Dennis Kobert
0531769c41
Cache Vello render output as stitchable textures ( #3722 )
...
* WIP render caching
* Hook up render cache to render pipeline
* Fixed offsets
* Initial cleanup
* Integrate cache with context invalidation
* Cleanup
* Improve rounding and reduce tile size to fix vello not rendering
* Include pointer position in cache key
* Avoid unwraps and zero sized textures
* Destroy textures after blitting to surface
* Fix context dependencies
* Exclude footprint from render params
* Batch animation frame messages
* Add vello max render size to preference dialogue
* Remove unused import
* Reorder vello preference
* Clean up preferences dialog
* Apply review suggestions
* Cap max render region size
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-22 10:12:50 +00:00
Timon
5fd1a24f16
Desktop: Add Eyedropper tool support with native Vello ( #3684 )
...
* mostly done
* fix
* kinda works but tilt and flip broken
* fix footprint
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
* Code review
* fix cursor hiding
* Remove console.log
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Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-27 01:24:09 +00:00
Keavon Chambers
fa45efa9e2
New node: Pointer Position ( #3535 )
...
* New node: Pointer Position
* Fix test
2025-12-27 16:02:23 -08:00
Dennis Kobert
a932eaedcf
Render artwork at correct resolution when using vello on wasm ( #3416 )
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* Work on fixing rendering for wasm+vello
* Render vello canvas in wasm at the correct resolution
* Cleanup unused surface rendering code
* Remove vector to raster conversion
* Remove desktop changes
* Revert window.rs changes
* Don't round logical coordinates
* Fix desktop compilation + don't round logical coordinates for svg rendering
* Further cleanup
* Compute logical size from acutal physical sizes
2025-11-24 14:23:27 +00:00
Dennis Kobert
57b0b9c7ed
Restructure node crates ( #3384 )
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* Restructure node-graph folder
* Fix wasm compilation
* Move node definitions out of *-types crates
* Cleanup
* Fix warnings
* Fix warnings
* Start adding migrations
* Add migrations and move memo nodes to gcore
* Move nodes/gsvg-render -> rendering
* Replace some hard coded identifiers and fix automatic conversion
* Fix Vec2Value node migration
* Fix formatting
* Add more migrations
* Cleanup features
* Fix core_types::raster import
* Update demo artwork (to make profile ci work)
* Move *-types to node-graph/libraries folder
* Add missing node migrations
* Migrate more nodes
* Remove impure memo node
* More fixes and remove warning
* Migrate context and add a few missing migrations
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-18 10:21:54 +00:00