Avoid looping behavior with color selection (#305)
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1055a0a05f
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@ -3,13 +3,13 @@
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<div class="secondary swatch">
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<button @click="clickSecondarySwatch" ref="secondaryButton" data-hover-menu-spawner></button>
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<FloatingMenu :type="MenuType.Popover" :direction="MenuDirection.Right" horizontal ref="secondarySwatchFloatingMenu">
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<ColorPicker v-model:color="secondaryColor" />
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<ColorPicker @update:color="secondaryColorChanged" :color="secondaryColor" />
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</FloatingMenu>
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</div>
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<div class="primary swatch">
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<button @click="clickPrimarySwatch" ref="primaryButton" data-hover-menu-spawner></button>
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<FloatingMenu :type="MenuType.Popover" :direction="MenuDirection.Right" horizontal ref="primarySwatchFloatingMenu">
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<ColorPicker v-model:color="primaryColor" />
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<ColorPicker @update:color="primaryColorChanged" :color="primaryColor" />
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</FloatingMenu>
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</div>
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</div>
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@ -66,7 +66,7 @@
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</style>
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<script lang="ts">
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import { rgbToDecimalRgb } from "@/utilities/color";
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import { rgbToDecimalRgb, RGB } from "@/utilities/color";
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import { defineComponent } from "vue";
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import ColorPicker from "@/components/widgets/floating-menus/ColorPicker.vue";
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import FloatingMenu, { MenuDirection, MenuType } from "@/components/widgets/floating-menus/FloatingMenu.vue";
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@ -95,6 +95,16 @@ export default defineComponent({
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return this.$refs[name] as T;
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},
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primaryColorChanged(color: RGB) {
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this.primaryColor = color;
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this.updatePrimaryColor();
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},
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secondaryColorChanged(color: RGB) {
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this.secondaryColor = color;
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this.updateSecondaryColor();
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},
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async updatePrimaryColor() {
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const { update_primary_color, Color } = await wasm;
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@ -126,16 +136,24 @@ export default defineComponent({
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};
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},
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mounted() {
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this.$watch("primaryColor", this.updatePrimaryColor, { immediate: true });
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this.$watch("secondaryColor", this.updateSecondaryColor, { immediate: true });
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registerResponseHandler(ResponseType.UpdateWorkingColors, (responseData: Response) => {
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const colorData = responseData as UpdateWorkingColors;
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if (!colorData) return;
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const { primary, secondary } = colorData;
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this.primaryColor = { r: primary.red, g: primary.green, b: primary.blue, a: primary.alpha };
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let color = this.primaryColor;
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let button = this.getRef<HTMLButtonElement>("primaryButton");
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button.style.setProperty("--swatch-color", `rgba(${color.r}, ${color.g}, ${color.b}, ${color.a})`);
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this.secondaryColor = { r: secondary.red, g: secondary.green, b: secondary.blue, a: secondary.alpha };
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color = this.secondaryColor;
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button = this.getRef<HTMLButtonElement>("secondaryButton");
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button.style.setProperty("--swatch-color", `rgba(${color.r}, ${color.g}, ${color.b}, ${color.a})`);
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});
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this.updatePrimaryColor();
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this.updateSecondaryColor();
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},
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});
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</script>
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@ -4,7 +4,7 @@ use document_core::color::Color;
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use crate::input::InputPreprocessor;
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use crate::{
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document::Document,
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tool::{tool_options::ToolOptions, ToolFsmState, ToolType},
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tool::{tool_options::ToolOptions, DocumentToolData, ToolFsmState, ToolType},
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};
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use std::collections::VecDeque;
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@ -50,8 +50,14 @@ impl MessageHandler<ToolMessage, (&Document, &InputPreprocessor)> for ToolMessag
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let (document, input) = data;
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use ToolMessage::*;
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match message {
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SelectPrimaryColor(c) => self.tool_state.document_tool_data.primary_color = c,
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SelectSecondaryColor(c) => self.tool_state.document_tool_data.secondary_color = c,
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SelectPrimaryColor(c) => {
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self.tool_state.document_tool_data.primary_color = c;
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update_working_colors(&self.tool_state.document_tool_data, responses);
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}
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SelectSecondaryColor(c) => {
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self.tool_state.document_tool_data.secondary_color = c;
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update_working_colors(&self.tool_state.document_tool_data, responses);
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}
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SelectTool(tool) => {
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let mut reset = |tool| match tool {
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ToolType::Ellipse => responses.push_back(EllipseMessage::Abort.into()),
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@ -70,25 +76,13 @@ impl MessageHandler<ToolMessage, (&Document, &InputPreprocessor)> for ToolMessag
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SwapColors => {
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let doc_data = &mut self.tool_state.document_tool_data;
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std::mem::swap(&mut doc_data.primary_color, &mut doc_data.secondary_color);
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responses.push_back(
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FrontendMessage::UpdateWorkingColors {
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primary: doc_data.primary_color,
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secondary: doc_data.secondary_color,
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}
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.into(),
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)
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update_working_colors(doc_data, responses);
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}
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ResetColors => {
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let doc_data = &mut self.tool_state.document_tool_data;
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doc_data.primary_color = Color::BLACK;
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doc_data.secondary_color = Color::WHITE;
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responses.push_back(
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FrontendMessage::UpdateWorkingColors {
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primary: doc_data.primary_color,
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secondary: doc_data.secondary_color,
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}
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.into(),
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)
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update_working_colors(doc_data, responses);
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}
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SetToolOptions(tool_type, tool_options) => {
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self.tool_state.document_tool_data.tool_options.insert(tool_type, tool_options);
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@ -120,3 +114,13 @@ impl MessageHandler<ToolMessage, (&Document, &InputPreprocessor)> for ToolMessag
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list
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}
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}
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fn update_working_colors(doc_data: &DocumentToolData, responses: &mut VecDeque<Message>) {
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responses.push_back(
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FrontendMessage::UpdateWorkingColors {
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primary: doc_data.primary_color,
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secondary: doc_data.secondary_color,
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}
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.into(),
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);
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}
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