse is stationary too

* Group all modifier keys into SelectToolPointerKeys

* Cleanup message ordering to remove shifting during resize

* Slow down shifting by half

* Clamp speed; code review cleanup

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-28 23:52:36 -08:00
Comeza dc7de4d973
Save work periodically to reduce loss from crashes (#1580)
* Add auto saving

* Fix autosave dispatching message but not saving document

* Clamp set_timeout delay

* Auto save all documents instead of only the active

* Add with_editor to simplify code

* Update consts

* Simplify some more

* Fix typo

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-20 03:23:25 +00:00
Keavon Chambers fc8b41914b
Fix anti-aliasing in overlays by aligning everything with the pixel grid (#1603) 2024-02-13 20:47:16 -08:00
Nikita-str f25038067e
Path tool: sliding point insertion (#1581)
* #1578 sliding point works(1st approx)

TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?

* #1578 disallow move slide point too close to side points

* fix double click + ctrl insertion

* #1578 select insertion point (except `ctrl` case)

* #1578 far depends on line width & more accurate seg finding

* #1578 insert point on most top suitable selected layer

* #1581 draw insertion point by overlay  + `Esc` abort

* #1581 sharp stay unchanged on double click

* #1581 fix incorrect handle of scaling

* #1581 `square` selection point & too close in px(instead of magic)

* #1581 bug fix: insertion point on unselection

* #1581 use `color: Option` instead of `SelectionType`

* Some code review, still need to review shape_editor.rs

* #1581 insert sharp point on a straight segment

Also correct insertion on quadratic segments

`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`

* Final code review pass

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-05 08:45:25 +00:00
0HyperCube 456ca170a4
Layer and grid snapping systems (#1521)
* Grid overlays

* Rectangle tool basic snapping

* Fix bezier demos

* Fix bézier crate tests

* Constrained snapping for circle & shape tool

* Line tool snapping

* Pen tool snapping

* Path tool snapping

* Snapping whilst dragging layers (not constrained)

* Constrained drag

* Resize snapping

* Normal and tangent

* Cleanup

* Grid snapping

* Grid snapping

* Fix imports

* Fix bug in artboard tool

* Fix hang on 0 size grid spacing

* Fix NaN when scaling

* Polishing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 14:32:10 +00:00
Keavon Chambers 7998947202 Remove GRAPHITE_DOCUMENT_VERSION 2024-01-06 17:25:05 -08:00
Keavon Chambers 1af6252f2d Redesign the pivot overlay to a yellow crosshair 2023-12-30 18:34:51 -08:00
Keavon Chambers 134c10b543 Change default Text tool font to Cabin 2023-12-30 14:51:20 -08:00
Keavon Chambers 5c7e04a725 Additional clean up and bug fixes after migrating document-legacy 2023-12-20 18:43:32 -08:00
Keavon Chambers 92203f3576
Remove the whole document-legacy crate (#1524)
Remove the whole document-legacy crate

Closes #1520
2023-12-20 05:45:54 -08:00
Keavon Chambers 4d9e76063d Update website for the unified document graph release
Closes #1394
2023-12-14 05:01:54 -08:00
Keavon Chambers f58aa73edc Bump the document version 2023-12-12 01:29:31 -08:00
mobile-bungalow b29acbd784
Rework navigation tool hints and navigation shortcuts (#1419)
* Added Pan,Tilt,Zoom to View menu + Tilt shortcut changes

* formating

* fixed menus, added action for when dispatch happens from menu

* set key mappings to spec

* fix labels for navigation tool

* fix some spacing

* add action that locks spacebar for navigation when using it as a modifier so the node overlay does not toggle

* escape from the node-graph-overlay, set toggle to ctrl+space, fix demo art

* move all transform state into an enum

* rename confusing flag

* fix demo art and tests

---------

Co-authored-by: Ezbaze <rybitwamateusz3@gmail.com>
2023-09-10 23:42:27 +01:00
Keavon Chambers 0dcfafbf64 Add demo artwork 2023-08-22 03:26:59 -07:00
Dennis Kobert a49d96ed37 Embed git commit hash in the document file (#1325)
* Embed git commit hash in the document file

* Bump version in test document file

* Fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-07-28 22:52:26 +02:00
0HyperCube 4d1c5fc8bf Minimum viewport scale cover when zooming (#1282)
* Minimum viewport scale cover

* Update const name
2023-06-03 21:35:19 +01:00
0HyperCube ed6140b4a7 Brush tool live preview (#1116)
* Disable vector preview for brush tool

* Fix brush preview

* Fix warping

* Left and right square brackets to change size

* Add linear interpolation

* Modfiy existing selected brush layer

* Resolve warnings

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-12 18:50:42 +01:00
Keavon Chambers 202b0ee6ed Remove Color struct from document-legacy (#1012) 2023-02-07 17:31:50 -08:00
Dennis Kobert 620540d7cd Incremental compilation and stable node IDs (#977)
* Generate stable node ids

* checkpoint

* Implement borrow tree

* Add eval function on borrow tree

* Refactor Node trait to fix lifetime issues

* Compiler infinite loop

* Impl compose pair

* Transition to double lifetime on trait

* Change node trait to use a generic arg for the input

* Start adapting node_macro

* Migrate more nodes to new macro

* Fix raster tests

* Port vector nodes

* Make Node trait object safe

* Fix FlatMapResultNode

* Translate most of gstd

* Fix DowncastBothNode

* Refactor node trait once again to allow for HRTB for type erased nodes

* Start working on type erased nodes

* Try getting DowncastBothNode to work

* Introduce Upcasting node + work on BorrowTree

* Make enough 'static to get the code to compile

* Transition DynamicExecutor to use borrow tree

* Make Compose Node use HRTB's

* Fix MapResultNode

* Disable blur test

* Add workaround for Composing type erased nodes

* Convert more nodes in the node_registry

* Convert more of the node_registry

* Add update tree fn and hook up to frontend

* Fix blur node

* Implement CacheNode

* Make frontend use graph compiler

* Fix document_node_types type declaration for most nodes

* Remove unused imports

* Move comment down

* Reuse nodes via borrow tree

* Deprecate trait based value in favor of TaggedValue

* Remove unsafe code in buffer creation

* Fix blur node

* Fix stable node id generation

* Fix types for Image adjustment document nodes

* Fix Imaginate Node

* Remove unused imports

* Remove log

* Fix off by one error

* Remove macro generated imaginate node entry

* Create parameterized add node

* Fix test case

* Remove link from layer_panel.rs

* Fix formatting
2023-02-07 20:06:24 +01:00
0HyperCube 741e61a59d Hide handle overlays too close to the parent anchor (#951)
Hide handle overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-09 03:32:26 +00:00
Keavon Chambers 49b9b8cfec Rename the legacy Graphene crate to document-legacy (#899)
* Rename /graphene to /document-legacy

* Update names in code
2022-12-22 02:12:05 -08:00
0HyperCube 504136b61b Add a basic API and rudimentary frontend for node graph layers (#846)
* Node graph API stub

* Rename and fix SetInputValue

* Get list of links from network

* Test populating node graph UI

* Node properties

* Fix viewport bounds

* Slightly change promise usage

* A tiny bit of cleanup I did while reading code

* Cleanup and work towards hooking up node links in Vue template

* Add the brighten colour node

* Run cargo fmt

* Add to and from hsla

* GrayscaleImage node with small perf improvement

* Fix gutter panel resizing

* Display node links from backend

* Add support for connecting node links

* Use existing message

* Fix formatting error

* Add a (currently crashing) brighten node

* Replace brighten node with proto node implementation

* Add support for connecting node links

* Update watch dirs

* Add hue shift node

* Add create_node function to editor api

* Basic insert node UI

* Fix broken names

* Add log

* Fix positioning

* Set connector index to 0

* Add properties for Heu shift / brighten

* Allow deselecting nodes

* Redesign Properties panel collapsible sections

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2022-11-12 21:23:28 +00:00
0HyperCube 9d27781c37 Reduce history system's excessive memory usage from storing copies of images each step (#845)
* Limit saved undo history

* Do not commit path every mouse move event

* Reference count images in history system instead of cloning the image data

* Increase history storage step limit to 100

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-11 19:44:43 +00:00
Keavon Chambers 9d56e86203 Refactor persistent data storage code and add button to wipe data on crash (#827)
* Organize persistence.ts

* Switch to simpler promise handling

* Switch document list storage from localStorage to IndexedDB

* Track document auto-save status to avoid re-auto-saving unnecessarily

* Add button to clear storage on crash

* Bump document version and test file

* Switch to IDB-Keyval instead of raw IDB transactions
2022-11-02 15:19:04 -07:00
0HyperCube cee1add3a4 Break handle of path being drawn by placing anchor on previous anchor with Pen tool (#814)
* Break path by placing anchor on previous one

* Fix offset on click without dragging

* Fix bug where ids reassigned from saved document

* Fix stuck overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-10-24 23:11:04 +01:00
0HyperCube 1e109dc552 Add a pivot widget to selected layer(s) to control the origin(s) (#772)
* Add pivot

* Add dragging pivot

* Cleanup

* Remove tabs

* Fix multiplication order

* Restyle pivot

* Add move cursor icon

* Update pivot size

* Code review tweaks

* Fix alt with non-centred pivot

* Comment for add one

* Pivot sets layer panel origin

* Tweek alt centre thing

* Fix division by zero case

* Add pivot dots to properties

* FIx some typos

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-08-30 22:36:33 +01:00
0HyperCube 41c137ed1b Fix transformation cage centered-scaling to use the center as its pivot (#769)
* Add centre of transformation

* Add alt support

* New breaking file format version

* Spelling

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-08-29 01:30:45 +01:00
Keavon Chambers 1a90a4db86 Clean up camelCase and snake_case in frontend code 2022-08-23 13:36:27 -07:00
Keavon Chambers 41bead9028 Rename MovementMessage to NavigationMessage 2022-08-11 17:20:10 -07:00
Keavon Chambers e4306c30e2 Restructure the entire editor codebase to consistently match the message hierarchy
Closes #744
2022-08-05 05:38:11 -07:00
Keavon Chambers f39d6bf00c Add full support for Mac-specific keyboard layouts (#736)
* IPP for Mac, flawed initial experiments

* Cleanup and progress, but not compiling yet

* Fix error and rename nonmac -> standard

* Extentd ipp macros to accomodate mac input

* Add Mac versions of shortcuts; refactor and document the input mapper macros

* Change frontend styling for user input labels in floating menus

* Additional macro documentation

* A little more documentation

* Improve entry macro syntax

* Move input mapper macros to a separate file

* Adapt the keyboard shortcuts to the user's OS

* Display keyboard shortcuts in the menu bar based on OS

* Change Input Mapper macro syntax from {} to ()

* Fix esc key bug in Vue

* Tweaks

* Interim solution for Mac-specific hints

* Feed tooltip input hotkeys from their actions

* Fix hotkeys for tools because of missing actions

* Make Vue respect Ctrl/Cmd differences per platform

* Remove commented lines

* Code review pass by me

* Code review suggestions with TrueDoctor

* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner

* Add serde derive attributes for message discriminants

* Re-add serde deserialize

* Fix not mutating ActionKeys conversion; remove custom serializer

* Add serde to dev dependencies

Co-authored-by: Dennis <dennis@kobert.dev>
2022-08-03 14:12:28 -07:00
Oliver Davies 03633bf313 Rename vector components to match new terminology (#719)
* Renamed VectorAnchor, VectorShape and VectorControlPoint. Also fixed other naming inconsistencies.

* Renamed messages relating to vector and updated naming in several tools

* Renamed comments + caught a few areas I had missed.

* Caught a few more incorrect names

* Code review pass

* Review changes

* Fixed warning

* Additional review feedback

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-12 17:59:06 -07:00