Commit Graph

99 Commits

Author SHA1 Message Date
Keavon Chambers 2d6d054359
Make font selection show a live preview on hover; move its code to the backend (#3487)
* Remove FontInput.svelte

* Move font picking to the backend

* Fix Text tool font choice style turning to "-" on font that doesn't support previous style
2025-12-19 22:17:28 -08:00
Timon 820865389c
Desktop: UI scale preference (#3475)
* ui scale preference

* cleanup

* add update ui scale message to SIDE_EFFECT_FREE_MESSAGES

* fix mac title bar height

* hide UI preference section on web

* set % as unit of ui scale
2025-12-15 14:11:43 +00:00
Timon 7532bd7260
Desktop: Hide menu bar in fullscreen mode on Mac (#3464)
hide menu bar in fullscreen mode on mac
2025-12-12 13:09:31 +00:00
Timon 6d852f11af
Desktop: Text clipboard support (#3461)
* gray background for viewport texture

* cust copy paste support

* connect clipboard read on web

* fix eyedropper bounds

* cleanup

* add missing char events for some named keys like enter
2025-12-12 00:16:35 +00:00
Keavon Chambers 5b472a64b2 Remove the "coming soon" dialog and hide not-yet-ready features/tools 2025-12-05 04:17:44 -08:00
Keavon Chambers 2ee8e56cef Fix sending platform-specific shortcut keys to frontend before editor is initialized with the platform set 2025-12-04 15:35:30 -08:00
Keavon Chambers 3c4ad8b720 Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend 2025-12-04 02:44:54 -08:00
Keavon Chambers 810ce40e9b
Restyle and refactor shortcut labels to send hints bar and welcome screen layouts from Rust (#3447)
* Restyle UserInputLabel and refactor its usages to have all input its data sent from Rust

* Replace the welcome screen quick buttons with ones sent by backend

* Add the ShortcutLabel widget to the backend

* Replace hints bar with a backend-controlled layout; show mouse icons in place of mouse labels
2025-12-04 01:04:14 -08:00
Keavon Chambers 600fb5c28f
Refactor the old menu bar plumbing to use standard TextButtons (#3444)
* Refactor the old menu bar plumbing to use standard TextButtons

* WIP: Fix Mac native menu bar

* WIP: fix desktop menu bar mac

* Refactor menu bar definitions to use the builder pattern

* WIP: fixup desktop

* cleanup

* fix linux

* Remove dead code that was failing to lint

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-12-03 12:41:54 +00:00
Timon bb4516e377
Desktop: Add app menu for Mac (#3428)
* add mac app menu

* review fixup

* Remove "About Graphite" ellipsis, add "Show All", make it say "Quit Graphite"

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-28 23:42:14 +00:00
Adam Gerhant 7afbeaa1f9
Separate graph error diagnostics from frontend node metadata (#3385)
* Separate error popup from node

* Improve context menu data

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-24 08:55:30 +00:00
Timon 881ec0b193
Split out viewport handling into its own message handler (#3331)
* extract viewport handeling

* fix web overlays

* some cleanup

* remove some physical conversions

* fix resize snapping

* fixup

* apply some review feedback

* make viewport api more ergonomic

* fix

* fix web overlay canvas clear size

* clear workaround for canvas

* rename trigger message

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-11-08 08:59:38 +00:00
Mateo 497758c273
Desktop: Add simple cli interface (#3059)
* Open document from cli and add some files to .gitignore

* Revert .gitignore

* Revert .gitignore

* Implement cli properly

* Add ui-accelerated-painting option

* Format code

* Revert changes in .vscode folder

* Don't use global variables for cli

* Apply suggested changes

* Make ready for merge

* Improve names

* remove comment

---------

Co-authored-by: Timon <me@timon.zip>
2025-10-13 21:09:40 +00:00
Timon 46d5928724
Desktop: Fix window maximize and minimize (#3200)
Fix window maximize and minimize state
2025-09-20 23:48:47 +00:00
Timon 944a6eeea2
Desktop: Hook up native window controls (#3161)
* Implement window controls

* Fix drag target size

* Maximize with drag area double click
2025-09-13 20:15:52 +00:00
Timon 083dfa5f49
Clean up autosave persistence (#3115)
* Set auto save state to false on document rename

* Update open document list on transaction commit and aboard

* Use current network to compute hash

Was using the last element in undo
Before artworks where not auto saved when the had no undo history

* Refactor persistence
2025-09-02 13:27:38 +00:00
Adam Gerhant f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary (#3089)
* Primary Import/Export

* Primary Import/Export

* Complete import exports

* Final changes

* Improve line width

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Timon c5991c6f61
Desktop: show platform specific window buttons (#3078)
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Keavon Chambers 0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog (#3079)
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog

* Code review
2025-08-21 11:57:04 -07:00
Mohd Mohsin 17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website (#2917)
* Fix Message Tree: Enforce Structure and Visibility

* Code review

* fix the erroreous ouputs

* error handling for MessageHandler

* Fix website visualization HTML generation

* error handling for tuple-style message enum variant

* cleanup

* Update messages

* Normalize BroadcastEvent

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Keavon Chambers 2bb4509647
Replace the Spreadsheet panel with an improved Data panel (#3037)
* Improve the table data panel

* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Timon 96a1b12a05
Desktop: Unify save file handling and add file dialog for export (#3008)
* Prepare save file unification

* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Timon 67123f55dc
Use target family insted of target arch (#2975)
* Replace cfg target_arch wasm32 with target_family wasm

* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
Timon 34a8b9b6f1
Desktop: Render overlays with vello (#2965)
* Render overlays with vello

* Fix nix flake comments

* Rendering refactor with better names and code location

* Remove unnecessary overlay renders

* Post rebase fix
2025-08-02 14:27:24 +00:00
Dennis Kobert 35ab266bbb
Add handler for deferred execution of messages (#2951)
* Add Handler for defered execution of messages

* Cleanup

* Track graph execution id to associate messages with their corresponding execution id

* Rename ViewportReady -> NavigationReady

* Defer layer deselection
2025-07-29 01:57:11 +02:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Adam Gerhant f57163c795
Port node graph wires to the backend and improve graph UI performance (#2795)
* Improve node graph performance

* Fix wire bugs, add type default for properties.

* Grid aligned wire paths

* remove type source

* node from exposed input

* Refresh wires on preference change

* merge fixes

* Code review

* Fix names

* Code review

* Fix wires on redo/undo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-04 22:53:37 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
Firestar99 6b69a75391 Bulk rename `gcore` -> `gstd` in editor (#2729)
* remove `gcore` dependency from `editor`

* editor: bulk rename `gcore` -> `gstd`, cargo fmt
2025-06-19 20:28:17 -07:00
Keavon Chambers 899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
Keavon Chambers eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph (#2590)
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Dennis Kobert beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Nitish Itankar 26fa8d967e
Add the style of right-angle grid-aligned wires in the graph (#2182)
* Verticle and horizontal lines achieved(#2170)

* vertical lines alligned with grid dots

* fixed vertical lines positioning

* Deals with cases 5 and 6

* Fixed case 5 and other problematic zones

* edge cases solved

* edge cases fixed: HorizontalOut & HorizontalIn

* added comments

* Changed midX and midY

* Clean up if/else statements

* Consolidate code

* Consolidate further

* Add preference for wire style

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-13 07:58:43 +00:00
mTvare 9954e49530
Make the document auto-save system initially restore the last-viewed tab before loading the rest (#2194)
* Fixes last tab being opened instead of last active tab

Fixes https://discord.com/channels/731730685944922173/881073965047636018/937518022548131891

* Defers node initialisation to SelectDocument message instead of load_document

* Fix warning regarding attempt to load closed document

* Defer loading resources and running nodes to selection time

* Make last active tab load before others

* Load last active saved document instead of last autosaved doc

* Fix failing tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 06:41:47 +00:00
Adam Gerhant eec0ef761c
Polish user-created subgraph nodes: imports in the Properties panel; reorder/delete/rename imports/exports (#2105)
* Remove imports/exports

* WIP: Autogenerated properties

* WIP: Input based properties

* WIP: Hashmap based input overrides

* Migrate noise pattern node to input properties

* Reorder exports

* Continue migrating properties

* WIP: Improve reorder exports

* Automatically populate all input properties for sub networks

* Complete reorder import and export

* Add widget override to node macro

* Migrate assign colors to input based properties

* WIP: Full node property override

* Node based properties override for proto nodes

* Migrate all node properties to be input based

* Rename imports/exports

* improve UI

* Protonode input valid implementations

* Valid type list

* Small formatting fixes

* Polishing small issues

* Document upgrade

* fix tests

* Upgrade noise pattern node

* remove console log

* Fix upgrade script for Noise Pattern

* Improve the Properties panel representation for graphical data

* Re-export demo art

* Code review

* code review improvements

* Cleanup for node properties overrides

* Reexport demo art

* Fix clippy lints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-20 21:13:14 -08:00
Keavon Chambers 9ad6c31483
Remove blob URL dead code and clean up more frontend code (#2199) 2025-01-14 13:08:47 -08:00
Keavon Chambers 9eb544df74 Rename "options/top bar" terminology to "control bar" and update comments 2025-01-07 17:33:45 -08:00
Nitish Choudhary 66357540bb
Add max width/height to text layers and draggable text boxes to the Text tool (#2118)
* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Improve text bounding box

* Add toggle for editing line width

* Take absolute value of drag

* Fix optional properties

* Code review

* Attempt to add box height and abort with keys

* Attempt to add key modifiers and snap manager

* Use resize for improved dragging

* Refactor typesetting configuration into a struct

* Fix missing px unit in frontend

* Remove lines on rendered text

* Fix backwards compatibility

* Refactor lenient slection as an associate function in tool data

* Add dashed quad to text nodes

* Use correct names for max height and width

* Additional renames and reorder

* ReResolve conflict

* Code review and improvements

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-12-31 20:50:47 -08:00
Adam Gerhant 4250f291ab
Add merging nodes into a subgraph with Ctrl+M and basic subgraph signature customization (#2097)
* Merge nodes

* Fix bugs/crashes

* WIP: Debugging

* Fix bugs, add button

* Add imports/exports

* Improve button

* Fix breadcrumbs

* Fix lints and change shortcut key

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-12 14:27:42 -08:00
Keavon Chambers de366f9514 Add Brush tool warning; move font list loading to document creation time 2024-11-09 12:27:09 -08:00
Keavon Chambers f1b0d8fa87
Improve the node graph with revamped top bar and disabling tools when graph is open (#2093)
* Add "Fade Artwork" slider and disable tools when graph is open

* Add navigation and layer/node management buttons to graph top bar

* Reduce code duplication
2024-11-04 20:41:53 +00:00
Keavon Chambers 12ca06035c Hide the left border notch in layers when a wire isn't entering from the layer's left 2024-11-03 15:33:29 -08:00
Dennis Kobert 35f7cfac80
Parse description from node doc comments (#2089)
* Parse description from node doc comments

* Add node description tooltips

* Code review

---------

Co-authored-by: Adam G <adamgerhant@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-11-03 14:57:20 -08:00
James Lindsay 5aa6716910
Add a node insertion button and layer renaming from the Properties panel (#2072)
* Add node button

* Improve css a bit

* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections

* Add tooltip

* Re-add layer itself in listing

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-25 23:58:34 -07:00
adamgerhant 0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
Keavon Chambers 06177597ae Fix viewport bounds getting out of sync at times, like when toggling rulers 2024-07-28 05:42:27 -07:00