Add a few node graph style improvements
Also add smoothing to node dragging
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@ -406,7 +406,17 @@
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if (draggingNodes.roundX !== deltaX || draggingNodes.roundY !== deltaY) {
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draggingNodes.roundX = deltaX;
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draggingNodes.roundY = deltaY;
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refreshLinks();
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let stop = false;
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const refresh = () => {
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if (!stop) refreshLinks();
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requestAnimationFrame(refresh);
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};
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refresh();
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const DRAG_SMOOTHING_TIME = 0.1;
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setTimeout(() => {
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stop = true;
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}, DRAG_SMOOTHING_TIME * 1000 + 10);
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}
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}
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}
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@ -550,7 +560,7 @@
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"--dot-radius": `${dotRadius}px`,
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}}
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>
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<img src="https://files.keavon.com/-/MountainousDroopyBlueshark/flyover.jpg" />
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<!-- <img src="https://files.keavon.com/-/MountainousDroopyBlueshark/flyover.jpg" /> -->
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<div class="fade-artwork" />
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<!-- Right click menu for adding nodes -->
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{#if nodeListLocation}
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@ -902,9 +912,14 @@
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.node {
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position: absolute;
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display: flex;
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backdrop-filter: blur(8px) brightness(100% - 33%);
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left: calc(var(--offset-left) * 24px);
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top: calc(var(--offset-top) * 24px);
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transition: top 0.1s cubic-bezier(0, 0, 0.2, 1), left 0.1s cubic-bezier(0, 0, 0.2, 1); // Update `DRAG_SMOOTHING_TIME` in the JS above
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// TODO: Find a solution for this having no effect in Firefox due to a browser bug caused when the two ancestor
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// elements, `.graph` and `.panel`, have the simultaneous pairing of `overflow: hidden` and `border-radius`.
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// See: https://stackoverflow.com/questions/75137879/bug-with-backdrop-filter-in-firefox
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backdrop-filter: blur(4px);
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background: rgba(0, 0, 0, 0.33);
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&::after {
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content: "";
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@ -1038,10 +1053,12 @@
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&::before,
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svg:not(.port) {
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pointer-events: none;
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position: absolute;
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margin: auto;
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inset: 1px;
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pointer-events: none;
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width: 100%;
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height: 100%;
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}
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.port {
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