Improve quick measurement overlays across all possible arrangement scenarios (#2147)

* setup single edge crossing handling for quick measure tool

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.

* setup single edge crossing handling for quick measure tool

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.

* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.

* Nit picks

* Define wrapper for Overlay_context line method

* Comments and consolidating lines of code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Utsav Singh 2024-12-23 08:50:03 +05:30 committed by GitHub
parent bc47d06139
commit a1dc9556af
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GPG Key ID: B5690EEEBB952194
3 changed files with 412 additions and 30 deletions

View File

@ -184,6 +184,7 @@ fn grid_overlay_isometric_dot(document: &DocumentMessageHandler, overlay_context
document_to_viewport.transform_point2(end),
Some(&("#".to_string() + &grid_color.rgba_hex())),
Some((spacing_x / cos_a) * document_to_viewport.matrix2.x_axis.length()),
None,
);
}
}

View File

@ -46,16 +46,17 @@ impl OverlayContext {
}
pub fn line(&mut self, start: DVec2, end: DVec2, color: Option<&str>) {
self.dashed_line(start, end, color, None)
self.dashed_line(start, end, color, None, None)
}
pub fn dashed_line(&mut self, start: DVec2, end: DVec2, color: Option<&str>, dash_width: Option<f64>) {
pub fn dashed_line(&mut self, start: DVec2, end: DVec2, color: Option<&str>, dash_width: Option<f64>, gap_width: Option<f64>) {
let start = start.round() - DVec2::splat(0.5);
let end = end.round() - DVec2::splat(0.5);
if let Some(dash_width) = dash_width {
let gap_width = gap_width.unwrap_or(1.);
let array = js_sys::Array::new();
array.push(&JsValue::from(1));
array.push(&JsValue::from(dash_width - 1.));
array.push(&JsValue::from(gap_width));
self.render_context
.set_line_dash(&JsValue::from(array))
.map_err(|error| log::warn!("Error drawing dashed line: {:?}", error))
@ -72,6 +73,12 @@ impl OverlayContext {
self.render_context.line_to(end.x, end.y);
self.render_context.set_stroke_style_str(color.unwrap_or(COLOR_OVERLAY_BLUE));
self.render_context.stroke();
// Reset the dash pattern to solid after drawing
self.render_context
.set_line_dash(&JsValue::from(js_sys::Array::new()))
.map_err(|error| log::warn!("Error drawing dashed line: {:?}", error))
.ok();
}
pub fn manipulator_handle(&mut self, position: DVec2, selected: bool) {

View File

@ -4,36 +4,410 @@ use crate::messages::tool::tool_messages::tool_prelude::*;
use graphene_std::renderer::Rect;
pub fn overlay(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
/// Draws a dashed line between two points transformed by the given affine transformation.
fn draw_dashed_line(line_start: DVec2, line_end: DVec2, transform: DAffine2, overlay_context: &mut OverlayContext) {
let min_viewport = transform.transform_point2(line_start);
let max_viewport = transform.transform_point2(line_end);
overlay_context.dashed_line(min_viewport, max_viewport, None, Some(2.), Some(3.));
}
/// Draws a solid line with a length annotation between two points transformed by the given affine transformations.
fn draw_line_with_length(line_start: DVec2, line_end: DVec2, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let transform_to_document = document_to_viewport.inverse() * transform;
if selected_bounds.intersects(hovered_bounds) {
// TODO: Figure out what to do here
return;
}
let min_viewport = transform.transform_point2(line_start);
let max_viewport = transform.transform_point2(line_end);
// Always do horizontal then vertical from the selected
let turn_x = selected_bounds.center().x.clamp(hovered_bounds.min().x, hovered_bounds.max().x);
let turn_y = hovered_bounds.center().y.clamp(selected_bounds.min().y, selected_bounds.max().y);
let selected_x = turn_x.clamp(selected_bounds.min().x, selected_bounds.max().x);
let hovered_y = turn_y.clamp(hovered_bounds.min().y, hovered_bounds.max().y);
if turn_x != selected_x {
let min_viewport = transform.transform_point2(DVec2::new(turn_x.min(selected_x), turn_y));
let max_viewport = transform.transform_point2(DVec2::new(turn_x.max(selected_x), turn_y));
overlay_context.line(min_viewport, max_viewport, None);
let length = format!("{:.2}", transform_to_document.transform_vector2(DVec2::X * (turn_x - selected_x)).length());
let direction = -(min_viewport - max_viewport).normalize_or_zero();
let transform = DAffine2::from_translation((min_viewport + max_viewport) / 2.) * DAffine2::from_angle(-direction.angle_to(DVec2::X));
overlay_context.text(&length, COLOR_OVERLAY_BLUE, None, transform, 5., [Pivot::Middle, Pivot::Start]);
let length = format!("{:.2}", transform_to_document.transform_vector2(line_end - line_start).length());
overlay_context.text(
&length,
COLOR_OVERLAY_BLUE,
None,
DAffine2::from_translation((min_viewport + max_viewport) / 2.),
5.,
[Pivot::Middle, Pivot::Start],
);
}
if turn_y != hovered_y {
let min_viewport = transform.transform_point2(DVec2::new(turn_x, turn_y.min(hovered_y)));
let max_viewport = transform.transform_point2(DVec2::new(turn_x, turn_y.max(hovered_y)));
overlay_context.line(min_viewport, max_viewport, None);
let length = format!("{:.2}", transform_to_document.transform_vector2(DVec2::Y * (turn_y - hovered_y)).length());
let direction = (min_viewport - max_viewport).normalize_or_zero().perp();
let transform = DAffine2::from_translation((min_viewport + max_viewport) / 2.) * DAffine2::from_angle(-direction.angle_to(DVec2::X));
overlay_context.text(&length, COLOR_OVERLAY_BLUE, None, transform, 5., [Pivot::Start, Pivot::Middle]);
/// Checks if the selected bounds overlap with the hovered bounds on the Y-axis.
fn does_overlap_y(selected_bounds: Rect, hovered_bounds: Rect) -> bool {
selected_bounds.min().x < hovered_bounds.max().x && selected_bounds.max().x > hovered_bounds.min().x
}
/// Checks if the selected bounds overlap with the hovered bounds on the X-axis.
fn does_overlap_x(selected_bounds: Rect, hovered_bounds: Rect) -> bool {
selected_bounds.min().y < hovered_bounds.max().y && selected_bounds.max().y > hovered_bounds.min().y
}
/// Draws measurements when both X and Y axes are involved in the overlap between selected and hovered bounds.
fn draw_zero_axis_crossings(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
let selected_on_right = selected_min.x > hovered_max.x;
let selected_on_bottom = selected_min.y > hovered_max.y;
let selected_y = if selected_on_bottom { selected_min.y } else { selected_max.y };
let hovered_y = if selected_on_bottom { hovered_max.y } else { hovered_min.y };
let selected_x = if selected_on_right { selected_min.x } else { selected_max.x };
let hovered_x = if selected_on_right { hovered_max.x } else { hovered_min.x };
// Draw horizontal solid line with length
let line_start = DVec2::new(selected_x, selected_y);
let line_end = DVec2::new(hovered_x, selected_y);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw horizontal dashed line
let line_start = DVec2::new(selected_x, hovered_y);
let line_end = DVec2::new(hovered_x, hovered_y);
draw_dashed_line(line_start, line_end, transform, overlay_context);
// Draw vertical solid line with length
let line_start = DVec2::new(selected_x, selected_y);
let line_end = DVec2::new(selected_x, hovered_y);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw vertical dashed line
let line_start = DVec2::new(hovered_x, selected_y);
let line_end = DVec2::new(hovered_x, hovered_y);
draw_dashed_line(line_start, line_end, transform, overlay_context);
}
/// Draws measurements when only one axis is involved in the overlap between selected and hovered bounds.
fn draw_single_axis_zero_crossings(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
let overlap_y = does_overlap_y(selected_bounds, hovered_bounds);
let overlap_x = does_overlap_x(selected_bounds, hovered_bounds);
if overlap_y {
let selected_facing_edge = if hovered_max.y < selected_min.y { selected_min.y } else { selected_max.y };
let hovered_facing_edge = if hovered_max.y < selected_min.y { hovered_max.y } else { hovered_min.y };
let vertical_line_start_x = if hovered_max.x > selected_max.x { selected_max.x } else { selected_min.x };
let dashed_vertical_line_start_x = if hovered_max.x > selected_max.x { hovered_min.x } else { hovered_max.x };
// Draw horizontal solid line with length
let line_start = DVec2::new(f64::min(hovered_max.x, selected_max.x), selected_facing_edge);
let line_end = DVec2::new(f64::max(hovered_min.x, selected_min.x), selected_facing_edge);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw vertical solid line with length
let line_start = DVec2::new(vertical_line_start_x, selected_facing_edge);
let line_end = DVec2::new(vertical_line_start_x, hovered_facing_edge);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw vertical dashed line
let dashed_line_start = DVec2::new(dashed_vertical_line_start_x, selected_facing_edge);
let dashed_line_end = DVec2::new(dashed_vertical_line_start_x, hovered_facing_edge);
draw_dashed_line(dashed_line_start, dashed_line_end, transform, overlay_context);
} else if overlap_x {
let selected_facing_edge = if hovered_max.x < selected_min.x { selected_min.x } else { selected_max.x };
let hovered_facing_edge = if hovered_max.x < selected_min.x { hovered_max.x } else { hovered_min.x };
let horizontal_line_start_y = if hovered_max.y > selected_max.y { selected_max.y } else { selected_min.y };
let dashed_horizontal_line_start_y = if hovered_max.y > selected_max.y { hovered_min.y } else { hovered_max.y };
// Draw vertical solid line with length
let line_start = DVec2::new(selected_facing_edge, f64::min(hovered_max.y, selected_max.y));
let line_end = DVec2::new(selected_facing_edge, f64::max(hovered_min.y, selected_min.y));
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw horizontal solid line with length
let line_start = DVec2::new(selected_facing_edge, horizontal_line_start_y);
let line_end = DVec2::new(hovered_facing_edge, horizontal_line_start_y);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
// Draw horizontal dashed line
let dashed_line_start = DVec2::new(selected_facing_edge, dashed_horizontal_line_start_y);
let dashed_line_end = DVec2::new(hovered_facing_edge, dashed_horizontal_line_start_y);
draw_dashed_line(dashed_line_start, dashed_line_end, transform, overlay_context);
}
}
/// Draws measurements when only one axis is involved and there is one crossing between selected and hovered bounds.
fn draw_single_axis_one_crossings(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
let selected_center = selected_bounds.center();
let hovered_center = hovered_bounds.center();
let overlap_y = does_overlap_y(selected_bounds, hovered_bounds);
let overlap_x = does_overlap_x(selected_bounds, hovered_bounds);
if overlap_y {
let selected_facing_edge = if hovered_max.y < selected_min.y { selected_min.y } else { selected_max.y };
let hovered_facing_edge = if hovered_max.y < selected_min.y { hovered_max.y } else { hovered_min.y };
let vertical_line_start = if selected_center.x < hovered_max.x && selected_center.x > hovered_min.x {
selected_center.x
} else {
hovered_center.x
};
// Draw vertical solid line with length
let line_start = DVec2::new(vertical_line_start, selected_facing_edge);
let line_end = DVec2::new(vertical_line_start, hovered_facing_edge);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
} else if overlap_x {
let selected_facing_edge = if hovered_max.x < selected_min.x { selected_min.x } else { selected_max.x };
let hovered_facing_edge = if hovered_max.x < selected_min.x { hovered_max.x } else { hovered_min.x };
let horizontal_line_start_y = if selected_center.y < hovered_max.y && selected_center.y > hovered_min.y {
selected_center.y
} else {
hovered_center.y
};
// Draw horizontal solid line with length
let line_start = DVec2::new(selected_facing_edge, horizontal_line_start_y);
let line_end = DVec2::new(hovered_facing_edge, horizontal_line_start_y);
draw_line_with_length(line_start, line_end, transform, document_to_viewport, overlay_context);
}
}
/// Draws measurements for cases where lines cross on both X and Y axes, handling diagonal intersections.
fn draw_two_axis_one_one_crossing(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
let mut top_y_bound = f64::min(selected_min.y, hovered_min.y);
let mut bottom_y_bound = f64::max(selected_max.y, hovered_max.y);
let mut top_x_bound = f64::max(selected_max.x, hovered_max.x);
let mut bottom_x_bound = f64::min(selected_min.x, hovered_min.x);
// Handle diagonal intersection cases by swapping bounds if necessary
if (hovered_bounds.center().x > selected_bounds.center().x && hovered_bounds.center().y < selected_bounds.center().y)
|| (hovered_bounds.center().x < selected_bounds.center().x && hovered_bounds.center().y > selected_bounds.center().y)
{
std::mem::swap(&mut top_y_bound, &mut bottom_y_bound);
std::mem::swap(&mut top_x_bound, &mut bottom_x_bound);
}
// Draw horizontal solid lines with length
let top_x_start = DVec2::new(f64::min(selected_max.x, hovered_max.x), top_y_bound);
let top_x_end = DVec2::new(f64::max(selected_max.x, hovered_max.x), top_y_bound);
draw_line_with_length(top_x_start, top_x_end, transform, document_to_viewport, overlay_context);
let bottom_x_start = DVec2::new(f64::min(selected_min.x, hovered_min.x), bottom_y_bound);
let bottom_x_end = DVec2::new(f64::max(selected_min.x, hovered_min.x), bottom_y_bound);
draw_line_with_length(bottom_x_start, bottom_x_end, transform, document_to_viewport, overlay_context);
// Draw vertical solid lines with length
let top_y_start = DVec2::new(top_x_bound, f64::min(selected_min.y, hovered_min.y));
let top_y_end = DVec2::new(top_x_bound, f64::max(selected_min.y, hovered_min.y));
draw_line_with_length(top_y_start, top_y_end, transform, document_to_viewport, overlay_context);
let bottom_y_start = DVec2::new(bottom_x_bound, f64::min(selected_max.y, hovered_max.y));
let bottom_y_end = DVec2::new(bottom_x_bound, f64::max(selected_max.y, hovered_max.y));
draw_line_with_length(bottom_y_start, bottom_y_end, transform, document_to_viewport, overlay_context);
}
/// Draws measurements for partial overlaps with two vertical or horizontal edge intersections.
fn draw_two_axis_one_one_two_zero_crossing(
selected_bounds: Rect,
hovered_bounds: Rect,
transform: DAffine2,
document_to_viewport: DAffine2,
overlay_context: &mut OverlayContext,
two_vertical_edge_intersect: bool,
) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
if two_vertical_edge_intersect {
let selected_bound_edge = if selected_bounds.center().y >= hovered_bounds.center().y {
selected_max.y
} else {
selected_min.y
};
let hovered_bound_edge = if selected_bounds.center().y >= hovered_bounds.center().y { hovered_max.y } else { hovered_min.y };
// Draw vertical solid lines with length
let y_start_left = DVec2::new(hovered_min.x, f64::min(selected_bound_edge, hovered_bound_edge));
let y_end_left = DVec2::new(hovered_min.x, f64::max(selected_bound_edge, hovered_bound_edge));
draw_line_with_length(y_start_left, y_end_left, transform, document_to_viewport, overlay_context);
let y_start_right = DVec2::new(hovered_max.x, f64::min(selected_bound_edge, hovered_bound_edge));
let y_end_right = DVec2::new(hovered_max.x, f64::max(selected_bound_edge, hovered_bound_edge));
draw_line_with_length(y_start_right, y_end_right, transform, document_to_viewport, overlay_context);
// Draw horizontal solid lines with length
let horizontal_line_y_bound = if selected_bounds.center().y >= hovered_bounds.center().y {
f64::max(selected_bound_edge, hovered_bound_edge)
} else {
f64::min(selected_bound_edge, hovered_bound_edge)
};
let x_start_left = DVec2::new(hovered_min.x, horizontal_line_y_bound);
let x_end_left = DVec2::new(selected_min.x, horizontal_line_y_bound);
draw_line_with_length(x_start_left, x_end_left, transform, document_to_viewport, overlay_context);
let x_start_right = DVec2::new(hovered_max.x, horizontal_line_y_bound);
let x_end_right = DVec2::new(selected_max.x, horizontal_line_y_bound);
draw_line_with_length(x_start_right, x_end_right, transform, document_to_viewport, overlay_context);
} else {
let selected_bound_edge = if selected_bounds.center().x >= hovered_bounds.center().x {
selected_max.x
} else {
selected_min.x
};
let hovered_bound_edge = if selected_bounds.center().x >= hovered_bounds.center().x { hovered_max.x } else { hovered_min.x };
// Determine the outermost X position for vertical lines
let vertical_line_x = if selected_bounds.center().x >= hovered_bounds.center().x {
f64::max(selected_bound_edge, hovered_bound_edge)
} else {
f64::min(selected_bound_edge, hovered_bound_edge)
};
// Draw vertical solid lines with length
let y_start_up = DVec2::new(vertical_line_x, selected_min.y);
let y_end_up = DVec2::new(vertical_line_x, hovered_min.y);
draw_line_with_length(y_start_up, y_end_up, transform, document_to_viewport, overlay_context);
let y_start_down = DVec2::new(vertical_line_x, selected_max.y);
let y_end_down = DVec2::new(vertical_line_x, hovered_max.y);
draw_line_with_length(y_start_down, y_end_down, transform, document_to_viewport, overlay_context);
// Draw horizontal solid lines with length
let horizontal_line_inner_x = if selected_bounds.center().x >= hovered_bounds.center().x {
f64::min(selected_bound_edge, hovered_bound_edge)
} else {
f64::max(selected_bound_edge, hovered_bound_edge)
};
let x_start_up = DVec2::new(vertical_line_x, f64::min(selected_min.y, hovered_min.y));
let x_end_up = DVec2::new(horizontal_line_inner_x, f64::min(selected_min.y, hovered_min.y));
draw_line_with_length(x_start_up, x_end_up, transform, document_to_viewport, overlay_context);
let x_start_down = DVec2::new(vertical_line_x, f64::max(selected_max.y, hovered_max.y));
let x_end_down = DVec2::new(horizontal_line_inner_x, f64::max(selected_max.y, hovered_max.y));
draw_line_with_length(x_start_down, x_end_down, transform, document_to_viewport, overlay_context);
}
}
/// Draws measurements for cases with two vertical and two horizontal zero crossings.
fn draw_two_axis_two_zero_zero_two(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
// Draw vertical solid lines with length
let y_start_left_top = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::min(hovered_min.y, selected_min.y));
let y_end_left_top = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::max(hovered_min.y, selected_min.y));
draw_line_with_length(y_start_left_top, y_end_left_top, transform, document_to_viewport, overlay_context);
let y_start_left_bottom = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::min(hovered_max.y, selected_max.y));
let y_end_left_bottom = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::max(hovered_max.y, selected_max.y));
draw_line_with_length(y_start_left_bottom, y_end_left_bottom, transform, document_to_viewport, overlay_context);
let y_start_right_top = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::min(hovered_min.y, selected_min.y));
let y_end_right_top = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::max(hovered_min.y, selected_min.y));
draw_line_with_length(y_start_right_top, y_end_right_top, transform, document_to_viewport, overlay_context);
let y_start_right_bottom = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::min(hovered_max.y, selected_max.y));
let y_end_right_bottom = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::max(hovered_max.y, selected_max.y));
draw_line_with_length(y_start_right_bottom, y_end_right_bottom, transform, document_to_viewport, overlay_context);
// Draw horizontal solid lines with length
let x_start_left_top = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::min(hovered_min.y, selected_min.y));
let x_end_left_top = DVec2::new(f64::max(hovered_min.x, selected_min.x), f64::min(hovered_min.y, selected_min.y));
draw_line_with_length(x_start_left_top, x_end_left_top, transform, document_to_viewport, overlay_context);
let x_start_right_top = DVec2::new(f64::min(hovered_max.x, selected_max.x), f64::min(hovered_min.y, selected_min.y));
let x_end_right_top = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::min(hovered_min.y, selected_min.y));
draw_line_with_length(x_start_right_top, x_end_right_top, transform, document_to_viewport, overlay_context);
let x_start_left_bottom = DVec2::new(f64::min(hovered_min.x, selected_min.x), f64::max(hovered_max.y, selected_max.y));
let x_end_left_bottom = DVec2::new(f64::max(hovered_min.x, selected_min.x), f64::max(hovered_max.y, selected_max.y));
draw_line_with_length(x_start_left_bottom, x_end_left_bottom, transform, document_to_viewport, overlay_context);
let x_start_right_bottom = DVec2::new(f64::min(hovered_max.x, selected_max.x), f64::max(hovered_max.y, selected_max.y));
let x_end_right_bottom = DVec2::new(f64::max(hovered_max.x, selected_max.x), f64::max(hovered_max.y, selected_max.y));
draw_line_with_length(x_start_right_bottom, x_end_right_bottom, transform, document_to_viewport, overlay_context);
}
/// Draws measurements where selected and hovered bounds have two vertical edges crossing each other.
fn draw_two_axis_two_zero_two_zero(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
// Draw horizontal solid lines with length
let x_start_left = DVec2::new(f64::max(hovered_min.x, selected_min.x), selected_bounds.center().y);
let x_end_left = DVec2::new(f64::min(hovered_min.x, selected_min.x), selected_bounds.center().y);
draw_line_with_length(x_start_left, x_end_left, transform, document_to_viewport, overlay_context);
let x_start_right = DVec2::new(f64::min(hovered_max.x, selected_max.x), selected_bounds.center().y);
let x_end_right = DVec2::new(f64::max(hovered_max.x, selected_max.x), selected_bounds.center().y);
draw_line_with_length(x_start_right, x_end_right, transform, document_to_viewport, overlay_context);
// Draw vertical solid lines with length
let y_start_top = DVec2::new(selected_bounds.center().x, f64::max(hovered_min.y, selected_min.y));
let y_end_top = DVec2::new(selected_bounds.center().x, f64::min(hovered_min.y, selected_min.y));
draw_line_with_length(y_start_top, y_end_top, transform, document_to_viewport, overlay_context);
let y_start_bottom = DVec2::new(selected_bounds.center().x, f64::min(hovered_max.y, selected_max.y));
let y_end_bottom = DVec2::new(selected_bounds.center().x, f64::max(hovered_max.y, selected_max.y));
draw_line_with_length(y_start_bottom, y_end_bottom, transform, document_to_viewport, overlay_context);
}
/// Handles overlapping scenarios involving two axes between selected and hovered bounds.
fn handle_two_axis_overlap(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
// Calculate edge crossings on the X-axis
let selected_x_crosses = (selected_min.y >= hovered_min.y && selected_min.y <= hovered_max.y) as u8 + (selected_max.y >= hovered_min.y && selected_max.y <= hovered_max.y) as u8;
let hovered_x_crosses = (hovered_min.y >= selected_min.y && hovered_min.y <= selected_max.y) as u8 + (hovered_max.y >= selected_min.y && hovered_max.y <= selected_max.y) as u8;
// Calculate edge crossings on the Y-axis
let selected_y_crosses = (selected_min.x >= hovered_min.x && selected_min.x <= hovered_max.x) as u8 + (selected_max.x >= hovered_min.x && selected_max.x <= hovered_max.x) as u8;
let hovered_y_crosses = (hovered_min.x >= selected_min.x && hovered_min.x <= selected_max.x) as u8 + (hovered_max.x >= selected_min.x && hovered_max.x <= selected_max.x) as u8;
// Determine the overlap case based on edge crossings
match ((selected_x_crosses, hovered_x_crosses), (selected_y_crosses, hovered_y_crosses)) {
((1, 1), (1, 1)) => draw_two_axis_one_one_crossing(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
((1, 1), (2, 0)) => draw_two_axis_one_one_two_zero_crossing(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context, true),
((1, 1), (0, 2)) => draw_two_axis_one_one_two_zero_crossing(hovered_bounds, selected_bounds, transform, document_to_viewport, overlay_context, true),
((2, 0), (1, 1)) => draw_two_axis_one_one_two_zero_crossing(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context, false),
((0, 2), (1, 1)) => draw_two_axis_one_one_two_zero_crossing(hovered_bounds, selected_bounds, transform, document_to_viewport, overlay_context, false),
((2, 0), (0, 2)) | ((0, 2), (2, 0)) => draw_two_axis_two_zero_zero_two(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
((2, 0), (2, 0)) | ((0, 2), (0, 2)) => draw_two_axis_two_zero_two_zero(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
_ => (),
}
}
/// Overlays measurement lines between selected and hovered bounds based on their spatial relationships.
pub fn overlay(selected_bounds: Rect, hovered_bounds: Rect, transform: DAffine2, document_to_viewport: DAffine2, overlay_context: &mut OverlayContext) {
// TODO: Apply object rotation to bounds before drawing lines for all cases.
let (selected_min, selected_max) = (selected_bounds.min(), selected_bounds.max());
let (hovered_min, hovered_max) = (hovered_bounds.min(), hovered_bounds.max());
// Determine axis overlaps
let overlap_x = selected_min.x <= hovered_max.x && selected_max.x >= hovered_min.x;
let overlap_y = selected_min.y <= hovered_max.y && selected_max.y >= hovered_min.y;
let overlap_axes = match (overlap_x, overlap_y) {
(true, true) => 2,
(true, false) | (false, true) => 1,
_ => 0,
};
// Determine centerline crossings
let center_x_intersects =
(selected_bounds.center().y >= hovered_min.y && selected_bounds.center().y <= hovered_max.y) || (hovered_bounds.center().y >= selected_min.y && hovered_bounds.center().y <= selected_max.y);
let center_y_intersects =
(selected_bounds.center().x >= hovered_min.x && selected_bounds.center().x <= hovered_max.x) || (hovered_bounds.center().x >= selected_min.x && hovered_bounds.center().x <= selected_max.x);
let centerline_crosses = match (center_x_intersects, center_y_intersects) {
(true, true) => 2,
(true, false) | (false, true) => 1,
_ => 0,
};
// Handle each overlap case
match (overlap_axes, centerline_crosses) {
(0, _) => draw_zero_axis_crossings(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
(1, 0) => draw_single_axis_zero_crossings(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
(1, 1) | (1, 2) => draw_single_axis_one_crossings(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
(2, _) => handle_two_axis_overlap(selected_bounds, hovered_bounds, transform, document_to_viewport, overlay_context),
_ => (), // Fallback case, should not typically happen
}
}