Desktop: Implement GPU accelerated offscreen rendering and improve rendering efficency (#3056)
* WIP accelerade offscreen canvas implementation * Implement vulkan dmabuf import * Add fps printing * Add feature gates * Forgot to add file * Experimental windows support * Cast ptr to isize * Remove testing chrome://flags url * Experimental macos support for texture import * Cleanup code and improve latency / frame pacing * Add path for importing textures on windows through dx12 * Update doc comment * Import textures through metal on macos * Review cleanup --------- Co-authored-by: Timon Schelling <me@timon.zip>
This commit is contained in:
parent
97978c2491
commit
e56f858ced
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@ -2077,14 +2077,19 @@ dependencies = [
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name = "graphite-desktop"
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version = "0.1.0"
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dependencies = [
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"ash",
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"bytemuck",
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"cef",
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"core-foundation",
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"derivative",
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"dirs",
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"futures",
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"glam",
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"graphite-desktop-wrapper",
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"include_dir",
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"libc",
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"objc2-io-surface",
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"objc2-metal 0.3.1",
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"open",
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"rfd",
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"ron",
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@ -2093,6 +2098,7 @@ dependencies = [
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"tracing-subscriber",
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"vello",
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"wgpu",
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"windows",
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"winit",
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]
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@ -3489,7 +3495,7 @@ dependencies = [
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-foundation 0.2.2",
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"objc2-metal",
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"objc2-metal 0.2.2",
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]
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[[package]]
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@ -3544,6 +3550,19 @@ dependencies = [
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"objc2-core-foundation",
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]
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[[package]]
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name = "objc2-io-surface"
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version = "0.3.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7282e9ac92529fa3457ce90ebb15f4ecbc383e8338060960760fa2cf75420c3c"
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dependencies = [
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"bitflags 2.9.1",
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"libc",
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"objc2 0.6.1",
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"objc2-core-foundation",
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"objc2-foundation 0.3.1",
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]
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[[package]]
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name = "objc2-link-presentation"
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version = "0.2.2"
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@ -3568,6 +3587,20 @@ dependencies = [
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"objc2-foundation 0.2.2",
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]
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[[package]]
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name = "objc2-metal"
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version = "0.3.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7f246c183239540aab1782457b35ab2040d4259175bd1d0c58e46ada7b47a874"
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dependencies = [
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"bitflags 2.9.1",
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"block2 0.6.1",
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"dispatch2",
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"objc2 0.6.1",
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"objc2-core-foundation",
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"objc2-foundation 0.3.1",
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]
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[[package]]
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name = "objc2-quartz-core"
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version = "0.2.2"
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@ -3578,7 +3611,7 @@ dependencies = [
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-foundation 0.2.2",
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"objc2-metal",
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"objc2-metal 0.2.2",
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]
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[[package]]
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@ -9,9 +9,15 @@ edition = "2024"
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rust-version = "1.87"
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[features]
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default = ["gpu"]
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default = ["gpu", "accelerated_paint"]
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gpu = ["graphite-desktop-wrapper/gpu"]
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# Hardware acceleration features
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accelerated_paint = ["accelerated_paint_dmabuf", "accelerated_paint_d3d11", "accelerated_paint_iosurface"]
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accelerated_paint_dmabuf = ["libc", "ash"]
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accelerated_paint_d3d11 = ["windows", "ash"]
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accelerated_paint_iosurface = ["objc2-io-surface", "objc2-metal", "core-foundation"]
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[dependencies]
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# # Local dependencies
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graphite-desktop-wrapper = { path = "wrapper" }
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@ -32,3 +38,26 @@ vello = { workspace = true }
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derivative = { workspace = true }
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rfd = { workspace = true }
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open = { workspace = true }
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# Hardware acceleration dependencies
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ash = { version = "0.38", optional = true }
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# Windows-specific dependencies
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.58", features = [
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"Win32_Graphics_Direct3D11",
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"Win32_Graphics_Direct3D12",
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"Win32_Graphics_Dxgi",
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"Win32_Graphics_Dxgi_Common",
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"Win32_Foundation"
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], optional = true }
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# macOS-specific dependencies
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[target.'cfg(target_os = "macos")'.dependencies]
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objc2-io-surface = { version = "0.3", optional = true }
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objc2-metal = { version = "0.3", optional = true }
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core-foundation = { version = "0.9", optional = true }
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# Linux-specific dependencies
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[target.'cfg(target_os = "linux")'.dependencies]
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libc = { version = "0.2", optional = true }
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@ -1,18 +1,19 @@
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use crate::CustomEvent;
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use crate::cef::WindowSize;
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use crate::consts::APP_NAME;
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use crate::consts::{APP_NAME, CEF_MESSAGE_LOOP_MAX_ITERATIONS};
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use crate::render::GraphicsState;
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use graphite_desktop_wrapper::messages::{DesktopFrontendMessage, DesktopWrapperMessage};
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use graphite_desktop_wrapper::{DesktopWrapper, NodeGraphExecutionResult, WgpuContext, serialize_frontend_messages};
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use rfd::AsyncFileDialog;
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use std::sync::Arc;
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use std::sync::mpsc::Sender;
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use std::sync::mpsc::SyncSender;
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use std::thread;
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use std::time::Duration;
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use std::time::Instant;
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use winit::application::ApplicationHandler;
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use winit::dpi::PhysicalSize;
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use winit::event::StartCause;
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use winit::event::WindowEvent;
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use winit::event_loop::ActiveEventLoop;
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use winit::event_loop::ControlFlow;
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@ -31,11 +32,23 @@ pub(crate) struct WinitApp {
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wgpu_context: WgpuContext,
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event_loop_proxy: EventLoopProxy<CustomEvent>,
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desktop_wrapper: DesktopWrapper,
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last_ui_update: Instant,
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avg_frame_time: f32,
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start_render_sender: SyncSender<()>,
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}
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impl WinitApp {
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pub(crate) fn new(cef_context: cef::Context<cef::Initialized>, window_size_sender: Sender<WindowSize>, wgpu_context: WgpuContext, event_loop_proxy: EventLoopProxy<CustomEvent>) -> Self {
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let desktop_wrapper = DesktopWrapper::new();
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let rendering_loop_proxy = event_loop_proxy.clone();
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let (start_render_sender, start_render_receiver) = std::sync::mpsc::sync_channel(1);
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std::thread::spawn(move || {
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loop {
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let result = futures::executor::block_on(DesktopWrapper::execute_node_graph());
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let _ = rendering_loop_proxy.send_event(CustomEvent::NodeGraphExecutionResult(result));
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let _ = start_render_receiver.recv();
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}
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});
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Self {
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cef_context,
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window: None,
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@ -44,7 +57,10 @@ impl WinitApp {
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window_size_sender,
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wgpu_context,
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event_loop_proxy,
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desktop_wrapper,
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desktop_wrapper: DesktopWrapper::new(),
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last_ui_update: Instant::now(),
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avg_frame_time: 0.,
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start_render_sender,
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}
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}
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@ -152,23 +168,20 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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// Set a timeout in case we miss any cef schedule requests
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let timeout = Instant::now() + Duration::from_millis(10);
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let wait_until = timeout.min(self.cef_schedule.unwrap_or(timeout));
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self.cef_context.work();
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event_loop.set_control_flow(ControlFlow::WaitUntil(wait_until));
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}
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fn new_events(&mut self, _event_loop: &ActiveEventLoop, cause: StartCause) {
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if let Some(schedule) = self.cef_schedule
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&& schedule < Instant::now()
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{
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self.cef_schedule = None;
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// Poll cef message loop multiple times to avoid message loop starvation
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for _ in 0..CEF_MESSAGE_LOOP_MAX_ITERATIONS {
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self.cef_context.work();
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}
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if let StartCause::ResumeTimeReached { .. } = cause {
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if let Some(window) = &self.window {
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}
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if let Some(window) = &self.window.as_ref() {
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window.request_redraw();
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}
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}
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event_loop.set_control_flow(ControlFlow::WaitUntil(wait_until));
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}
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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@ -220,6 +233,11 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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if let Some(graphics_state) = self.graphics_state.as_mut() {
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graphics_state.resize(texture.width(), texture.height());
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graphics_state.bind_ui_texture(texture);
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let elapsed = self.last_ui_update.elapsed().as_secs_f32();
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self.last_ui_update = Instant::now();
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if elapsed < 0.5 {
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self.avg_frame_time = (self.avg_frame_time * 3. + elapsed) / 4.;
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}
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}
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if let Some(window) = &self.window {
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window.request_redraw();
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@ -251,8 +269,8 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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WindowEvent::RedrawRequested => {
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let Some(ref mut graphics_state) = self.graphics_state else { return };
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// Only rerender once we have a new ui texture to display
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match graphics_state.render() {
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if let Some(window) = &self.window {
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match graphics_state.render(window.as_ref()) {
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Ok(_) => {}
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Err(wgpu::SurfaceError::Lost) => {
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tracing::warn!("lost surface");
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@ -262,6 +280,8 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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}
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Err(e) => tracing::error!("{:?}", e),
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}
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let _ = self.start_render_sender.try_send(());
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}
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}
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// Currently not supported on wayland see https://github.com/rust-windowing/winit/issues/1881
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WindowEvent::DroppedFile(path) => {
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@ -1,3 +1,18 @@
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//! CEF (Chromium Embedded Framework) integration for Graphite Desktop
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//!
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//! This module provides CEF browser integration with hardware-accelerated texture sharing.
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//!
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//! # Hardware Acceleration
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//!
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//! The texture import system supports platform-specific hardware acceleration:
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//!
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//! - **Linux**: DMA-BUF via Vulkan external memory (`accelerated_paint_dmabuf` feature)
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//! - **Windows**: D3D11 shared textures via either Vulkan or D3D12 interop (`accelerated_paint_d3d11` feature)
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//! - **macOS**: IOSurface via Metal/Vulkan interop (`accelerated_paint_iosurface` feature)
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//!
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//!
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//! The system gracefully falls back to CPU textures when hardware acceleration is unavailable.
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use crate::CustomEvent;
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use crate::render::FrameBufferRef;
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use graphite_desktop_wrapper::{WgpuContext, deserialize_editor_message};
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@ -10,15 +25,23 @@ mod dirs;
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mod input;
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mod internal;
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mod ipc;
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mod platform;
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mod scheme_handler;
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mod utility;
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#[cfg(feature = "accelerated_paint")]
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mod texture_import;
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#[cfg(feature = "accelerated_paint")]
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use texture_import::SharedTextureHandle;
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pub(crate) use context::{Context, InitError, Initialized, Setup, SetupError};
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use winit::event_loop::EventLoopProxy;
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pub(crate) trait CefEventHandler: Clone {
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fn window_size(&self) -> WindowSize;
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fn draw<'a>(&self, frame_buffer: FrameBufferRef<'a>);
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#[cfg(feature = "accelerated_paint")]
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fn draw_gpu(&self, shared_texture: SharedTextureHandle);
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/// Scheudule the main event loop to run the cef event loop after the timeout
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/// [`_cef_browser_process_handler_t::on_schedule_message_pump_work`] for more documentation.
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fn schedule_cef_message_loop_work(&self, scheduled_time: Instant);
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@ -128,4 +151,16 @@ impl CefEventHandler for CefHandler {
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};
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let _ = self.event_loop_proxy.send_event(CustomEvent::DesktopWrapperMessage(desktop_wrapper_message));
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}
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#[cfg(feature = "accelerated_paint")]
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fn draw_gpu(&self, shared_texture: SharedTextureHandle) {
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match shared_texture.import_texture(&self.wgpu_context.device) {
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Ok(texture) => {
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let _ = self.event_loop_proxy.send_event(CustomEvent::UiUpdate(texture));
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}
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Err(e) => {
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tracing::error!("Failed to import shared texture: {}", e);
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}
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}
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}
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}
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@ -86,14 +86,17 @@ impl Context<Setup> {
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let mut client = Client::new(BrowserProcessClientImpl::new(render_handler, event_handler.clone()));
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let url = CefString::from(format!("{GRAPHITE_SCHEME}://{FRONTEND_DOMAIN}/").as_str());
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// let url = CefString::from("chrome://gpu");
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let window_info = WindowInfo {
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windowless_rendering_enabled: 1,
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#[cfg(feature = "accelerated_paint")]
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shared_texture_enabled: if crate::cef::platform::should_enable_hardware_acceleration() { 1 } else { 0 },
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..Default::default()
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};
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let settings = BrowserSettings {
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windowless_frame_rate: 60,
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windowless_frame_rate: crate::consts::CEF_WINDOWLESS_FRAME_RATE,
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background_color: 0x0,
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..Default::default()
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};
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@ -2,7 +2,7 @@ mod browser_process_app;
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mod browser_process_client;
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mod browser_process_handler;
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mod browser_process_life_span_handler;
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mod render_handler;
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pub mod render_handler;
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mod render_process_app;
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mod render_process_handler;
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mod render_process_v8_handler;
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|
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@ -34,12 +34,28 @@ impl<H: CefEventHandler + Clone> ImplApp for BrowserProcessAppImpl<H> {
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fn on_before_command_line_processing(&self, _process_type: Option<&cef::CefString>, command_line: Option<&mut cef::CommandLine>) {
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if let Some(cmd) = command_line {
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// Disable GPU acceleration, because it is not supported for Offscreen Rendering and can cause crashes.
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#[cfg(not(feature = "accelerated_paint"))]
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{
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// Disable GPU acceleration when accelerated_paint feature is not enabled
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cmd.append_switch(Some(&CefString::from("disable-gpu")));
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cmd.append_switch(Some(&CefString::from("disable-gpu-compositing")));
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}
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#[cfg(feature = "accelerated_paint")]
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{
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// Enable GPU acceleration switches for better performance
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cmd.append_switch(Some(&CefString::from("enable-gpu-rasterization")));
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cmd.append_switch(Some(&CefString::from("enable-accelerated-2d-canvas")));
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}
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#[cfg(all(feature = "accelerated_paint", target_os = "linux"))]
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{
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// Use Vulkan for accelerated painting
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cmd.append_switch_with_value(Some(&CefString::from("use-angle")), Some(&CefString::from("vulkan")));
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}
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// Tell CEF to use Wayland if available
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#[cfg(not(any(target_os = "macos", target_os = "windows")))]
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#[cfg(target_os = "linux")]
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{
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let use_wayland = env::var("WAYLAND_DISPLAY")
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.ok()
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|
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@ -9,6 +9,7 @@ pub(crate) struct RenderHandlerImpl<H: CefEventHandler> {
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object: *mut RcImpl<_cef_render_handler_t, Self>,
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event_handler: H,
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}
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|
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impl<H: CefEventHandler> RenderHandlerImpl<H> {
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pub(crate) fn new(event_handler: H) -> Self {
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Self {
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|
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@ -47,6 +48,23 @@ impl<H: CefEventHandler> ImplRenderHandler for RenderHandlerImpl<H> {
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self.event_handler.draw(frame_buffer)
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}
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#[cfg(feature = "accelerated_paint")]
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fn on_accelerated_paint(&self, _browser: Option<&mut Browser>, type_: PaintElementType, _dirty_rect_count: usize, _dirty_rects: Option<&Rect>, info: Option<&cef::AcceleratedPaintInfo>) {
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use crate::cef::texture_import::shared_texture_handle::SharedTextureHandle;
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if type_ != PaintElementType::default() {
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return;
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}
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let shared_handle = SharedTextureHandle::new(info.unwrap());
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if let SharedTextureHandle::Unsupported = shared_handle {
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tracing::error!("Platform does not support accelerated painting");
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return;
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}
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self.event_handler.draw_gpu(shared_handle);
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}
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fn get_raw(&self) -> *mut _cef_render_handler_t {
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self.object.cast()
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}
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|
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|
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@ -0,0 +1,59 @@
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#[cfg(feature = "accelerated_paint")]
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pub fn should_enable_hardware_acceleration() -> bool {
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#[cfg(target_os = "linux")]
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{
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// Check if running on Wayland or X11
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let has_wayland = std::env::var("WAYLAND_DISPLAY")
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.ok()
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.filter(|var| !var.is_empty())
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.or_else(|| std::env::var("WAYLAND_SOCKET").ok())
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.filter(|var| !var.is_empty())
|
||||
.is_some();
|
||||
|
||||
let has_x11 = std::env::var("DISPLAY").ok().filter(|var| !var.is_empty()).is_some();
|
||||
|
||||
if !has_wayland && !has_x11 {
|
||||
tracing::warn!("No display server detected, disabling hardware acceleration");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check for NVIDIA proprietary driver (known to have issues)
|
||||
if let Ok(driver_info) = std::fs::read_to_string("/proc/driver/nvidia/version") {
|
||||
if driver_info.contains("NVIDIA") {
|
||||
tracing::warn!("NVIDIA proprietary driver detected, hardware acceleration may be unstable");
|
||||
// Still return true but with warning
|
||||
}
|
||||
}
|
||||
|
||||
// Check for basic GPU capabilities
|
||||
if has_wayland {
|
||||
tracing::info!("Wayland detected, enabling hardware acceleration");
|
||||
true
|
||||
} else if has_x11 {
|
||||
tracing::info!("X11 detected, enabling hardware acceleration");
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
{
|
||||
// Windows generally has good D3D11 support
|
||||
tracing::info!("Windows detected, enabling hardware acceleration");
|
||||
true
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
// macOS has good Metal/IOSurface support
|
||||
tracing::info!("macOS detected, enabling hardware acceleration");
|
||||
true
|
||||
}
|
||||
|
||||
#[cfg(not(any(target_os = "linux", target_os = "windows", target_os = "macos")))]
|
||||
{
|
||||
tracing::warn!("Unsupported platform for hardware acceleration");
|
||||
false
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,99 @@
|
|||
//! Common utilities and traits for texture import across platforms
|
||||
|
||||
use crate::cef::texture_import::*;
|
||||
use ash::vk;
|
||||
use cef::sys::cef_color_type_t;
|
||||
use wgpu::Device;
|
||||
|
||||
/// Common format conversion utilities
|
||||
pub mod format {
|
||||
use super::*;
|
||||
|
||||
/// Convert CEF color type to wgpu texture format
|
||||
pub fn cef_to_wgpu(format: cef_color_type_t) -> Result<wgpu::TextureFormat, TextureImportError> {
|
||||
match format {
|
||||
cef_color_type_t::CEF_COLOR_TYPE_BGRA_8888 => Ok(wgpu::TextureFormat::Bgra8UnormSrgb),
|
||||
cef_color_type_t::CEF_COLOR_TYPE_RGBA_8888 => Ok(wgpu::TextureFormat::Rgba8UnormSrgb),
|
||||
_ => Err(TextureImportError::UnsupportedFormat { format }),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
/// Convert CEF color type to Vulkan format
|
||||
pub fn cef_to_vulkan(format: cef_color_type_t) -> Result<vk::Format, TextureImportError> {
|
||||
match format {
|
||||
cef_color_type_t::CEF_COLOR_TYPE_BGRA_8888 => Ok(vk::Format::B8G8R8A8_UNORM),
|
||||
cef_color_type_t::CEF_COLOR_TYPE_RGBA_8888 => Ok(vk::Format::R8G8B8A8_UNORM),
|
||||
_ => Err(TextureImportError::UnsupportedFormat { format }),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Common texture creation utilities
|
||||
pub mod texture {
|
||||
use super::*;
|
||||
|
||||
/// Create a fallback CPU texture with the given dimensions and format
|
||||
pub fn create_fallback(device: &Device, width: u32, height: u32, format: cef_color_type_t, label: &str) -> TextureImportResult {
|
||||
let wgpu_format = format::cef_to_wgpu(format)?;
|
||||
|
||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some(label),
|
||||
size: wgpu::Extent3d {
|
||||
width,
|
||||
height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu_format,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
view_formats: &[],
|
||||
});
|
||||
|
||||
tracing::warn!(
|
||||
"Using fallback CPU texture for CEF rendering ({}x{}, {:?}) - hardware acceleration failed or unavailable. Consider checking GPU driver support.",
|
||||
width,
|
||||
height,
|
||||
format
|
||||
);
|
||||
Ok(texture)
|
||||
}
|
||||
}
|
||||
|
||||
/// Common Vulkan utilities
|
||||
pub mod vulkan {
|
||||
use super::*;
|
||||
|
||||
/// Find a suitable memory type index for Vulkan allocation
|
||||
pub fn find_memory_type_index(type_filter: u32, properties: vk::MemoryPropertyFlags, mem_properties: &vk::PhysicalDeviceMemoryProperties) -> Option<u32> {
|
||||
(0..mem_properties.memory_type_count).find(|&i| (type_filter & (1 << i)) != 0 && mem_properties.memory_types[i as usize].property_flags.contains(properties))
|
||||
}
|
||||
|
||||
/// Check if the wgpu device is using Vulkan backend
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
pub fn is_vulkan_backend(device: &Device) -> bool {
|
||||
use wgpu::hal::api;
|
||||
let mut is_vulkan = false;
|
||||
unsafe {
|
||||
device.as_hal::<api::Vulkan, _, _>(|device| {
|
||||
is_vulkan = device.is_some();
|
||||
});
|
||||
}
|
||||
is_vulkan
|
||||
}
|
||||
|
||||
/// Check if the wgpu device is using D3D12 backend
|
||||
#[cfg(target_os = "windows")]
|
||||
pub fn is_d3d12_backend(device: &Device) -> bool {
|
||||
use wgpu::hal::api;
|
||||
let mut is_d3d12 = false;
|
||||
unsafe {
|
||||
device.as_hal::<api::Dx12, _, _>(|device| {
|
||||
is_d3d12 = device.is_some();
|
||||
});
|
||||
}
|
||||
is_d3d12
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,297 @@
|
|||
//! Windows D3D11 shared texture import implementation
|
||||
|
||||
use super::common::{format, texture, vulkan};
|
||||
use super::{TextureImportError, TextureImportResult, TextureImporter};
|
||||
use ash::vk;
|
||||
use cef::{AcceleratedPaintInfo, sys::cef_color_type_t};
|
||||
use std::os::raw::c_void;
|
||||
use wgpu::hal::api;
|
||||
|
||||
pub struct D3D11Importer {
|
||||
pub handle: *mut c_void,
|
||||
pub format: cef_color_type_t,
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
}
|
||||
|
||||
impl TextureImporter for D3D11Importer {
|
||||
fn new(info: &AcceleratedPaintInfo) -> Self {
|
||||
Self {
|
||||
handle: info.shared_texture_handle,
|
||||
format: *info.format.as_ref(),
|
||||
width: info.extra.coded_size.width as u32,
|
||||
height: info.extra.coded_size.height as u32,
|
||||
}
|
||||
}
|
||||
|
||||
fn import_to_wgpu(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Try hardware acceleration first
|
||||
if self.supports_hardware_acceleration(device) {
|
||||
// Try D3D12 first (most efficient on Windows)
|
||||
if vulkan::is_d3d12_backend(device) {
|
||||
match self.import_via_d3d12(device) {
|
||||
Ok(texture) => {
|
||||
tracing::info!("Successfully imported D3D11 shared texture via D3D12");
|
||||
return Ok(texture);
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to import D3D11 via D3D12: {}, trying Vulkan fallback", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Try Vulkan as fallback
|
||||
if vulkan::is_vulkan_backend(device) {
|
||||
match self.import_via_vulkan(device) {
|
||||
Ok(texture) => {
|
||||
tracing::info!("Successfully imported D3D11 shared texture via Vulkan");
|
||||
return Ok(texture);
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to import D3D11 via Vulkan: {}, falling back to CPU texture", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to CPU texture
|
||||
texture::create_fallback(device, self.width, self.height, self.format, "CEF D3D11 Texture (fallback)")
|
||||
}
|
||||
|
||||
fn supports_hardware_acceleration(&self, device: &wgpu::Device) -> bool {
|
||||
// Check if handle is valid
|
||||
if self.handle.is_null() {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if wgpu is using D3D12 or Vulkan backend
|
||||
vulkan::is_d3d12_backend(device) || vulkan::is_vulkan_backend(device)
|
||||
}
|
||||
}
|
||||
|
||||
impl D3D11Importer {
|
||||
fn import_via_d3d12(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Get wgpu's D3D12 device
|
||||
use wgpu::hal::api;
|
||||
let hal_texture = unsafe {
|
||||
device.as_hal::<api::Dx12, _, _>(|device| {
|
||||
let Some(device) = device else {
|
||||
return Err(TextureImportError::HardwareUnavailable {
|
||||
reason: "Device is not using D3D12 backend".to_string(),
|
||||
});
|
||||
};
|
||||
|
||||
// Import D3D11 shared handle directly into D3D12 resource
|
||||
let d3d12_resource = self.import_d3d11_handle_to_d3d12(device)?;
|
||||
|
||||
// Wrap D3D12 resource in wgpu-hal texture
|
||||
let hal_texture = <api::Dx12 as wgpu::hal::Api>::Device::texture_from_raw(
|
||||
d3d12_resource,
|
||||
&wgpu::hal::TextureDescriptor {
|
||||
label: Some("CEF D3D11→D3D12 Shared Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::TextureUses::COPY_DST | wgpu::TextureUses::RESOURCE,
|
||||
memory_flags: wgpu::hal::MemoryFlags::empty(),
|
||||
view_formats: vec![],
|
||||
},
|
||||
None, // drop_callback
|
||||
);
|
||||
|
||||
Ok(hal_texture)
|
||||
})
|
||||
}?;
|
||||
|
||||
// Import hal texture into wgpu
|
||||
let texture = unsafe {
|
||||
device.create_texture_from_hal::<api::Dx12>(
|
||||
hal_texture,
|
||||
&wgpu::TextureDescriptor {
|
||||
label: Some("CEF D3D11→D3D12 Shared Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[],
|
||||
},
|
||||
)
|
||||
};
|
||||
|
||||
Ok(texture)
|
||||
}
|
||||
|
||||
fn import_via_vulkan(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Get wgpu's Vulkan instance and device
|
||||
use wgpu::{TextureUses, wgc::api::Vulkan};
|
||||
let hal_texture = unsafe {
|
||||
device.as_hal::<api::Vulkan, _, _>(|device| {
|
||||
let Some(device) = device else {
|
||||
return Err(TextureImportError::HardwareUnavailable {
|
||||
reason: "Device is not using Vulkan backend".to_string(),
|
||||
});
|
||||
};
|
||||
|
||||
// Import D3D11 shared handle into Vulkan
|
||||
let vk_image = self.import_d3d11_handle_to_vulkan(device)?;
|
||||
|
||||
// Wrap VkImage in wgpu-hal texture
|
||||
let hal_texture = <api::Vulkan as wgpu::hal::Api>::Device::texture_from_raw(
|
||||
vk_image,
|
||||
&wgpu::hal::TextureDescriptor {
|
||||
label: Some("CEF D3D11 Shared Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: TextureUses::COPY_DST | TextureUses::RESOURCE,
|
||||
memory_flags: wgpu::hal::MemoryFlags::empty(),
|
||||
view_formats: vec![],
|
||||
},
|
||||
None, // drop_callback
|
||||
);
|
||||
|
||||
Ok(hal_texture)
|
||||
})
|
||||
}?;
|
||||
|
||||
// Import hal texture into wgpu
|
||||
let texture = unsafe {
|
||||
device.create_texture_from_hal::<Vulkan>(
|
||||
hal_texture,
|
||||
&wgpu::TextureDescriptor {
|
||||
label: Some("CEF D3D11 Shared Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[],
|
||||
},
|
||||
)
|
||||
};
|
||||
|
||||
Ok(texture)
|
||||
}
|
||||
|
||||
fn import_d3d11_handle_to_vulkan(&self, hal_device: &<api::Vulkan as wgpu::hal::Api>::Device) -> Result<vk::Image, TextureImportError> {
|
||||
// Get raw Vulkan handles
|
||||
let device = hal_device.raw_device();
|
||||
let _instance = hal_device.shared_instance().raw_instance();
|
||||
|
||||
// Validate dimensions
|
||||
if self.width == 0 || self.height == 0 {
|
||||
return Err(TextureImportError::InvalidHandle("Invalid D3D11 texture dimensions".to_string()));
|
||||
}
|
||||
|
||||
// Create external memory image info
|
||||
let mut external_memory_info = vk::ExternalMemoryImageCreateInfo::default().handle_types(vk::ExternalMemoryHandleTypeFlags::D3D11_TEXTURE);
|
||||
|
||||
// Create image create info
|
||||
let image_create_info = vk::ImageCreateInfo::default()
|
||||
.image_type(vk::ImageType::TYPE_2D)
|
||||
.format(format::cef_to_vulkan(self.format)?)
|
||||
.extent(vk::Extent3D {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth: 1,
|
||||
})
|
||||
.mip_levels(1)
|
||||
.array_layers(1)
|
||||
.samples(vk::SampleCountFlags::TYPE_1)
|
||||
.tiling(vk::ImageTiling::OPTIMAL)
|
||||
.usage(vk::ImageUsageFlags::SAMPLED | vk::ImageUsageFlags::COLOR_ATTACHMENT)
|
||||
.sharing_mode(vk::SharingMode::EXCLUSIVE)
|
||||
.push_next(&mut external_memory_info);
|
||||
|
||||
// Create the image
|
||||
let image = unsafe {
|
||||
device.create_image(&image_create_info, None).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to create Vulkan image: {:?}", e),
|
||||
})?
|
||||
};
|
||||
|
||||
// Get memory requirements
|
||||
let memory_requirements = unsafe { device.get_image_memory_requirements(image) };
|
||||
|
||||
// Import D3D11 handle
|
||||
let mut import_memory_win32 = vk::ImportMemoryWin32HandleInfoKHR::default()
|
||||
.handle_type(vk::ExternalMemoryHandleTypeFlags::D3D11_TEXTURE)
|
||||
.handle(self.handle as isize);
|
||||
|
||||
// Find a suitable memory type
|
||||
let memory_properties = unsafe { hal_device.shared_instance().raw_instance().get_physical_device_memory_properties(hal_device.raw_physical_device()) };
|
||||
|
||||
let memory_type_index =
|
||||
vulkan::find_memory_type_index(memory_requirements.memory_type_bits, vk::MemoryPropertyFlags::empty(), &memory_properties).ok_or_else(|| TextureImportError::VulkanError {
|
||||
operation: "Failed to find suitable memory type for D3D11 texture".to_string(),
|
||||
})?;
|
||||
|
||||
let allocate_info = vk::MemoryAllocateInfo::default()
|
||||
.allocation_size(memory_requirements.size)
|
||||
.memory_type_index(memory_type_index)
|
||||
.push_next(&mut import_memory_win32);
|
||||
|
||||
let device_memory = unsafe {
|
||||
device.allocate_memory(&allocate_info, None).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to allocate memory for D3D11 texture: {:?}", e),
|
||||
})?
|
||||
};
|
||||
|
||||
// Bind memory to image
|
||||
unsafe {
|
||||
device.bind_image_memory(image, device_memory, 0).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to bind memory to image: {:?}", e),
|
||||
})?;
|
||||
}
|
||||
|
||||
Ok(image)
|
||||
}
|
||||
|
||||
fn import_d3d11_handle_to_d3d12(&self, hal_device: &<wgpu::hal::api::Dx12 as wgpu::hal::Api>::Device) -> Result<windows::Win32::Graphics::Direct3D12::ID3D12Resource, TextureImportError> {
|
||||
use windows::Win32::Graphics::Direct3D12::*;
|
||||
use windows::core::*;
|
||||
|
||||
// Get D3D12 device from wgpu-hal
|
||||
let d3d12_device = hal_device.raw_device();
|
||||
|
||||
// Validate dimensions
|
||||
if self.width == 0 || self.height == 0 {
|
||||
return Err(TextureImportError::InvalidHandle("Invalid D3D11 texture dimensions".to_string()));
|
||||
}
|
||||
|
||||
// Open D3D11 shared handle on D3D12 device
|
||||
unsafe {
|
||||
let mut shared_resource: Option<ID3D12Resource> = None;
|
||||
d3d12_device
|
||||
.OpenSharedHandle(windows::Win32::Foundation::HANDLE(self.handle as isize), &ID3D12Resource::IID, &mut shared_resource as *mut _ as *mut _)
|
||||
.map_err(|e| TextureImportError::PlatformError {
|
||||
message: format!("Failed to open D3D11 shared handle on D3D12: {:?}", e),
|
||||
})?;
|
||||
|
||||
shared_resource.ok_or_else(|| TextureImportError::InvalidHandle("Failed to get D3D12 resource from shared handle".to_string()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,273 @@
|
|||
//! Linux DMA-BUF texture import implementation
|
||||
|
||||
use super::common::{format, texture, vulkan};
|
||||
use super::{TextureImportError, TextureImportResult, TextureImporter};
|
||||
use ash::vk;
|
||||
use cef::{AcceleratedPaintInfo, sys::cef_color_type_t};
|
||||
use wgpu::hal::api;
|
||||
|
||||
pub(crate) struct DmaBufImporter {
|
||||
fds: Vec<std::os::fd::RawFd>,
|
||||
format: cef_color_type_t,
|
||||
modifier: u64,
|
||||
width: u32,
|
||||
height: u32,
|
||||
strides: Vec<u32>,
|
||||
offsets: Vec<u32>,
|
||||
}
|
||||
|
||||
impl TextureImporter for DmaBufImporter {
|
||||
fn new(info: &AcceleratedPaintInfo) -> Self {
|
||||
Self {
|
||||
fds: extract_fds_from_info(info),
|
||||
format: *info.format.as_ref(),
|
||||
modifier: info.modifier,
|
||||
width: info.extra.coded_size.width as u32,
|
||||
height: info.extra.coded_size.height as u32,
|
||||
strides: extract_strides_from_info(info),
|
||||
offsets: extract_offsets_from_info(info),
|
||||
}
|
||||
}
|
||||
|
||||
fn import_to_wgpu(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Try hardware acceleration first
|
||||
if self.supports_hardware_acceleration(device) {
|
||||
match self.import_via_vulkan(device) {
|
||||
Ok(texture) => {
|
||||
tracing::info!("Successfully imported DMA-BUF texture via Vulkan");
|
||||
return Ok(texture);
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to import DMA-BUF via Vulkan: {}, falling back to CPU texture", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to CPU texture
|
||||
texture::create_fallback(device, self.width, self.height, self.format, "CEF DMA-BUF Texture (fallback)")
|
||||
}
|
||||
|
||||
fn supports_hardware_acceleration(&self, device: &wgpu::Device) -> bool {
|
||||
// Check if we have valid file descriptors
|
||||
if self.fds.is_empty() {
|
||||
return false;
|
||||
}
|
||||
|
||||
for &fd in &self.fds {
|
||||
if fd < 0 {
|
||||
return false;
|
||||
}
|
||||
// Check if file descriptor is valid
|
||||
let flags = unsafe { libc::fcntl(fd, libc::F_GETFD) };
|
||||
if flags == -1 {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if wgpu is using Vulkan backend
|
||||
vulkan::is_vulkan_backend(device)
|
||||
}
|
||||
}
|
||||
|
||||
impl DmaBufImporter {
|
||||
fn import_via_vulkan(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Get wgpu's Vulkan instance and device
|
||||
use wgpu::{TextureUses, wgc::api::Vulkan};
|
||||
let hal_texture = unsafe {
|
||||
device.as_hal::<api::Vulkan, _, _>(|device| {
|
||||
let Some(device) = device else {
|
||||
return Err(TextureImportError::HardwareUnavailable {
|
||||
reason: "Device is not using Vulkan backend".to_string(),
|
||||
});
|
||||
};
|
||||
|
||||
// Create VkImage from DMA-BUF using external memory
|
||||
let vk_image = self.create_vulkan_image_from_dmabuf(device)?;
|
||||
|
||||
// Wrap VkImage in wgpu-hal texture
|
||||
let hal_texture = <api::Vulkan as wgpu::hal::Api>::Device::texture_from_raw(
|
||||
vk_image,
|
||||
&wgpu::hal::TextureDescriptor {
|
||||
label: Some("CEF DMA-BUF Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: TextureUses::COPY_DST | TextureUses::RESOURCE,
|
||||
memory_flags: wgpu::hal::MemoryFlags::empty(),
|
||||
view_formats: vec![],
|
||||
},
|
||||
None, // drop_callback
|
||||
);
|
||||
|
||||
Ok(hal_texture)
|
||||
})
|
||||
}?;
|
||||
|
||||
// Import hal texture into wgpu
|
||||
let texture = unsafe {
|
||||
device.create_texture_from_hal::<Vulkan>(
|
||||
hal_texture,
|
||||
&wgpu::TextureDescriptor {
|
||||
label: Some("CEF DMA-BUF Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[],
|
||||
},
|
||||
)
|
||||
};
|
||||
|
||||
Ok(texture)
|
||||
}
|
||||
|
||||
fn create_vulkan_image_from_dmabuf(&self, hal_device: &<api::Vulkan as wgpu::hal::Api>::Device) -> Result<vk::Image, TextureImportError> {
|
||||
// Get raw Vulkan handles
|
||||
let device = hal_device.raw_device();
|
||||
let _instance = hal_device.shared_instance().raw_instance();
|
||||
|
||||
// Validate dimensions
|
||||
if self.width == 0 || self.height == 0 {
|
||||
return Err(TextureImportError::InvalidHandle("Invalid DMA-BUF dimensions".to_string()));
|
||||
}
|
||||
|
||||
// Create external memory image
|
||||
let image_create_info = vk::ImageCreateInfo::default()
|
||||
.image_type(vk::ImageType::TYPE_2D)
|
||||
.format(format::cef_to_vulkan(self.format)?)
|
||||
.extent(vk::Extent3D {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth: 1,
|
||||
})
|
||||
.mip_levels(1)
|
||||
.array_layers(1)
|
||||
.samples(vk::SampleCountFlags::TYPE_1)
|
||||
.tiling(vk::ImageTiling::DRM_FORMAT_MODIFIER_EXT)
|
||||
.usage(vk::ImageUsageFlags::SAMPLED | vk::ImageUsageFlags::COLOR_ATTACHMENT)
|
||||
.sharing_mode(vk::SharingMode::EXCLUSIVE);
|
||||
|
||||
// Set up DRM format modifier
|
||||
let plane_layouts = self.create_subresource_layouts()?;
|
||||
let mut drm_format_modifier = vk::ImageDrmFormatModifierExplicitCreateInfoEXT::default()
|
||||
.drm_format_modifier(self.modifier)
|
||||
.plane_layouts(&plane_layouts);
|
||||
|
||||
let image_create_info = image_create_info.push_next(&mut drm_format_modifier);
|
||||
|
||||
// Create the image
|
||||
let image = unsafe {
|
||||
device.create_image(&image_create_info, None).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to create Vulkan image: {e:?}"),
|
||||
})?
|
||||
};
|
||||
|
||||
// Import memory from DMA-BUF
|
||||
let memory_requirements = unsafe { device.get_image_memory_requirements(image) };
|
||||
|
||||
// Duplicate the file descriptor to avoid ownership issues
|
||||
let dup_fd = unsafe { libc::dup(self.fds[0]) };
|
||||
if dup_fd == -1 {
|
||||
return Err(TextureImportError::PlatformError {
|
||||
message: "Failed to duplicate DMA-BUF file descriptor".to_string(),
|
||||
});
|
||||
}
|
||||
|
||||
let mut import_memory_fd = vk::ImportMemoryFdInfoKHR::default().handle_type(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT).fd(dup_fd);
|
||||
|
||||
// Find a suitable memory type
|
||||
let memory_properties = unsafe { hal_device.shared_instance().raw_instance().get_physical_device_memory_properties(hal_device.raw_physical_device()) };
|
||||
|
||||
let memory_type_index =
|
||||
vulkan::find_memory_type_index(memory_requirements.memory_type_bits, vk::MemoryPropertyFlags::empty(), &memory_properties).ok_or_else(|| TextureImportError::VulkanError {
|
||||
operation: "Failed to find suitable memory type for DMA-BUF".to_string(),
|
||||
})?;
|
||||
|
||||
let allocate_info = vk::MemoryAllocateInfo::default()
|
||||
.allocation_size(memory_requirements.size)
|
||||
.memory_type_index(memory_type_index)
|
||||
.push_next(&mut import_memory_fd);
|
||||
|
||||
let device_memory = unsafe {
|
||||
device.allocate_memory(&allocate_info, None).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to allocate memory for DMA-BUF: {e:?}"),
|
||||
})?
|
||||
};
|
||||
|
||||
// Bind memory to image
|
||||
unsafe {
|
||||
device.bind_image_memory(image, device_memory, 0).map_err(|e| TextureImportError::VulkanError {
|
||||
operation: format!("Failed to bind memory to image: {e:?}"),
|
||||
})?;
|
||||
}
|
||||
|
||||
Ok(image)
|
||||
}
|
||||
|
||||
fn create_subresource_layouts(&self) -> Result<Vec<vk::SubresourceLayout>, TextureImportError> {
|
||||
let mut layouts = Vec::new();
|
||||
|
||||
for i in 0..self.fds.len() {
|
||||
layouts.push(vk::SubresourceLayout {
|
||||
offset: self.offsets.get(i).copied().unwrap_or(0) as u64,
|
||||
size: 0, // Will be calculated by driver
|
||||
row_pitch: self.strides.get(i).copied().unwrap_or(0) as u64,
|
||||
array_pitch: 0,
|
||||
depth_pitch: 0,
|
||||
});
|
||||
}
|
||||
|
||||
Ok(layouts)
|
||||
}
|
||||
}
|
||||
|
||||
fn extract_fds_from_info(info: &cef::AcceleratedPaintInfo) -> Vec<std::os::fd::RawFd> {
|
||||
let plane_count = info.plane_count as usize;
|
||||
let mut fds = Vec::with_capacity(plane_count);
|
||||
|
||||
for i in 0..plane_count {
|
||||
if let Some(plane) = info.planes.get(i) {
|
||||
fds.push(plane.fd);
|
||||
}
|
||||
}
|
||||
|
||||
fds
|
||||
}
|
||||
|
||||
fn extract_strides_from_info(info: &cef::AcceleratedPaintInfo) -> Vec<u32> {
|
||||
let plane_count = info.plane_count as usize;
|
||||
let mut strides = Vec::with_capacity(plane_count);
|
||||
|
||||
for i in 0..plane_count {
|
||||
if let Some(plane) = info.planes.get(i) {
|
||||
strides.push(plane.stride);
|
||||
}
|
||||
}
|
||||
|
||||
strides
|
||||
}
|
||||
|
||||
fn extract_offsets_from_info(info: &cef::AcceleratedPaintInfo) -> Vec<u32> {
|
||||
let plane_count = info.plane_count as usize;
|
||||
let mut offsets = Vec::with_capacity(plane_count);
|
||||
|
||||
for i in 0..plane_count {
|
||||
if let Some(plane) = info.planes.get(i) {
|
||||
offsets.push(plane.offset as u32);
|
||||
}
|
||||
}
|
||||
|
||||
offsets
|
||||
}
|
||||
|
|
@ -0,0 +1,182 @@
|
|||
//! macOS IOSurface texture import implementation
|
||||
|
||||
use super::common::{format, texture};
|
||||
use super::{TextureImportError, TextureImportResult, TextureImporter};
|
||||
use cef::{AcceleratedPaintInfo, sys::cef_color_type_t};
|
||||
use core_foundation::base::{CFType, TCFType};
|
||||
use objc2_io_surface::{IOSurface, IOSurfaceRef};
|
||||
use objc2_metal::{MTLDevice, MTLPixelFormat, MTLTexture, MTLTextureDescriptor, MTLTextureType, MTLTextureUsage};
|
||||
use std::os::raw::c_void;
|
||||
use wgpu::hal::api;
|
||||
|
||||
pub struct IOSurfaceImporter {
|
||||
pub handle: *mut c_void,
|
||||
pub format: cef_color_type_t,
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
}
|
||||
|
||||
impl TextureImporter for IOSurfaceImporter {
|
||||
fn new(info: &AcceleratedPaintInfo) -> Self {
|
||||
Self {
|
||||
handle: info.shared_texture_handle,
|
||||
format: *info.format.as_ref(),
|
||||
width: info.extra.coded_size.width as u32,
|
||||
height: info.extra.coded_size.height as u32,
|
||||
}
|
||||
}
|
||||
|
||||
fn import_to_wgpu(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Try hardware acceleration first
|
||||
if self.supports_hardware_acceleration(device) {
|
||||
match self.import_via_metal(device) {
|
||||
Ok(texture) => {
|
||||
tracing::trace!("Successfully imported IOSurface texture via Metal");
|
||||
return Ok(texture);
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to import IOSurface via Metal: {}, falling back to CPU texture", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to CPU texture
|
||||
texture::create_fallback(device, self.width, self.height, self.format, "CEF IOSurface Texture (fallback)")
|
||||
}
|
||||
|
||||
fn supports_hardware_acceleration(&self, device: &wgpu::Device) -> bool {
|
||||
// Check if handle is valid
|
||||
if self.handle.is_null() {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if wgpu is using Metal backend
|
||||
self.is_metal_backend(device)
|
||||
}
|
||||
}
|
||||
|
||||
impl IOSurfaceImporter {
|
||||
fn import_via_metal(&self, device: &wgpu::Device) -> TextureImportResult {
|
||||
// Get wgpu's Metal device
|
||||
use wgpu::{hal::Api, wgc::api::Metal};
|
||||
let hal_texture = unsafe {
|
||||
device.as_hal::<api::Metal, _, _>(|device| {
|
||||
let Some(device) = device else {
|
||||
return Err(TextureImportError::HardwareUnavailable {
|
||||
reason: "Device is not using Metal backend".to_string(),
|
||||
});
|
||||
};
|
||||
|
||||
// Import IOSurface handle into Metal texture
|
||||
let metal_texture = self.import_iosurface_to_metal(device)?;
|
||||
|
||||
// Wrap Metal texture in wgpu-hal texture
|
||||
let hal_texture = <api::Metal as wgpu::hal::Api>::Device::texture_from_raw(
|
||||
metal_texture,
|
||||
&wgpu::hal::TextureDescriptor {
|
||||
label: Some("CEF IOSurface Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::hal::TextureUses::RESOURCE,
|
||||
memory_flags: wgpu::hal::MemoryFlags::empty(),
|
||||
view_formats: vec![],
|
||||
},
|
||||
None, // drop_callback
|
||||
);
|
||||
|
||||
Ok(hal_texture)
|
||||
})
|
||||
}?;
|
||||
|
||||
// Import hal texture into wgpu
|
||||
let texture = unsafe {
|
||||
device.create_texture_from_hal::<Metal>(
|
||||
hal_texture,
|
||||
&wgpu::TextureDescriptor {
|
||||
label: Some("CEF IOSurface Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: format::cef_to_wgpu(self.format)?,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[],
|
||||
},
|
||||
)
|
||||
};
|
||||
|
||||
Ok(texture)
|
||||
}
|
||||
|
||||
fn import_iosurface_to_metal(&self, hal_device: &<api::Metal as wgpu::hal::Api>::Device) -> Result<<api::Metal as wgpu::hal::Api>::Texture, TextureImportError> {
|
||||
// Validate dimensions
|
||||
if self.width == 0 || self.height == 0 {
|
||||
return Err(TextureImportError::InvalidHandle("Invalid IOSurface texture dimensions".to_string()));
|
||||
}
|
||||
|
||||
// Convert handle to IOSurface
|
||||
let iosurface = unsafe {
|
||||
let cf_type = CFType::wrap_under_get_rule(self.handle as IOSurfaceRef);
|
||||
IOSurface::from(cf_type)
|
||||
};
|
||||
|
||||
// Get the Metal device from wgpu-hal
|
||||
let metal_device = hal_device.raw_device();
|
||||
|
||||
// Convert CEF format to Metal pixel format
|
||||
let metal_format = self.cef_to_metal_format(self.format)?;
|
||||
|
||||
// Create Metal texture descriptor
|
||||
let texture_descriptor = MTLTextureDescriptor::new();
|
||||
texture_descriptor.setTextureType(MTLTextureType::Type2D);
|
||||
texture_descriptor.setPixelFormat(metal_format);
|
||||
texture_descriptor.setWidth(self.width as usize);
|
||||
texture_descriptor.setHeight(self.height as usize);
|
||||
texture_descriptor.setDepth(1);
|
||||
texture_descriptor.setMipmapLevelCount(1);
|
||||
texture_descriptor.setSampleCount(1);
|
||||
texture_descriptor.setUsage(MTLTextureUsage::ShaderRead);
|
||||
|
||||
// Create Metal texture from IOSurface
|
||||
let metal_texture = unsafe { metal_device.newTextureWithDescriptor_iosurface_plane(&texture_descriptor, &iosurface, 0) };
|
||||
|
||||
let Some(metal_texture) = metal_texture else {
|
||||
return Err(TextureImportError::PlatformError {
|
||||
message: "Failed to create Metal texture from IOSurface".to_string(),
|
||||
});
|
||||
};
|
||||
|
||||
tracing::trace!("Successfully created Metal texture from IOSurface");
|
||||
Ok(metal_texture)
|
||||
}
|
||||
|
||||
fn cef_to_metal_format(&self, format: cef_color_type_t) -> Result<MTLPixelFormat, TextureImportError> {
|
||||
match format {
|
||||
cef_color_type_t::CEF_COLOR_TYPE_BGRA_8888 => Ok(MTLPixelFormat::BGRA8Unorm_sRGB),
|
||||
cef_color_type_t::CEF_COLOR_TYPE_RGBA_8888 => Ok(MTLPixelFormat::RGBA8Unorm_sRGB),
|
||||
_ => Err(TextureImportError::UnsupportedFormat { format }),
|
||||
}
|
||||
}
|
||||
|
||||
fn is_metal_backend(&self, device: &wgpu::Device) -> bool {
|
||||
use wgpu::hal::api;
|
||||
let mut is_metal = false;
|
||||
unsafe {
|
||||
device.as_hal::<api::Metal, _, _>(|device| {
|
||||
is_metal = device.is_some();
|
||||
});
|
||||
}
|
||||
is_metal
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,75 @@
|
|||
//! Unified texture import system for CEF hardware acceleration
|
||||
//!
|
||||
//! This module provides a platform-agnostic interface for importing shared textures
|
||||
//! from CEF into wgpu, with automatic fallback to CPU textures when hardware
|
||||
//! acceleration is not available.
|
||||
//!
|
||||
//! # Supported Platforms
|
||||
//!
|
||||
//! - **Linux**: DMA-BUF via Vulkan external memory
|
||||
//! - **Windows**: D3D11 shared textures via Vulkan interop
|
||||
//! - **macOS**: IOSurface via Metal native API
|
||||
//!
|
||||
//! # Usage
|
||||
//!
|
||||
//! ```no_run
|
||||
//! // Import texture with automatic platform detection
|
||||
//! let texture = shared_handle.import_texture(&device)?;
|
||||
//! ```
|
||||
//!
|
||||
//! # Features
|
||||
//!
|
||||
//! - `accelerated_paint` - Base feature for texture import
|
||||
//! - `accelerated_paint_dmabuf` - Linux DMA-BUF support
|
||||
//! - `accelerated_paint_d3d11` - Windows D3D11 support
|
||||
//! - `accelerated_paint_iosurface` - macOS IOSurface support
|
||||
|
||||
pub(crate) mod common;
|
||||
|
||||
pub(crate) mod shared_texture_handle;
|
||||
pub(crate) use shared_texture_handle::SharedTextureHandle;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) mod dmabuf;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
pub(crate) mod d3d11;
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub(crate) mod iosurface;
|
||||
|
||||
/// Result type for texture import operations
|
||||
pub type TextureImportResult = Result<wgpu::Texture, TextureImportError>;
|
||||
|
||||
/// Errors that can occur during texture import
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
pub enum TextureImportError {
|
||||
#[error("Invalid texture handle: {0}")]
|
||||
InvalidHandle(String),
|
||||
|
||||
#[error("Unsupported texture format: {format:?}")]
|
||||
UnsupportedFormat { format: cef::sys::cef_color_type_t },
|
||||
|
||||
#[error("Hardware acceleration not available: {reason}")]
|
||||
HardwareUnavailable { reason: String },
|
||||
|
||||
#[error("Vulkan operation failed: {operation}")]
|
||||
VulkanError { operation: String },
|
||||
|
||||
#[error("Platform-specific error: {message}")]
|
||||
PlatformError { message: String },
|
||||
|
||||
#[error("Unsupported platform for texture import")]
|
||||
UnsupportedPlatform,
|
||||
}
|
||||
|
||||
/// Trait for platform-specific texture importers
|
||||
pub trait TextureImporter {
|
||||
fn new(info: &cef::AcceleratedPaintInfo) -> Self;
|
||||
|
||||
/// Import the texture into wgpu, with automatic fallback to CPU texture
|
||||
fn import_to_wgpu(&self, device: &wgpu::Device) -> TextureImportResult;
|
||||
|
||||
/// Check if hardware acceleration is available for this texture
|
||||
fn supports_hardware_acceleration(&self, device: &wgpu::Device) -> bool;
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
use cef::AcceleratedPaintInfo;
|
||||
|
||||
use super::{TextureImportError, TextureImportResult, TextureImporter};
|
||||
|
||||
pub(crate) enum SharedTextureHandle {
|
||||
#[cfg(target_os = "linux")]
|
||||
DmaBuf(super::dmabuf::DmaBufImporter),
|
||||
#[cfg(target_os = "windows")]
|
||||
D3D11(super::d3d11::D3D11Importer),
|
||||
#[cfg(target_os = "macos")]
|
||||
IOSurface(super::iosurface::IOSurfaceImporter),
|
||||
Unsupported,
|
||||
}
|
||||
|
||||
impl SharedTextureHandle {
|
||||
pub(crate) fn new(info: &AcceleratedPaintInfo) -> Self {
|
||||
// Extract DMA-BUF information
|
||||
#[cfg(target_os = "linux")]
|
||||
return Self::DmaBuf(super::dmabuf::DmaBufImporter::new(info));
|
||||
|
||||
// Extract D3D11 shared handle with texture metadata
|
||||
#[cfg(target_os = "windows")]
|
||||
return Self::D3D11(super::d3d11::D3D11Importer::new(info));
|
||||
|
||||
// Extract IOSurface handle with texture metadata
|
||||
#[cfg(target_os = "macos")]
|
||||
return Self::IOSurface(super::iosurface::IOSurfaceImporter::new(info));
|
||||
|
||||
#[allow(unreachable_code)]
|
||||
Self::Unsupported
|
||||
}
|
||||
|
||||
/// Import a texture using the appropriate platform-specific importer
|
||||
pub(crate) fn import_texture(self, device: &wgpu::Device) -> TextureImportResult {
|
||||
match self {
|
||||
#[cfg(target_os = "linux")]
|
||||
SharedTextureHandle::DmaBuf(importer) => importer.import_to_wgpu(device),
|
||||
#[cfg(target_os = "windows")]
|
||||
SharedTextureHandle::D3D11(importer) => importer.import_to_wgpu(device),
|
||||
#[cfg(target_os = "macos")]
|
||||
SharedTextureHandle::IOSurface(importer) => importer.import_to_wgpu(device),
|
||||
SharedTextureHandle::Unsupported => Err(TextureImportError::UnsupportedPlatform),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,3 +1,7 @@
|
|||
pub(crate) static APP_NAME: &str = "Graphite";
|
||||
pub(crate) static APP_ID: &str = "rs.graphite.GraphiteEditor";
|
||||
pub(crate) static APP_DIRECTORY_NAME: &str = "graphite-editor";
|
||||
|
||||
// CEF configuration constants
|
||||
pub(crate) const CEF_WINDOWLESS_FRAME_RATE: i32 = 60;
|
||||
pub(crate) const CEF_MESSAGE_LOOP_MAX_ITERATIONS: usize = 10;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
use std::process::exit;
|
||||
use std::time::{Duration, Instant};
|
||||
use std::time::Instant;
|
||||
|
||||
use tracing_subscriber::EnvFilter;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
||||
|
|
@ -16,7 +17,7 @@ use app::WinitApp;
|
|||
mod dirs;
|
||||
|
||||
use graphite_desktop_wrapper::messages::DesktopWrapperMessage;
|
||||
use graphite_desktop_wrapper::{DesktopWrapper, NodeGraphExecutionResult, WgpuContext};
|
||||
use graphite_desktop_wrapper::{NodeGraphExecutionResult, WgpuContext};
|
||||
|
||||
pub(crate) enum CustomEvent {
|
||||
UiUpdate(wgpu::Texture),
|
||||
|
|
@ -56,21 +57,6 @@ fn main() {
|
|||
|
||||
tracing::info!("Cef initialized successfully");
|
||||
|
||||
let rendering_loop_proxy = event_loop.create_proxy();
|
||||
let target_fps = 60;
|
||||
std::thread::spawn(move || {
|
||||
loop {
|
||||
let last_render = Instant::now();
|
||||
|
||||
let result = futures::executor::block_on(DesktopWrapper::execute_node_graph());
|
||||
let _ = rendering_loop_proxy.send_event(CustomEvent::NodeGraphExecutionResult(result));
|
||||
|
||||
let frame_time = Duration::from_secs_f32((target_fps as f32).recip());
|
||||
let sleep = last_render + frame_time - Instant::now();
|
||||
std::thread::sleep(sleep);
|
||||
}
|
||||
});
|
||||
|
||||
let mut winit_app = WinitApp::new(cef_context, window_size_sender, wgpu_context, event_loop.create_proxy());
|
||||
|
||||
event_loop.run_app(&mut winit_app).unwrap();
|
||||
|
|
|
|||
|
|
@ -232,7 +232,7 @@ impl GraphicsState {
|
|||
self.bind_overlays_texture(texture);
|
||||
}
|
||||
|
||||
pub(crate) fn render(&mut self) -> Result<(), wgpu::SurfaceError> {
|
||||
pub(crate) fn render(&mut self, window: &Window) -> Result<(), wgpu::SurfaceError> {
|
||||
if let Some(scene) = self.overlays_scene.take() {
|
||||
self.render_overlays(scene);
|
||||
}
|
||||
|
|
@ -275,6 +275,7 @@ impl GraphicsState {
|
|||
}
|
||||
}
|
||||
self.context.queue.submit(std::iter::once(encoder.finish()));
|
||||
window.pre_present_notify();
|
||||
output.present();
|
||||
|
||||
Ok(())
|
||||
|
|
|
|||
Loading…
Reference in New Issue