Commit Graph

2821 Commits

Author SHA1 Message Date
Keavon Chambers 84e9d8c192 Prep for the RC3 release of the desktop app 2026-01-26 17:32:58 -08:00
Timon 5fd1a24f16
Desktop: Add Eyedropper tool support with native Vello (#3684)
* mostly done

* fix

* kinda works but tilt and flip broken

* fix footprint

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>

* Code review

* fix cursor hiding

* Remove console.log

---------

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-27 01:24:09 +00:00
Keavon Chambers 19e9af3d43
Fix 'Apply Transform' node applying only to anchors but not also handles (#3687) 2026-01-26 12:32:17 -08:00
Keavon Chambers 3488d5b8e7 Fix color picker's broken gradient stop selection due to Svelte 5 not treating components as classes 2026-01-26 11:50:01 -08:00
Timon 5e61d59e50
Desktop: Restart without UI acceleration when it fails on Linux (#3668)
* Desktop: Restart without UI Acceleration when it fails on Linux

* fix spelling
2026-01-26 14:33:09 +00:00
Timon b4e9d7b9eb
Desktop: Fix bitmap file export not preserving alpha (#3673)
Fix Export not preserving alpha
2026-01-26 13:51:48 +00:00
Mohammed Afreed baig c07124332b
Fix GPU out-of-memory crash by reusing overlay textures (#3614)
* Refactor TargetTexture into proper abstraction with ensure_size() method

* Remove redundant overlays_texture field, use view() directly

* Use if-let syntax in render_vello_scene_to_target_texture to avoid explicit unwrap

* Implement TargetTexture::new() constructor to avoid dummy textures

* fix compile error

* cleanup

* Avoid cloning texture view

---------

Co-authored-by: Timon <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-01-26 12:44:41 +00:00
Keavon Chambers a88342b8da
Add the "Rate" multiplier parameter to the Animation Time node (#3685) 2026-01-26 00:37:15 -08:00
Keavon Chambers 568831bd2f
Fix regression breaking Into/Convert node type coercion (#3681) 2026-01-25 16:26:05 -08:00
Ayush Amawate ede34b1b9f
Fix context menu blocking keyboard input after closing node graph (#3571)
* Fix context menu blocking keyboard input after closing node graph

* Formatting

* move context menu logic to Graph component

* revert editior.svelte to original state

* revert try 2

* fix import order issues

* remove redundant paranthesis

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-24 02:32:05 -08:00
Timon 7a5790744f
Add focus document toggle (#3672) 2026-01-23 15:28:02 +00:00
Timon 2be7790d4d
Improve UX of importing vs. opening files (#3661)
* wip

* fix drag and drop

* fix

* fix tests

* fix tests

* fix warning

* Partial code review

* add dialog

* fix web

* fix web

* push back release candidate expiry

* Code review

* Reduce code duplication for pasting files in frontend

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-22 01:37:49 -08:00
Keavon Chambers 781fa7ae95
Move contributor docs editor message structure tree generator from test to tools directory (#3663) 2026-01-20 23:53:15 -08:00
Keavon Chambers 7af60e02a3
Add the auto-generated node catalog to the website's user manual (#3662)
* Generate the MVP node catalog in the manual (with some placeholders)

* Implement nearly the rest of everything

* Move to the tools directory and make it generate nicer default values

* Add category descriptions

* Organize file structure and improve type naming

* Improve book table of contents code

* Add collapsing chapter navigation to the book template

* Add to build workflow

* Clean up site structure
2026-01-20 22:52:03 -08:00
Keavon Chambers 5543afd44b
Clean up old website code and files (#3658) 2026-01-19 22:09:51 -08:00
Timon 95d3556204
Replace globals with editor environment (#3656)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-19 17:06:02 +00:00
Timon 07fbcd489c
Desktop: Add fullscreen window mode (#3625) 2026-01-19 16:32:03 +00:00
Keavon Chambers fd0addf61c Update website to use Zola 0.22 with new code block syntax highlighting 2026-01-18 00:11:12 -08:00
Timon 00718c5b61
Remove the need for Nix npm dependency hash (#3652)
* Remove the need for nix npmDeps hash

* Use 2.x

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-17 22:22:59 +00:00
Keavon Chambers 2ffb87c9d2
Bump website npm tooling dependencies (#3649) 2026-01-17 16:26:16 +00:00
Keavon Chambers 915a344a05 Bump frontend dependencies to Svelte 5 (#3648)
* Add more recommended VS Code default configs

* Upgrade frontend dependencies including Svelte 5

* Fix derived_references_self runtime error

* Fix lint warnings
2026-01-17 14:31:50 +00:00
Keavon Chambers 3b55064f44
Add tooltip documentation to the Text node and tidy up node catalog categorization (#3645)
* Add more node doc comments

* Tidy up node categories
2026-01-16 01:27:56 -08:00
Adam Gerhant c13647aef4
Fix regression where tooltip node descriptions in the graph stopped showing (#3639)
* Fix tooltips

* Convert DefinitionIdentifier to string in JavaScript

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-15 23:30:16 -08:00
Adam Gerhant c60ddcf875
Fix the Text node's Max Width/Height parameters with OptionalF64 losing the value when unticked (#3643)
* WIP

* Fix widget

* Fix migration

* Remove OptionalF64

* Custom attributes for optional f64 widget

* Code review

* Move comments to another PR

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-16 06:13:32 +00:00
Timon 73682b482b
Desktop: Implement pointer lock for NumberInput (#3638)
* Desktop: Implement pointer lock for NumberInput

* add shift and ctrl modifiers

* fixup
2026-01-15 11:27:31 +00:00
Timon 6616d1bfb1
Desktop: Add commit info to binaries build with Nix (#3635) 2026-01-15 10:34:01 +00:00
Keavon Chambers 39849c9c02 Simplify Svelte component structure in the window subfolder 2026-01-14 19:06:22 -08:00
James Lindsay aadc989134
Include path endpoints as extrema in the Extrude node (#3469)
* Include single connected points as extrema in the extrude node

* Update styling of loading indicator

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-14 02:31:18 -08:00
James Lindsay c46060db44
Add a Select tool overlay for the layer origin (#3471)
* Add blue layer origin cross overlay

* Apply suggestion from @Keavon

* Skip layers without local transforms

* Disable the Custom Pivot by default

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-14 01:50:03 -08:00
Keavon Chambers 20a595db39 Fix a bug where Transform nodes would cause a reversal of the 'Instance Index' node's 'Loop Level' counting direction 2026-01-13 23:15:42 -08:00
Timon 654a05bb41
Desktop: Build Flatpak in CI (#3633) 2026-01-13 23:46:36 +00:00
Jo e3ad59ad9c
Add tooltip documentation to web request and brush related nodes (#3427)
* Add tooltip documentation to web request, text, and brush nodes

  - Add descriptive tooltips to web request nodes (GET/POST, string/image conversion, resource loading, image decoding)
  - Add tooltip to GPU rasterization node explaining footprint usage
  - Improve text node tooltip with clearer per_glyph_instances parameter explanation
  - Add tooltips to brush stamp generator and blit operations explaining their internal roles
  - Fix typos in tooltip and variable names (it's→its, perview→preview, instnace→instance)

* Fixed 2 issues with previous changes. Reversed order of documentation about per_glyph_instances. Can it be 3 lines?

* Improve post_request node documentation

Change doc comment to describe the node's purpose rather than focusing
only on the "Discard Result" parameter. Now clearly states this is an
HTTP POST operation with optional async behavior.

* Fix post_request documentation error

Corrected doc comment to say "HTTP POST" instead of "HTTP GET" since
this function performs POST requests with binary data.

* Review changes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-13 08:35:14 +00:00
Adam Gerhant a6052c5819
Replace node definition string-based lookups with DefinitionIdentifier instances (#3451)
* create definition identifier and integrate it

* Bug fixes and code review

* formatting

* Fix migrations

* Fix remove handles migration

* formatting

* Fix test

* Fix tests 2

* fix deserialization

* Code review

* Small fixes

* Consolidate 'Morph' node migrations

* Add old SamplePointsNode name to migrations list

* Fix tests

* Unrelated small fix

* Fix migration crashes

* Fix tests

* Final code review

* fmt

* Add metadata

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-12 23:09:43 -08:00
Vatsal Kumar 4fea2b0fe7
Add an arrow to the Shape tool (#3343)
* add arrow shape feature in editor

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fix the arrow tool to show arrow in viewport space

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fix the direction of arrow and make the new arrow node

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* updated arrow tool to hae start and end points

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fixed calculate point bug

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fixed some bugs of arrow positioning

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fixed formatting in whole codebase and added fill to arrow

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>

* fix

---------

Signed-off-by: krVatsal <kumarvatsal34@gmail.com>
Co-authored-by: Timon <me@timon.zip>
2026-01-12 00:58:28 +00:00
Kulcode 479688d86b
Fix integer underflow in Index Points node (#3623)
Fix: Prevent integer underflow in Index Points node
2026-01-11 23:51:55 +00:00
Ayush Amawate 5dd11bf138
Ignore out-of-range mouse button values using from_bits_truncate (#3541)
* fix: ignore out-of-range mouse button values using from_bits_truncate

* Apply suggestion from @TrueDoctor

* Fix formatting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-01-11 22:31:15 +00:00
Ayush Amawate 33e3a88458
Fix joining paths from different layers with Ctrl+J fails (#3534)
* fix: handle PointId remapping when joining paths from different layers

When using Ctrl+J to join two points from different layers, the operation
failed because PointIds change during merge due to collision resolution.

The fix uses index-based point tracking instead of PointIds:
1. Before merge: Record the index of each selected point in its layer
2. Calculate post-merge indices using the point offset from layer1
3. After merge: Retrieve the actual PointIds at those indices
4. Create the connecting segment using the resolved PointIds

This works because Vector::concat() preserves point ordering during merge,
so we can use exact index arithmetic to find points after remapping.

Fixes #3519

* fix: use position-based lookup when joining paths from different layers

* fix cmd + g group case

* fix check for grouped folder

* add in the single layer inside a group case

* use ApplyPointDelta instead of creating a dummy segment

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>

* encapsulate point connection logic in defer_connect_points_by_position

* reduce tolerance to 1e-6

* remove wrong comments

---------

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2026-01-11 12:56:48 +00:00
Ayush Amawate d98f19bf4a
Add artboard name to the export when exporting a single artboard (#3613)
* add artboard name to the export

* change file name to {docname}-{artboard} for more than 1 arboard

* add switch statement instead of if else
2026-01-11 13:28:19 +01:00
Keavon Chambers 1b91198b28
Fix 'Regular Polygon' and 'Star' shapes incorrectly having cubic handles, not linear (#3606)
Fix shape nodes creating cubic-curved polylines
2026-01-06 20:58:08 -08:00
Keavon Chambers bd847034f3 Bump year references to 2026 2026-01-06 15:12:55 -08:00
Ayush Amawate f808e6d37c
Fix freehand tool showing all anchors in overlay (#3585)
Use anchor_endpoints() instead of anchor_points() in path_endpoint_overlays() to only show overlays at true path endpoints, not intermediate points
2026-01-06 20:04:38 +01:00
Ayush Amawate fcf32b3cff
Fix PNG exports being off by 1 pixel (#3582)
use round() instead of as_uvec2() while exporting
2026-01-06 13:50:32 +00:00
Youssef Ahmed Hassan Elzedy 9cb856eee4
Feature: Add median filter option to blur node (#3196)
* Add median filter option to blur node:

- Add median parameter to blur function for noise reduction
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for median filtering
- Preserve edges while removing noise, complementing existing blur options

Feature in Issue: #912

* Optimize median filter algorithm by reusing buffers and improving pixel neighborhood collection

* Add median filter option to blur node:

- Add median parameter to blur function for noise reduction
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for median filtering
- Preserve edges while removing noise, complementing existing blur options

Feature in Issue: #912

* Optimize median filter algorithm by reusing buffers and improving pixel neighborhood collection

* Improve median filter's NaN handling by using total_cmp for safe comparisons

* Add median filter node for noise reduction

- Create dedicated median_filter node separate from blur functionality
- Implement median_filter_algorithm with efficient quickselect
- Support gamma space calculations for consistency
- Use safe NaN handling with f32::total_cmp to prevent panics
- Optimize performance with memory reuse and O(n) median selection

* Refactor median filter to remove gamma handling and simplify algorithm

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-01-06 14:22:11 +01:00
Dennis Kobert e88db022af
Exclude node registry functions from desktop frontend builds (#3584)
* Exclude node registry functions from desktop frontend builds

This reduces compile times and file sizes

* Use early return

* Fix branch name in build-linux pipeline
2026-01-06 12:34:15 +00:00
Keavon Chambers 02e3293e72 Prep for the RC2 release of the desktop app 2026-01-06 04:38:52 +01:00
Timon a42cad8bfb Desktop: Pin the muda crate to commit that includes a necessary dependency update 2026-01-06 04:25:29 +01:00
Keavon Chambers 4f4ec7ffff Add the new AI contribution policy 2026-01-05 17:03:42 -08:00
Timon Schelling 2a59bd50bd Desktop: Capitalize the app directory name on Mac and Windows 2026-01-06 00:46:35 +00:00
Timon cf85ec736f
Desktop: Bundle for Linux with Nix (#3569)
bundle for linux with nix
2026-01-06 00:32:55 +00:00
Timon c2a29470c3
Desktop: Fix serde-based document migrations not being applied in non-Wasm environments (#3580)
Desktop: Fix serde based migrations not beeing applied
2026-01-05 23:45:31 +00:00