Add Path tool support for Ctrl-dragging to pull out zero-length handles with angle locking (#2620)
* implement check-drag and angle-lock * track bool * flip-smooth-sharp * fixed bugs * fixed flip-smooth jump bug and random angle locking bug * ctrl-alt 90 case * aligned flip-smooth sharp and fixed arbitrary handle-length when flipped * code-review change * 0.5 instead of 0.8 --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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6e7f218068
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@ -102,6 +102,7 @@ pub const HIDE_HANDLE_DISTANCE: f64 = 3.;
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pub const HANDLE_ROTATE_SNAP_ANGLE: f64 = 15.;
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pub const SEGMENT_INSERTION_DISTANCE: f64 = 7.5;
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pub const SEGMENT_OVERLAY_SIZE: f64 = 10.;
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pub const HANDLE_LENGTH_FACTOR: f64 = 0.5;
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// PEN TOOL
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pub const CREATE_CURVE_THRESHOLD: f64 = 5.;
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@ -212,7 +212,7 @@ pub fn input_mappings() -> Mapping {
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entry!(KeyDown(Delete); modifiers=[Shift], action_dispatch=PathToolMessage::BreakPath),
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entry!(KeyDown(Backspace); modifiers=[Shift], action_dispatch=PathToolMessage::BreakPath),
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entry!(KeyDownNoRepeat(Tab); action_dispatch=PathToolMessage::SwapSelectedHandles),
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entry!(KeyDown(MouseLeft); action_dispatch=PathToolMessage::MouseDown { extend_selection: Shift, lasso_select: Control, handle_drag_from_anchor: Alt }),
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entry!(KeyDown(MouseLeft); action_dispatch=PathToolMessage::MouseDown { extend_selection: Shift, lasso_select: Control, handle_drag_from_anchor: Alt, drag_restore_handle: Control }),
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entry!(KeyDown(MouseRight); action_dispatch=PathToolMessage::RightClick),
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entry!(KeyDown(Escape); action_dispatch=PathToolMessage::Escape),
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entry!(KeyDown(KeyG); action_dispatch=PathToolMessage::GRS { key: KeyG }),
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@ -1,5 +1,7 @@
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use super::graph_modification_utils::{self, merge_layers};
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use super::snapping::{SnapCache, SnapCandidatePoint, SnapData, SnapManager, SnappedPoint};
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use super::utility_functions::calculate_segment_angle;
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use crate::consts::HANDLE_LENGTH_FACTOR;
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use crate::messages::portfolio::document::utility_types::document_metadata::{DocumentMetadata, LayerNodeIdentifier};
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use crate::messages::portfolio::document::utility_types::misc::{PathSnapSource, SnapSource};
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use crate::messages::portfolio::document::utility_types::network_interface::NodeNetworkInterface;
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@ -728,6 +730,8 @@ impl ShapeState {
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return;
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};
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let handles = vector_data.all_connected(point_id).take(2).collect::<Vec<_>>();
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let non_zero_handles = handles.iter().filter(|handle| handle.length(vector_data) > 1e-6).count();
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let handle_segments = handles.iter().map(|handles| handles.segment).collect::<Vec<_>>();
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// Grab the next and previous manipulator groups by simply looking at the next / previous index
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let points = handles.iter().map(|handle| vector_data.other_point(handle.segment, point_id));
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@ -735,16 +739,24 @@ impl ShapeState {
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.map(|point| point.and_then(|point| ManipulatorPointId::Anchor(point).get_position(vector_data)))
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.collect::<Vec<_>>();
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// Use the position relative to the anchor
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let mut directions = anchor_positions
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.iter()
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.map(|position| position.map(|position| (position - anchor_position)).and_then(DVec2::try_normalize));
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let mut segment_angle = 0.;
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let mut segment_count = 0.;
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// The direction of the handles is either the perpendicular vector to the sum of the anchors' positions or just the anchor's position (if only one)
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let mut handle_direction = match (directions.next().flatten(), directions.next().flatten()) {
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(Some(previous), Some(next)) => (previous - next).try_normalize().unwrap_or(next.perp()),
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(Some(val), None) | (None, Some(val)) => val,
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(None, None) => return,
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for segment in &handle_segments {
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let Some(angle) = calculate_segment_angle(point_id, *segment, vector_data, false) else {
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continue;
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};
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segment_angle += angle;
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segment_count += 1.;
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}
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// For a non-endpoint anchor, handles are perpendicular to the average tangent of adjacent segments.(Refer:https://github.com/GraphiteEditor/Graphite/pull/2620#issuecomment-2881501494)
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let mut handle_direction = if segment_count > 1. {
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segment_angle = segment_angle / segment_count;
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segment_angle += std::f64::consts::FRAC_PI_2;
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DVec2::new(segment_angle.cos(), segment_angle.sin())
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} else {
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DVec2::new(segment_angle.cos(), segment_angle.sin())
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};
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// Set the manipulator to have colinear handles
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@ -762,13 +774,33 @@ impl ShapeState {
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handle_direction *= -1.;
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}
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if non_zero_handles != 0 {
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let [a, b] = handles.as_slice() else { return };
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let (non_zero_handle, zero_handle) = if a.length(vector_data) > 1e-6 { (a, b) } else { (b, a) };
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let Some(direction) = non_zero_handle
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.to_manipulator_point()
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.get_position(&vector_data)
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.and_then(|position| (position - anchor_position).try_normalize())
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else {
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return;
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};
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let new_position = -direction * non_zero_handle.length(vector_data);
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let modification_type = zero_handle.set_relative_position(new_position);
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responses.add(GraphOperationMessage::Vector { layer, modification_type });
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} else {
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// Push both in and out handles into the correct position
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for ((handle, sign), other_anchor) in handles.iter().zip([1., -1.]).zip(&anchor_positions) {
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// To find the length of the new tangent we just take the distance to the anchor and divide by 3 (pretty arbitrary)
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let Some(length) = other_anchor.map(|position| (position - anchor_position).length() / 3.) else {
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let Some(anchor_vector) = other_anchor.map(|position| (position - anchor_position)) else {
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continue;
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};
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let new_position = handle_direction * length * sign;
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let Some(unit_vector) = anchor_vector.try_normalize() else {
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continue;
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};
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let projection = anchor_vector.length() * HANDLE_LENGTH_FACTOR * handle_direction.dot(unit_vector).abs();
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let new_position = handle_direction * projection * sign;
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let modification_type = handle.set_relative_position(new_position);
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responses.add(GraphOperationMessage::Vector { layer, modification_type });
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@ -779,6 +811,7 @@ impl ShapeState {
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}
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}
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}
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}
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/// Converts all selected points to colinear while moving the handles to ensure their 180° angle separation.
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/// If only one handle is selected, the other handle will be moved to match the angle of the selected handle.
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@ -1503,13 +1536,13 @@ impl ShapeState {
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let (id, anchor) = result?;
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let handles = vector_data.all_connected(id);
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let mut positions = handles
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let positions = handles
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.filter_map(|handle| handle.to_manipulator_point().get_position(&vector_data))
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.filter(|&handle| !anchor.abs_diff_eq(handle, 1e-5));
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.filter(|&handle| anchor.abs_diff_eq(handle, 1e-5))
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.count();
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// Check by comparing the handle positions to the anchor if this manipulator group is a point
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let already_sharp = positions.next().is_none();
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if already_sharp {
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if positions != 0 {
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self.convert_manipulator_handles_to_colinear(&vector_data, id, responses, layer);
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} else {
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for handle in vector_data.all_connected(id) {
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@ -67,6 +67,7 @@ pub enum PathToolMessage {
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extend_selection: Key,
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lasso_select: Key,
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handle_drag_from_anchor: Key,
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drag_restore_handle: Key,
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},
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NudgeSelectedPoints {
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delta_x: f64,
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@ -362,7 +363,6 @@ struct PathToolData {
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saved_points_before_handle_drag: Vec<ManipulatorPointId>,
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handle_drag_toggle: bool,
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dragging_state: DraggingState,
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current_selected_handle_id: Option<ManipulatorPointId>,
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angle: f64,
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opposite_handle_position: Option<DVec2>,
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last_clicked_point_was_selected: bool,
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@ -438,6 +438,7 @@ impl PathToolData {
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extend_selection: bool,
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lasso_select: bool,
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handle_drag_from_anchor: bool,
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drag_zero_handle: bool,
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) -> PathToolFsmState {
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self.double_click_handled = false;
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self.opposing_handle_lengths = None;
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@ -500,6 +501,24 @@ impl PathToolData {
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}
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}
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if let Some((Some(point), Some(vector_data))) = shape_editor
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.find_nearest_point_indices(&document.network_interface, input.mouse.position, SELECTION_THRESHOLD)
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.and_then(|(layer, point)| Some((point.as_anchor(), document.network_interface.compute_modified_vector(layer))))
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{
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let handles = vector_data
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.all_connected(point)
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.filter(|handle| handle.length(&vector_data) < 1e-6)
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.map(|handle| handle.to_manipulator_point())
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.collect::<Vec<_>>();
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let endpoint = vector_data.extendable_points(false).any(|anchor| point == anchor);
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if drag_zero_handle && (handles.len() == 1 && !endpoint) {
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shape_editor.deselect_all_points();
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shape_editor.select_points_by_manipulator_id(&handles);
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shape_editor.convert_selected_manipulators_to_colinear_handles(responses, document);
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}
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}
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self.start_dragging_point(selected_points, input, document, shape_editor);
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responses.add(OverlaysMessage::Draw);
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}
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@ -689,6 +708,7 @@ impl PathToolData {
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handle_id: ManipulatorPointId,
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lock_angle: bool,
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snap_angle: bool,
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tangent_to_neighboring_tangents: bool,
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) -> f64 {
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let current_angle = -handle_vector.angle_to(DVec2::X);
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@ -699,17 +719,22 @@ impl PathToolData {
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.and_then(|(layer, _)| document.network_interface.compute_modified_vector(*layer))
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{
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if relative_vector.length() < 25. && lock_angle && !self.angle_locked {
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if let Some(angle) = calculate_lock_angle(self, shape_editor, responses, document, &vector_data, handle_id) {
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if let Some(angle) = calculate_lock_angle(self, shape_editor, responses, document, &vector_data, handle_id, tangent_to_neighboring_tangents) {
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self.angle = angle;
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self.angle_locked = true;
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return angle;
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}
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}
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}
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// When the angle is locked we use the old angle
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if self.current_selected_handle_id == Some(handle_id) && lock_angle {
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if lock_angle && !self.angle_locked {
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self.angle_locked = true;
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self.angle = -relative_vector.angle_to(DVec2::X);
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return -relative_vector.angle_to(DVec2::X);
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}
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// When the angle is locked we use the old angle
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if self.angle_locked {
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return self.angle;
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}
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@ -720,8 +745,6 @@ impl PathToolData {
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handle_angle = (handle_angle / snap_resolution).round() * snap_resolution;
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}
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// Cache the angle and handle id for lock angle
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self.current_selected_handle_id = Some(handle_id);
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self.angle = handle_angle;
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handle_angle
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@ -747,6 +770,7 @@ impl PathToolData {
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origin: anchor_position,
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direction: handle_direction.normalize_or_zero(),
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};
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self.snap_manager.constrained_snap(&snap_data, &snap_point, snap_constraint, Default::default())
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}
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false => self.snap_manager.free_snap(&snap_data, &snap_point, Default::default()),
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@ -850,7 +874,17 @@ impl PathToolData {
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let snapped_delta = if let Some((handle_pos, anchor_pos, handle_id)) = self.try_get_selected_handle_and_anchor(shape_editor, document) {
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let cursor_pos = handle_pos + raw_delta;
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let handle_angle = self.calculate_handle_angle(shape_editor, document, responses, handle_pos - anchor_pos, cursor_pos - anchor_pos, handle_id, lock_angle, snap_angle);
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let handle_angle = self.calculate_handle_angle(
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shape_editor,
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document,
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responses,
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handle_pos - anchor_pos,
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cursor_pos - anchor_pos,
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handle_id,
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lock_angle,
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snap_angle,
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equidistant,
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);
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let constrained_direction = DVec2::new(handle_angle.cos(), handle_angle.sin());
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let projected_length = (cursor_pos - anchor_pos).dot(constrained_direction);
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@ -1109,17 +1143,18 @@ impl Fsm for PathToolFsmState {
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extend_selection,
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lasso_select,
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handle_drag_from_anchor,
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..
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drag_restore_handle,
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},
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) => {
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let extend_selection = input.keyboard.get(extend_selection as usize);
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let lasso_select = input.keyboard.get(lasso_select as usize);
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let handle_drag_from_anchor = input.keyboard.get(handle_drag_from_anchor as usize);
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let drag_zero_handle = input.keyboard.get(drag_restore_handle as usize);
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tool_data.selection_mode = None;
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tool_data.lasso_polygon.clear();
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tool_data.mouse_down(shape_editor, document, input, responses, extend_selection, lasso_select, handle_drag_from_anchor)
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tool_data.mouse_down(shape_editor, document, input, responses, extend_selection, lasso_select, handle_drag_from_anchor, drag_zero_handle)
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}
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(
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PathToolFsmState::Drawing { selection_shape },
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@ -1375,6 +1410,7 @@ impl Fsm for PathToolFsmState {
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tool_data.saved_points_before_handle_drag.clear();
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tool_data.handle_drag_toggle = false;
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}
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tool_data.angle_locked = false;
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responses.add(DocumentMessage::AbortTransaction);
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tool_data.snap_manager.cleanup(responses);
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PathToolFsmState::Ready
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@ -1443,6 +1479,7 @@ impl Fsm for PathToolFsmState {
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tool_data.alt_dragging_from_anchor = false;
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tool_data.alt_clicked_on_anchor = false;
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tool_data.angle_locked = false;
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if tool_data.select_anchor_toggled {
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shape_editor.deselect_all_points();
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@ -1775,6 +1812,7 @@ fn calculate_lock_angle(
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document: &DocumentMessageHandler,
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vector_data: &VectorData,
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handle_id: ManipulatorPointId,
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tangent_to_neighboring_tangents: bool,
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) -> Option<f64> {
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let anchor = handle_id.get_anchor(vector_data)?;
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let anchor_position = vector_data.point_domain.position_from_id(anchor);
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@ -1808,7 +1846,14 @@ fn calculate_lock_angle(
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let angle_2 = calculate_segment_angle(anchor, segment, vector_data, false);
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match (angle_1, angle_2) {
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(Some(angle_1), Some(angle_2)) => Some((angle_1 + angle_2) / 2.0),
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(Some(angle_1), Some(angle_2)) => {
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let angle = Some((angle_1 + angle_2) / 2.);
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if tangent_to_neighboring_tangents {
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angle.map(|angle| angle + std::f64::consts::FRAC_PI_2)
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} else {
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angle
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}
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}
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(Some(angle_1), None) => Some(angle_1),
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(None, Some(angle_2)) => Some(angle_2),
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(None, None) => None,
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