Add export command to Graphene CLI (#3400)

* Add export command to cli

* Fix format
This commit is contained in:
Dennis Kobert 2025-11-19 17:39:48 +01:00 committed by GitHub
parent f61aebb777
commit 788e82a7d0
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GPG Key ID: B5690EEEBB952194
12 changed files with 175 additions and 23 deletions

1
Cargo.lock generated
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@ -2160,6 +2160,7 @@ dependencies = [
"futures",
"graph-craft",
"graphene-std",
"image",
"interpreted-executor",
"log",
"preprocessor",

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@ -26,6 +26,7 @@ chrono = { workspace = true }
wgpu = { workspace = true }
tokio = { workspace = true, features = ["rt-multi-thread"] }
clap = { workspace = true, features = ["cargo", "derive"] }
image = { workspace = true }
# Optional local dependencies
wgpu-executor = { path = "../wgpu-executor", optional = true }

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@ -0,0 +1,116 @@
use graph_craft::document::value::{RenderOutputType, TaggedValue, UVec2};
use graph_craft::graphene_compiler::Executor;
use graphene_std::application_io::{ExportFormat, RenderConfig};
use graphene_std::core_types::ops::Convert;
use graphene_std::core_types::transform::Footprint;
use graphene_std::raster_types::{CPU, GPU, Raster};
use interpreted_executor::dynamic_executor::DynamicExecutor;
use std::error::Error;
use std::io::Cursor;
use std::path::{Path, PathBuf};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum FileType {
Svg,
Png,
Jpg,
}
pub fn detect_file_type(path: &Path) -> Result<FileType, String> {
match path.extension().and_then(|s| s.to_str()) {
Some("svg") => Ok(FileType::Svg),
Some("png") => Ok(FileType::Png),
Some("jpg" | "jpeg") => Ok(FileType::Jpg),
_ => Err(format!("Unsupported file extension. Supported formats: .svg, .png, .jpg")),
}
}
pub async fn export_document(
executor: &DynamicExecutor,
wgpu_executor: &wgpu_executor::WgpuExecutor,
output_path: PathBuf,
file_type: FileType,
scale: f64,
width: Option<u32>,
height: Option<u32>,
transparent: bool,
) -> Result<(), Box<dyn Error>> {
// Determine export format based on file type
let export_format = match file_type {
FileType::Svg => ExportFormat::Svg,
_ => ExportFormat::Raster,
};
// Create render config with export settings
let mut render_config = RenderConfig::default();
render_config.export_format = export_format;
render_config.for_export = true;
render_config.scale = scale;
// Set viewport dimensions if specified
if let (Some(w), Some(h)) = (width, height) {
render_config.viewport.resolution = UVec2::new(w, h);
}
// Execute the graph
let result = executor.execute(render_config).await?;
// Handle the result based on output type
match result {
TaggedValue::RenderOutput(output) => match output.data {
RenderOutputType::Svg { svg, .. } => {
// Write SVG directly to file
std::fs::write(&output_path, svg)?;
log::info!("Exported SVG to: {}", output_path.display());
}
RenderOutputType::Texture(image_texture) => {
// Convert GPU texture to CPU buffer
let gpu_raster = Raster::<GPU>::new_gpu(image_texture.texture);
let cpu_raster: Raster<CPU> = gpu_raster.convert(Footprint::BOUNDLESS, wgpu_executor).await;
let (data, width, height) = cpu_raster.to_flat_u8();
// Encode and write raster image
write_raster_image(output_path, file_type, data, width, height, transparent)?;
}
RenderOutputType::Buffer { data, width, height } => {
// Encode and write raster image when buffer is already provided
write_raster_image(output_path, file_type, data, width, height, transparent)?;
}
other => {
return Err(format!("Unexpected render output type: {:?}. Expected Texture, Buffer for raster export or Svg for SVG export.", other).into());
}
},
other => return Err(format!("Expected RenderOutput, got: {:?}", other).into()),
}
Ok(())
}
fn write_raster_image(output_path: PathBuf, file_type: FileType, data: Vec<u8>, width: u32, height: u32, transparent: bool) -> Result<(), Box<dyn Error>> {
use image::{ImageFormat, RgbaImage};
let image = RgbaImage::from_raw(width, height, data).ok_or("Failed to create image from buffer")?;
let mut cursor = Cursor::new(Vec::new());
match file_type {
FileType::Png => {
if transparent {
image.write_to(&mut cursor, ImageFormat::Png)?;
} else {
let image: image::RgbImage = image::DynamicImage::ImageRgba8(image).to_rgb8();
image.write_to(&mut cursor, ImageFormat::Png)?;
}
log::info!("Exported PNG to: {}", output_path.display());
}
FileType::Jpg => {
let image: image::RgbImage = image::DynamicImage::ImageRgba8(image).to_rgb8();
image.write_to(&mut cursor, ImageFormat::Jpeg)?;
log::info!("Exported JPG to: {}", output_path.display());
}
FileType::Svg => unreachable!("SVG should have been handled in export_document"),
}
std::fs::write(&output_path, cursor.into_inner())?;
Ok(())
}

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@ -1,12 +1,14 @@
mod export;
use clap::{Args, Parser, Subcommand};
use fern::colors::{Color, ColoredLevelConfig};
use futures::executor::block_on;
use graph_craft::document::*;
use graph_craft::graphene_compiler::{Compiler, Executor};
use graph_craft::graphene_compiler::Compiler;
use graph_craft::proto::ProtoNetwork;
use graph_craft::util::load_network;
use graph_craft::wasm_application_io::EditorPreferences;
use graphene_std::application_io::{ApplicationIo, NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
use graphene_std::application_io::{ApplicationIo, NodeGraphUpdateMessage, NodeGraphUpdateSender};
use graphene_std::text::FontCache;
use graphene_std::wasm_application_io::{WasmApplicationIo, WasmEditorApi};
use interpreted_executor::dynamic_executor::DynamicExecutor;
@ -44,17 +46,34 @@ enum Command {
/// Path to the .graphite document
document: PathBuf,
},
/// Help message for run.
Run {
/// Export a .graphite document to a file (SVG, PNG, or JPG).
Export {
/// Path to the .graphite document
document: PathBuf,
/// Path to the .graphite document
/// Output file path (extension determines format: .svg, .png, .jpg)
#[clap(long, short = 'o')]
output: PathBuf,
/// Optional input image resource
#[clap(long)]
image: Option<PathBuf>,
/// Run the document in a loop. This is useful for spawning and maintaining a window
#[clap(long, short = 'l')]
run_loop: bool,
/// Scale factor for export (default: 1.0)
#[clap(long, default_value = "1.0")]
scale: f64,
/// Output width in pixels
#[clap(long)]
width: Option<u32>,
/// Output height in pixels
#[clap(long)]
height: Option<u32>,
/// Transparent background for PNG exports
#[clap(long)]
transparent: bool,
},
ListNodeIdentifiers,
}
@ -76,7 +95,7 @@ async fn main() -> Result<(), Box<dyn Error>> {
let document_path = match app.command {
Command::Compile { ref document, .. } => document,
Command::Run { ref document, .. } => document,
Command::Export { ref document, .. } => document,
Command::ListNodeIdentifiers => {
let mut ids: Vec<_> = graphene_std::registry::NODE_METADATA.lock().unwrap().keys().cloned().collect();
ids.sort_by_key(|x| x.name.clone());
@ -92,15 +111,24 @@ async fn main() -> Result<(), Box<dyn Error>> {
log::info!("creating gpu context",);
let mut application_io = block_on(WasmApplicationIo::new_offscreen());
if let Command::Run { image: Some(ref image_path), .. } = app.command {
if let Command::Export { image: Some(ref image_path), .. } = app.command {
application_io.resources.insert("null".to_string(), Arc::from(std::fs::read(image_path).expect("Failed to read image")));
}
let device = application_io.gpu_executor().unwrap().context.device.clone();
// Convert application_io to Arc first
let application_io_arc = Arc::new(application_io);
// Clone the application_io Arc before borrowing to extract executor
let application_io_for_api = application_io_arc.clone();
// Get reference to wgpu executor and clone device handle
let wgpu_executor_ref = application_io_arc.gpu_executor().unwrap();
let device = wgpu_executor_ref.context.device.clone();
let preferences = EditorPreferences { use_vello: true };
let editor_api = Arc::new(WasmEditorApi {
font_cache: FontCache::default(),
application_io: Some(application_io.into()),
application_io: Some(application_io_for_api),
node_graph_message_sender: Box::new(UpdateLogger {}),
editor_preferences: Box::new(preferences),
});
@ -113,24 +141,30 @@ async fn main() -> Result<(), Box<dyn Error>> {
println!("{proto_graph}");
}
}
Command::Run { run_loop, .. } => {
Command::Export {
output,
scale,
width,
height,
transparent,
..
} => {
// Spawn thread to poll GPU device
std::thread::spawn(move || {
loop {
std::thread::sleep(std::time::Duration::from_nanos(10));
device.poll(wgpu::PollType::Poll).unwrap();
}
});
let executor = create_executor(proto_graph)?;
let render_config = RenderConfig::default();
loop {
let result = (&executor).execute(render_config).await?;
if !run_loop {
println!("{result:?}");
break;
}
tokio::time::sleep(std::time::Duration::from_millis(16)).await;
}
// Detect output file type
let file_type = export::detect_file_type(&output)?;
// Create executor
let executor = create_executor(proto_graph)?;
// Perform export
export::export_document(&executor, wgpu_executor_ref, output, file_type, scale, width, height, transparent).await?;
}
_ => unreachable!("All other commands should be handled before this match statement is run"),
}

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