* remove branded files
* use branding repo
* include favicons
* nixpkg fixup
* win fix ico path
* fix fmt
* skip licensenses for dev builds
* review fixup
* test
* test
* ci test
* ci test
* ci test
* fix ci
* replace rustybuzz with parley for text layout handling
change text input direction based on text direction
* Code review
* change default character spacing to 0
* add shear to text node
this also adds migration code for documents that don't have shear
* shear migration for text node
- add shear property
- set character spacing to 0
* use old max_width and max_height in text migration if available
* Final code review pass
* Add units to the parameters
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Remove color input outline; reduce antialiasing compositing artifacts in color widgets
* Rename ColorButton to ColorInput
* Add features and aborting to several other widgets
- Prevent Esc from closing parent floating menus when aborting
- Fix missing icon regression
- Gutter resizing abort
- Color picker aborts, Shift axis alignment, improve click/drag behavior for gradient spectrum
- Scrollbar abort, repeat when held, fix directional arrows when viewport is zoomed
- Number input abort, repeat when held
* Move ColorInput into the inputs folder
* Fix tiny logo
* Add "Fade Artwork" slider and disable tools when graph is open
* Add navigation and layer/node management buttons to graph top bar
* Reduce code duplication
* Add node button
* Improve css a bit
* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections
* Add tooltip
* Re-add layer itself in listing
* Final code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add support structure for new node macro to gcore
* Fix compile issues and code generation
* Implement new node_fn macro
* Implement property translation
* Fix NodeIO type generation
* Start translating math nodes
* Move node implementation to outer scope to allow usage of local imports
* Add expose attribute to allow controlling the parameter exposure
* Add rust analyzer support for #[implementations] attribute
* Migrate logic nodes
* Handle where clause properly
* Implement argument ident pattern preservation
* Implement adjustment layer mapping
* Fix node registry types
* Fix module paths
* Improve demo artwork comptibility
* Improve macro error reporting
* Fix handling of impl node implementations
* Fix nodeio type computation
* Fix opacity node and graph type resolution
* Fix loading of demo artworks
* Fix eslint
* Fix typo in macro test
* Remove node definitions for Adjustment Nodes
* Fix type alias property generation and make adjustments footprint aware
* Convert vector nodes
* Implement path overrides
* Fix stroke node
* Fix painted dreams
* Implement experimental type level specialization
* Fix poisson disk sampling -> all demo artworks should work again
* Port text node + make node macro more robust by implementing lifetime substitution
* Fix vector node tests
* Fix red dress demo + ci
* Fix clippy warnings
* Code review
* Fix primary input issues
* Improve math nodes and audit others
* Set no_properties when no automatic properties are derived
* Port vector generator nodes (could not derive all definitions yet)
* Various QA changes and add min/max/mode_range to number parameters
* Add min and max for f64 and u32
* Convert gpu nodes and clean up unused nodes
* Partially port transform node
* Allow implementations on call arg
* Port path modify node
* Start porting graphic element nodes
* Transform nodes in graphic_element.rs
* Port brush node
* Port nodes in wasm_executior
* Rename node macro
* Fix formatting
* Fix Mandelbrot node
* Formatting
* Fix Load Image and Load Resource nodes, add scope input to node macro
* Remove unnecessary underscores
* Begin attemping to make nodes resolution-aware
* Infer a generic manual compositon type on generic call arg
* Various fixes and work towards merging
* Final changes for merge!
* Fix tests, probably
* More free line removals!
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* modify interval calculation
* modify progression and add powers of 10
* Some small tweaks
* Prevent the graph view from subdividing below 1
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Gradient picker
* Fix up color picker layout CSS problems
* Begin hooking up SpectrumInput for gradient in the ColorPicker
* Working gradient picking on the frontend only
* Plumb FillColorChoice into the backend
* Hook everything else up, just with a weird bug remaining
* Fix some svelty reactivity issues
* Add and remove stops
* Cleanup
* Rename type
* Fill node document format upgrading
* Fix lint
* Polish the color picker UX and fix a bug
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes
* Add index to network inputs, remove imports usage from flatten network
* Replace NodeOutput with NodeInput::Node
* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network
* Replace previous_outputs with root_node, fix adding artboard/layer to empty network
* Import/Export UI nodes
* Display input/output types dynamically from compiled network
* Add LayerNodeIdentifer::ROOT_PARENT
* Prevent .to_node() on ROOT_PARENT
* Separate NodeGraphMessage and GraphOperationMessage
* General bug fixes with nested networks
* Change layer color, various bug fixes and improvements
* Fix disconnect and set node input for proto nodes and UI export node
* Dashed line to export for previewed node
* Fix deleting proto nodes and nodes that feed into export
* Allow modifications to nodes outside of nested network
* Get network from Node Id parameter
* Change root_node to previous_root_node
* Get TaggedValue from proto node implementation type when disconnecting
* Improve preview functionality and state
* Artboard position and delete children fix
* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion
* replace "Link" with "Wire", adjust previewing
* Various bug fixes and improvements
* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node
* Open demo artwork
* Fix opening already upgraded documents and refactor FrontendGraphDataType usages
* Fix deleting within network and other bugs
* Get default node input from compiled network when copying, fix previews, tests, demo artwork
* Code cleanup
* Hide EditorApi and add a comment describing unresolved Import node input types
* Code review
* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX
* Breadcrumb padding
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* DropdownInput support preview
* fix typo and rm logs
* Add previewable flag
* fix cr typos
* Improve color button history
* rename
* update dropdown preview behaviour
* Color picker preset color
* Another way to handle blend mode preview
* Apply suggestions from code review
* Use on_commit instead of on_update for some dropdowns
* Debugging progress
* add debug
* active not equal to highlight in some cases
* rm logs
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Searchable font list
* Bug fixes and UX polish for edge cases
* More work, still more bugs to fix
* Don't update highlight when not open
* Bug fixes
* Additional bug fixes and code review
* Fix keyboard input being sent to backend
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Remove visible field from LegacyLayer
* Remove LegacyLayer wrapper around LegacyLayerType
* Remove FolderLegacyLayer and LayerLegacyLayer wrappers around their data
* Remove legacy layers
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Added resize on mount for Ruler Input
* Set default for rulers_visible to pass test
* Ruler Visibility portfolio wide instead of document
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Ruler Visibility portfolio wide instead of document
* Cleanup
* Reorganize the View menu bar; add toggle rulers hotkey
* Remove non-working redundant bools, and make rulers set per-document
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Create ValueMapperNode and use it for brightness/contrast
* move spline code into seperate module
* Add GenerateCurvesNode
* add a `LuminanceMut`-trait
* add `lerp` to `Channel`
* Add frontend code to handle the curves widget's inputs
* Rename spline module to curve
* Make messages in CurveInput pass
* Improve curves widget design and fix sizing issue
* Implement proper bezier handling
* Use bezier_rs's intersections function instead of own cubic root solver
* Debounce CurveInput events and change how debouncer works
the first event issued to the debouncer was unneccessarily delayed.
Instead now the debouncer fires it instantaneously but blocks events
that come in until a timeout was reached.
* Make curve editing more user friendly
* Change code to use project terminology
* sample -> manipulator group or manipulator
* marker -> handle
* Fix small documentation mistake in bezier-rs
* Add find_tvalues_for_x function to bezier-rs
also integrate the function into curves node
* Add tests for find_tvalues_for_x in bezier-rs
* Fix formatting
* Revert BrightnessContrastNode changes
* Frontend cleanup
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* [wip]feat: add snapping options
* [wip]fix: use svelte component for optionsWidget
* fix: use apt PopoverButton types
* refactor: minor formatting improvements
* Fix popover layout
* [wip]feat: attempt implementing CheckboxInputData struct
* fix: use correct Checkbox struct 's default method
* fix: revert adding CheckboxInputData struct
- This reverts commit 2a481887fc89a94a459ef57ba4ab3024d3b60aa1.
* feat: use checkboxes for snapping options
* feat: add label to dropdown checkbox elements
* fix: separate Snap dropdown menu elements
- move each element into separate row
* [wip]feat: modularize snapping states
- maintain individual snapping states for document
* fix: snapping checkboxes' behavior
- checkboxes now update internal snapping state
* refactor: update snap states individually
- this prevents out-of-sync states
- enables reusing existing snap state object
* feat: snap to boxes and nodes conditionally
* [wip]feat: attempt to invert checkbox on update
- attempt implementing mutable WidgetCallback struct
- attempt using above struct to invert checkbox state on update
* Fix widget diffing
* refactor: remove unused code
* feat: align checkboxes consistently with labels
* feat: use separators to stylize snapping menu
- removes need for custom CSS and label property
- ensures consistency across the application
* refactor: remove unneeded css
---------
Co-authored-by: hypercube <0hypercube@gmail.com>, TrueDoctor <dennis@kobert.dev>
* [wip]fix: disable fill and gradient tools on bmp images
- aims to fix#1161
* [wip]fix: disable gradient tool for bmp images
* fix: disable gradient tool for bitmap images
- fixes https://github.com/GraphiteEditor/Graphite/issues/1161
* [wip]fix: disable menu bar elements if no open document
* [WIP]feat: render certain menubar elements if document is open
* fix: conditional menu bar rendering fixes
- update menu bar on certain document actions
- fix menu bar order on rendering all elements
* refactor: change conditional menu elements property
- use existing 'disabled' property
* feat: render menu dropdown items conditionally
* fix: revert formatter whitespace changes
* refactor: improve variable naming and message usage
- name menu bar bool flag better
- use SendLayout message and remove unneeded calls
* Generalize PenColorType -> ToolColorType
* impl default for ToolColorOptions
* Add stroke color option to the freehand tool
* Consolidate working color update messages
* Update tool working colours when switching tools
* Update working colors on tool activation
* Add stroke color option to line tool
* Add fill color option to freehand tool
* Add tool color options to spline tool
* Fix freehand tool
* Add color options to text
* Add tool color/weight options to rectangle
* Add tool color/weight options to ellipse
* Add tool color/weight options to shape
* Fix spline default fill/stroke
* Reorder widgets and code cleanup
* Add CustomColor icon
* Fix warnings
* Change color defaults to secondary fill, primary stroke
* Fix spacing between brush options number inputs
* Add toolbar color option to brush
* Implement allowNone on color input widget
* Rearrange widget and remove X from brush
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add basic layout - WIP
* Add color input min-width -> 80px
* First pass implementation - WIP
* Allow fill to be None
* Fix null Fill color
* refactor fill and stroke options into struct
* toolbar progress - WIP
* Switch is_working_color bool to PenColorType enum
* Add todo
* Add WorkingColorChanged event
* remove unused import
* Add WorkingColor[Primary/Secondary] icons
* Allow new strokes to have no color
* Set to base color when X is pressed (as per req)
* Improve icons for new UI layout design
* Add radio buttons
* Fix menu bar Edit12px -> Edit
* Add tooltips to radio buttons
* Make the color selector only on custom
* Fix edit icon correctly this time (whoops)
* Fix working colors icons
* Changes to improve the UX
* Remove lines obviated by Default::default()
* Make Eyedropper tool use working_color_changed event
* Fix tests
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Migrate webpack to parcel
* Always colour shell output
* Fix typos
* Fix updateImage function having undefined editorInstance
* Readd webpack for deployment builds (licence checker)
* Only use webpack for license generation
* Re add typscript support
* Fix cloudlare deploy
* Bump wasm-pack version
* Update ci script
* Print versions in ci script
* Use optional-dependencies for wasm-pack
* Execute wget after rust install
* Finding wasm-opt version
* Print wasm-opt version
* Revert test?
* Try to revert
* Deploy cloudflare via github actions
* Fix indentation in ci script
* Change project to graphite-dev
* Trigger ci
* Parcel ci (#1152)
* CI Test
* Add write permissions for pr
* Manually add cloudflare ci comment to prs
* Unskip cargo about
* Make compile on new versions of npm
* Add deployment script to rebuild editor.graphite.rs on tag creation
* Remove deploy script
* Comment out unused Svelte props causing warnings
* Many small fixes, including fixing @ imports
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add the Channel Mixer node
* Fix NodeIdentifier not found in Registry
* Add radio toggle for red/green/blue
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Migrated the import shortcut used in Svelte from @ to @graphite for better future package compatibility
Co-authored-by: Andre Roelofs <andreroelofsai@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Update GPU and quantization to new node system
Squashed commit of the following:
commit 3b69bdafed79f0bb1279609537a8eeead3f06830
Author: Dennis Kobert <dennis@kobert.dev>
Date: Sun Mar 5 11:37:17 2023 +0100
Disable dev tools by default
commit dbbbedd68e48d1162442574ad8877c9922d40e4a
Merge: b1018eb5 a8f6e11e
Author: Dennis Kobert <dennis@kobert.dev>
Date: Sun Mar 5 10:45:00 2023 +0100
Merge branch 'vite' into tauri-restructure-lite
commit b1018eb5ee56c2d23f9d5a4f034608ec684bd746
Merge: 3195833e 0512cb24
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 17:06:21 2023 +0100
Merge branch 'master' into tauri-restructure-lite
commit 3195833e4088a4ed7984955c72617b27b7e39bfc
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 17:06:02 2023 +0100
Bump number of samples
commit 3e57e1e3280759cf4f75726635e31d2b8e9387f9
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 16:55:52 2023 +0100
Move part of quantization code to gcore
commit 10c15b0bc6ffb51e2bf2d94cd4eb0e24d761fb6f
Merge: 2b3db45a 8fe8896c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 14:28:56 2023 +0100
Merge remote-tracking branch 'origin/master' into tauri-restructure-lite
commit 2b3db45aee44a20660f0b1204666bb81e5a7e4b6
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 14:17:11 2023 +0100
Fix types in node registry
commit 9122f35c0ba9a86255709680d744a48d3c7dcac4
Merge: 26eefc43 2cf4ee0f
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 01:04:55 2023 +0100
Merge remote-tracking branch 'origin/master' into tauri-restructure-lite
commit 26eefc437eaad873f8d38fdb1fae0a1e3ec189e4
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 23:05:53 2023 +0100
Add Quantize node to document_node_types
commit 3f7606a91329200b2c025010d4a0cffee840a11c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 17:47:51 2023 +0100
Add quantization nodes to node registry
commit 22d8e477ef79eef5b57b1dc9805e41bbf81cae43
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 17:13:28 2023 +0100
Introduce scopes (#1053)
* Implement let binding
* Add lambda inputs
* Fix tests
* Fix proto network formatting
* Generate a template Scoped network by default
* Add comment to explain the lambda parameter
* Move binding wrapping out of the template
* Fix errors cause by image frames
commit 9e0c29d92a164d4a4063e93480e1e289ef5243fe
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date: Thu Mar 2 15:55:10 2023 +0200
Make use of ImageFrame in the node system more extensively (#1055) (#1062)
Make the node system use ImageFrame more extensively (#1055)
commit 5912ef9a1a807917eeb90c1f4835bd8a5de9c821
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Mar 1 16:15:21 2023 +0100
Split quantization into multiple nodes
commit 285d7b76c176b3e2679ea24eecb38ef867a79f3b
Author: Dennis Kobert <dennis@kobert.dev>
Date: Mon Feb 27 12:35:57 2023 +0100
Fix gpu support
commit e0b6327eebba8caf7545c4fedc6670abc4c3652e
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 22:08:53 2023 +0100
Don't watch frontend files when using tauri
commit 58ae146f6da935cfd37afbd25e1c331b615252da
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 21:48:54 2023 +0100
Migrate vue code base to vite
commit f996390cc312618a60f98ccb9cd515f1bae5006d
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 19:34:33 2023 +0100
Start migrating vue to use vite
commit 29d752f47cfd1c74ee51fac6f3d75557a378471c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 19:00:53 2023 +0100
Kill cargo watch process automatically
commit 4d1c76b07acadbf609dbab7d57d9a7769b81d4b5
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 17:37:27 2023 +0100
Start playing around with vite infrastructure
commit 8494f5e9227aa433fd5ca75b268a6a96b2706b36
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:40:46 2023 +0000
Fix import style and eslint rules
commit 92490f7774a7351bb40091bcec78f79c28704768
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:25:09 2023 +0000
Fix icons
commit dc67821abad87f8ff780b12ae96668af2f7bb355
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:20:48 2023 +0000
Add license generator with rollup
commit 441e339d31b76dac4f91321d39a39900b5a79bc1
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:14:22 2023 +0000
Use eslint --fix to fix TS-in-svelte type imports. Now it compiles.
commit 2e847d339e7dcd51ed4c4677ed337c1e20636724
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 17:31:49 2023 +0000
Remove webpack and plugins
commit 3adab1b7f40ff17b91163e7ca47a403ef3c02fbc
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 16:10:19 2023 +0100
Fix errors cause by image frames
commit 4e5f838995e213b4696225a473b9c56c0084e7a8
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date: Thu Mar 2 15:55:10 2023 +0200
Make use of ImageFrame in the node system more extensively (#1055) (#1062)
Make the node system use ImageFrame more extensively (#1055)
commit 1d4b0e29c693a53c068f1a30f0e857a9c1a59587
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Mar 1 15:13:51 2023 +0100
Update node graph guide readme with new syntax (#1061)
commit 6735d8c61f5709e22d2b22abd037bab417e868d6
Author: Rob Nadal <Robnadal44@gmail.com>
Date: Tue Feb 28 18:59:06 2023 -0500
Bezier-rs: Add function to smoothly join bezier curves (#1037)
* Added bezier join
* Stylistic changes per review
commit cd1d7aa7fbcce39fbbf7762d131ee16ad9cb46dd
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Feb 22 23:42:32 2023 +0100
Implement let binding
Add lambda inputs
Fix tests
Fix proto network formatting
Generate a template Scoped network by default
Add comment to explain the lambda parameter
Move binding wrapping out of the template
* Update package-lock.json
* Regenerate package-lock.json and fix lint errors
* Readd git keep dir
* Revert change to panic.ts
* Fix clippy warnings
* Apply code review
* Clean up node_registry
* Fix test / spriv -> spirv typos