Fix opacity blending on colored brush strokes (#1119)
Make apply opacity function use associated alpha
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@ -608,7 +608,7 @@ impl Color {
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}
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pub fn apply_opacity(&self, opacity: f32) -> Self {
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Self::from_rgbaf32_unchecked(self.r(), self.g(), self.b(), self.a() * opacity)
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Self::from_rgbaf32_unchecked(self.r() * opacity, self.g() * opacity, self.b() * opacity, self.a() * opacity)
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}
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pub fn to_associated_alpha(&self, alpha: f32) -> Self {
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