Commit Graph

174 Commits

Author SHA1 Message Date
0HyperCube 8a816cd701
Fix crash on deleting all subpaths (#1460)
* Fix crash on deleting all subpaths

* Delete layer if no manipulators exist
2023-11-16 15:42:21 -08:00
Dennis Kobert e1cdb2242d Lay Groundwork for Rust-based SVG rasterization (#1422)
* Add functions for constructing a usvg tree

* Actually encode the image in the usvg tree

* Implement path translation

* Render document using resvg
2023-10-17 11:02:07 -07:00
Chase 5acb2cff06
New nodes: Resample Points, Spline from Points (#1226)
* Create node (no implementation)

* Resampling - WIP

* use bezier::from_linear_dvec2

* Use from anchors instead of Bezier

* Tidy up anchor collection & subpath creation

* Add Spline from Points node (not implemented)

* Add spline from points node implementation

* Update resampling

* Update minimum density 0.01 -> 1.0

* Add a way to create a custom vector network

* Add spline from points node to spline tool

* Fix crash when no points

* Add anchor method to subpath

* Exact start and end point

* Fix compile errors from rebase

* Fix spline tool

* Rename 'Density' to 'Spacing'

* Fix transforms

* Only close subpaths with >1 anchor

* Fix compile

* Fix compile error

* Fix from points with many subpaths

* Fix new_cubic_spline crash with one point

* Rename to resample as polyline

* Fix div zero

* Fix missing file

* Fix resample

* Rename to resample points

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-30 05:21:39 -07:00
Ezbaze 226b96260c
New nodes: shape/curve primitives (#1389)
* Add new Primitive Shape/Curve Nodes

* Elipse Node and Debug

* N-input Spline node

* Debuging

* Debug

* fmt

* remov debug

* Changes from code review

* Debug: Empty Spline Input

* Changes from code review

* Fix spelling of ellipse

* Rename polygon to regular polygon

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 14:22:09 -07:00
nat-rix dc4b16aead
Curves image adjustment node (#1214)
* Create ValueMapperNode and use it for brightness/contrast

* move spline code into seperate module

* Add GenerateCurvesNode

* add a `LuminanceMut`-trait
* add `lerp` to `Channel`

* Add frontend code to handle the curves widget's inputs

* Rename spline module to curve

* Make messages in CurveInput pass

* Improve curves widget design and fix sizing issue

* Implement proper bezier handling

* Use bezier_rs's intersections function instead of own cubic root solver

* Debounce CurveInput events and change how debouncer works

the first event issued to the debouncer was unneccessarily delayed.
Instead now the debouncer fires it instantaneously but blocks events
that come in until a timeout was reached.

* Make curve editing more user friendly

* Change code to use project terminology

* sample -> manipulator group or manipulator
* marker -> handle

* Fix small documentation mistake in bezier-rs

* Add find_tvalues_for_x function to bezier-rs

also integrate the function into curves node

* Add tests for find_tvalues_for_x in bezier-rs

* Fix formatting

* Revert BrightnessContrastNode changes

* Frontend cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-13 01:07:11 -07:00
0HyperCube 80cc5bee73 Fix clippy lints (#1327)
* Fix clippy lints

* Update formatting

* Remove unsafe send impls

* New type for Rc<NodeContainer>
2023-07-19 16:38:23 +01:00
Dennis Kobert 3c2d371173 Graphene CLI + quantization research (#1320)
* Implement skeleton for graphene-cli

* Configure gpu surface on non wasm32 targets

* Create window with full hd size

* Create window using the graphen-cli

* Use window size for surface creation

* Reuse surface configuration

* Reduce window size for native applications to 800x600

* Add compute pipeline test

* Poll wgpu execution externally

* Remove cache node after texture upload

* Add profiling instructions

* Add more debug markers

* Evaluate extract node before flattening the network

* Reenable hue saturation node for compilation

* Make hue saturation node work on the gpu + make f32 default for user inputs

* Add version of test files without caching

* Only dispatch each workgroup not pixel

* ICE

* Add quantization to gpu code

* Fix quantization

* Load images at graph runtime

* Fix quantization calculation

* Feature gate quantization

* Use git version of autoquant

* Add license to `graphene-cli`

* Fix graphene-cli test case

* Ignore tests on non unix platforms

* Fix flattening test
2023-07-04 17:04:09 +02:00
Leonard Pauli 84343f2abe Add Polygon/Star toggle to Shape tool (#1215)
* #1212: added checkbox to toggle star for ngon shape

* Switch from checkbox to radio input

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-07-04 16:29:38 +02:00
Prikshit Gautam 70fcb35444 Remove warnings from build and satisfied clippy (#1288)
* Prefixed unused functions with underscore

* Applied clippy lints

* Fixed some warnings and removed some `allow` statements
2023-06-07 14:46:47 +05:30
0HyperCube abd8e7fab6 Fix Pen tool race condition when drawing handles fast, and stuck overlays (#1283)
* Fix pen tool with async

* Fix overlays staying too long

* Perhaps fix the transform issue

* Fix compile error

* Formatting

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-06-04 04:51:07 +01:00
Dennis Kobert 26473a8002 Restructure node graph execution to be safer (#1277)
* Reorganize file structure

* Remove all unsafe code

* Add testcase for debugging ub

* Convert into proper test with fail condition

* General cleanup

* Fix tests

* Add feature guard for deallocation

* Use raw pointer for storing values to avoid violating aliasing rules

* Add comment explaining the disabling of simd128

* Fix brush node

* Fix formatting
2023-06-03 01:18:44 +02:00
Dennis Kobert 4bd9fbd073 Make the dynamic node graph execution asynchronous (#1218)
* Make node graph execution async

Make node macro generate async node implementations

Start propagating async through the node system

Async checkpoint

Make Any<'i> Send + Sync

Determine node io type using panic node

Fix types for raster_node macro

Finish porting node registry?

Fix lifetime errors

Remove Send + Sync requirements and start making node construction async

Async MVP

Fix tests

Clippy fix

* Fix nodes

* Simplify lifetims for node macro + make node macro more modular

* Reenable more nodes

* Fix pasting images

* Remove http test from brush node

* Fix output type for cache node

* Fix types for let scope

* Fix formatting
2023-05-27 11:48:57 +02:00
Keavon Chambers 5c7211cb30 Fix bezier-rs interactive demos page build system 2023-05-26 17:14:31 -07:00
Dennis Kobert 1020eb6835 Implement the Brush without relying on a stamp texture
Test Plan: Test the BrushNode in the editor

Reviewers: Keavon

Reviewed By: Keavon

Pull Request: https://github.com/GraphiteEditor/Graphite/pull/1184
2023-04-29 01:31:14 +02:00
0HyperCube ef93f8442a Migrate text layers to nodes (#1155)
* Initial work towards text to node

* Add the text generate node

* Implement live edit

* Fix merge error

* Cleanup text tool

* Implement text

* Fix transforms

* Fix broken image frame

* Double click to edit text

* Fix rendering text on load

* Moving whilst editing

* Better text properties

* Prevent changing vector when there is a Text node

* Push node api

* Use node fn macro

* Stable ids

* Image module as a seperate file

* Explain check for "Input Frame" node

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-27 03:07:43 +01:00
Dennis Kobert bdc1ef926a Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00
Dennis Kobert 1d6c4f13dd Bump version of dyn-any to address missues which could lead to ub (#1145)
* Make StaticType trait unsafe

* Mark StaticTypeSized and StaticTypeClone as unsafe as well

* Update dyn-any dependency

* Update manifest links
2023-04-17 23:35:04 +02:00
Dennis Kobert 589ff9a2d3 Implement the Brush tool (#1099)
* Implement Brush Node

* Add color Input

* Add VectorPointsNode

* Add Erase Node

* Adapt compilation infrastructure to allow non Image Frame inputs

* Remove debug output from TransformNode

* Fix transform calculation

* Fix Blending by making the brush texture use associated alpha

* Code improvements and UX polish

* Rename Opacity to Flow

* Add erase option to brush node + fix freehand tool

* Fix crash

* Revert erase implementation

* Fix flattening id calculation

* Fix some transformation issues

* Fix changing the pivot location

* Fix vector data modify bounds

* Minor fn name cleanup

* Fix some tests

* Fix tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2023-04-11 10:35:21 +02:00
Keavon Chambers 3cf955e5bb Bezier-rs: Release version 0.2 2023-03-28 12:37:52 -07:00
Hannah Li 97be83c404 Bezier-rs: Implement miter-limit (#1096)
* Implement miter-limit approximation

* Refactor to use Join enum and address other comments

* Rustdocs improvements

* Tweaks

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-27 22:58:35 -04:00
Linda Zheng 3733804d18 Bezier-rs: Add lookup table function for subpath and make it support euclidean parameterization (#1082)
* Add euclidean option for lut

* Add lut for subpath

* Fix rust formatting

* Fixed breakages caused by UI updates

* Code cleanup

* Make ProjectionOptions optional

---------

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-27 21:05:00 -04:00
Linda Zheng d0ac86b713 Bezier-rs: Add curvature and rotate functions to subpath (#1081)
* Add rotate and curvature

* Fix comments

* Fix case where curve is linear

* Address comments

* Fixed breakages caused by UI updates

* Scootch rotation point to center in frame

* Code review

* Visualize t value point when segment is linear

---------

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-27 19:35:57 -04:00
Hannah Li c0576ab4e0 Bezier-rs: Add joins and caps to offsets and outlines (#1083)
* Intial work

* Improve miter and add round join

* Get arcs to go opposite direction

* Add cap and other refactors

* Rename joint to join, fix some bugs

* Fix single point issue

* Clean up

* Fix iframe sizes and update UI

* Address comments and handle single point outline

* Rename variables, fix branches in outline

* Address comments
2023-03-27 16:25:08 -04:00
Keavon Chambers d6ab417bcb Code review previous commit, and improve G/R/S hints 2023-03-26 11:49:25 -07:00
0HyperCube 959e790cdf Migrate vector data and tools to use nodes (#1065)
* Add rendering to vector nodes

* Add line, shape, rectange and freehand tool

* Fix transforms, strokes and fills

* Migrate spline tool

* Remove blank lines

* Fix test

* Fix fill in properties

* Select layers when filling

* Properties panel transform around pivot

* Fix select tool outlines

* Select tool modifies node graph pivot

* Add the pivot assist to the properties

* Improve setting non existant fill UX

* Cleanup hash function

* Path and pen tools

* Bug fixes

* Disable boolean ops

* Fix default handle smoothing on ellipses

* Fix test and warnings

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 08:03:51 +01:00
Rob Nadal 834cb1a227 Bezier-rs: Update interactive demo site UI/UX (#1085)
* wip - change demo iframe styling

* fix typo

* change tVariant select from radio buttons to dropdown

* Added iframe styling

* fix linting errors

* Integrated tvariant picker as input options

* Updated points in demos

* Lint

* Clean up CSS

---------

Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-21 01:23:02 -04:00
Dennis Kobert b55e233fff Update GPU execution and quantization to new node system (#1070)
* Update GPU and quantization to new node system

Squashed commit of the following:

commit 3b69bdafed79f0bb1279609537a8eeead3f06830
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Sun Mar 5 11:37:17 2023 +0100

    Disable dev tools by default

commit dbbbedd68e48d1162442574ad8877c9922d40e4a
Merge: b1018eb5 a8f6e11e
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Sun Mar 5 10:45:00 2023 +0100

    Merge branch 'vite' into tauri-restructure-lite

commit b1018eb5ee56c2d23f9d5a4f034608ec684bd746
Merge: 3195833e 0512cb24
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 17:06:21 2023 +0100

    Merge branch 'master' into tauri-restructure-lite

commit 3195833e4088a4ed7984955c72617b27b7e39bfc
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 17:06:02 2023 +0100

    Bump number of samples

commit 3e57e1e3280759cf4f75726635e31d2b8e9387f9
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 16:55:52 2023 +0100

    Move part of quantization code to gcore

commit 10c15b0bc6ffb51e2bf2d94cd4eb0e24d761fb6f
Merge: 2b3db45a 8fe8896c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 14:28:56 2023 +0100

    Merge remote-tracking branch 'origin/master' into tauri-restructure-lite

commit 2b3db45aee44a20660f0b1204666bb81e5a7e4b6
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 14:17:11 2023 +0100

    Fix types in node registry

commit 9122f35c0ba9a86255709680d744a48d3c7dcac4
Merge: 26eefc43 2cf4ee0f
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 01:04:55 2023 +0100

    Merge remote-tracking branch 'origin/master' into tauri-restructure-lite

commit 26eefc437eaad873f8d38fdb1fae0a1e3ec189e4
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 23:05:53 2023 +0100

    Add Quantize node to document_node_types

commit 3f7606a91329200b2c025010d4a0cffee840a11c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 17:47:51 2023 +0100

    Add quantization nodes to node registry

commit 22d8e477ef79eef5b57b1dc9805e41bbf81cae43
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 17:13:28 2023 +0100

    Introduce scopes (#1053)

    * Implement let binding

    * Add lambda inputs

    * Fix tests

    * Fix proto network formatting

    * Generate a template Scoped network by default

    * Add comment to explain the lambda parameter

    * Move binding wrapping out of the template

    * Fix errors cause by image frames

commit 9e0c29d92a164d4a4063e93480e1e289ef5243fe
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date:   Thu Mar 2 15:55:10 2023 +0200

    Make use of ImageFrame in the node system more extensively (#1055) (#1062)

    Make the node system use ImageFrame more extensively (#1055)

commit 5912ef9a1a807917eeb90c1f4835bd8a5de9c821
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Mar 1 16:15:21 2023 +0100

    Split quantization into multiple nodes

commit 285d7b76c176b3e2679ea24eecb38ef867a79f3b
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Mon Feb 27 12:35:57 2023 +0100

    Fix gpu support

commit e0b6327eebba8caf7545c4fedc6670abc4c3652e
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 22:08:53 2023 +0100

    Don't watch frontend files when using tauri

commit 58ae146f6da935cfd37afbd25e1c331b615252da
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 21:48:54 2023 +0100

    Migrate vue code base to vite

commit f996390cc312618a60f98ccb9cd515f1bae5006d
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 19:34:33 2023 +0100

    Start migrating vue to use vite

commit 29d752f47cfd1c74ee51fac6f3d75557a378471c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 19:00:53 2023 +0100

    Kill cargo watch process automatically

commit 4d1c76b07acadbf609dbab7d57d9a7769b81d4b5
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 17:37:27 2023 +0100

    Start playing around with vite infrastructure

commit 8494f5e9227aa433fd5ca75b268a6a96b2706b36
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:40:46 2023 +0000

    Fix import style and eslint rules

commit 92490f7774a7351bb40091bcec78f79c28704768
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:25:09 2023 +0000

    Fix icons

commit dc67821abad87f8ff780b12ae96668af2f7bb355
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:20:48 2023 +0000

    Add license generator with rollup

commit 441e339d31b76dac4f91321d39a39900b5a79bc1
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:14:22 2023 +0000

    Use eslint --fix to fix TS-in-svelte type imports. Now it compiles.

commit 2e847d339e7dcd51ed4c4677ed337c1e20636724
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 17:31:49 2023 +0000

    Remove webpack and plugins

commit 3adab1b7f40ff17b91163e7ca47a403ef3c02fbc
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 16:10:19 2023 +0100

    Fix errors cause by image frames

commit 4e5f838995e213b4696225a473b9c56c0084e7a8
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date:   Thu Mar 2 15:55:10 2023 +0200

    Make use of ImageFrame in the node system more extensively (#1055) (#1062)

    Make the node system use ImageFrame more extensively (#1055)

commit 1d4b0e29c693a53c068f1a30f0e857a9c1a59587
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Mar 1 15:13:51 2023 +0100

    Update node graph guide readme with new syntax (#1061)

commit 6735d8c61f5709e22d2b22abd037bab417e868d6
Author: Rob Nadal <Robnadal44@gmail.com>
Date:   Tue Feb 28 18:59:06 2023 -0500

    Bezier-rs: Add function to smoothly join bezier curves (#1037)

    * Added bezier join

    * Stylistic changes per review

commit cd1d7aa7fbcce39fbbf7762d131ee16ad9cb46dd
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Feb 22 23:42:32 2023 +0100

    Implement let binding

    Add lambda inputs

    Fix tests

    Fix proto network formatting

    Generate a template Scoped network by default

    Add comment to explain the lambda parameter

    Move binding wrapping out of the template

* Update package-lock.json

* Regenerate package-lock.json and fix lint errors

* Readd git keep dir

* Revert change to panic.ts

* Fix clippy warnings

* Apply code review

* Clean up node_registry

* Fix test / spriv -> spirv typos
2023-03-05 13:22:14 +01:00
Rob Nadal ccb698ffa8 Bezier-rs: Subpath offset and bezier offset improvements (#1039)
* Added subpath offset

* Enhanced offset to produce smooth curves

* Lots of outline bugfixes

* Fixed failing unit tests

* Added subpath outline

* Refactor bezier offset and outline to return Subpaths

* Fix outline bug due to smooth joining and removed reduce optimization that causes jumping approximations

* Bugfix when subpath angle is acute but doesn't intersect

* Stylistic changes per review

* Stylistic changes per review and updated doc comments

---------

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-03 14:21:21 -05:00
0HyperCube 66ec85a3c9 Bézier-rs: Add utils to subpath (#1058)
* Add utils to bezier-rs subpath

* Apply code review changes

* Remove tan from constant

* Fix compile

* Fix tests
2023-03-02 16:48:09 +00:00
Rob Nadal 8bc290fde9 Bezier-rs: Add function to smoothly join bezier curves (#1037)
* Added bezier join

* Stylistic changes per review
2023-02-28 18:59:06 -05:00
Hannah Li 8d3daeae78 Bezier-rs: Add trim for Subpath (#1006)
* Move compare.rs

* Update traits for Subpath and ManipulatorGroup

* Implement trim

* UI adjustments and more tests

* Add reverse, refactor code, rename variables

* Improve comments

* Comment nits

* Address comments

* Update trim behavior

* Update doc comment for trim

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-26 18:41:11 -05:00
0HyperCube 08b2782917 Bézier-rs: Add ids to manipulator groups (#1054)
* Add ids to manipulator groups

* Fix tests

* Rename trait from ManipulatorGroupId to Identifier

* Rename EmptyManipulatorGroupId to EmptyId
2023-02-25 16:23:58 +00:00
Thomas Cheng f2d35f50de Bezier-rs: Add self_intersection to subpath (#1035)
* add self-intersection to subpath, rebased old work onto master

* fix interactive website after rebase

* fix rustdoc iframe placement

* remove double comment

* address comments

* revert evaluate change

* address comment + fix assert statement bug

* update function comments
2023-02-21 17:08:55 -05:00
Linda Zheng 37775eb9e9 Bezier-rs: Add bounding box, extrema, and inflection functions for subpath (#953)
* Create bbox function for subpath

* Create extrema and inflection function for subpath

* Address comments

* Prevent selecting text in SVG demo boxes

* Address Keavon's comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-20 13:40:38 -05:00
Hannah Li 98f172414a Bezier-rs: Add iframes to rustdoc (#1036)
* Add iframes examples

* Move TValue selection to bottom

* Remove spaces

* Add background, adjust heights

* Minor lint fix
2023-02-17 19:09:36 -05:00
Rob Nadal 9a52cae9b9 Bezier-rs: Add SubpathTValue and euclidean parameterization for subpaths (#1027)
* Added SubpathTValue and euclidean parameterization for subpaths

* Small fix

* Added bounds checking to get_segment

* Code review

* code review nit for clarity

---------

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-17 15:33:52 -05:00
Dennis Kobert 5dab7de68d Add type checking to the node graph (#1025)
* Implement type inference

Add type hints to node trait

Add type annotation infrastructure

Refactor type ascription infrastructure

Run cargo fix

Insert infer types stub

Remove types from node identifier

* Implement covariance

* Disable rejection of generic inputs + parameters

* Fix lints

* Extend type checking to cover Network inputs

* Implement generic specialization

* Relax covariance rules

* Fix type annotations for TypErasedComposeNode

* Fix type checking errors

* Keep connection information during node resolution
* Fix TypeDescriptor PartialEq implementation

* Apply review suggestions

* Add documentation to type inference

* Add Imaginate node to document node types

* Fix whitespace in macros

* Add types to imaginate node

* Fix type declaration for imaginate node + add console logging

* Use fully qualified type names as fallback during comparison

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-15 23:31:30 +01:00
Rob Nadal a64c856ec4 Bezier-rs: Updated Bezier function signatures to accept TValue (#967)
* Create helper for converting d to t values

* Add euclidean option for tangent and normal

* Modified bezier functions signatures to accept ComputeType

* Stylistic changes per review

* Added ComputeType documentation

* Renamed ComputeType to TValue

* Fixed comments

* Fixed failing unit tests

* Code review

* Fix comments in code review

* Renamed compute_type_to_parametric to t_value_to_parametric

---------

Co-authored-by: Linda Zheng <thelindazheng@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-13 12:31:51 -05:00
Hannah Li a328e7d3ef Bezier-rs: Add split for Subpath (#988)
* Add subpath split

* Update comment and colors

* Address comments

* Improve visualization clarity

* Code review

---------

Co-authored-by: Rob Nadal <Robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-31 03:17:20 -05:00
Jackie Chen 511a8aa164 Bezier-rs: Add normal and tangent to subpath (#1003)
tangent and normal for subpath

Co-authored-by: Rob Nadal <Robnadal44@gmail.com>
2023-01-31 00:15:37 -05:00
Keavon Chambers d990110f63 Apply lints and cleanup to Rust code 2023-01-29 03:01:57 -08:00
Keavon Chambers 66e8325362 Update project readme and MSRV 2023-01-24 01:33:30 -08:00
Keavon Chambers bf1a3e3daf Clean up imports and warnings in Rust code 2023-01-13 12:45:14 -08:00
Hannah Li 758f757783 Bezier-rs: Insert function for subpath (#876)
* Add manipulator

* Add manipulator group

* Add UI

* Address comments and rebase

* Renamed add_manipulator_group to insert

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
2023-01-12 18:26:25 -08:00
Rob Nadal 72cd204c64 Bezier-rs: Add project function for Subpaths (#914)
* Added subpath project function

* Set appropriate project default in single manipulator group case

* Lint

* Return optional from subpath project + stylistic changes per review

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-29 18:32:22 -05:00
0HyperCube 5b3c015f71 Better downcast panics (#898) 2022-12-22 09:27:55 +00:00
Rob Nadal ef99c91226 Bezier-rs: Added function to find intersections between a bezier and a rectangle (#897)
* added function to find intersections for a rectangle

* Added is_contained_within function
2022-12-21 14:44:11 -08:00
0HyperCube 81f365c999 Show all nodes with no selection (#893)
* Show all nodes with no selection

* Slight text tweaks

* Rename to artwork

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 11:12:33 +00:00
0HyperCube 520c9dfec0 Automatic graph popup on Node Graph Frame layer (#890)
Automatic Node Graph Frame Popup
2022-12-21 10:04:58 +00:00
Keavon Chambers 1bdbcfd9e7 Prepare Bezier-rs for publishing 2022-12-17 22:14:56 -08:00
TrueDoctor 7d8f94462a Bundle Graphite using Tauri (#873)
* Setup tauri component for graphite editor

Integrate graphite into tauri app

Split interpreted-executor out of graph-craft

* Add gpu execution node

* General Cleanup
2022-12-07 12:49:34 +01:00
Thomas Cheng 52cc770a1e Bezier-rs: Add parametric evaluate and line intersect to subpath (#852)
* add slider to subpath component + change evaluate to take an enum

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

wip - add intersect to subpath, TODO fix bug

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

add unit tests to subpath intersections

stress, testing

Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* add parametric eval impl to subpath

* add line intersection to subpath

* Uncomment and #[ignore] disabled tests

* Reorder a few imports

* change subpath:eval slider to radio button

* fixed bug with solve_cubic, fixed unit tests, improved intersection accuracy

* fix failing test

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-11 00:41:02 -05:00
0HyperCube eb9848365f Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
2022-12-03 22:29:45 +00:00
Hannah Li 01a9724389 Bezier-rs: Add Euclidean parameterization to Bezier::evaluate (#828)
* Add enum to evaluate for differenciating compute type

* Add euclidean parameterization and update styling in the UI

Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Update usage of evaluate in graphite

* Add description

* Code review changes

* Update tests

* Improve ComputeType ergonomics

* Large code review/cleanup pass

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-18 20:37:52 -08:00
0HyperCube 2994afa6b8 Node graph improvements (#855)
* Selecting multiple nodes

* Improve logs

* Log bad types in dyn any

* Add (broken) node links

* New topological sort

* Fix reorder ids function

* Input and output node

* Add nodes that operate on images

* Fixups

* Show node parameters together with layer properties

* New nodes don't crash editor

* Fix tests

* Node positions backend

* Generate node graph on value change

* Add expose input message

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-17 23:36:23 +00:00
Keavon Chambers cece6de2a9 Bump MSRV to 1.65.0 for let-else syntax
Closes #857
2022-11-16 18:04:04 -08:00
Rob Nadal 00c8fa83c2 Bezier-rs: Convert to_svg used in subpaths to match style used in beziers (#854)
Converted subpath::to_svg to Bezier style
2022-11-14 22:37:06 -08:00
Rob Nadal 56060b8e5f Bezier-rs: Added curve outline functions (#789)
* Implement offset and reverse

Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Initial work on graduated outline

Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Handle linear case for graduated scale

* Added skewed outline, fixed graduated scale hourglass bug

* Removed test code

* Update comments

* Fix linting issue

* Improve comments

* Comment fixes

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-06 21:25:00 -08:00
Hannah Li a695584d36 Bezier-rs: Add a pivot point to the 'rotate' function (#792)
* Add function to rotate around a point

* Update svg

* Improve rotation line-to-center styling

* Add second angle of lines

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-06 20:52:58 -08:00
TrueDoctor ae7affda74 Implement Upcasting without nightly support (#825) 2022-10-26 01:37:18 +02:00
TrueDoctor 562217015d Rework DynAnyNode design to work with the borrow stack (#796) 2022-10-15 03:02:58 +02:00
0hypercube cef58b16c2 Some initial testing on dynamic nodes and composition
* Test use of borrow stack
2022-09-28 18:47:34 +01:00
Thomas Cheng dccff784c5 Convert reduce() and offset() Bezier-rs wasm demo functions to render as SVG (#783)
* convert reduce and offset wasm func to return svg

* address comments
2022-10-05 23:54:02 -04:00
Hannah Li 55f6d13daf Bezier-rs: continue converting demos from canvas to SVG (#779)
* Convert constructor to use svg

* Convert the through_points functions to svg

* Convert length, lut, derivative, and tangent from canvas to svg

* Fixed bug when t1 == t2 in split

* Converted split and trim to use svg representation, and swapped slider options default to use quadratic options

* Convert normal and curvature to use svg representation in bezier-rs-demos

* Convert the project function to use svg representation in bezier-rs-demos

* Convert the local_extrema, bbox, and inflections to use svgs

* Add text offset constants

* Fix typo

Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-09-27 17:37:30 -07:00
Hannah Li e9cd792635 Bezier-rs: Convert from canvas to svg for constructors (#776)
* Convert constructor to use svg

* Convert the through_points functions to svg

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-09-26 19:14:27 -07:00
Hannah Li f74b6ed111 Refactor bezier-rs' `to_svg` functionality (#758)
* Change Bezier to_svg to include handles and endpoints

* Move params into brackets of format macro, remove unused comment

* Use write macro instead of format

* Fix path for watched directory

* Refactor functions to remove ToSVGOptions
2022-09-01 23:13:39 -04:00
Keavon Chambers 3a84de32ac Clean up MenuList types and fix many Vue and Clippy warnings
Also remove hard-coded-in-Vue Graphite logo in the menu bar in favor of a Rust definition.
2022-08-25 14:41:16 -07:00
Dennis 71f12db1e6 Impl DynNode 2022-08-22 17:18:26 +02:00
Hannah Li 49c236fcc2 Divide the large Bezier-rs implementation file into smaller ones (#751)
* Refactor bezier lib file into a separate folder

* Add better implementation comments

* Update import of Subpath from bezier-rs

* Add comment to describe compare.rs

* Remove printlns and adjust spacing
2022-08-18 18:47:36 -04:00
Keavon Chambers 4412b983cd Move bezier-rs into libraries folder and deploy its interactive docs 2022-08-14 16:17:27 -07:00
Dennis 78f07439db Add license information for node_graph crates 2022-08-04 11:47:38 +02:00
Keavon Chambers 0c2dbd411b Fix formatting of previous commit 2022-08-04 00:18:42 -07:00
Dennis d09f023618 Bump dyn-any version + format code 2022-08-04 09:08:48 +02:00
Dennis c44e9d22e3 Integrate dyn-any into the main graphite repo 2022-08-04 08:52:24 +02:00