Improve naming for variables from the lasso selection feature (#2244)
small correction in naming
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5fedd5c234
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6d52151d60
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@ -341,7 +341,7 @@ impl PathToolData {
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Quad::from_box(bbox)
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Quad::from_box(bbox)
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}
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}
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pub fn calculate_direction(&mut self) -> SelectionMode {
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pub fn calculate_selection_mode_from_direction(&mut self) -> SelectionMode {
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let bbox = self.selection_box();
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let bbox = self.selection_box();
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let above_threshold = bbox[1].distance_squared(bbox[0]) > DRAG_DIRECTION_MODE_DETERMINATION_THRESHOLD.powi(2);
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let above_threshold = bbox[1].distance_squared(bbox[0]) > DRAG_DIRECTION_MODE_DETERMINATION_THRESHOLD.powi(2);
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@ -714,15 +714,15 @@ impl Fsm for PathToolFsmState {
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fill_color.insert(0, '#');
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fill_color.insert(0, '#');
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let fill_color = Some(fill_color.as_str());
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let fill_color = Some(fill_color.as_str());
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let mut selection_direction = tool_action_data.preferences.get_selection_mode();
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let selection_mode = match tool_action_data.preferences.get_selection_mode() {
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if selection_direction == SelectionMode::Directional {
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SelectionMode::Directional => tool_data.calculate_selection_mode_from_direction(),
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selection_direction = tool_data.calculate_direction();
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selection_mode => selection_mode,
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}
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};
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let quad = tool_data.selection_quad();
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let quad = tool_data.selection_quad();
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let polygon = &tool_data.lasso_polygon;
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let polygon = &tool_data.lasso_polygon;
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match (selection_shape, selection_direction) {
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match (selection_shape, selection_mode) {
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(SelectionShapeType::Box, SelectionMode::Enclosed) => overlay_context.dashed_quad(quad, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Box, SelectionMode::Enclosed) => overlay_context.dashed_quad(quad, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Lasso, SelectionMode::Enclosed) => overlay_context.dashed_polygon(polygon, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Lasso, SelectionMode::Enclosed) => overlay_context.dashed_polygon(polygon, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Box, _) => overlay_context.quad(quad, fill_color),
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(SelectionShapeType::Box, _) => overlay_context.quad(quad, fill_color),
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@ -322,7 +322,7 @@ impl SelectToolData {
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Quad::from_box(bbox)
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Quad::from_box(bbox)
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}
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}
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pub fn calculate_direction(&mut self) -> SelectionMode {
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pub fn calculate_selection_mode_from_direction(&mut self) -> SelectionMode {
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let bbox: [DVec2; 2] = self.selection_box();
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let bbox: [DVec2; 2] = self.selection_box();
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let above_threshold = bbox[1].distance_squared(bbox[0]) > DRAG_DIRECTION_MODE_DETERMINATION_THRESHOLD.powi(2);
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let above_threshold = bbox[1].distance_squared(bbox[0]) > DRAG_DIRECTION_MODE_DETERMINATION_THRESHOLD.powi(2);
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@ -535,10 +535,10 @@ impl Fsm for SelectToolFsmState {
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// Get the updated selection box bounds
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// Get the updated selection box bounds
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let quad = Quad::from_box([tool_data.drag_start, tool_data.drag_current]);
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let quad = Quad::from_box([tool_data.drag_start, tool_data.drag_current]);
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let mut selection_direction = tool_action_data.preferences.get_selection_mode();
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let selection_mode = match tool_action_data.preferences.get_selection_mode() {
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if selection_direction == SelectionMode::Directional {
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SelectionMode::Directional => tool_data.calculate_selection_mode_from_direction(),
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selection_direction = tool_data.calculate_direction();
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selection_mode => selection_mode,
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}
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};
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// Draw outline visualizations on the layers to be selected
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// Draw outline visualizations on the layers to be selected
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let mut draw_layer_outline = |layer| overlay_context.outline(document.metadata().layer_outline(layer), document.metadata().transform_to_viewport(layer));
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let mut draw_layer_outline = |layer| overlay_context.outline(document.metadata().layer_outline(layer), document.metadata().transform_to_viewport(layer));
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@ -546,7 +546,7 @@ impl Fsm for SelectToolFsmState {
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SelectionShapeType::Box => document.intersect_quad_no_artboards(quad, input).collect(),
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SelectionShapeType::Box => document.intersect_quad_no_artboards(quad, input).collect(),
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SelectionShapeType::Lasso => tool_data.intersect_lasso_no_artboards(document, input),
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SelectionShapeType::Lasso => tool_data.intersect_lasso_no_artboards(document, input),
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};
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};
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if selection_direction == SelectionMode::Enclosed {
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if selection_mode == SelectionMode::Enclosed {
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let is_inside = |layer: &LayerNodeIdentifier| match selection_shape {
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let is_inside = |layer: &LayerNodeIdentifier| match selection_shape {
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SelectionShapeType::Box => document.is_layer_fully_inside(layer, quad),
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SelectionShapeType::Box => document.is_layer_fully_inside(layer, quad),
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SelectionShapeType::Lasso => tool_data.is_layer_inside_lasso_polygon(layer, document, input),
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SelectionShapeType::Lasso => tool_data.is_layer_inside_lasso_polygon(layer, document, input),
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@ -570,7 +570,7 @@ impl Fsm for SelectToolFsmState {
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let polygon = &tool_data.lasso_polygon;
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let polygon = &tool_data.lasso_polygon;
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match (selection_shape, selection_direction) {
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match (selection_shape, selection_mode) {
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(SelectionShapeType::Box, SelectionMode::Enclosed) => overlay_context.dashed_quad(quad, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Box, SelectionMode::Enclosed) => overlay_context.dashed_quad(quad, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Lasso, SelectionMode::Enclosed) => overlay_context.dashed_polygon(polygon, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Lasso, SelectionMode::Enclosed) => overlay_context.dashed_polygon(polygon, fill_color, Some(4.), Some(4.), Some(0.5)),
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(SelectionShapeType::Box, _) => overlay_context.quad(quad, fill_color),
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(SelectionShapeType::Box, _) => overlay_context.quad(quad, fill_color),
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@ -1122,16 +1122,16 @@ impl Fsm for SelectToolFsmState {
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(SelectToolFsmState::Drawing { selection_shape }, SelectToolMessage::DragStop { remove_from_selection }) => {
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(SelectToolFsmState::Drawing { selection_shape }, SelectToolMessage::DragStop { remove_from_selection }) => {
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let quad = tool_data.selection_quad();
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let quad = tool_data.selection_quad();
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let mut selection_direction = tool_action_data.preferences.get_selection_mode();
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let selection_mode = match tool_action_data.preferences.get_selection_mode() {
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if selection_direction == SelectionMode::Directional {
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SelectionMode::Directional => tool_data.calculate_selection_mode_from_direction(),
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selection_direction = tool_data.calculate_direction();
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selection_mode => selection_mode,
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}
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};
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let intersection: Vec<LayerNodeIdentifier> = match selection_shape {
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let intersection: Vec<LayerNodeIdentifier> = match selection_shape {
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SelectionShapeType::Box => document.intersect_quad_no_artboards(quad, input).collect(),
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SelectionShapeType::Box => document.intersect_quad_no_artboards(quad, input).collect(),
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SelectionShapeType::Lasso => tool_data.intersect_lasso_no_artboards(document, input),
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SelectionShapeType::Lasso => tool_data.intersect_lasso_no_artboards(document, input),
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};
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};
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let new_selected: HashSet<_> = if selection_direction == SelectionMode::Enclosed {
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let new_selected: HashSet<_> = if selection_mode == SelectionMode::Enclosed {
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let is_inside = |layer: &LayerNodeIdentifier| match selection_shape {
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let is_inside = |layer: &LayerNodeIdentifier| match selection_shape {
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SelectionShapeType::Box => document.is_layer_fully_inside(layer, quad),
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SelectionShapeType::Box => document.is_layer_fully_inside(layer, quad),
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SelectionShapeType::Lasso => tool_data.is_layer_inside_lasso_polygon(layer, document, input),
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SelectionShapeType::Lasso => tool_data.is_layer_inside_lasso_polygon(layer, document, input),
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